/* * Asterisk -- An open source telephony toolkit. * * Copyright (C) 1999 - 2005, Digium, Inc. * * WaitForSilence Application by David C. Troy * Version 1.11 2006-06-29 * * Mark Spencer * * See http://www.asterisk.org for more information about * the Asterisk project. Please do not directly contact * any of the maintainers of this project for assistance; * the project provides a web site, mailing lists and IRC * channels for your use. * * This program is free software, distributed under the terms of * the GNU General Public License Version 2. See the LICENSE file * at the top of the source tree. */ /*! \file * * \brief Wait for Silence * - Waits for up to 'x' milliseconds of silence, 'y' times \n * - WaitForSilence(500,2) will wait for 1/2 second of silence, twice \n * - WaitForSilence(1000,1) will wait for 1 second of silence, once \n * - WaitForSilence(300,3,10) will wait for 300ms of silence, 3 times, and return after 10sec \n * * \author David C. Troy * * \brief Wait For Noise * The same as Wait For Silence but listenes noise on the chennel that is above \n * the pre-configured silence threshold from dsp.conf * * \author Philipp Skadorov * * \ingroup applications */ /*** MODULEINFO extended ***/ #include "asterisk.h" #include "asterisk/app.h" #include "asterisk/file.h" #include "asterisk/channel.h" #include "asterisk/pbx.h" #include "asterisk/dsp.h" #include "asterisk/module.h" #include "asterisk/format_cache.h" /*** DOCUMENTATION Waits for a specified amount of silence. If not specified, defaults to 1000 milliseconds. If not specified, defaults to 1. Is specified only to avoid an infinite loop in cases where silence is never achieved. Waits for up to silencerequired milliseconds of silence, iterations times. An optional timeout specified the number of seconds to return after, even if we do not receive the specified amount of silence. Use timeout with caution, as it may defeat the purpose of this application, which is to wait indefinitely until silence is detected on the line. This is particularly useful for reverse-911-type call broadcast applications where you need to wait for an answering machine to complete its spiel before playing a message. Typically you will want to include two or more calls to WaitForSilence when dealing with an answering machine; first waiting for the spiel to finish, then waiting for the beep, etc. Examples: WaitForSilence(500,2) will wait for 1/2 second of silence, twice WaitForSilence(1000) will wait for 1 second of silence, once WaitForSilence(300,3,10) will wait for 300ms silence, 3 times, and returns after 10 sec, even if silence is not detected Sets the channel variable WAITSTATUS to one of these values: if exited with silence detected. if exited without silence detected after timeout. WaitForNoise Waits for a specified amount of noise. If not specified, defaults to 1000 milliseconds. If not specified, defaults to 1. Is specified only to avoid an infinite loop in cases where silence is never achieved. Waits for up to noiserequired milliseconds of noise, iterations times. An optional timeout specified the number of seconds to return after, even if we do not receive the specified amount of noise. Use timeout with caution, as it may defeat the purpose of this application, which is to wait indefinitely until noise is detected on the line. WaitForSilence ***/ static char *app_silence = "WaitForSilence"; static char *app_noise = "WaitForNoise"; struct wait_type { const char *name; const char *status; int stop_on_frame_timeout; int (*func)(struct ast_dsp *, struct ast_frame *, int *); }; static const struct wait_type wait_for_silence = { .name = "silence", .status = "SILENCE", .stop_on_frame_timeout = 1, .func = ast_dsp_silence, }; static const struct wait_type wait_for_noise = { .name = "noise", .status = "NOISE", .stop_on_frame_timeout = 0, .func = ast_dsp_noise, }; static int do_waiting(struct ast_channel *chan, int timereqd, time_t waitstart, int timeout, const struct wait_type *wait_for) { RAII_VAR(struct ast_format *, rfmt, NULL, ao2_cleanup); int res; struct ast_dsp *sildet; rfmt = ao2_bump(ast_channel_readformat(chan)); if ((res = ast_set_read_format(chan, ast_format_slin)) < 0) { ast_log(LOG_WARNING, "Unable to set channel to linear mode, giving up\n"); return -1; } /* Create the silence detector */ if (!(sildet = ast_dsp_new())) { ast_log(LOG_WARNING, "Unable to create silence detector\n"); return -1; } ast_dsp_set_threshold(sildet, ast_dsp_get_threshold_from_settings(THRESHOLD_SILENCE)); for (;;) { int dsptime = 0; res = ast_waitfor(chan, timereqd); /* Must have gotten a hangup; let's exit */ if (res < 0) { pbx_builtin_setvar_helper(chan, "WAITSTATUS", "HANGUP"); break; } /* We waited and got no frame; sounds like digital silence or a muted digital channel */ if (res == 0) { if (wait_for->stop_on_frame_timeout) { dsptime = timereqd; } } else { /* Looks like we did get a frame, so let's check it out */ struct ast_frame *f = ast_read(chan); if (!f) { pbx_builtin_setvar_helper(chan, "WAITSTATUS", "HANGUP"); break; } if (f->frametype == AST_FRAME_VOICE) { wait_for->func(sildet, f, &dsptime); } ast_frfree(f); } ast_debug(1, "Got %dms of %s < %dms required\n", dsptime, wait_for->name, timereqd); if (dsptime >= timereqd) { ast_verb(3, "Exiting with %dms of %s >= %dms required\n", dsptime, wait_for->name, timereqd); pbx_builtin_setvar_helper(chan, "WAITSTATUS", wait_for->status); ast_debug(1, "WAITSTATUS was set to %s\n", wait_for->status); res = 1; break; } if (timeout && difftime(time(NULL), waitstart) >= timeout) { pbx_builtin_setvar_helper(chan, "WAITSTATUS", "TIMEOUT"); ast_debug(1, "WAITSTATUS was set to TIMEOUT\n"); res = 0; break; } } if (rfmt && ast_set_read_format(chan, rfmt)) { ast_log(LOG_WARNING, "Unable to restore format %s to channel '%s'\n", ast_format_get_name(rfmt), ast_channel_name(chan)); } ast_dsp_free(sildet); return res; } static int waitfor_exec(struct ast_channel *chan, const char *data, const struct wait_type *wait_for) { int res = 1; int timereqd = 1000; int timeout = 0; int iterations = 1, i; time_t waitstart; char *parse; struct ast_silence_generator *silgen = NULL; AST_DECLARE_APP_ARGS(args, AST_APP_ARG(timereqd); AST_APP_ARG(iterations); AST_APP_ARG(timeout); ); parse = ast_strdupa(data); AST_STANDARD_APP_ARGS(args, parse); if (!ast_strlen_zero(args.timereqd)) { if (sscanf(args.timereqd, "%30d", &timereqd) != 1 || timereqd < 0) { ast_log(LOG_ERROR, "Argument '%srequired' must be an integer greater than or equal to zero.\n", wait_for->name); return -1; } } if (!ast_strlen_zero(args.iterations)) { if (sscanf(args.iterations, "%30d", &iterations) != 1 || iterations < 1) { ast_log(LOG_ERROR, "Argument 'iterations' must be an integer greater than 0.\n"); return -1; } } if (!ast_strlen_zero(args.timeout)) { if (sscanf(args.timeout, "%30d", &timeout) != 1 || timeout < 0) { ast_log(LOG_ERROR, "Argument 'timeout' must be an integer greater than or equal to zero.\n"); return -1; } } if (ast_channel_state(chan) != AST_STATE_UP) { ast_answer(chan); /* Answer the channel */ } ast_verb(3, "Waiting %d time(s) for %dms of %s with %ds timeout\n", iterations, timereqd, wait_for->name, timeout); if (ast_opt_transmit_silence) { silgen = ast_channel_start_silence_generator(chan); } time(&waitstart); for (i = 0; i < iterations && res == 1; i++) { res = do_waiting(chan, timereqd, waitstart, timeout, wait_for); } if (silgen) { ast_channel_stop_silence_generator(chan, silgen); } return res > 0 ? 0 : res; } static int waitforsilence_exec(struct ast_channel *chan, const char *data) { return waitfor_exec(chan, data, &wait_for_silence); } static int waitfornoise_exec(struct ast_channel *chan, const char *data) { return waitfor_exec(chan, data, &wait_for_noise); } static int unload_module(void) { int res; res = ast_unregister_application(app_silence); res |= ast_unregister_application(app_noise); return res; } static int load_module(void) { int res; res = ast_register_application_xml(app_silence, waitforsilence_exec); res |= ast_register_application_xml(app_noise, waitfornoise_exec); return res; } AST_MODULE_INFO_STANDARD_EXTENDED(ASTERISK_GPL_KEY, "Wait For Silence/Noise");