; ; Music on Hold -- Sample Configuration ; [general] ;cachertclasses=yes ; use 1 instance of moh class for all users who are using it, ; decrease consumable cpu cycles and memory ; disabled by default ;preferchannelclass=yes ; Prefer the musicclass as defined by CHANNEL(musicclass), ; over a class set by an application (e.g. a musicclass set on a queue). ; Defaults to yes. ; valid mode options: ; files -- read files from a directory in any Asterisk supported ; media format ; quietmp3 -- default ; mp3 -- loud ; mp3nb -- unbuffered ; quietmp3nb -- quiet unbuffered ; custom -- run a custom application (See examples below) ; ========= ; File-based (native) music on hold ; ========= ; ; This plays files directly from the specified directory, no external ; processes are required. Files are played in normal sorting order ; (same as a sorted directory listing), and no volume or other ; sound adjustments are available. If the file is available in ; the same format as the channel's codec, then it will be played ; without transcoding (same as Playback would do in the dialplan). ; Files can be present in as many formats as you wish, and the ; 'best' format will be chosen at playback time. ; ; The path specified can be either an absolute path (starts with '/'), ; or a relative path; relative paths are interpreted as being relative ; to the 'astdatalibdir' in asterisk.conf, which defaults to ; /var/lib/asterisk. ; ; NOTE: ; If you are not using "autoload" in modules.conf, then you ; must ensure that the format modules for any formats you wish ; to use are loaded _before_ res_musiconhold. If you do not do ; this, res_musiconhold will skip the files it is not able to ; understand when it loads. ; [default] mode=files directory=moh ; ;[native-random] ;mode=files ;directory=moh ;digit=# ; If this option is set for a class, then when callers are ; ; listening to music on hold, they can press this digit, and ; ; they will switch to listening to this music class. ;announcement=queue-thankyou ;If this option is set for a class, then ; ; when callers get put on hold, the specified sound will be ; ; be played to them. Also, if using modes that Asterisk ; ; controls the playlist for (files, mp3, etc), the same ; ; sound will also be played between MOH songs. ;sort=random ; Sort the files in random order. Other sort options are: ; ; 'alpha' and 'randstart'. If 'alpha', the files are sorted ; ; in alphabetical order. If 'randstart', the files are sorted ; ; in alphabetical order as well, but the first file is chosen ; ; at random. If unspecified, the sort order is undefined. ;[native-alphabetical] ;mode=files ;directory=moh ;sort=alpha ; Sort the files in alphabetical order. ; ========= ; Other (non-native) playback methods ; ========= ;[manual] ;mode=custom ; Note that with mode=custom, a directory is not required, such as when reading ; from a stream. ;directory=/var/lib/asterisk/mohmp3 ;application=/usr/bin/mpg123 -q -r 8000 -f 8192 -b 2048 --mono -s ;[ulawstream] ;mode=custom ;application=/usr/bin/streamplayer 192.168.100.52 888 ;format=ulaw ; The 'format' option specifies the audio format that the ; ; 'application' will provide to Asterisk. In this example, ; ; streamplayer will output ulaw samples so we need to set the ; ; format to ulaw so that Asterisk knows how to interpret the ; ; incoming audio. ; mpg123 on Solaris does not always exit properly; madplay may be a better ; choice ;[solaris] ;mode=custom ;directory=/var/lib/asterisk/mohmp3 ;application=/site/sw/bin/madplay -Q -o raw:- --mono -R 8000 -a -12 ; By default, when res_musiconhold reloads or unloads, it sends a HUP signal ; to custom applications (and all descendants), waits 100ms, then sends a ; TERM signal, waits 100ms, then finally sends a KILL signal. An application ; which is interacting with an external device and/or spawns children of its ; own may not be able to exit cleanly in the default times, expecially if sent ; a KILL signal, or if it's children are getting signals directly from ; res_musiconhoild. To allow extra time, the 'kill_escalation_delay' ; class option can be used to set the number of milliseconds res_musiconhold ; waits before escalating kill signals, with the default being the current ; 100ms. To control to whom the signals are sent, the "kill_method" ; class option can be set to "process_group" (the default, existing behavior), ; which sends signals to the application and its descendants directly, or ; "process" which sends signals only to the application itself. ;[sox_from_device] ;mode=custom ;directory=/var/lib/asterisk/mohmp3 ;application=/usr/bin/sox -q -t alsa -c 2 -r 48000 hw:1 -c 1 -r 8000 -t raw -s - ; Wait 500ms before escalating kill signals ;kill_escalation_delay=500 ; Send signals to just the child process instead of all descendants ;kill_method=process