/* * Asterisk -- An open source telephony toolkit. * * Copyright (C) 1999 - 2006, Digium, Inc. * * Mark Spencer * * See http://www.asterisk.org for more information about * the Asterisk project. Please do not directly contact * any of the maintainers of this project for assistance; * the project provides a web site, mailing lists and IRC * channels for your use. * * This program is free software, distributed under the terms of * the GNU General Public License Version 2. See the LICENSE file * at the top of the source tree. */ /*! \file * \brief Asterisk module definitions. * * This file contains the definitons for functions Asterisk modules should * provide and some other module related functions. */ #ifndef _ASTERISK_MODULE_H #define _ASTERISK_MODULE_H #ifdef STATIC_MODULE #error STATIC_MODULE should not be defined #endif #define STATIC_MODULE --- this is an error #define LOCAL_USER_DECL /* --- this is an error --- */ #include "asterisk/utils.h" #if defined(__cplusplus) || defined(c_plusplus) extern "C" { #endif /*! \brief The text the key() function should return. */ #define ASTERISK_GPL_KEY \ "This paragraph is copyright (c) 2006 by Digium, Inc. \ In order for your module to load, it must return this \ key via a function called \"key\". Any code which \ includes this paragraph must be licensed under the GNU \ General Public License version 2 or later (at your \ option). In addition to Digium's general reservations \ of rights, Digium expressly reserves the right to \ allow other parties to license this paragraph under \ different terms. Any use of Digium, Inc. trademarks or \ logos (including \"Asterisk\" or \"Digium\") without \ express written permission of Digium, Inc. is prohibited.\n" #define AST_MODULE_CONFIG "modules.conf" /*!< \brief Module configuration file */ enum unload_mode { AST_FORCE_SOFT = 0, /*! Softly unload a module, only if not in use */ AST_FORCE_FIRM = 1, /*! Firmly unload a module, even if in use */ AST_FORCE_HARD = 2, /*! as FIRM, plus dlclose() on the module. Not recommended as it may cause crashes */ }; /*! * \brief Load a module. * \param resource_name The filename of the module to load. * * This function is run by the PBX to load the modules. It performs * all loading and initilization tasks. Basically, to load a module, just * give it the name of the module and it will do the rest. * * \return Zero on success, -1 on error. */ int ast_load_resource(const char *resource_name); /*! * \brief Unloads a module. * \param resource_name The name of the module to unload. * \param unload_mode The force flag. This should be set using one of the AST_FORCE flags. * * This function unloads a module. It will only unload modules that are not in * use (usecount not zero), unless #AST_FORCE_FIRM or #AST_FORCE_HARD is * specified. Setting #AST_FORCE_FIRM or #AST_FORCE_HARD will unload the * module regardless of consequences (NOT_RECOMMENDED). * * \return Zero on success, -1 on error. */ int ast_unload_resource(const char *resource_name, enum unload_mode); /*! * \brief Notify when usecount has been changed. * * This function calulates use counts and notifies anyone trying to keep track * of them. It should be called whenever your module's usecount changes. * * \note The LOCAL_USER macros take care of calling this function for you. */ void ast_update_use_count(void); /*! * \brief Ask for a list of modules, descriptions, and use counts. * \param modentry A callback to an updater function. * \param like * * For each of the modules loaded, modentry will be executed with the resource, * description, and usecount values of each particular module. * * \return the number of modules loaded */ int ast_update_module_list(int (*modentry)(const char *module, const char *description, int usecnt, const char *like), const char *like); /*! * \brief Add a procedure to be run when modules have been updated. * \param updater The function to run when modules have been updated. * * This function adds the given function to a linked list of functions to be * run when the modules are updated. * * \return Zero on success and -1 on failure. */ int ast_loader_register(int (*updater)(void)); /*! * \brief Remove a procedure to be run when modules are updated. * \param updater The updater function to unregister. * * This removes the given function from the updater list. * * \return Zero on success, -1 on failure. */ int ast_loader_unregister(int (*updater)(void)); /*! * \brief Match modules names for the Asterisk cli. * \param line Unused by this function, but this should be the line we are * matching. * \param word The partial name to match. * \param pos The position the word we are completing is in. * \param state The possible match to return. * \param rpos The position we should be matching. This should be the same as * pos. * \param needsreload This should be 1 if we need to reload this module and 0 * otherwise. This function will only return modules that are reloadble * if this is 1. * * \return A possible completion of the partial match, or NULL if no matches * were found. */ char *ast_module_helper(const char *line, const char *word, int pos, int state, int rpos, int needsreload); /* Local user routines keep track of which channels are using a given module resource. They can help make removing modules safer, particularly if they're in use at the time they have been requested to be removed */ struct localuser { struct localuser *next; struct ast_channel *chan; }; struct module_symbols; /* forward declaration */ struct localuser *ast_localuser_add(struct module_symbols *, struct ast_channel *); void ast_localuser_remove(struct module_symbols *, struct localuser *); void ast_hangup_localusers(struct module_symbols *); /* XXX deprecated macros, only for backward compatibility */ #define LOCAL_USER_ADD(u) do { u = ast_localuser_add(__mod_desc, chan); } while (0) #define LOCAL_USER_REMOVE(u) ast_localuser_remove(__mod_desc, u) #define STANDARD_HANGUP_LOCALUSERS ast_hangup_localusers(__mod_desc) /*! \page ModMngmnt The Asterisk Module management interface * \par The following is part of the new module management code. * * All modules must implement the module API (load, unload...) * whose functions are exported through fields of a "struct module_symbol"; * * Modules exporting extra symbols (data or functions), should list * them into an array of struct symbol_entry: * struct symbol_entry exported_symbols[] * of symbols, with a NULL name on the last entry * * Functions should be added with MOD_FUNC(name), * data structures with MOD_DATA(_name). * The array in turn is referenced by struct module_symbols. * (Typically, a module will export only a single symbol, which points * to a record containing all the methods. This is the API of the module, * and should be known to the module's clients as well. * * \par Connections to symbols in other modules * Modules that require symbols supplied by other modules should * provide an array * struct symbol_entry required_symbols[] * of symbols, with a NULL name on the last entry, containing the * name of the desired symbol. * For good measure, we also provide the size in both caller and calle * to figure out if there is a mismatch (not terribly useful because most * objects are a single word, but still... ) * The symbol can be added to the array with MOD_WANT(symbol) macro. * required_symbols is also pointed by through struct module_symbols. * * Typically, the whole interface exported by a module should be * in a single structure named after the module, as follows. * Say the module high level name is 'foo', then we should have * - in include/asterisk/foo.h * struct foo_interface { * int (*f)(int, char *); -- first function exported * const char (*g)(int); -- second function exported * char *buf; * ... -- other fields * } * - in the module exporting the interface, e.g. res/res_foo.c * static int f(int, char *); * static const char *g(int); * const char buf[BUFSZ]; * struct foo_interface foo = { * .f = f, * .g = g, * .buf = buf, * } * * \note NOTE: symbol names are 'global' in this module namespace, so it * will be wiser to name exported symbols with a prefix indicating the module * supplying it, e.g. foo_f, foo_g, foo_buf. Internally to the module, * symbols are still static so they can keep short and meaningful names. * The macros MOD_FIELD and METHOD_BASE() below help setting these entries. * * MOD_FIELD(f1), -- field and function name are the same * METHOD_BASE(foo_, f1), -- field and function name differ by a prefix * .f1 = function_name, -- generic case * } * * Note that the loader requires that no fields of exported_symbols * are NULL, because that is used as an indication of the end of the array. * * \par Module states * Modules can be in a number of different states, as below: * - \b MS_FAILED attempt to load failed. This is final. * - \b MS_NEW just added to the list, symbols unresolved. * - \b MS_RESOLVED all symbols resolved, but supplier modules not active yet. * - \b MS_CANLOAD all symbols resolved and suppliers are all active * (or we are in a cyclic dependency and we are breaking a loop) * - \b MS_ACTIVE load() returned successfully. * * * \par Module Types * For backward compatibility, we have 3 types of loadable modules: * * - \b MOD_0 these are the 'old style' modules, which export a number * of callbacks, and their full interface, as globally visible * symbols. The module needs to be loaded with RTLD_LAZY and * RTLD_GLOBAL to make symbols visible to other modules, and * to avoid load failures due to cross dependencies. * * - \b MOD_1 almost as above, but the generic callbacks are all into a * a structure, mod_data. Same load requirements as above. * * - \b MOD_2 this is the 'new style' format for modules. The module must * explictly declare which simbols are exported and which * symbols from other modules are used, and the code in this * loader will implement appropriate checks to load the modules * in the correct order. Also this allows to load modules * with RTLD_NOW and RTLD_LOCAL so there is no chance of run-time * bugs due to unresolved symbols or name conflicts. */ struct symbol_entry { const char *name; void *value; int size; struct module *src; /* module sourcing it, filled by loader */ }; /* * Constructors for symbol_entry values */ #define MOD_FUNC(f) { .name = #f, .value = f, .size = sizeof(f) } #define MOD_DATA(d) { .name = #d, .value = &d, .size = sizeof(_name) } #define MOD_WANT(s) { .name = #s, .value = &s, 0 } /* required symbols */ /* * Constructors for fields of foo_interface */ #define MOD_FIELD(f) . ## f = f #define METHOD_BASE(_base, _name) . ## _name = _base ## _name /* * Each 'registerable' entity has a pointer in the * struct ast_registry, which points to an array of objects of * the same type. The ast_*_register() function will be able to * derive the size of these entries. */ struct ast_registry { struct ast_cli_entry *clis; }; struct module_symbols { /* load, reload and unload receive as argument a pointer to a module descriptor * to be stored locally and used for local calls and so on. * They all return 0 on success, non zero (-1) on failure. */ int (*load_module)(void *); /* register stuff etc. Optional. */ int (*reload)(void *); /* reload config etc. Optional. */ int (*unload_module)(void *); /* unload. called with the module locked */ const char *(*description)(void); /* textual id of the module. */ /*! * This returns the ASTERISK_GPL_KEY, signifiying that you agree to the terms of * the GPL stated in the ASTERISK_GPL_KEY. Your module will not load if it does * not return the EXACT message: */ const char *(*key)(void); /*! the asterisk key */ enum module_flags { MOD_0 = 0x0, /* old module style */ MOD_1 = 0x1, /* old style, but symbols here */ MOD_2 = 0x2, /* new style, exported symbols */ MOD_MASK = 0xf, /* mask for module types */ NO_USECOUNT = 0x10, /* do not track usecount */ NO_UNLOAD = 0x20, /* only forced unload allowed */ DO_LOCALUSERS = 0x40, /* track localusers */ } flags; /* the following two fields should go in the astobj. */ ast_mutex_t lock; int usecnt; /* number of active clients */ /* list of clients */ struct localuser *lu_head; struct ast_registry *reg; /* list of things to register. */ struct symbol_entry *exported_symbols; struct symbol_entry *required_symbols; }; #ifndef MOD_LOADER /* the loader does not use these */ struct module_symbols mod_data; /* forward declaration */ static struct module_symbols *__mod_desc __attribute__ ((__unused__)) = &mod_data; /* used by localuser */ #define STD_MOD(t, reload_fn, exp, req) \ struct module_symbols mod_data = { \ .load_module = load_module, \ .unload_module = unload_module, \ .description = description, \ .key = key, \ .reload = reload_fn, \ .flags = t, \ .exported_symbols = exp, \ .required_symbols = req \ }; #define STD_MOD1 STD_MOD(MOD_1, NULL, NULL, NULL) #endif #if defined(__cplusplus) || defined(c_plusplus) } #endif #endif /* _ASTERISK_MODULE_H */