/* * Asterisk -- An open source telephony toolkit. * * Copyright (C) 2012 - 2013, Digium, Inc. * * Joshua Colp * * See http://www.asterisk.org for more information about * the Asterisk project. Please do not directly contact * any of the maintainers of this project for assistance; * the project provides a web site, mailing lists and IRC * channels for your use. * * This program is free software, distributed under the terms of * the GNU General Public License Version 2. See the LICENSE file * at the top of the source tree. */ /*! \file * * \brief Sorcery Data Access Layer API * * \author Joshua Colp */ /*** MODULEINFO core ***/ #include "asterisk.h" #include "asterisk/logger.h" #include "asterisk/sorcery.h" #include "asterisk/astobj2.h" #include "asterisk/format.h" #include "asterisk/format_cap.h" #include "asterisk/strings.h" #include "asterisk/config_options.h" #include "asterisk/netsock2.h" #include "asterisk/module.h" #include "asterisk/taskprocessor.h" #include "asterisk/threadpool.h" #include "asterisk/json.h" #include "asterisk/vector.h" /* To prevent DEBUG_FD_LEAKS from interfering with things we undef open and close */ #undef open #undef close /*! \brief Number of buckets for wizards (should be prime for performance reasons) */ #define WIZARD_BUCKETS 7 /*! \brief Number of buckets for types (should be prime for performance reasons) */ #define TYPE_BUCKETS 53 /*! \brief Number of buckets for instances (should be prime for performance reasons) */ #define INSTANCE_BUCKETS 17 /*! \brief Number of buckets for object fields (should be prime for performance reasons) */ #define OBJECT_FIELD_BUCKETS 29 #define NOTIFY_GENERIC_OBSERVERS(container, type, callback, ...) ({ \ struct ao2_iterator i = ao2_iterator_init(container, 0); \ struct type *observer; \ ao2_rdlock(container); \ while ((observer = ao2_iterator_next(&i))) { \ if (observer->callbacks->callback) { \ observer->callbacks->callback(__VA_ARGS__); \ } \ ao2_cleanup(observer); \ } \ ao2_unlock(container); \ ao2_iterator_cleanup(&i); \ }) #define NOTIFY_GLOBAL_OBSERVERS(container, callback, ...) \ NOTIFY_GENERIC_OBSERVERS(container, sorcery_global_observer, callback, __VA_ARGS__) #define NOTIFY_INSTANCE_OBSERVERS(container, callback, ...) \ NOTIFY_GENERIC_OBSERVERS(container, sorcery_instance_observer, callback, __VA_ARGS__) #define NOTIFY_WIZARD_OBSERVERS(container, callback, ...) \ NOTIFY_GENERIC_OBSERVERS(container, sorcery_wizard_observer, callback, __VA_ARGS__) /*! \brief Thread pool for observers */ static struct ast_threadpool *threadpool; /*! \brief Structure for an internal wizard instance */ struct ast_sorcery_internal_wizard { /*! * \brief Wizard interface itself * \warning Callbacks must always be declared first in this structure * so an ao2_ref on &callbacks will adjust the ref count on * internal_wizard. */ struct ast_sorcery_wizard callbacks; /*! \brief Observers */ struct ao2_container *observers; }; /*! \brief Structure for a wizard instance which operates on objects */ struct ast_sorcery_object_wizard { /*! \brief Wizard interface itself */ struct ast_sorcery_internal_wizard *wizard; /*! \brief Unique data for the wizard */ void *data; /*! \brief Wizard is acting as an object cache */ unsigned int caching:1; }; /*! \brief Interface for a sorcery object type wizards */ AST_VECTOR_RW(ast_sorcery_object_wizards, struct ast_sorcery_object_wizard *); /*! \brief Structure for internal sorcery object information */ struct ast_sorcery_object { /*! \brief Unique identifier of this object */ char *id; /*! \brief Type of object */ char type[MAX_OBJECT_TYPE]; /*! \brief Optional object destructor */ ao2_destructor_fn destructor; /*! \brief Extended object fields */ struct ast_variable *extended; /*! \brief Time that the object was created */ struct timeval created; }; /*! \brief Structure for registered object type */ struct ast_sorcery_object_type { /*! \brief Unique name of the object type */ char name[MAX_OBJECT_TYPE]; /*! \brief Optional transformation callback */ sorcery_transform_handler transform; /*! \brief Optional object set apply callback */ sorcery_apply_handler apply; /*! \brief Optional object copy callback */ sorcery_copy_handler copy; /*! \brief Optional object diff callback */ sorcery_diff_handler diff; /*! \brief Wizard instances */ struct ast_sorcery_object_wizards wizards; /*! \brief Object fields */ struct ao2_container *fields; /*! \brief Configuration framework general information */ struct aco_info *info; /*! \brief Configuration framework file information */ struct aco_file *file; /*! \brief Type details */ struct aco_type type; /*! \brief Observers */ struct ao2_container *observers; /*! \brief Serializer for observers */ struct ast_taskprocessor *serializer; /*! \brief Specifies if object type is reloadable or not */ unsigned int reloadable:1; }; /*! \brief Structure for registered object type observer */ struct ast_sorcery_object_type_observer { /*! \brief Pointer to the observer implementation */ const struct ast_sorcery_observer *callbacks; }; /*! \brief Structure used for observer invocations */ struct sorcery_observer_invocation { /*! \brief Pointer to the object type */ struct ast_sorcery_object_type *object_type; /*! \brief Pointer to the object */ void *object; }; /*! \brief Structure for registered object field */ struct ast_sorcery_object_field { /*! \brief Name of the field */ char name[MAX_OBJECT_FIELD]; /*! \brief The compiled name regex if name is a regex */ regex_t *name_regex; /*! \brief Callback function for translation of a single value */ sorcery_field_handler handler; /*! \brief Callback function for translation of multiple values */ sorcery_fields_handler multiple_handler; /*! \brief Position of the field */ intptr_t args[]; }; /*! \brief Proxy object for sorcery */ struct sorcery_proxy { AO2_WEAKPROXY(); /*! \brief The name of the module owning this sorcery instance */ char module_name[0]; }; /*! \brief Full structure for sorcery */ struct ast_sorcery { /*! \brief Container for known object types */ struct ao2_container *types; /*! \brief Observers */ struct ao2_container *observers; /*! \brief Pointer to module_name in the associated sorcery_proxy. */ char *module_name; }; /*! \brief Structure for passing load/reload details */ struct sorcery_load_details { /*! \brief Sorcery structure in use */ const struct ast_sorcery *sorcery; /*! \brief Type of object being loaded */ const char *type; /*! \brief Whether this is a reload or not */ unsigned int reload:1; }; /*! \brief Registered sorcery wizards */ static struct ao2_container *wizards; /* The following 3 observer wrappers must name their * external observer 'callbacks' and it must be * the first member of the structure. Common macros * and container callbacks depend on it. */ /*! \brief A global observer wrapper */ struct sorcery_global_observer { const struct ast_sorcery_global_observer *callbacks; }; /*! \brief An instance observer wrapper */ struct sorcery_instance_observer { const struct ast_sorcery_instance_observer *callbacks; }; /*! \brief A wizard observer wrapper */ struct sorcery_wizard_observer { const struct ast_sorcery_wizard_observer *callbacks; }; /*! \brief Registered global observers */ struct ao2_container *observers; /*! \brief Registered sorcery instances */ static struct ao2_container *instances; static int int_handler_fn(const void *obj, const intptr_t *args, char **buf) { int *field = (int *)(obj + args[0]); return (ast_asprintf(buf, "%d", *field) < 0) ? -1 : 0; } static int uint_handler_fn(const void *obj, const intptr_t *args, char **buf) { unsigned int *field = (unsigned int *)(obj + args[0]); return (ast_asprintf(buf, "%u", *field) < 0) ? -1 : 0; } static int double_handler_fn(const void *obj, const intptr_t *args, char **buf) { double *field = (double *)(obj + args[0]); return (ast_asprintf(buf, "%f", *field) < 0) ? -1 : 0; } static int stringfield_handler_fn(const void *obj, const intptr_t *args, char **buf) { ast_string_field *field = (const char **)(obj + args[0]); return !(*buf = ast_strdup(*field)) ? -1 : 0; } static int bool_handler_fn(const void *obj, const intptr_t *args, char **buf) { unsigned int *field = (unsigned int *)(obj + args[0]); return !(*buf = ast_strdup(*field ? "true" : "false")) ? -1 : 0; } static int yesno_handler_fn(const void *obj, const intptr_t *args, char **buf) { unsigned int *field = (unsigned int *)(obj + args[0]); return !(*buf = ast_strdup(*field ? "yes" : "no")) ? -1 : 0; } static int sockaddr_handler_fn(const void *obj, const intptr_t *args, char **buf) { struct ast_sockaddr *field = (struct ast_sockaddr *)(obj + args[0]); return !(*buf = ast_strdup(ast_sockaddr_stringify(field))) ? -1 : 0; } static int chararray_handler_fn(const void *obj, const intptr_t *args, char **buf) { char *field = (char *)(obj + args[0]); return !(*buf = ast_strdup(field)) ? -1 : 0; } static int codec_handler_fn(const void *obj, const intptr_t *args, char **buf) { struct ast_str *codec_buf = ast_str_alloca(AST_FORMAT_CAP_NAMES_LEN); struct ast_format_cap **cap = (struct ast_format_cap **)(obj + args[0]); return !(*buf = ast_strdup(ast_format_cap_get_names(*cap, &codec_buf))); } static sorcery_field_handler sorcery_field_default_handler(enum aco_option_type type) { switch(type) { case OPT_BOOL_T: return bool_handler_fn; case OPT_YESNO_T: return yesno_handler_fn; case OPT_CHAR_ARRAY_T: return chararray_handler_fn; case OPT_CODEC_T: return codec_handler_fn; case OPT_DOUBLE_T: return double_handler_fn; case OPT_INT_T: return int_handler_fn; case OPT_SOCKADDR_T: return sockaddr_handler_fn; case OPT_STRINGFIELD_T: return stringfield_handler_fn; case OPT_UINT_T: return uint_handler_fn; default: case OPT_CUSTOM_T: return NULL; } return NULL; } /*! \brief Hashing and comparison functions for sorcery wizards */ AO2_STRING_FIELD_HASH_FN(ast_sorcery_internal_wizard, callbacks.name) AO2_STRING_FIELD_CMP_FN(ast_sorcery_internal_wizard, callbacks.name) AO2_STRING_FIELD_HASH_FN(ast_sorcery_object_field, name) AO2_STRING_FIELD_CMP_FN(ast_sorcery_object_field, name) /*! \brief Cleanup function for graceful shutdowns */ static void sorcery_cleanup(void) { ast_threadpool_shutdown(threadpool); threadpool = NULL; ao2_cleanup(wizards); wizards = NULL; ao2_cleanup(observers); observers = NULL; ao2_cleanup(instances); instances = NULL; } /*! \brief Compare function for sorcery instances */ AO2_STRING_FIELD_CMP_FN(sorcery_proxy, module_name) /*! \brief Hashing function for sorcery instances */ AO2_STRING_FIELD_HASH_FN(sorcery_proxy, module_name) int ast_sorcery_init(void) { struct ast_threadpool_options options = { .version = AST_THREADPOOL_OPTIONS_VERSION, .auto_increment = 1, .max_size = 0, .idle_timeout = 60, .initial_size = 0, }; ast_assert(wizards == NULL); threadpool = ast_threadpool_create("Sorcery", NULL, &options); if (!threadpool) { return -1; } wizards = ao2_container_alloc_hash(AO2_ALLOC_OPT_LOCK_MUTEX, 0, WIZARD_BUCKETS, ast_sorcery_internal_wizard_hash_fn, NULL, ast_sorcery_internal_wizard_cmp_fn); if (!wizards) { return -1; } observers = ao2_container_alloc_list(AO2_ALLOC_OPT_LOCK_RWLOCK, 0, NULL, NULL); if (!observers) { return -1; } instances = ao2_container_alloc_hash(AO2_ALLOC_OPT_LOCK_RWLOCK, 0, INSTANCE_BUCKETS, sorcery_proxy_hash_fn, NULL, sorcery_proxy_cmp_fn); if (!instances) { return -1; } ast_register_cleanup(sorcery_cleanup); return 0; } static void sorcery_internal_wizard_destructor(void *obj) { struct ast_sorcery_internal_wizard *wizard = obj; ao2_cleanup(wizard->observers); } int __ast_sorcery_wizard_register(const struct ast_sorcery_wizard *interface, struct ast_module *module) { struct ast_sorcery_internal_wizard *wizard; int res = -1; ast_assert(!ast_strlen_zero(interface->name)); ao2_lock(wizards); if ((wizard = ao2_find(wizards, interface->name, OBJ_KEY | OBJ_NOLOCK))) { ast_log(LOG_WARNING, "Attempted to register sorcery wizard '%s' twice\n", interface->name); goto done; } if (!(wizard = ao2_alloc(sizeof(*wizard), sorcery_internal_wizard_destructor))) { goto done; } wizard->callbacks = *interface; wizard->callbacks.module = module; wizard->observers = ao2_container_alloc_list(AO2_ALLOC_OPT_LOCK_RWLOCK, 0, NULL, NULL); if (!wizard->observers) { goto done; } ao2_link_flags(wizards, wizard, OBJ_NOLOCK); res = 0; ast_verb(2, "Sorcery registered wizard '%s'\n", interface->name); NOTIFY_GLOBAL_OBSERVERS(observers, wizard_registered, interface->name, interface); done: ao2_cleanup(wizard); ao2_unlock(wizards); return res; } int ast_sorcery_wizard_unregister(const struct ast_sorcery_wizard *interface) { struct ast_sorcery_internal_wizard *wizard = interface ? ao2_find(wizards, interface->name, OBJ_SEARCH_KEY) : NULL; if (wizard) { NOTIFY_GLOBAL_OBSERVERS(observers, wizard_unregistering, wizard->callbacks.name, &wizard->callbacks); ao2_unlink(wizards, wizard); ao2_ref(wizard, -1); ast_verb(2, "Sorcery unregistered wizard '%s'\n", interface->name); return 0; } else { return -1; } } /*! \brief Internal callback function for removing a generic observer */ static int sorcery_generic_observer_remove(void *obj, void *arg, int flags) { const struct sorcery_global_observer *observer = obj; return (observer->callbacks == arg) ? CMP_MATCH : 0; } int ast_sorcery_global_observer_add(const struct ast_sorcery_global_observer *callbacks) { struct sorcery_global_observer *cb; cb = ao2_alloc(sizeof(*cb), NULL); if (!cb) { return -1; } cb->callbacks = callbacks; ao2_link(observers, cb); ao2_ref(cb, -1); return 0; } void ast_sorcery_global_observer_remove( const struct ast_sorcery_global_observer *callbacks) { ao2_callback(observers, OBJ_NODATA | OBJ_UNLINK, sorcery_generic_observer_remove, (void *)callbacks); } int ast_sorcery_instance_observer_add(struct ast_sorcery *sorcery, const struct ast_sorcery_instance_observer *callbacks) { struct sorcery_instance_observer *cb; cb = ao2_alloc(sizeof(*cb), NULL); if (!cb) { return -1; } cb->callbacks = callbacks; ao2_link(sorcery->observers, cb); ao2_ref(cb, -1); return 0; } void ast_sorcery_instance_observer_remove(struct ast_sorcery *sorcery, const struct ast_sorcery_instance_observer *callbacks) { ao2_callback(sorcery->observers, OBJ_NODATA | OBJ_UNLINK, sorcery_generic_observer_remove, (void *)callbacks); } int ast_sorcery_wizard_observer_add(struct ast_sorcery_wizard *interface, const struct ast_sorcery_wizard_observer *callbacks) { RAII_VAR(struct ast_sorcery_internal_wizard *, wizard, interface ? ao2_find(wizards, interface->name, OBJ_SEARCH_KEY) : NULL, ao2_cleanup); if (wizard) { struct sorcery_wizard_observer *cb; cb = ao2_alloc(sizeof(*cb), NULL); if (!cb) { return -1; } cb->callbacks = callbacks; ao2_link(wizard->observers, cb); ao2_ref(cb, -1); return 0; } return -1; } void ast_sorcery_wizard_observer_remove(struct ast_sorcery_wizard *interface, const struct ast_sorcery_wizard_observer *callbacks) { RAII_VAR(struct ast_sorcery_internal_wizard *, wizard, interface ? ao2_find(wizards, interface->name, OBJ_SEARCH_KEY) : NULL, ao2_cleanup); if (wizard) { ao2_callback(wizard->observers, OBJ_NODATA | OBJ_UNLINK, sorcery_generic_observer_remove, (void *)callbacks); } } /*! \brief Destructor called when sorcery structure is destroyed */ static void sorcery_destructor(void *obj) { struct ast_sorcery *sorcery = obj; if (sorcery->observers) { NOTIFY_GLOBAL_OBSERVERS(observers, instance_destroying, sorcery->module_name, sorcery); } ao2_cleanup(sorcery->observers); ao2_cleanup(sorcery->types); } /*! \brief Hashing function for sorcery types */ AO2_STRING_FIELD_HASH_FN(ast_sorcery_object_type, name) AO2_STRING_FIELD_CMP_FN(ast_sorcery_object_type, name) static void sorcery_proxy_cb(void *weakproxy, void *data) { ao2_unlink(instances, weakproxy); } struct ast_sorcery *__ast_sorcery_open(const char *module_name, const char *file, int line, const char *func) { struct sorcery_proxy *proxy; struct ast_sorcery *sorcery; ast_assert(module_name != NULL); ao2_wrlock(instances); sorcery = __ao2_weakproxy_find(instances, module_name, OBJ_SEARCH_KEY | OBJ_NOLOCK, __PRETTY_FUNCTION__, file, line, func); if (sorcery) { ao2_unlock(instances); return sorcery; } proxy = ao2_t_weakproxy_alloc(sizeof(*proxy) + strlen(module_name) + 1, NULL, module_name); if (!proxy) { goto failure_cleanup; } strcpy(proxy->module_name, module_name); /* Safe */ sorcery = __ao2_alloc(sizeof(*sorcery), sorcery_destructor, AO2_ALLOC_OPT_LOCK_MUTEX, module_name, file, line, func); if (!sorcery) { goto failure_cleanup; } sorcery->module_name = proxy->module_name; /* We have exclusive access to proxy and sorcery, no need for locking here. */ if (ao2_t_weakproxy_set_object(proxy, sorcery, OBJ_NOLOCK, "weakproxy link")) { goto failure_cleanup; } if (ao2_weakproxy_subscribe(proxy, sorcery_proxy_cb, NULL, OBJ_NOLOCK)) { goto failure_cleanup; } sorcery->types = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_RWLOCK, TYPE_BUCKETS, ast_sorcery_object_type_hash_fn, ast_sorcery_object_type_cmp_fn); if (!sorcery->types) { goto failure_cleanup; } if (!(sorcery->observers = ao2_container_alloc_list(AO2_ALLOC_OPT_LOCK_RWLOCK, 0, NULL, NULL))) { goto failure_cleanup; } if (__ast_sorcery_apply_config(sorcery, module_name, module_name) == AST_SORCERY_APPLY_FAIL) { ast_log(LOG_ERROR, "Error attempting to apply configuration %s to sorcery.\n", module_name); goto failure_cleanup; } ao2_link_flags(instances, proxy, OBJ_NOLOCK); ao2_ref(proxy, -1); NOTIFY_GLOBAL_OBSERVERS(observers, instance_created, module_name, sorcery); ao2_unlock(instances); return sorcery; failure_cleanup: /* cleanup of sorcery may result in locking instances, so make sure we unlock first. */ ao2_unlock(instances); ao2_cleanup(sorcery); ao2_cleanup(proxy); return NULL; } /*! \brief Search function for sorcery instances */ struct ast_sorcery *ast_sorcery_retrieve_by_module_name(const char *module_name) { return ao2_weakproxy_find(instances, module_name, OBJ_SEARCH_KEY, ""); } /*! \brief Destructor function for object types */ static void sorcery_object_type_destructor(void *obj) { struct ast_sorcery_object_type *object_type = obj; AST_VECTOR_RW_WRLOCK(&object_type->wizards); AST_VECTOR_CALLBACK_VOID(&object_type->wizards, ao2_cleanup); AST_VECTOR_RW_UNLOCK(&object_type->wizards); AST_VECTOR_RW_FREE(&object_type->wizards); ao2_cleanup(object_type->fields); ao2_cleanup(object_type->observers); if (object_type->info) { aco_info_destroy(object_type->info); ast_free(object_type->info); } ast_free(object_type->file); ast_taskprocessor_unreference(object_type->serializer); } /*! \brief Internal function which allocates an object type structure */ static struct ast_sorcery_object_type *sorcery_object_type_alloc(const char *type, const char *module) { #define INITIAL_WIZARD_VECTOR_SIZE 5 struct ast_sorcery_object_type *object_type; char tps_name[AST_TASKPROCESSOR_MAX_NAME + 1]; if (!(object_type = ao2_alloc(sizeof(*object_type), sorcery_object_type_destructor))) { return NULL; } /* Order matters for object wizards */ if (AST_VECTOR_RW_INIT(&object_type->wizards, INITIAL_WIZARD_VECTOR_SIZE) != 0) { ao2_ref(object_type, -1); return NULL; } object_type->fields = ao2_container_alloc_hash(AO2_ALLOC_OPT_LOCK_NOLOCK, 0, OBJECT_FIELD_BUCKETS, ast_sorcery_object_field_hash_fn, NULL, ast_sorcery_object_field_cmp_fn); if (!object_type->fields) { ao2_ref(object_type, -1); return NULL; } object_type->observers = ao2_container_alloc_list(AO2_ALLOC_OPT_LOCK_RWLOCK, 0, NULL, NULL); if (!object_type->observers) { ao2_ref(object_type, -1); return NULL; } object_type->info = ast_calloc(1, sizeof(*object_type->info) + 2 * sizeof(object_type->info->files[0])); if (!object_type->info) { ao2_ref(object_type, -1); return NULL; } object_type->file = ast_calloc(1, sizeof(*object_type->file) + 2 * sizeof(object_type->file->types[0])); if (!object_type->file) { ao2_ref(object_type, -1); return NULL; } /* Create name with seq number appended. */ ast_taskprocessor_build_name(tps_name, sizeof(tps_name), "sorcery/%s", type); if (!(object_type->serializer = ast_threadpool_serializer(tps_name, threadpool))) { ao2_ref(object_type, -1); return NULL; } object_type->info->files[0] = object_type->file; object_type->info->files[1] = NULL; object_type->info->module = module; ast_copy_string(object_type->name, type, sizeof(object_type->name)); return object_type; } /*! \brief Object wizard destructor */ static void sorcery_object_wizard_destructor(void *obj) { struct ast_sorcery_object_wizard *object_wizard = obj; if (object_wizard->data && object_wizard->wizard->callbacks.close) { object_wizard->wizard->callbacks.close(object_wizard->data); } if (object_wizard->wizard) { ast_module_unref(object_wizard->wizard->callbacks.module); } ao2_cleanup(object_wizard->wizard); } /*! \brief Return the number of wizards mapped to an object type */ int ast_sorcery_get_wizard_mapping_count(struct ast_sorcery *sorcery, const char *type) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); if (!object_type) { return -1; } return AST_VECTOR_SIZE(&object_type->wizards); } int ast_sorcery_get_wizard_mapping(struct ast_sorcery *sorcery, const char *type, int index, struct ast_sorcery_wizard **wizard, void **data) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); struct ast_sorcery_object_wizard *owizard; if (!object_type) { return -1; } if (index < 0 || index >= AST_VECTOR_SIZE(&object_type->wizards)) { return -1; } owizard = AST_VECTOR_GET(&object_type->wizards, index); if (wizard != NULL) { *wizard = &(owizard->wizard->callbacks); ao2_bump(owizard->wizard); } else { return -1; } if (data != NULL) { *data = owizard->data; } return 0; } /*! \brief Internal function removes a wizard mapping */ int __ast_sorcery_remove_wizard_mapping(struct ast_sorcery *sorcery, const char *type, const char *module, const char *name) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); int res; if (!object_type) { return -1; } AST_VECTOR_RW_WRLOCK(&object_type->wizards); #define WIZARD_NAME_COMPARE(a, b) (strcmp((a)->wizard->callbacks.name, (b)) == 0) res = AST_VECTOR_REMOVE_CMP_ORDERED(&object_type->wizards, name, WIZARD_NAME_COMPARE, ao2_cleanup); #undef WIZARD_NAME_COMPARE AST_VECTOR_RW_UNLOCK(&object_type->wizards); return res; } /*! \brief Internal function which creates an object type and inserts a wizard mapping */ enum ast_sorcery_apply_result __ast_sorcery_insert_wizard_mapping(struct ast_sorcery *sorcery, const char *type, const char *module, const char *name, const char *data, unsigned int caching, int position) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); RAII_VAR(struct ast_sorcery_internal_wizard *, wizard, ao2_find(wizards, name, OBJ_KEY), ao2_cleanup); RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, ao2_alloc(sizeof(*object_wizard), sorcery_object_wizard_destructor), ao2_cleanup); int created = 0; if (!object_wizard) { return AST_SORCERY_APPLY_FAIL; } if (!wizard || wizard->callbacks.module != ast_module_running_ref(wizard->callbacks.module)) { ast_log(LOG_ERROR, "Wizard '%s' could not be applied to object type '%s' as it was not found\n", name, type); return AST_SORCERY_APPLY_FAIL; } if (!object_type) { if (!(object_type = sorcery_object_type_alloc(type, module))) { ast_module_unref(wizard->callbacks.module); return AST_SORCERY_APPLY_FAIL; } created = 1; } AST_VECTOR_RW_WRLOCK(&object_type->wizards); if (!created) { struct ast_sorcery_object_wizard *found; #define WIZARD_COMPARE(a, b) ((a)->wizard == (b)) found = AST_VECTOR_GET_CMP(&object_type->wizards, wizard, WIZARD_COMPARE); #undef WIZARD_COMPARE if (found) { ast_debug(1, "Wizard %s already applied to object type %s\n", wizard->callbacks.name, object_type->name); AST_VECTOR_RW_UNLOCK(&object_type->wizards); ast_module_unref(wizard->callbacks.module); return AST_SORCERY_APPLY_DUPLICATE; } } ast_debug(5, "Calling wizard %s open callback on object type %s\n", name, object_type->name); if (wizard->callbacks.open && !(object_wizard->data = wizard->callbacks.open(data))) { ast_log(LOG_WARNING, "Wizard '%s' failed to open mapping for object type '%s' with data: %s\n", name, object_type->name, S_OR(data, "")); AST_VECTOR_RW_UNLOCK(&object_type->wizards); ast_module_unref(wizard->callbacks.module); return AST_SORCERY_APPLY_FAIL; } object_wizard->wizard = ao2_bump(wizard); object_wizard->caching = caching; if (position == AST_SORCERY_WIZARD_POSITION_LAST) { position = AST_VECTOR_SIZE(&object_type->wizards); } if (AST_VECTOR_INSERT_AT(&object_type->wizards, position, object_wizard) != 0) { AST_VECTOR_RW_UNLOCK(&object_type->wizards); return AST_SORCERY_APPLY_FAIL; } AST_VECTOR_RW_UNLOCK(&object_type->wizards); ao2_bump(object_wizard); if (created) { ao2_link(sorcery->types, object_type); } NOTIFY_INSTANCE_OBSERVERS(sorcery->observers, wizard_mapped, sorcery->module_name, sorcery, type, &wizard->callbacks, data, object_wizard->data); return AST_SORCERY_APPLY_SUCCESS; } /*! \brief Internal function which creates an object type and adds a wizard mapping */ enum ast_sorcery_apply_result __ast_sorcery_apply_wizard_mapping(struct ast_sorcery *sorcery, const char *type, const char *module, const char *name, const char *data, unsigned int caching) { return __ast_sorcery_insert_wizard_mapping(sorcery, type, module, name, data, caching, AST_SORCERY_WIZARD_POSITION_LAST); } enum ast_sorcery_apply_result __ast_sorcery_apply_config(struct ast_sorcery *sorcery, const char *name, const char *module) { struct ast_flags flags = { 0 }; struct ast_config *config = ast_config_load2("sorcery.conf", "sorcery", flags); struct ast_variable *mapping; int res = AST_SORCERY_APPLY_SUCCESS; if (!config) { return AST_SORCERY_APPLY_NO_CONFIGURATION; } if (config == CONFIG_STATUS_FILEINVALID) { return AST_SORCERY_APPLY_FAIL; } for (mapping = ast_variable_browse(config, name); mapping; mapping = mapping->next) { RAII_VAR(char *, mapping_name, ast_strdup(mapping->name), ast_free); RAII_VAR(char *, mapping_value, ast_strdup(mapping->value), ast_free); char *options = mapping_name; char *type = strsep(&options, "/"); char *data = mapping_value; char *wizard = strsep(&data, ","); unsigned int caching = 0; /* If no object type or wizard exists just skip, nothing we can do */ if (ast_strlen_zero(type) || ast_strlen_zero(wizard)) { continue; } /* If the wizard is configured as a cache treat it as such */ if (!ast_strlen_zero(options) && strstr(options, "cache")) { caching = 1; } /* Any error immediately causes us to stop */ if (__ast_sorcery_apply_wizard_mapping(sorcery, type, module, wizard, data, caching) == AST_SORCERY_APPLY_FAIL) { res = AST_SORCERY_APPLY_FAIL; break; } } ast_config_destroy(config); return res; } enum ast_sorcery_apply_result __ast_sorcery_apply_default(struct ast_sorcery *sorcery, const char *type, const char *module, const char *name, const char *data) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); /* Defaults can not be added if any existing mapping exists */ if (object_type) { return AST_SORCERY_APPLY_DEFAULT_UNNECESSARY; } return __ast_sorcery_apply_wizard_mapping(sorcery, type, module, name, data, 0); } static int sorcery_extended_config_handler(const struct aco_option *opt, struct ast_variable *var, void *obj) { return ast_sorcery_object_set_extended(obj, var->name, var->value); } static int sorcery_extended_fields_handler(const void *obj, struct ast_variable **fields) { const struct ast_sorcery_object_details *details = obj; if (details->object->extended) { *fields = ast_variables_dup(details->object->extended); } else { *fields = NULL; } return 0; } int ast_sorcery_object_unregister(struct ast_sorcery *sorcery, const char *type) { struct ast_sorcery_object_type *object_type; int res = -1; ao2_wrlock(sorcery->types); object_type = ao2_find(sorcery->types, type, OBJ_SEARCH_KEY | OBJ_NOLOCK); if (object_type && object_type->type.type == ACO_ITEM) { ao2_unlink_flags(sorcery->types, object_type, OBJ_NOLOCK); res = 0; } ao2_unlock(sorcery->types); /* XXX may need to add an instance unregister observer callback on success. */ ao2_cleanup(object_type); return res; } int __ast_sorcery_object_register(struct ast_sorcery *sorcery, const char *type, unsigned int hidden, unsigned int reloadable, aco_type_item_alloc alloc, sorcery_transform_handler transform, sorcery_apply_handler apply) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); if (!object_type || object_type->type.item_alloc) { return -1; } object_type->type.name = object_type->name; object_type->type.type = ACO_ITEM; object_type->type.category = ".?"; object_type->type.item_alloc = alloc; object_type->type.hidden = hidden; object_type->reloadable = reloadable; object_type->transform = transform; object_type->apply = apply; object_type->file->types[0] = &object_type->type; object_type->file->types[1] = NULL; if (aco_info_init(object_type->info)) { return -1; } if (ast_sorcery_object_fields_register(sorcery, type, "^@", sorcery_extended_config_handler, sorcery_extended_fields_handler)) { return -1; } NOTIFY_INSTANCE_OBSERVERS(sorcery->observers, object_type_registered, sorcery->module_name, sorcery, type); return 0; } int ast_sorcery_object_set_congestion_levels(struct ast_sorcery *sorcery, const char *type, long low_water, long high_water) { struct ast_sorcery_object_type *object_type; int res = -1; object_type = ao2_find(sorcery->types, type, OBJ_SEARCH_KEY); if (object_type) { res = ast_taskprocessor_alert_set_levels(object_type->serializer, low_water, high_water); ao2_ref(object_type, -1); } return res; } void ast_sorcery_object_set_copy_handler(struct ast_sorcery *sorcery, const char *type, sorcery_copy_handler copy) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); if (!object_type) { return; } object_type->copy = copy; } void ast_sorcery_object_set_diff_handler(struct ast_sorcery *sorcery, const char *type, sorcery_diff_handler diff) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); if (!object_type) { return; } object_type->diff = diff; } static void sorcery_object_field_destructor(void *obj) { struct ast_sorcery_object_field *object_field = obj; if (object_field->name_regex) { regfree(object_field->name_regex); ast_free(object_field->name_regex); } } int ast_sorcery_object_fields_register(struct ast_sorcery *sorcery, const char *type, const char *regex, aco_option_handler config_handler, sorcery_fields_handler sorcery_handler) { #define MAX_REGEX_ERROR_LEN 128 RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); RAII_VAR(struct ast_sorcery_object_field *, object_field, NULL, ao2_cleanup); int rc; if (!object_type || !object_type->type.item_alloc || !config_handler || !(object_field = ao2_alloc(sizeof(*object_field), sorcery_object_field_destructor))) { return -1; } ast_copy_string(object_field->name, regex, sizeof(object_field->name)); object_field->multiple_handler = sorcery_handler; if (!(object_field->name_regex = ast_calloc(1, sizeof(regex_t)))) { return -1; } if ((rc = regcomp(object_field->name_regex, regex, REG_EXTENDED | REG_NOSUB))) { char *regerr = ast_alloca(MAX_REGEX_ERROR_LEN); regerror(rc, object_field->name_regex, regerr, MAX_REGEX_ERROR_LEN); ast_log(LOG_ERROR, "Regular expression '%s' failed to compile: %s\n", regex, regerr); return -1; } ao2_link(object_type->fields, object_field); __aco_option_register(object_type->info, regex, ACO_REGEX, object_type->file->types, "", OPT_CUSTOM_T, config_handler, 0, 1, 0); return 0; } int __ast_sorcery_object_field_register(struct ast_sorcery *sorcery, const char *type, const char *name, const char *default_val, enum aco_option_type opt_type, aco_option_handler config_handler, sorcery_field_handler sorcery_handler, sorcery_fields_handler multiple_handler, unsigned int flags, unsigned int no_doc, unsigned int alias, size_t argc, ...) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); RAII_VAR(struct ast_sorcery_object_field *, object_field, NULL, ao2_cleanup); int pos; va_list args; if (!strcmp(type, "id") || !object_type || !object_type->type.item_alloc) { return -1; } if (!sorcery_handler) { sorcery_handler = sorcery_field_default_handler(opt_type); } if (!(object_field = ao2_alloc(sizeof(*object_field) + argc * sizeof(object_field->args[0]), NULL))) { return -1; } ast_copy_string(object_field->name, name, sizeof(object_field->name)); object_field->handler = sorcery_handler; object_field->multiple_handler = multiple_handler; va_start(args, argc); for (pos = 0; pos < argc; pos++) { object_field->args[pos] = va_arg(args, size_t); } va_end(args); if (!alias) { ao2_link(object_type->fields, object_field); } /* TODO: Improve this hack */ if (!argc) { __aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc); } else if (argc == 1) { __aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc, object_field->args[0]); } else if (argc == 2) { __aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc, object_field->args[0], object_field->args[1]); } else if (argc == 3) { __aco_option_register(object_type->info, name, ACO_EXACT, object_type->file->types, default_val, opt_type, config_handler, flags, no_doc, argc, object_field->args[0], object_field->args[1], object_field->args[2]); } else { ast_assert(0); /* The hack... she does us no good for this */ } return 0; } /*! \brief Retrieves whether or not the type is reloadable */ static int sorcery_reloadable(const struct ast_sorcery *sorcery, const char *type) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); return object_type && object_type->reloadable; } static int sorcery_wizard_load(void *obj, void *arg, int flags) { struct ast_sorcery_object_wizard *wizard = obj; struct sorcery_load_details *details = arg; void (*load)(void *data, const struct ast_sorcery *sorcery, const char *type); load = !details->reload ? wizard->wizard->callbacks.load : wizard->wizard->callbacks.reload; if (load) { NOTIFY_WIZARD_OBSERVERS(wizard->wizard->observers, wizard_loading, wizard->wizard->callbacks.name, &wizard->wizard->callbacks, details->type, details->reload); load(wizard->data, details->sorcery, details->type); NOTIFY_WIZARD_OBSERVERS(wizard->wizard->observers, wizard_loaded, wizard->wizard->callbacks.name, &wizard->wizard->callbacks, details->type, details->reload); } return 0; } /*! \brief Destructor for observer invocation */ static void sorcery_observer_invocation_destroy(void *obj) { struct sorcery_observer_invocation *invocation = obj; ao2_cleanup(invocation->object_type); ao2_cleanup(invocation->object); } /*! \brief Allocator function for observer invocation */ static struct sorcery_observer_invocation *sorcery_observer_invocation_alloc(struct ast_sorcery_object_type *object_type, void *object) { struct sorcery_observer_invocation *invocation; invocation = ao2_alloc_options(sizeof(*invocation), sorcery_observer_invocation_destroy, AO2_ALLOC_OPT_LOCK_NOLOCK); if (!invocation) { return NULL; } ao2_ref(object_type, +1); invocation->object_type = object_type; if (object) { ao2_ref(object, +1); invocation->object = object; } return invocation; } /*! \brief Internal callback function which notifies an individual observer that an object type has been loaded */ static int sorcery_observer_notify_loaded(void *obj, void *arg, int flags) { const struct ast_sorcery_object_type_observer *observer = obj; if (observer->callbacks->loaded) { observer->callbacks->loaded(arg); } return 0; } /*! \brief Internal callback function which notifies observers that an object type has been loaded */ static int sorcery_observers_notify_loaded(void *data) { struct sorcery_observer_invocation *invocation = data; ao2_callback(invocation->object_type->observers, OBJ_NODATA, sorcery_observer_notify_loaded, invocation->object_type->name); ao2_cleanup(invocation); return 0; } static int sorcery_object_load(void *obj, void *arg, int flags) { struct ast_sorcery_object_type *type = obj; struct sorcery_load_details *details = arg; if (!type->type.item_alloc) { return 0; } details->type = type->name; if (details->reload && !sorcery_reloadable(details->sorcery, details->type)) { ast_log(LOG_NOTICE, "Type '%s' is not reloadable, maintaining previous values\n", details->type); return 0; } NOTIFY_INSTANCE_OBSERVERS(details->sorcery->observers, object_type_loading, details->sorcery->module_name, details->sorcery, type->name, details->reload); AST_VECTOR_RW_RDLOCK(&type->wizards); AST_VECTOR_CALLBACK(&type->wizards, sorcery_wizard_load, NULL, details, 0); AST_VECTOR_RW_UNLOCK(&type->wizards); NOTIFY_INSTANCE_OBSERVERS(details->sorcery->observers, object_type_loaded, details->sorcery->module_name, details->sorcery, type->name, details->reload); if (ao2_container_count(type->observers)) { struct sorcery_observer_invocation *invocation; invocation = sorcery_observer_invocation_alloc(type, NULL); if (invocation && ast_taskprocessor_push(type->serializer, sorcery_observers_notify_loaded, invocation)) { ao2_cleanup(invocation); } } return 0; } void ast_sorcery_load(const struct ast_sorcery *sorcery) { struct sorcery_load_details details = { .sorcery = sorcery, .reload = 0, }; NOTIFY_INSTANCE_OBSERVERS(sorcery->observers, instance_loading, sorcery->module_name, sorcery, 0); ao2_callback(sorcery->types, OBJ_NODATA, sorcery_object_load, &details); NOTIFY_INSTANCE_OBSERVERS(sorcery->observers, instance_loaded, sorcery->module_name, sorcery, 0); } void ast_sorcery_load_object(const struct ast_sorcery *sorcery, const char *type) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); struct sorcery_load_details details = { .sorcery = sorcery, .reload = 0, }; if (!object_type) { return; } sorcery_object_load(object_type, &details, 0); } void ast_sorcery_reload(const struct ast_sorcery *sorcery) { struct sorcery_load_details details = { .sorcery = sorcery, .reload = 1, }; NOTIFY_INSTANCE_OBSERVERS(sorcery->observers, instance_loading, sorcery->module_name, sorcery, 1); ao2_callback(sorcery->types, OBJ_NODATA, sorcery_object_load, &details); NOTIFY_INSTANCE_OBSERVERS(sorcery->observers, instance_loaded, sorcery->module_name, sorcery, 1); } void ast_sorcery_reload_object(const struct ast_sorcery *sorcery, const char *type) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); struct sorcery_load_details details = { .sorcery = sorcery, .reload = 1, }; if (!object_type) { return; } sorcery_object_load(object_type, &details, 0); } void ast_sorcery_ref(struct ast_sorcery *sorcery) { ao2_ref(sorcery, +1); } static struct ast_variable *get_single_field_as_var_list(const void *object, struct ast_sorcery_object_field *object_field) { struct ast_variable *tmp = NULL; char *buf = NULL; if (!object_field->handler) { return NULL; } if (!(object_field->handler(object, object_field->args, &buf))) { tmp = ast_variable_new(object_field->name, S_OR(buf, ""), ""); } ast_free(buf); return tmp; } static struct ast_variable *get_multiple_fields_as_var_list(const void *object, struct ast_sorcery_object_field *object_field) { struct ast_variable *tmp = NULL; if (!object_field->multiple_handler) { return NULL; } if (object_field->multiple_handler(object, &tmp)) { ast_variables_destroy(tmp); tmp = NULL; } return tmp; } struct ast_variable *ast_sorcery_objectset_create2(const struct ast_sorcery *sorcery, const void *object, enum ast_sorcery_field_handler_flags flags) { const struct ast_sorcery_object_details *details = object; RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup); struct ao2_iterator i; struct ast_sorcery_object_field *object_field; struct ast_variable *head = NULL; struct ast_variable *tail = NULL; if (!object_type) { return NULL; } i = ao2_iterator_init(object_type->fields, 0); for (; (object_field = ao2_iterator_next(&i)); ao2_ref(object_field, -1)) { struct ast_variable *tmp; switch (flags) { case AST_HANDLER_PREFER_LIST: if ((tmp = get_multiple_fields_as_var_list(object, object_field)) || (tmp = get_single_field_as_var_list(object, object_field))) { break; } continue; case AST_HANDLER_PREFER_STRING: if ((tmp = get_single_field_as_var_list(object, object_field)) || (tmp = get_multiple_fields_as_var_list(object, object_field))) { break; } continue; case AST_HANDLER_ONLY_LIST: if ((tmp = get_multiple_fields_as_var_list(object, object_field))) { break; } continue; case AST_HANDLER_ONLY_STRING: if ((tmp = get_single_field_as_var_list(object, object_field))) { break; } continue; default: continue; } tail = ast_variable_list_append_hint(&head, tail, tmp); } ao2_iterator_destroy(&i); return head; } struct ast_json *ast_sorcery_objectset_json_create(const struct ast_sorcery *sorcery, const void *object) { const struct ast_sorcery_object_details *details = object; RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup); struct ao2_iterator i; struct ast_sorcery_object_field *object_field; struct ast_json *json = ast_json_object_create(); int res = 0; if (!object_type || !json) { ast_json_unref(json); return NULL; } i = ao2_iterator_init(object_type->fields, 0); for (; !res && (object_field = ao2_iterator_next(&i)); ao2_ref(object_field, -1)) { if (object_field->multiple_handler) { struct ast_variable *tmp = NULL; struct ast_variable *field; if ((res = object_field->multiple_handler(object, &tmp))) { ast_variables_destroy(tmp); ao2_ref(object_field, -1); break; } for (field = tmp; field; field = field->next) { struct ast_json *value = ast_json_string_create(field->value); if (!value || ast_json_object_set(json, field->name, value)) { res = -1; break; } } ast_variables_destroy(tmp); } else if (object_field->handler) { char *buf = NULL; struct ast_json *value = NULL; if (object_field->handler(object, object_field->args, &buf) || !(value = ast_json_string_create(buf)) || ast_json_object_set(json, object_field->name, value)) { ast_free(buf); ast_debug(5, "Skipping field '%s' for object type '%s'\n", object_field->name, object_type->name); continue; } ast_free(buf); } else { continue; } } ao2_iterator_destroy(&i); /* If any error occurs we destroy the JSON object so a partial objectset is not returned */ if (res) { ast_json_unref(json); json = NULL; } return json; } int ast_sorcery_objectset_apply(const struct ast_sorcery *sorcery, void *object, struct ast_variable *objectset) { const struct ast_sorcery_object_details *details = object; RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup); RAII_VAR(struct ast_variable *, transformed, NULL, ast_variables_destroy); struct ast_variable *field; int res = 0; if (!object_type) { return -1; } if (object_type->transform && (transformed = object_type->transform(objectset))) { field = transformed; } else { field = objectset; } for (; field; field = field->next) { if ((res = aco_process_var(&object_type->type, details->object->id, field, object))) { break; } } if (!res && object_type->apply) { res = object_type->apply(sorcery, object); } return res; } int ast_sorcery_changeset_create(const struct ast_variable *original, const struct ast_variable *modified, struct ast_variable **changes) { const struct ast_variable *field; int res = 0; *changes = NULL; /* Unless the ast_variable list changes when examined... it can't differ from itself */ if (original == modified) { return 0; } for (field = modified; field; field = field->next) { const char *old_value = ast_variable_find_in_list(original, field->name); if (!old_value || strcmp(old_value, field->value)) { struct ast_variable *tmp; if (!(tmp = ast_variable_new(field->name, field->value, ""))) { res = -1; break; } tmp->next = *changes; *changes = tmp; } } /* If an error occurred do not return a partial changeset */ if (res) { ast_variables_destroy(*changes); *changes = NULL; } return res; } static void sorcery_object_destructor(void *object) { struct ast_sorcery_object_details *details = object; if (details->object->destructor) { details->object->destructor(object); } ast_variables_destroy(details->object->extended); ast_free(details->object->id); } void *ast_sorcery_lockable_alloc(size_t size, ao2_destructor_fn destructor, void *lockobj) { void *object = ao2_alloc_with_lockobj(size + sizeof(struct ast_sorcery_object), sorcery_object_destructor, lockobj, ""); struct ast_sorcery_object_details *details = object; if (!object) { return NULL; } details->object = object + size; details->object->destructor = destructor; return object; } void *ast_sorcery_generic_alloc(size_t size, ao2_destructor_fn destructor) { void *object = ao2_alloc_options(size + sizeof(struct ast_sorcery_object), sorcery_object_destructor, AO2_ALLOC_OPT_LOCK_NOLOCK); struct ast_sorcery_object_details *details = object; if (!object) { return NULL; } details->object = object + size; details->object->destructor = destructor; return object; } void *ast_sorcery_alloc(const struct ast_sorcery *sorcery, const char *type, const char *id) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); struct ast_sorcery_object_details *details; if (!object_type || !object_type->type.item_alloc || !(details = object_type->type.item_alloc(id))) { return NULL; } if (ast_strlen_zero(id)) { char uuid[AST_UUID_STR_LEN]; ast_uuid_generate_str(uuid, sizeof(uuid)); details->object->id = ast_strdup(uuid); } else { details->object->id = ast_strdup(id); } if (!details->object->id) { ao2_ref(details, -1); return NULL; } details->object->created = ast_tvnow(); ast_copy_string(details->object->type, type, sizeof(details->object->type)); if (aco_set_defaults(&object_type->type, id, details)) { ao2_ref(details, -1); return NULL; } return details; } void *ast_sorcery_copy(const struct ast_sorcery *sorcery, const void *object) { const struct ast_sorcery_object_details *details = object; RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup); struct ast_sorcery_object_details *copy = ast_sorcery_alloc(sorcery, details->object->type, details->object->id); RAII_VAR(struct ast_variable *, objectset, NULL, ast_variables_destroy); int res = 0; if (!copy) { return NULL; } else if (object_type->copy) { res = object_type->copy(object, copy); } else if ((objectset = ast_sorcery_objectset_create(sorcery, object))) { res = ast_sorcery_objectset_apply(sorcery, copy, objectset); } else { /* No native copy available and could not create an objectset, this copy has failed */ res = -1; } if (res) { ao2_cleanup(copy); copy = NULL; } return copy; } int ast_sorcery_diff(const struct ast_sorcery *sorcery, const void *original, const void *modified, struct ast_variable **changes) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, ast_sorcery_object_get_type(original), OBJ_KEY), ao2_cleanup); *changes = NULL; if (strcmp(ast_sorcery_object_get_type(original), ast_sorcery_object_get_type(modified))) { return -1; } if (original == modified) { return 0; } else if (!object_type->diff) { RAII_VAR(struct ast_variable *, objectset1, NULL, ast_variables_destroy); RAII_VAR(struct ast_variable *, objectset2, NULL, ast_variables_destroy); objectset1 = ast_sorcery_objectset_create(sorcery, original); objectset2 = ast_sorcery_objectset_create(sorcery, modified); return ast_sorcery_changeset_create(objectset1, objectset2, changes); } else { return object_type->diff(original, modified, changes); } } /*! \brief Structure used when calling create, update, or delete */ struct sorcery_details { /*! \brief Pointer to the sorcery instance */ const struct ast_sorcery *sorcery; /*! \brief Pointer to the object itself */ void *obj; }; /*! \brief Internal function used to create an object in caching wizards */ static int sorcery_cache_create(void *obj, void *arg, int flags) { const struct ast_sorcery_object_wizard *object_wizard = obj; const struct sorcery_details *details = arg; if (!object_wizard->caching || !object_wizard->wizard->callbacks.create) { return 0; } object_wizard->wizard->callbacks.create(details->sorcery, object_wizard->data, details->obj); return 0; } void *ast_sorcery_retrieve_by_id(const struct ast_sorcery *sorcery, const char *type, const char *id) { struct ast_sorcery_object_type *object_type; void *object = NULL; int i; unsigned int cached = 0; if (ast_strlen_zero(id)) { return NULL; } object_type = ao2_find(sorcery->types, type, OBJ_SEARCH_KEY); if (!object_type) { return NULL; } AST_VECTOR_RW_RDLOCK(&object_type->wizards); for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) { struct ast_sorcery_object_wizard *wizard = AST_VECTOR_GET(&object_type->wizards, i); if (wizard->wizard->callbacks.retrieve_id && !(object = wizard->wizard->callbacks.retrieve_id(sorcery, wizard->data, object_type->name, id))) { continue; } cached = wizard->caching; break; } if (!cached && object) { struct sorcery_details sdetails = { .sorcery = sorcery, .obj = object, }; AST_VECTOR_CALLBACK(&object_type->wizards, sorcery_cache_create, NULL, &sdetails, 0); } AST_VECTOR_RW_UNLOCK(&object_type->wizards); ao2_ref(object_type, -1); return object; } void *ast_sorcery_retrieve_by_fields(const struct ast_sorcery *sorcery, const char *type, unsigned int flags, struct ast_variable *fields) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); void *object = NULL; int i; unsigned int cached = 0; if (!object_type) { return NULL; } /* If returning multiple objects create a container to store them in */ if ((flags & AST_RETRIEVE_FLAG_MULTIPLE)) { if (!(object = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_NOLOCK, 1, NULL, NULL))) { return NULL; } } AST_VECTOR_RW_RDLOCK(&object_type->wizards); for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) { struct ast_sorcery_object_wizard *wizard = AST_VECTOR_GET(&object_type->wizards, i); if ((flags & AST_RETRIEVE_FLAG_MULTIPLE)) { if (wizard->wizard->callbacks.retrieve_multiple) { wizard->wizard->callbacks.retrieve_multiple(sorcery, wizard->data, object_type->name, object, fields); } } else if (fields && wizard->wizard->callbacks.retrieve_fields) { if (wizard->wizard->callbacks.retrieve_fields) { object = wizard->wizard->callbacks.retrieve_fields(sorcery, wizard->data, object_type->name, fields); } } if (((flags & AST_RETRIEVE_FLAG_MULTIPLE) && (!ao2_container_count(object) || !wizard->caching)) || !object) { continue; } cached = wizard->caching; break; } /* If we are returning a single object and it came from a non-cache source create it in any caches */ if (!(flags & AST_RETRIEVE_FLAG_MULTIPLE) && !cached && object) { AST_VECTOR_CALLBACK(&object_type->wizards, sorcery_cache_create, NULL, object, 0); } AST_VECTOR_RW_UNLOCK(&object_type->wizards); return object; } struct ao2_container *ast_sorcery_retrieve_by_regex(const struct ast_sorcery *sorcery, const char *type, const char *regex) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); struct ao2_container *objects; int i; if (!object_type || !(objects = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_NOLOCK, 1, NULL, NULL))) { return NULL; } AST_VECTOR_RW_RDLOCK(&object_type->wizards); for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) { struct ast_sorcery_object_wizard *wizard = AST_VECTOR_GET(&object_type->wizards, i); if (!wizard->wizard->callbacks.retrieve_regex) { continue; } wizard->wizard->callbacks.retrieve_regex(sorcery, wizard->data, object_type->name, objects, regex); if (wizard->caching && ao2_container_count(objects)) { break; } } AST_VECTOR_RW_UNLOCK(&object_type->wizards); return objects; } struct ao2_container *ast_sorcery_retrieve_by_prefix(const struct ast_sorcery *sorcery, const char *type, const char *prefix, const size_t prefix_len) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); struct ao2_container *objects; int i; if (!object_type || !(objects = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_NOLOCK, 1, NULL, NULL))) { return NULL; } AST_VECTOR_RW_RDLOCK(&object_type->wizards); for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) { struct ast_sorcery_object_wizard *wizard = AST_VECTOR_GET(&object_type->wizards, i); if (!wizard->wizard->callbacks.retrieve_prefix) { continue; } wizard->wizard->callbacks.retrieve_prefix(sorcery, wizard->data, object_type->name, objects, prefix, prefix_len); if (wizard->caching && ao2_container_count(objects)) { break; } } AST_VECTOR_RW_UNLOCK(&object_type->wizards); return objects; } /*! \brief Internal function which returns if the wizard has created the object */ static int sorcery_wizard_create(const struct ast_sorcery_object_wizard *object_wizard, const struct sorcery_details *details) { if (!object_wizard->wizard->callbacks.create) { ast_debug(5, "Sorcery wizard '%s' does not support creation\n", object_wizard->wizard->callbacks.name); return 0; } if (object_wizard->wizard->callbacks.create(details->sorcery, object_wizard->data, details->obj)) { return 0; } return CMP_MATCH; } /*! \brief Internal callback function which notifies an individual observer that an object has been created */ static int sorcery_observer_notify_create(void *obj, void *arg, int flags) { const struct ast_sorcery_object_type_observer *observer = obj; if (observer->callbacks->created) { observer->callbacks->created(arg); } return 0; } /*! \brief Internal callback function which notifies observers that an object has been created */ static int sorcery_observers_notify_create(void *data) { struct sorcery_observer_invocation *invocation = data; ao2_callback(invocation->object_type->observers, OBJ_NODATA, sorcery_observer_notify_create, invocation->object); ao2_cleanup(invocation); return 0; } int ast_sorcery_create(const struct ast_sorcery *sorcery, void *object) { const struct ast_sorcery_object_details *details = object; RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup); struct ast_sorcery_object_wizard *object_wizard = NULL; struct ast_sorcery_object_wizard *found_wizard; int i; struct sorcery_details sdetails = { .sorcery = sorcery, .obj = object, }; if (!object_type) { return -1; } AST_VECTOR_RW_RDLOCK(&object_type->wizards); for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) { found_wizard = AST_VECTOR_GET(&object_type->wizards, i); if (!found_wizard->caching && sorcery_wizard_create(found_wizard, &sdetails) == CMP_MATCH) { object_wizard = found_wizard; } } if (object_wizard) { for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) { found_wizard = AST_VECTOR_GET(&object_type->wizards, i); if (found_wizard->caching) { sorcery_wizard_create(found_wizard, &sdetails); } } if (ao2_container_count(object_type->observers)) { struct sorcery_observer_invocation *invocation; invocation = sorcery_observer_invocation_alloc(object_type, object); if (invocation && ast_taskprocessor_push(object_type->serializer, sorcery_observers_notify_create, invocation)) { ao2_cleanup(invocation); } } } AST_VECTOR_RW_UNLOCK(&object_type->wizards); return object_wizard ? 0 : -1; } /*! \brief Internal callback function which notifies an individual observer that an object has been updated */ static int sorcery_observer_notify_update(void *obj, void *arg, int flags) { const struct ast_sorcery_object_type_observer *observer = obj; if (observer->callbacks->updated) { observer->callbacks->updated(arg); } return 0; } /*! \brief Internal callback function which notifies observers that an object has been updated */ static int sorcery_observers_notify_update(void *data) { struct sorcery_observer_invocation *invocation = data; ao2_callback(invocation->object_type->observers, OBJ_NODATA, sorcery_observer_notify_update, invocation->object); ao2_cleanup(invocation); return 0; } /*! \brief Internal function which returns if a wizard has updated the object */ static int sorcery_wizard_update(const struct ast_sorcery_object_wizard *object_wizard, const struct sorcery_details *details) { if (!object_wizard->wizard->callbacks.update) { ast_debug(5, "Sorcery wizard '%s' does not support updating\n", object_wizard->wizard->callbacks.name); return 0; } if (object_wizard->wizard->callbacks.update(details->sorcery, object_wizard->data, details->obj)) { return 0; } return CMP_MATCH; } int ast_sorcery_update(const struct ast_sorcery *sorcery, void *object) { const struct ast_sorcery_object_details *details = object; RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup); struct ast_sorcery_object_wizard *object_wizard = NULL; struct ast_sorcery_object_wizard *found_wizard; int i; struct sorcery_details sdetails = { .sorcery = sorcery, .obj = object, }; if (!object_type) { return -1; } AST_VECTOR_RW_RDLOCK(&object_type->wizards); for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) { found_wizard = AST_VECTOR_GET(&object_type->wizards, i); if (!found_wizard->caching && sorcery_wizard_update(found_wizard, &sdetails) == CMP_MATCH) { object_wizard = found_wizard; } } if (object_wizard) { for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) { found_wizard = AST_VECTOR_GET(&object_type->wizards, i); if (found_wizard->caching) { sorcery_wizard_update(found_wizard, &sdetails); } } if (ao2_container_count(object_type->observers)) { struct sorcery_observer_invocation *invocation; invocation = sorcery_observer_invocation_alloc(object_type, object); if (invocation && ast_taskprocessor_push(object_type->serializer, sorcery_observers_notify_update, invocation)) { ao2_cleanup(invocation); } } } AST_VECTOR_RW_UNLOCK(&object_type->wizards); return object_wizard ? 0 : -1; } /*! \brief Internal callback function which notifies an individual observer that an object has been deleted */ static int sorcery_observer_notify_delete(void *obj, void *arg, int flags) { const struct ast_sorcery_object_type_observer *observer = obj; if (observer->callbacks->deleted) { observer->callbacks->deleted(arg); } return 0; } /*! \brief Internal callback function which notifies observers that an object has been deleted */ static int sorcery_observers_notify_delete(void *data) { struct sorcery_observer_invocation *invocation = data; ao2_callback(invocation->object_type->observers, OBJ_NODATA, sorcery_observer_notify_delete, invocation->object); ao2_cleanup(invocation); return 0; } /*! \brief Internal function which returns if a wizard has deleted the object */ static int sorcery_wizard_delete(const struct ast_sorcery_object_wizard *object_wizard, const struct sorcery_details *details) { if (!object_wizard->wizard->callbacks.delete) { ast_debug(5, "Sorcery wizard '%s' does not support deletion\n", object_wizard->wizard->callbacks.name); return 0; } if (object_wizard->wizard->callbacks.delete(details->sorcery, object_wizard->data, details->obj)) { return 0; } return CMP_MATCH; } int ast_sorcery_delete(const struct ast_sorcery *sorcery, void *object) { const struct ast_sorcery_object_details *details = object; RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup); struct ast_sorcery_object_wizard *object_wizard = NULL; struct ast_sorcery_object_wizard *found_wizard; int i; struct sorcery_details sdetails = { .sorcery = sorcery, .obj = object, }; if (!object_type) { return -1; } AST_VECTOR_RW_RDLOCK(&object_type->wizards); for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) { found_wizard = AST_VECTOR_GET(&object_type->wizards, i); if (!found_wizard->caching && sorcery_wizard_delete(found_wizard, &sdetails) == CMP_MATCH) { object_wizard = found_wizard; } } if (object_wizard) { for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) { found_wizard = AST_VECTOR_GET(&object_type->wizards, i); if (found_wizard->caching) { sorcery_wizard_delete(found_wizard, &sdetails); } } if (ao2_container_count(object_type->observers)) { struct sorcery_observer_invocation *invocation; invocation = sorcery_observer_invocation_alloc(object_type, object); if (invocation && ast_taskprocessor_push(object_type->serializer, sorcery_observers_notify_delete, invocation)) { ao2_cleanup(invocation); } } } AST_VECTOR_RW_UNLOCK(&object_type->wizards); return object_wizard ? 0 : -1; } int ast_sorcery_is_stale(const struct ast_sorcery *sorcery, void *object) { const struct ast_sorcery_object_details *details = object; RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup); struct ast_sorcery_object_wizard *found_wizard; int res = 0; int i; if (!object_type) { return -1; } AST_VECTOR_RW_RDLOCK(&object_type->wizards); for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) { found_wizard = AST_VECTOR_GET(&object_type->wizards, i); if (found_wizard->wizard->callbacks.is_stale) { res |= found_wizard->wizard->callbacks.is_stale(sorcery, found_wizard->data, object); ast_debug(5, "After calling wizard '%s', object '%s' is %s\n", found_wizard->wizard->callbacks.name, ast_sorcery_object_get_id(object), res ? "stale" : "not stale"); } } AST_VECTOR_RW_UNLOCK(&object_type->wizards); return res; } const char *ast_sorcery_object_get_id(const void *object) { const struct ast_sorcery_object_details *details = object; return details->object->id; } const struct timeval ast_sorcery_object_get_created(const void *object) { const struct ast_sorcery_object_details *details = object; return details->object->created; } const char *ast_sorcery_object_get_type(const void *object) { const struct ast_sorcery_object_details *details = object; return details->object->type; } const char *ast_sorcery_object_get_extended(const void *object, const char *name) { const struct ast_sorcery_object_details *details = object; struct ast_variable *field; for (field = details->object->extended; field; field = field->next) { if (!strcmp(field->name + 1, name)) { return field->value; } } return NULL; } int ast_sorcery_object_set_extended(const void *object, const char *name, const char *value) { RAII_VAR(struct ast_variable *, field, NULL, ast_variables_destroy); struct ast_variable *extended = ast_variable_new(name, value, ""), *previous = NULL; const struct ast_sorcery_object_details *details = object; if (!extended) { return -1; } for (field = details->object->extended; field; previous = field, field = field->next) { if (!strcmp(field->name, name)) { if (previous) { previous->next = field->next; } else { details->object->extended = field->next; } field->next = NULL; break; } } extended->next = details->object->extended; details->object->extended = extended; return 0; } int ast_sorcery_observer_add(const struct ast_sorcery *sorcery, const char *type, const struct ast_sorcery_observer *callbacks) { RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup); struct ast_sorcery_object_type_observer *observer; int res; if (!object_type || !callbacks) { return -1; } if (!(observer = ao2_alloc(sizeof(*observer), NULL))) { return -1; } observer->callbacks = callbacks; res = 0; if (!ao2_link(object_type->observers, observer)) { res = -1; } ao2_ref(observer, -1); return res; } /*! \brief Internal callback function for removing an observer */ static int sorcery_observer_remove(void *obj, void *arg, int flags) { const struct ast_sorcery_object_type_observer *observer = obj; return (observer->callbacks == arg) ? CMP_MATCH : 0; } void ast_sorcery_observer_remove(const struct ast_sorcery *sorcery, const char *type, const struct ast_sorcery_observer *callbacks) { RAII_VAR(struct ast_sorcery_object_type *, object_type, NULL, ao2_cleanup); struct ast_sorcery_observer *cbs = (struct ast_sorcery_observer *) callbacks;/* Remove const for traversal. */ if (!sorcery) { return; } object_type = ao2_find(sorcery->types, type, OBJ_KEY); if (!object_type) { return; } ao2_callback(object_type->observers, OBJ_NODATA | OBJ_UNLINK, sorcery_observer_remove, cbs); } int ast_sorcery_object_id_sort(const void *obj, const void *arg, int flags) { const void *object_left = obj; const void *object_right = arg; const char *right_key = arg; int cmp; switch (flags & OBJ_SEARCH_MASK) { case OBJ_SEARCH_OBJECT: right_key = ast_sorcery_object_get_id(object_right); /* Fall through */ case OBJ_SEARCH_KEY: cmp = strcmp(ast_sorcery_object_get_id(object_left), right_key); break; case OBJ_SEARCH_PARTIAL_KEY: cmp = strncmp(ast_sorcery_object_get_id(object_left), right_key, strlen(right_key)); break; default: cmp = 0; break; } return cmp; } int ast_sorcery_object_id_compare(void *obj, void *arg, int flags) { int cmp; cmp = ast_sorcery_object_id_sort(obj, arg, flags); if (cmp) { return 0; } return CMP_MATCH; } int ast_sorcery_object_id_hash(const void *obj, int flags) { const char *key; switch (flags & OBJ_SEARCH_MASK) { case OBJ_SEARCH_KEY: key = obj; break; case OBJ_SEARCH_OBJECT: key = ast_sorcery_object_get_id(obj); break; default: /* Hash can only work on something with a full key. */ ast_assert(0); return 0; } return ast_str_hash(key); } struct ast_sorcery_object_type *ast_sorcery_get_object_type(const struct ast_sorcery *sorcery, const char *type) { return ao2_find(sorcery->types, type, OBJ_SEARCH_KEY); } static int is_registered_cb(void *obj, void *arg, int flags) { struct ast_sorcery_object_field *object_field = obj; char *name = arg; int rc = 0; if (object_field->name_regex && !regexec(object_field->name_regex, name, 0, NULL, 0)) { rc = CMP_MATCH; } return rc; } int ast_sorcery_is_object_field_registered(const struct ast_sorcery_object_type *object_type, const char *field_name) { struct ast_sorcery_object_field *object_field; int res = 1; ast_assert(object_type != NULL); object_field = ao2_find(object_type->fields, field_name, OBJ_SEARCH_KEY); if (!object_field) { object_field = ao2_callback(object_type->fields, 0, is_registered_cb, (char *)field_name); } if (!object_field) { res = 0; } ao2_cleanup(object_field); return res; } const char *ast_sorcery_get_module(const struct ast_sorcery *sorcery) { return sorcery->module_name; }