/* * Asterisk -- An open source telephony toolkit. * * Copyright (C) 2012 - 2013, Digium, Inc. * * Joshua Colp * * See http://www.asterisk.org for more information about * the Asterisk project. Please do not directly contact * any of the maintainers of this project for assistance; * the project provides a web site, mailing lists and IRC * channels for your use. * * This program is free software, distributed under the terms of * the GNU General Public License Version 2. See the LICENSE file * at the top of the source tree. */ /*! * \file * * \brief Sorcery In-Memory Object Wizard * * \author Joshua Colp */ /*** MODULEINFO core ***/ #include "asterisk.h" #include #include "asterisk/module.h" #include "asterisk/sorcery.h" #include "asterisk/astobj2.h" /*! \brief Number of buckets for sorcery objects */ #define OBJECT_BUCKETS 53 static void *sorcery_memory_open(const char *data); static int sorcery_memory_create(const struct ast_sorcery *sorcery, void *data, void *object); static void *sorcery_memory_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id); static void *sorcery_memory_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields); static void sorcery_memory_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const struct ast_variable *fields); static void sorcery_memory_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex); static void sorcery_memory_retrieve_prefix(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *prefix, const size_t prefix_len); static int sorcery_memory_update(const struct ast_sorcery *sorcery, void *data, void *object); static int sorcery_memory_delete(const struct ast_sorcery *sorcery, void *data, void *object); static void sorcery_memory_close(void *data); static struct ast_sorcery_wizard memory_object_wizard = { .name = "memory", .open = sorcery_memory_open, .create = sorcery_memory_create, .retrieve_id = sorcery_memory_retrieve_id, .retrieve_fields = sorcery_memory_retrieve_fields, .retrieve_multiple = sorcery_memory_retrieve_multiple, .retrieve_regex = sorcery_memory_retrieve_regex, .retrieve_prefix = sorcery_memory_retrieve_prefix, .update = sorcery_memory_update, .delete = sorcery_memory_delete, .close = sorcery_memory_close, }; /*! \brief Structure used for fields comparison */ struct sorcery_memory_fields_cmp_params { /*! \brief Pointer to the sorcery structure */ const struct ast_sorcery *sorcery; /*! \brief Pointer to the fields to check */ const struct ast_variable *fields; /*! \brief Regular expression for checking object id */ regex_t *regex; /*! \brief Prefix for matching object id */ const char *prefix; /*! \brief Prefix length in bytes for matching object id */ const size_t prefix_len; /*! \brief Optional container to put object into */ struct ao2_container *container; }; /*! \brief Hashing function for sorcery objects */ static int sorcery_memory_hash(const void *obj, const int flags) { const char *id = obj; return ast_str_hash(flags & OBJ_KEY ? id : ast_sorcery_object_get_id(obj)); } /*! \brief Comparator function for sorcery objects */ static int sorcery_memory_cmp(void *obj, void *arg, int flags) { const char *id = arg; return !strcmp(ast_sorcery_object_get_id(obj), flags & OBJ_KEY ? id : ast_sorcery_object_get_id(arg)) ? CMP_MATCH | CMP_STOP : 0; } static int sorcery_memory_create(const struct ast_sorcery *sorcery, void *data, void *object) { void *existing; ao2_lock(data); existing = ao2_find(data, ast_sorcery_object_get_id(object), OBJ_KEY | OBJ_NOLOCK); if (existing) { ao2_ref(existing, -1); ao2_unlock(data); return -1; } ao2_link_flags(data, object, OBJ_NOLOCK); ao2_unlock(data); return 0; } static int sorcery_memory_fields_cmp(void *obj, void *arg, int flags) { const struct sorcery_memory_fields_cmp_params *params = arg; RAII_VAR(struct ast_variable *, objset, NULL, ast_variables_destroy); if (params->regex) { /* If a regular expression has been provided see if it matches, otherwise move on */ if (!regexec(params->regex, ast_sorcery_object_get_id(obj), 0, NULL, 0)) { ao2_link(params->container, obj); } return 0; } else if (params->prefix) { if (!strncmp(params->prefix, ast_sorcery_object_get_id(obj), params->prefix_len)) { ao2_link(params->container, obj); } return 0; } else if (params->fields && (!(objset = ast_sorcery_objectset_create(params->sorcery, obj)) || (!ast_variable_lists_match(objset, params->fields, 0)))) { /* If we can't turn the object into an object set OR if differences exist between the fields * passed in and what are present on the object they are not a match. */ return 0; } if (params->container) { ao2_link(params->container, obj); /* As multiple objects are being returned keep going */ return 0; } else { /* Immediately stop and return, we only want a single object */ return CMP_MATCH | CMP_STOP; } } static void *sorcery_memory_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields) { struct sorcery_memory_fields_cmp_params params = { .sorcery = sorcery, .fields = fields, .container = NULL, }; /* If no fields are present return nothing, we require *something* */ if (!fields) { return NULL; } return ao2_callback(data, 0, sorcery_memory_fields_cmp, ¶ms); } static void *sorcery_memory_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id) { return ao2_find(data, id, OBJ_KEY); } static void sorcery_memory_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const struct ast_variable *fields) { struct sorcery_memory_fields_cmp_params params = { .sorcery = sorcery, .fields = fields, .container = objects, }; ao2_callback(data, 0, sorcery_memory_fields_cmp, ¶ms); } static void sorcery_memory_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex) { regex_t expression; struct sorcery_memory_fields_cmp_params params = { .sorcery = sorcery, .container = objects, .regex = &expression, }; if (ast_strlen_zero(regex)) { regex = "."; } if (regcomp(&expression, regex, REG_EXTENDED | REG_NOSUB)) { return; } ao2_callback(data, 0, sorcery_memory_fields_cmp, ¶ms); regfree(&expression); } static void sorcery_memory_retrieve_prefix(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *prefix, const size_t prefix_len) { struct sorcery_memory_fields_cmp_params params = { .sorcery = sorcery, .container = objects, .prefix = prefix, .prefix_len = prefix_len, }; ao2_callback(data, 0, sorcery_memory_fields_cmp, ¶ms); } static int sorcery_memory_update(const struct ast_sorcery *sorcery, void *data, void *object) { RAII_VAR(void *, existing, NULL, ao2_cleanup); ao2_lock(data); if (!(existing = ao2_find(data, ast_sorcery_object_get_id(object), OBJ_KEY | OBJ_UNLINK))) { ao2_unlock(data); return -1; } ao2_link(data, object); ao2_unlock(data); return 0; } static int sorcery_memory_delete(const struct ast_sorcery *sorcery, void *data, void *object) { RAII_VAR(void *, existing, ao2_find(data, ast_sorcery_object_get_id(object), OBJ_KEY | OBJ_UNLINK), ao2_cleanup); return existing ? 0 : -1; } static void *sorcery_memory_open(const char *data) { return ao2_container_alloc(OBJECT_BUCKETS, sorcery_memory_hash, sorcery_memory_cmp); } static void sorcery_memory_close(void *data) { ao2_ref(data, -1); } static int load_module(void) { if (ast_sorcery_wizard_register(&memory_object_wizard)) { return AST_MODULE_LOAD_DECLINE; } return AST_MODULE_LOAD_SUCCESS; } static int unload_module(void) { ast_sorcery_wizard_unregister(&memory_object_wizard); return 0; } AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS | AST_MODFLAG_LOAD_ORDER, "Sorcery In-Memory Object Wizard", .support_level = AST_MODULE_SUPPORT_CORE, .load = load_module, .unload = unload_module, .load_pri = AST_MODPRI_REALTIME_DRIVER, );