/* * Asterisk -- An open source telephony toolkit. * * Copyright (C) 2013, Digium, Inc. * * Joshua Colp * * See http://www.asterisk.org for more information about * the Asterisk project. Please do not directly contact * any of the maintainers of this project for assistance; * the project provides a web site, mailing lists and IRC * channels for your use. * * This program is free software, distributed under the terms of * the GNU General Public License Version 2. See the LICENSE file * at the top of the source tree. */ /*! * \file * \brief Sorcery Unit Tests * * \author Joshua Colp * */ /*** MODULEINFO TEST_FRAMEWORK core ***/ #include "asterisk.h" ASTERISK_FILE_VERSION(__FILE__, "") #include "asterisk/test.h" #include "asterisk/module.h" #include "asterisk/sorcery.h" #include "asterisk/astdb.h" #include "asterisk/logger.h" /*! \brief Configuration structure which contains all stored objects */ static struct ast_config *realtime_objects; /*! \brief Helper function which finds a given variable */ static const struct ast_variable *realtime_find_variable(const struct ast_variable *fields, const char *name) { const struct ast_variable *variable; for (variable = fields; variable; variable = variable->next) { if (!strcmp(variable->name, name)) { return variable; } } return NULL; } /*! \brief Helper function which returns if an object is matching or not */ static int realtime_is_object_matching(const char *object_id, const struct ast_variable *fields) { const struct ast_variable *field; for (field = fields; field; field = field->next) { char *name = ast_strdupa(field->name), *like; const char *value; /* If we are doing a pattern matching we need to remove the LIKE from the name */ if ((like = strstr(name, " LIKE"))) { char *pattern, *field_value = ast_strdupa(field->value); *like = '\0'; value = ast_strdupa(ast_variable_retrieve(realtime_objects, object_id, name)); if (!(pattern = strchr(field_value, '%'))) { return 0; } *pattern = '\0'; if (strncmp(value, field_value, strlen(field_value))) { return 0; } } else { value = ast_variable_retrieve(realtime_objects, object_id, name); if (ast_strlen_zero(value) || strcmp(value, field->value)) { return 0; } } } return 1; } static struct ast_variable *realtime_sorcery(const char *database, const char *table, const struct ast_variable *fields) { char *object_id = NULL; while ((object_id = ast_category_browse(realtime_objects, object_id))) { if (!realtime_is_object_matching(object_id, fields)) { continue; } return ast_variables_dup(ast_category_root(realtime_objects, object_id)); } return NULL; } static struct ast_config *realtime_sorcery_multi(const char *database, const char *table, const struct ast_variable *fields) { struct ast_config *objects; char *object_id = NULL; if (!(objects = ast_config_new())) { return NULL; } while ((object_id = ast_category_browse(realtime_objects, object_id))) { struct ast_category *object; if (!realtime_is_object_matching(object_id, fields)) { continue; } if (!(object = ast_category_new("", "", 0))) { ast_config_destroy(objects); return NULL; } ast_variable_append(object, ast_variables_dup(ast_category_root(realtime_objects, object_id))); ast_category_append(objects, object); } return objects; } static int realtime_sorcery_update(const char *database, const char *table, const char *keyfield, const char *entity, const struct ast_variable *fields) { struct ast_category *object; if (!ast_category_exist(realtime_objects, entity)) { return 0; } else if (!(object = ast_category_new(entity, "", 0))) { return -1; } ast_category_delete(realtime_objects, entity); ast_variable_append(object, ast_variables_dup((struct ast_variable*)fields)); ast_variable_append(object, ast_variable_new(keyfield, entity, "")); ast_category_append(realtime_objects, object); return 1; } static int realtime_sorcery_store(const char *database, const char *table, const struct ast_variable *fields) { /* The key field is explicit within res_sorcery_realtime */ const struct ast_variable *keyfield = realtime_find_variable(fields, "id"); struct ast_category *object; if (!keyfield || ast_category_exist(realtime_objects, keyfield->value) || !(object = ast_category_new(keyfield->value, "", 0))) { return -1; } ast_variable_append(object, ast_variables_dup((struct ast_variable*)fields)); ast_category_append(realtime_objects, object); return 0; } static int realtime_sorcery_destroy(const char *database, const char *table, const char *keyfield, const char *entity, const struct ast_variable *fields) { if (!ast_category_exist(realtime_objects, entity)) { return 0; } ast_category_delete(realtime_objects, entity); return 1; } struct ast_config_engine sorcery_config_engine = { .name = "sorcery_realtime_test", .realtime_func = realtime_sorcery, .realtime_multi_func = realtime_sorcery_multi, .update_func = realtime_sorcery_update, .store_func = realtime_sorcery_store, .destroy_func = realtime_sorcery_destroy, }; /*! \brief Dummy sorcery object */ struct test_sorcery_object { SORCERY_OBJECT(details); unsigned int bob; unsigned int joe; }; /*! \brief Internal function to allocate a test object */ static void *test_sorcery_object_alloc(const char *id) { return ast_sorcery_generic_alloc(sizeof(struct test_sorcery_object), NULL); } static struct ast_sorcery *alloc_and_initialize_sorcery(void) { struct ast_sorcery *sorcery; if (!(sorcery = ast_sorcery_open())) { return NULL; } if (ast_sorcery_apply_default(sorcery, "test", "realtime", "sorcery_realtime_test") || ast_sorcery_internal_object_register(sorcery, "test", test_sorcery_object_alloc, NULL, NULL) || !(realtime_objects = ast_config_new())) { ast_sorcery_unref(sorcery); return NULL; } ast_sorcery_object_field_register_nodoc(sorcery, "test", "bob", "5", OPT_UINT_T, 0, FLDSET(struct test_sorcery_object, bob)); ast_sorcery_object_field_register_nodoc(sorcery, "test", "joe", "10", OPT_UINT_T, 0, FLDSET(struct test_sorcery_object, joe)); return sorcery; } static void deinitialize_sorcery(struct ast_sorcery *sorcery) { ast_config_destroy(realtime_objects); realtime_objects = NULL; ast_sorcery_unref(sorcery); } AST_TEST_DEFINE(object_create) { RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); switch (cmd) { case TEST_INIT: info->name = "object_create"; info->category = "/res/sorcery_realtime/"; info->summary = "sorcery realtime object creation unit test"; info->description = "Test object creation in sorcery using realtime wizard"; return AST_TEST_NOT_RUN; case TEST_EXECUTE: break; } if (!(sorcery = alloc_and_initialize_sorcery())) { ast_test_status_update(test, "Failed to open sorcery structure\n"); return AST_TEST_FAIL; } if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { ast_test_status_update(test, "Failed to allocate a known object type\n"); return AST_TEST_FAIL; } if (ast_sorcery_create(sorcery, obj)) { ast_test_status_update(test, "Failed to create object using realtime wizard\n"); return AST_TEST_FAIL; } return AST_TEST_PASS; } AST_TEST_DEFINE(object_retrieve_id) { RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); switch (cmd) { case TEST_INIT: info->name = "object_retrieve_id"; info->category = "/res/sorcery_realtime/"; info->summary = "sorcery object retrieval using id unit test"; info->description = "Test object retrieval using id in sorcery with realtime wizard"; return AST_TEST_NOT_RUN; case TEST_EXECUTE: break; } if (!(sorcery = alloc_and_initialize_sorcery())) { ast_test_status_update(test, "Failed to open sorcery structure\n"); return AST_TEST_FAIL; } if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { ast_test_status_update(test, "Failed to allocate a known object type\n"); return AST_TEST_FAIL; } if (ast_sorcery_create(sorcery, obj)) { ast_test_status_update(test, "Failed to create object using astdb wizard\n"); return AST_TEST_FAIL; } ao2_cleanup(obj); if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah2"))) { ast_test_status_update(test, "Failed to allocate second instance of a known object type\n"); return AST_TEST_FAIL; } if (ast_sorcery_create(sorcery, obj)) { ast_test_status_update(test, "Failed to create second object using astdb wizard\n"); return AST_TEST_FAIL; } ao2_cleanup(obj); if (!(obj = ast_sorcery_retrieve_by_id(sorcery, "test", "blah"))) { ast_test_status_update(test, "Failed to retrieve properly created object using id of 'blah'\n"); return AST_TEST_FAIL; } else if (strcmp(ast_sorcery_object_get_id(obj), "blah")) { ast_test_status_update(test, "Retrieved object does not have correct id\n"); return AST_TEST_FAIL; } return AST_TEST_PASS; } AST_TEST_DEFINE(object_retrieve_field) { RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); RAII_VAR(struct ast_variable *, fields, ast_variable_new("joe", "42", ""), ast_variables_destroy); switch (cmd) { case TEST_INIT: info->name = "object_retrieve_field"; info->category = "/res/sorcery_realtime/"; info->summary = "sorcery object retrieval using a specific field unit test"; info->description = "Test object retrieval using a specific field in sorcery with realtime wizard"; return AST_TEST_NOT_RUN; case TEST_EXECUTE: break; } if (!fields) { ast_test_status_update(test, "Failed to create fields for object retrieval attempt\n"); return AST_TEST_FAIL; } if (!(sorcery = alloc_and_initialize_sorcery())) { ast_test_status_update(test, "Failed to open sorcery structure\n"); return AST_TEST_FAIL; } if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { ast_test_status_update(test, "Failed to allocate a known object type\n"); return AST_TEST_FAIL; } obj->joe = 42; if (ast_sorcery_create(sorcery, obj)) { ast_test_status_update(test, "Failed to create object using realtime wizard\n"); return AST_TEST_FAIL; } ao2_cleanup(obj); if (!(obj = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_DEFAULT, fields))) { ast_test_status_update(test, "Failed to retrieve properly created object using 'joe' field\n"); return AST_TEST_FAIL; } ao2_cleanup(obj); ast_variables_destroy(fields); if (!(fields = ast_variable_new("joe", "49", ""))) { ast_test_status_update(test, "Failed to create fields for object retrieval attempt\n"); return AST_TEST_FAIL; } if ((obj = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_DEFAULT, fields))) { ast_test_status_update(test, "Retrieved an object using a field with an in-correct value... that should not happen\n"); return AST_TEST_FAIL; } return AST_TEST_PASS; } AST_TEST_DEFINE(object_retrieve_multiple_all) { RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); RAII_VAR(struct ao2_container *, objects, NULL, ao2_cleanup); switch (cmd) { case TEST_INIT: info->name = "object_retrieve_multiple_all"; info->category = "/res/sorcery_realtime/"; info->summary = "sorcery multiple object retrieval unit test"; info->description = "Test multiple object retrieval in sorcery using realtime wizard"; return AST_TEST_NOT_RUN; case TEST_EXECUTE: break; } if (!(sorcery = alloc_and_initialize_sorcery())) { ast_test_status_update(test, "Failed to open sorcery structure\n"); return AST_TEST_FAIL; } if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { ast_test_status_update(test, "Failed to allocate a known object type\n"); return AST_TEST_FAIL; } if (ast_sorcery_create(sorcery, obj)) { ast_test_status_update(test, "Failed to create object using realtime wizard\n"); return AST_TEST_FAIL; } ao2_cleanup(obj); if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah2"))) { ast_test_status_update(test, "Failed to allocate second instance of a known object type\n"); return AST_TEST_FAIL; } if (ast_sorcery_create(sorcery, obj)) { ast_test_status_update(test, "Failed to create second object using realtime wizard\n"); return AST_TEST_FAIL; } if (!(objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE | AST_RETRIEVE_FLAG_ALL, NULL))) { ast_test_status_update(test, "Failed to retrieve a container of all objects\n"); return AST_TEST_FAIL; } else if (ao2_container_count(objects) != 2) { ast_test_status_update(test, "Received a container with no objects in it when there should be some\n"); return AST_TEST_FAIL; } return AST_TEST_PASS; } AST_TEST_DEFINE(object_retrieve_multiple_field) { RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); RAII_VAR(struct ao2_container *, objects, NULL, ao2_cleanup); RAII_VAR(struct ast_variable *, fields, ast_variable_new("joe", "6", ""), ast_variables_destroy); switch (cmd) { case TEST_INIT: info->name = "object_retrieve_multiple_field"; info->category = "/res/sorcery_realtime/"; info->summary = "sorcery multiple object retrieval unit test"; info->description = "Test multiple object retrieval in sorcery using fields using realtime wizard"; return AST_TEST_NOT_RUN; case TEST_EXECUTE: break; } if (!fields) { ast_test_status_update(test, "Failed to create fields for multiple retrieve\n"); return AST_TEST_FAIL; } if (!(sorcery = alloc_and_initialize_sorcery())) { ast_test_status_update(test, "Failed to open sorcery structure\n"); return AST_TEST_FAIL; } if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { ast_test_status_update(test, "Failed to allocate a known object type\n"); return AST_TEST_FAIL; } obj->joe = 6; if (ast_sorcery_create(sorcery, obj)) { ast_test_status_update(test, "Failed to create object using realtime wizard\n"); return AST_TEST_FAIL; } if (!(objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE, fields))) { ast_test_status_update(test, "Failed to retrieve a container of all objects\n"); return AST_TEST_FAIL; } else if (ao2_container_count(objects) != 1) { ast_test_status_update(test, "Received a container with no objects in it when there should be some\n"); return AST_TEST_FAIL; } ao2_cleanup(objects); ast_variables_destroy(fields); if (!(fields = ast_variable_new("joe", "7", ""))) { ast_test_status_update(test, "Failed to create fields for multiple retrieval\n"); return AST_TEST_FAIL; } else if (!(objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE, fields))) { ast_test_status_update(test, "Failed to retrieve an empty container when retrieving multiple\n"); return AST_TEST_FAIL; } else if (ao2_container_count(objects)) { ast_test_status_update(test, "Received a container with objects when there should be none in it\n"); return AST_TEST_FAIL; } return AST_TEST_PASS; } AST_TEST_DEFINE(object_retrieve_regex) { RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); RAII_VAR(struct ao2_container *, objects, NULL, ao2_cleanup); switch (cmd) { case TEST_INIT: info->name = "object_retrieve_regex"; info->category = "/res/sorcery_realtime/"; info->summary = "sorcery multiple object retrieval using regex unit test"; info->description = "Test multiple object retrieval in sorcery using regular expression for matching using realtime wizard"; return AST_TEST_NOT_RUN; case TEST_EXECUTE: break; } if (!(sorcery = alloc_and_initialize_sorcery())) { ast_test_status_update(test, "Failed to open sorcery structure\n"); return AST_TEST_FAIL; } if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah-98joe"))) { ast_test_status_update(test, "Failed to allocate a known object type\n"); return AST_TEST_FAIL; } if (ast_sorcery_create(sorcery, obj)) { ast_test_status_update(test, "Failed to create object using realtime wizard\n"); return AST_TEST_FAIL; } ao2_cleanup(obj); if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah-93joe"))) { ast_test_status_update(test, "Failed to allocate second instance of a known object type\n"); return AST_TEST_FAIL; } if (ast_sorcery_create(sorcery, obj)) { ast_test_status_update(test, "Failed to create second object using astdb wizard\n"); return AST_TEST_FAIL; } ao2_cleanup(obj); if (!(obj = ast_sorcery_alloc(sorcery, "test", "neener-93joe"))) { ast_test_status_update(test, "Failed to allocate third instance of a known object type\n"); return AST_TEST_FAIL; } if (ast_sorcery_create(sorcery, obj)) { ast_test_status_update(test, "Failed to create third object using astdb wizard\n"); return AST_TEST_FAIL; } if (!(objects = ast_sorcery_retrieve_by_regex(sorcery, "test", "^blah-"))) { ast_test_status_update(test, "Failed to retrieve a container of objects\n"); return AST_TEST_FAIL; } else if (ao2_container_count(objects) != 2) { ast_test_status_update(test, "Received a container with incorrect number of objects in it\n"); return AST_TEST_FAIL; } return AST_TEST_PASS; } AST_TEST_DEFINE(object_update) { RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); RAII_VAR(struct test_sorcery_object *, obj2, NULL, ao2_cleanup); switch (cmd) { case TEST_INIT: info->name = "object_update"; info->category = "/res/sorcery_realtime/"; info->summary = "sorcery object update unit test"; info->description = "Test object updating in sorcery using realtime wizard"; return AST_TEST_NOT_RUN; case TEST_EXECUTE: break; } if (!(sorcery = alloc_and_initialize_sorcery())) { ast_test_status_update(test, "Failed to open sorcery structure\n"); return AST_TEST_FAIL; } if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { ast_test_status_update(test, "Failed to allocate a known object type\n"); return AST_TEST_FAIL; } if (ast_sorcery_create(sorcery, obj)) { ast_test_status_update(test, "Failed to create object using realtime wizard\n"); return AST_TEST_FAIL; } if (!(obj2 = ast_sorcery_copy(sorcery, obj))) { ast_test_status_update(test, "Failed to allocate a known object type for updating\n"); return AST_TEST_FAIL; } ao2_cleanup(obj); obj2->bob = 1000; obj2->joe = 2000; if (ast_sorcery_update(sorcery, obj2)) { ast_test_status_update(test, "Failed to update sorcery with new object\n"); return AST_TEST_FAIL; } if (!(obj = ast_sorcery_retrieve_by_id(sorcery, "test", "blah"))) { ast_test_status_update(test, "Failed to retrieve properly updated object\n"); return AST_TEST_FAIL; } else if ((obj->bob != obj2->bob) || (obj->joe != obj2->joe)) { ast_test_status_update(test, "Object retrieved is not the updated object\n"); return AST_TEST_FAIL; } return AST_TEST_PASS; } AST_TEST_DEFINE(object_update_uncreated) { RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); switch (cmd) { case TEST_INIT: info->name = "object_update_uncreated"; info->category = "/res/sorcery_realtime/"; info->summary = "sorcery object update unit test"; info->description = "Test updating of an uncreated object in sorcery using realtime wizard"; return AST_TEST_NOT_RUN; case TEST_EXECUTE: break; } if (!(sorcery = alloc_and_initialize_sorcery())) { ast_test_status_update(test, "Failed to open sorcery structure\n"); return AST_TEST_FAIL; } if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { ast_test_status_update(test, "Failed to allocate a known object type\n"); return AST_TEST_FAIL; } if (!ast_sorcery_update(sorcery, obj)) { ast_test_status_update(test, "Successfully updated an object which has not been created yet\n"); return AST_TEST_FAIL; } return AST_TEST_PASS; } AST_TEST_DEFINE(object_delete) { RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); switch (cmd) { case TEST_INIT: info->name = "object_delete"; info->category = "/res/sorcery_realtime/"; info->summary = "sorcery object deletion unit test"; info->description = "Test object deletion in sorcery using realtime wizard"; return AST_TEST_NOT_RUN; case TEST_EXECUTE: break; } if (!(sorcery = alloc_and_initialize_sorcery())) { ast_test_status_update(test, "Failed to open sorcery structure\n"); return AST_TEST_FAIL; } if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { ast_test_status_update(test, "Failed to allocate a known object type\n"); return AST_TEST_FAIL; } if (ast_sorcery_create(sorcery, obj)) { ast_test_status_update(test, "Failed to create object using realtime wizard\n"); return AST_TEST_FAIL; } if (ast_sorcery_delete(sorcery, obj)) { ast_test_status_update(test, "Failed to delete object using realtime wizard\n"); return AST_TEST_FAIL; } ao2_cleanup(obj); if ((obj = ast_sorcery_retrieve_by_id(sorcery, "test", "blah"))) { ast_test_status_update(test, "Retrieved deleted object that should not be there\n"); return AST_TEST_FAIL; } return AST_TEST_PASS; } AST_TEST_DEFINE(object_delete_uncreated) { RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); switch (cmd) { case TEST_INIT: info->name = "object_delete_uncreated"; info->category = "/res/sorcery_realtime/"; info->summary = "sorcery object deletion unit test"; info->description = "Test object deletion of an uncreated object in sorcery using realtime wizard"; return AST_TEST_NOT_RUN; case TEST_EXECUTE: break; } if (!(sorcery = alloc_and_initialize_sorcery())) { ast_test_status_update(test, "Failed to open sorcery structure\n"); return AST_TEST_FAIL; } if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { ast_test_status_update(test, "Failed to allocate a known object type\n"); return AST_TEST_FAIL; } if (!ast_sorcery_delete(sorcery, obj)) { ast_test_status_update(test, "Successfully deleted an object which was never created\n"); return AST_TEST_FAIL; } return AST_TEST_PASS; } static int unload_module(void) { ast_config_engine_deregister(&sorcery_config_engine); AST_TEST_UNREGISTER(object_create); AST_TEST_UNREGISTER(object_retrieve_id); AST_TEST_UNREGISTER(object_retrieve_field); AST_TEST_UNREGISTER(object_retrieve_multiple_all); AST_TEST_UNREGISTER(object_retrieve_multiple_field); AST_TEST_UNREGISTER(object_retrieve_regex); AST_TEST_UNREGISTER(object_update); AST_TEST_UNREGISTER(object_update_uncreated); AST_TEST_UNREGISTER(object_delete); AST_TEST_UNREGISTER(object_delete_uncreated); return 0; } static int load_module(void) { ast_config_engine_register(&sorcery_config_engine); ast_realtime_append_mapping("sorcery_realtime_test", "sorcery_realtime_test", "test", "test", 1); AST_TEST_REGISTER(object_create); AST_TEST_REGISTER(object_retrieve_id); AST_TEST_REGISTER(object_retrieve_field); AST_TEST_REGISTER(object_retrieve_multiple_all); AST_TEST_REGISTER(object_retrieve_multiple_field); AST_TEST_REGISTER(object_retrieve_regex); AST_TEST_REGISTER(object_update); AST_TEST_REGISTER(object_update_uncreated); AST_TEST_REGISTER(object_delete); AST_TEST_REGISTER(object_delete_uncreated); return AST_MODULE_LOAD_SUCCESS; } AST_MODULE_INFO_STANDARD(ASTERISK_GPL_KEY, "Sorcery Realtime Wizard test module");