// Copyright (C) 2003 Mooffie // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. #ifndef BDE_TRANSTBL_H #define BDE_TRANSTBL_H #include #include "types.h" // The TranslationTable class matches one character with another. In other // words, It's a hash (map) of characters. // // For example, the hebrew keyboard emulation is implemented as a // TranslationTable that maps english characters to the hebrew characters // that sit in their place on the keyboard. class TranslationTable { std::map charmap; public: TranslationTable() { } bool empty() const { return charmap.empty(); } bool load(const char *); bool translate_char(unichar &ch) const; }; #endif