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diff --git a/pjmedia/build/pjmedia_codec.dsp b/pjmedia/build/pjmedia_codec.dsp
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+# Microsoft Developer Studio Project File - Name="pjmedia_codec" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=pjmedia_codec - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "pjmedia_codec.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "pjmedia_codec.mak" CFG="pjmedia_codec - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "pjmedia_codec - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "pjmedia_codec - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "pjmedia_codec - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir ".\output\pjmedia-codec-i386-win32-vc6-debug"
+# PROP BASE Intermediate_Dir ".\output\pjmedia-codec-i386-win32-vc6-release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir ".\output\pjmedia-codec-i386-win32-vc6-release"
+# PROP Intermediate_Dir ".\output\pjmedia-codec-i386-win32-vc6-release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /W4 /GX /O2 /I "../include" /I "../../pjlib/include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D PJ_WIN32=1 /D PJ_M_I386=1 /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"..\lib\pjmedia-codec-vc6.lib"
+
+!ELSEIF "$(CFG)" == "pjmedia_codec - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir ".\output\pjmedia-codec-i386-win32-vc6-debug"
+# PROP BASE Intermediate_Dir ".\output\pjmedia-codec-i386-win32-vc6-debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir ".\output\pjmedia-codec-i386-win32-vc6-debug"
+# PROP Intermediate_Dir ".\output\pjmedia-codec-i386-win32-vc6-debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W4 /Gm /GX /ZI /Od /I "../include" /I "../../pjlib/include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D PJ_WIN32=1 /D PJ_M_I386=1 /FR /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"..\lib\pjmedia-codec-vc6d.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "pjmedia_codec - Win32 Release"
+# Name "pjmedia_codec - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\pjmedia-codec.c"
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE="..\include\pjmedia-codec\config.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\include\pjmedia-codec\gsm.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\include\pjmedia-codec.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\include\pjmedia-codec\types.h"
+# End Source File
+# End Group
+# Begin Group "GSM 06.10 Library"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\add.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\code.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\config.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\debug.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\decode.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\gsm.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\gsm_create.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\gsm_decode.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\gsm_destroy.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\gsm_encode.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\gsm_option.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\gsm_print.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\long_term.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\lpc.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\preprocess.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\private.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\proto.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\rpe.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\short_term.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\table.c"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\toast.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\src\pjmedia-codec\gsm\unproto.h"
+# End Source File
+# End Group
+# End Target
+# End Project