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diff --git a/third_party/srtp/crypto/math/datatypes.c b/third_party/srtp/crypto/math/datatypes.c
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+/*
+ * datatypes.c
+ *
+ * data types for finite fields and functions for input, output, and
+ * manipulation
+ *
+ * David A. McGrew
+ * Cisco Systems, Inc.
+ */
+/*
+ *
+ * Copyright (c) 2001-2006 Cisco Systems, Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following
+ * disclaimer in the documentation and/or other materials provided
+ * with the distribution.
+ *
+ * Neither the name of the Cisco Systems, Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ * COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
+ * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+#include "datatypes.h"
+
+int
+octet_weight[256] = {
+ 0, 1, 1, 2, 1, 2, 2, 3,
+ 1, 2, 2, 3, 2, 3, 3, 4,
+ 1, 2, 2, 3, 2, 3, 3, 4,
+ 2, 3, 3, 4, 3, 4, 4, 5,
+ 1, 2, 2, 3, 2, 3, 3, 4,
+ 2, 3, 3, 4, 3, 4, 4, 5,
+ 2, 3, 3, 4, 3, 4, 4, 5,
+ 3, 4, 4, 5, 4, 5, 5, 6,
+ 1, 2, 2, 3, 2, 3, 3, 4,
+ 2, 3, 3, 4, 3, 4, 4, 5,
+ 2, 3, 3, 4, 3, 4, 4, 5,
+ 3, 4, 4, 5, 4, 5, 5, 6,
+ 2, 3, 3, 4, 3, 4, 4, 5,
+ 3, 4, 4, 5, 4, 5, 5, 6,
+ 3, 4, 4, 5, 4, 5, 5, 6,
+ 4, 5, 5, 6, 5, 6, 6, 7,
+ 1, 2, 2, 3, 2, 3, 3, 4,
+ 2, 3, 3, 4, 3, 4, 4, 5,
+ 2, 3, 3, 4, 3, 4, 4, 5,
+ 3, 4, 4, 5, 4, 5, 5, 6,
+ 2, 3, 3, 4, 3, 4, 4, 5,
+ 3, 4, 4, 5, 4, 5, 5, 6,
+ 3, 4, 4, 5, 4, 5, 5, 6,
+ 4, 5, 5, 6, 5, 6, 6, 7,
+ 2, 3, 3, 4, 3, 4, 4, 5,
+ 3, 4, 4, 5, 4, 5, 5, 6,
+ 3, 4, 4, 5, 4, 5, 5, 6,
+ 4, 5, 5, 6, 5, 6, 6, 7,
+ 3, 4, 4, 5, 4, 5, 5, 6,
+ 4, 5, 5, 6, 5, 6, 6, 7,
+ 4, 5, 5, 6, 5, 6, 6, 7,
+ 5, 6, 6, 7, 6, 7, 7, 8
+};
+
+int
+octet_get_weight(uint8_t octet) {
+ extern int octet_weight[256];
+
+ return octet_weight[octet];
+}
+
+/*
+ * bit_string is a buffer that is used to hold output strings, e.g.
+ * for printing.
+ */
+
+/* the value MAX_PRINT_STRING_LEN is defined in datatypes.h */
+
+char bit_string[MAX_PRINT_STRING_LEN];
+
+uint8_t
+nibble_to_hex_char(uint8_t nibble) {
+ char buf[16] = {'0', '1', '2', '3', '4', '5', '6', '7',
+ '8', '9', 'a', 'b', 'c', 'd', 'e', 'f' };
+ return buf[nibble & 0xF];
+}
+
+char *
+octet_string_hex_string(const void *s, int length) {
+ const uint8_t *str = (const uint8_t *)s;
+ int i;
+
+ /* double length, since one octet takes two hex characters */
+ length *= 2;
+
+ /* truncate string if it would be too long */
+ if (length > MAX_PRINT_STRING_LEN)
+ length = MAX_PRINT_STRING_LEN-1;
+
+ for (i=0; i < length; i+=2) {
+ bit_string[i] = nibble_to_hex_char(*str >> 4);
+ bit_string[i+1] = nibble_to_hex_char(*str++ & 0xF);
+ }
+ bit_string[i] = 0; /* null terminate string */
+ return bit_string;
+}
+
+inline int
+hex_char_to_nibble(uint8_t c) {
+ switch(c) {
+ case ('0'): return 0x0;
+ case ('1'): return 0x1;
+ case ('2'): return 0x2;
+ case ('3'): return 0x3;
+ case ('4'): return 0x4;
+ case ('5'): return 0x5;
+ case ('6'): return 0x6;
+ case ('7'): return 0x7;
+ case ('8'): return 0x8;
+ case ('9'): return 0x9;
+ case ('a'): return 0xa;
+ case ('A'): return 0xa;
+ case ('b'): return 0xb;
+ case ('B'): return 0xb;
+ case ('c'): return 0xc;
+ case ('C'): return 0xc;
+ case ('d'): return 0xd;
+ case ('D'): return 0xd;
+ case ('e'): return 0xe;
+ case ('E'): return 0xe;
+ case ('f'): return 0xf;
+ case ('F'): return 0xf;
+ default: return -1; /* this flags an error */
+ }
+ /* NOTREACHED */
+ return -1; /* this keeps compilers from complaining */
+}
+
+int
+is_hex_string(char *s) {
+ while(*s != 0)
+ if (hex_char_to_nibble(*s++) == -1)
+ return 0;
+ return 1;
+}
+
+/*
+ * hex_string_to_octet_string converts a hexadecimal string
+ * of length 2 * len to a raw octet string of length len
+ */
+
+int
+hex_string_to_octet_string(char *raw, char *hex, int len) {
+ uint8_t x;
+ int tmp;
+ int hex_len;
+
+ hex_len = 0;
+ while (hex_len < len) {
+ tmp = hex_char_to_nibble(hex[0]);
+ if (tmp == -1)
+ return hex_len;
+ x = (tmp << 4);
+ hex_len++;
+ tmp = hex_char_to_nibble(hex[1]);
+ if (tmp == -1)
+ return hex_len;
+ x |= (tmp & 0xff);
+ hex_len++;
+ *raw++ = x;
+ hex += 2;
+ }
+ return hex_len;
+}
+
+char *
+v128_hex_string(v128_t *x) {
+ int i, j;
+
+ for (i=j=0; i < 16; i++) {
+ bit_string[j++] = nibble_to_hex_char(x->v8[i] >> 4);
+ bit_string[j++] = nibble_to_hex_char(x->v8[i] & 0xF);
+ }
+
+ bit_string[j] = 0; /* null terminate string */
+ return bit_string;
+}
+
+char *
+v128_bit_string(v128_t *x) {
+ int j, index;
+ uint32_t mask;
+
+ for (j=index=0; j < 4; j++) {
+ for (mask=0x80000000; mask > 0; mask >>= 1) {
+ if (x->v32[j] & mask)
+ bit_string[index] = '1';
+ else
+ bit_string[index] = '0';
+ ++index;
+ }
+ }
+ bit_string[128] = 0; /* null terminate string */
+
+ return bit_string;
+}
+
+void
+v128_copy_octet_string(v128_t *x, const uint8_t s[16]) {
+#ifdef ALIGNMENT_32BIT_REQUIRED
+ if ((((uint32_t) &s[0]) & 0x3) != 0)
+#endif
+ {
+ x->v8[0] = s[0];
+ x->v8[1] = s[1];
+ x->v8[2] = s[2];
+ x->v8[3] = s[3];
+ x->v8[4] = s[4];
+ x->v8[5] = s[5];
+ x->v8[6] = s[6];
+ x->v8[7] = s[7];
+ x->v8[8] = s[8];
+ x->v8[9] = s[9];
+ x->v8[10] = s[10];
+ x->v8[11] = s[11];
+ x->v8[12] = s[12];
+ x->v8[13] = s[13];
+ x->v8[14] = s[14];
+ x->v8[15] = s[15];
+ }
+#ifdef ALIGNMENT_32BIT_REQUIRED
+ else
+ {
+ v128_t *v = (v128_t *) &s[0];
+
+ v128_copy(x,v);
+ }
+#endif
+}
+
+#ifndef DATATYPES_USE_MACROS /* little functions are not macros */
+
+void
+v128_set_to_zero(v128_t *x) {
+ _v128_set_to_zero(x);
+}
+
+void
+v128_copy(v128_t *x, const v128_t *y) {
+ _v128_copy(x, y);
+}
+
+void
+v128_xor(v128_t *z, v128_t *x, v128_t *y) {
+ _v128_xor(z, x, y);
+}
+
+void
+v128_and(v128_t *z, v128_t *x, v128_t *y) {
+ _v128_and(z, x, y);
+}
+
+void
+v128_or(v128_t *z, v128_t *x, v128_t *y) {
+ _v128_or(z, x, y);
+}
+
+void
+v128_complement(v128_t *x) {
+ _v128_complement(x);
+}
+
+int
+v128_is_eq(const v128_t *x, const v128_t *y) {
+ return _v128_is_eq(x, y);
+}
+
+int
+v128_xor_eq(v128_t *x, const v128_t *y) {
+ return _v128_xor_eq(x, y);
+}
+
+int
+v128_get_bit(const v128_t *x, int i) {
+ return _v128_get_bit(x, i);
+}
+
+void
+v128_set_bit(v128_t *x, int i) {
+ _v128_set_bit(x, i);
+}
+
+void
+v128_clear_bit(v128_t *x, int i){
+ _v128_clear_bit(x, i);
+}
+
+void
+v128_set_bit_to(v128_t *x, int i, int y){
+ _v128_set_bit_to(x, i, y);
+}
+
+
+#endif /* DATATYPES_USE_MACROS */
+
+void
+v128_right_shift(v128_t *x, int index) {
+ const int base_index = index >> 5;
+ const int bit_index = index & 31;
+ int i, from;
+ uint32_t b;
+
+ if (index > 127) {
+ v128_set_to_zero(x);
+ return;
+ }
+
+ if (bit_index == 0) {
+
+ /* copy each word from left size to right side */
+ x->v32[4-1] = x->v32[4-1-base_index];
+ for (i=4-1; i > base_index; i--)
+ x->v32[i-1] = x->v32[i-1-base_index];
+
+ } else {
+
+ /* set each word to the "or" of the two bit-shifted words */
+ for (i = 4; i > base_index; i--) {
+ from = i-1 - base_index;
+ b = x->v32[from] << bit_index;
+ if (from > 0)
+ b |= x->v32[from-1] >> (32-bit_index);
+ x->v32[i-1] = b;
+ }
+
+ }
+
+ /* now wrap up the final portion */
+ for (i=0; i < base_index; i++)
+ x->v32[i] = 0;
+
+}
+
+void
+v128_left_shift(v128_t *x, int index) {
+ int i;
+ const int base_index = index >> 5;
+ const int bit_index = index & 31;
+
+ if (index > 127) {
+ v128_set_to_zero(x);
+ return;
+ }
+
+ if (bit_index == 0) {
+ for (i=0; i < 4 - base_index; i++)
+ x->v32[i] = x->v32[i+base_index];
+ } else {
+ for (i=0; i < 4 - base_index - 1; i++)
+ x->v32[i] = (x->v32[i+base_index] >> bit_index) ^
+ (x->v32[i+base_index+1] << (32 - bit_index));
+ x->v32[4 - base_index-1] = x->v32[4-1] >> bit_index;
+ }
+
+ /* now wrap up the final portion */
+ for (i = 4 - base_index; i < 4; i++)
+ x->v32[i] = 0;
+
+}
+
+
+int
+octet_string_is_eq(uint8_t *a, uint8_t *b, int len) {
+ uint8_t *end = b + len;
+ while (b < end)
+ if (*a++ != *b++)
+ return 1;
+ return 0;
+}
+
+void
+octet_string_set_to_zero(uint8_t *s, int len) {
+ uint8_t *end = s + len;
+
+ do {
+ *s = 0;
+ } while (++s < end);
+
+}
+
+
+/*
+ * From RFC 1521: The Base64 Alphabet
+ *
+ * Value Encoding Value Encoding Value Encoding Value Encoding
+ * 0 A 17 R 34 i 51 z
+ * 1 B 18 S 35 j 52 0
+ * 2 C 19 T 36 k 53 1
+ * 3 D 20 U 37 l 54 2
+ * 4 E 21 V 38 m 55 3
+ * 5 F 22 W 39 n 56 4
+ * 6 G 23 X 40 o 57 5
+ * 7 H 24 Y 41 p 58 6
+ * 8 I 25 Z 42 q 59 7
+ * 9 J 26 a 43 r 60 8
+ * 10 K 27 b 44 s 61 9
+ * 11 L 28 c 45 t 62 +
+ * 12 M 29 d 46 u 63 /
+ * 13 N 30 e 47 v
+ * 14 O 31 f 48 w (pad) =
+ * 15 P 32 g 49 x
+ * 16 Q 33 h 50 y
+ */
+
+int
+base64_char_to_sextet(uint8_t c) {
+ switch(c) {
+ case 'A':
+ return 0;
+ case 'B':
+ return 1;
+ case 'C':
+ return 2;
+ case 'D':
+ return 3;
+ case 'E':
+ return 4;
+ case 'F':
+ return 5;
+ case 'G':
+ return 6;
+ case 'H':
+ return 7;
+ case 'I':
+ return 8;
+ case 'J':
+ return 9;
+ case 'K':
+ return 10;
+ case 'L':
+ return 11;
+ case 'M':
+ return 12;
+ case 'N':
+ return 13;
+ case 'O':
+ return 14;
+ case 'P':
+ return 15;
+ case 'Q':
+ return 16;
+ case 'R':
+ return 17;
+ case 'S':
+ return 18;
+ case 'T':
+ return 19;
+ case 'U':
+ return 20;
+ case 'V':
+ return 21;
+ case 'W':
+ return 22;
+ case 'X':
+ return 23;
+ case 'Y':
+ return 24;
+ case 'Z':
+ return 25;
+ case 'a':
+ return 26;
+ case 'b':
+ return 27;
+ case 'c':
+ return 28;
+ case 'd':
+ return 29;
+ case 'e':
+ return 30;
+ case 'f':
+ return 31;
+ case 'g':
+ return 32;
+ case 'h':
+ return 33;
+ case 'i':
+ return 34;
+ case 'j':
+ return 35;
+ case 'k':
+ return 36;
+ case 'l':
+ return 37;
+ case 'm':
+ return 38;
+ case 'n':
+ return 39;
+ case 'o':
+ return 40;
+ case 'p':
+ return 41;
+ case 'q':
+ return 42;
+ case 'r':
+ return 43;
+ case 's':
+ return 44;
+ case 't':
+ return 45;
+ case 'u':
+ return 46;
+ case 'v':
+ return 47;
+ case 'w':
+ return 48;
+ case 'x':
+ return 49;
+ case 'y':
+ return 50;
+ case 'z':
+ return 51;
+ case '0':
+ return 52;
+ case '1':
+ return 53;
+ case '2':
+ return 54;
+ case '3':
+ return 55;
+ case '4':
+ return 56;
+ case '5':
+ return 57;
+ case '6':
+ return 58;
+ case '7':
+ return 59;
+ case '8':
+ return 60;
+ case '9':
+ return 61;
+ case '+':
+ return 62;
+ case '/':
+ return 63;
+ case '=':
+ return 64;
+ default:
+ break;
+ }
+ return -1;
+}
+
+/*
+ * base64_string_to_octet_string converts a hexadecimal string
+ * of length 2 * len to a raw octet string of length len
+ */
+
+int
+base64_string_to_octet_string(char *raw, char *base64, int len) {
+ uint8_t x;
+ int tmp;
+ int base64_len;
+
+ base64_len = 0;
+ while (base64_len < len) {
+ tmp = base64_char_to_sextet(base64[0]);
+ if (tmp == -1)
+ return base64_len;
+ x = (tmp << 6);
+ base64_len++;
+ tmp = base64_char_to_sextet(base64[1]);
+ if (tmp == -1)
+ return base64_len;
+ x |= (tmp & 0xffff);
+ base64_len++;
+ *raw++ = x;
+ base64 += 2;
+ }
+ return base64_len;
+}