/* $Id$ */ /* * Copyright (C) 2010-2011 Teluu Inc. (http://www.teluu.com) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #import "TestViewController.h" @implementation TestViewController @synthesize testDesc; @synthesize button1; @synthesize button2; @synthesize key; - (void)button1Pressed:(id)sender { self.key = 1; [self.button1 setHidden:true]; [self.button2 setHidden:true]; } - (void)button2Pressed:(id)sender { self.key = 2; [self.button1 setHidden:true]; [self.button2 setHidden:true]; } /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ /* // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { } */ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; [button1 addTarget:self action:@selector(button1Pressed:) forControlEvents:(UIControlEvents)UIControlEventTouchDown]; [button2 addTarget:self action:@selector(button2Pressed:) forControlEvents:(UIControlEvents)UIControlEventTouchDown]; [testDesc setEditable:false]; } /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end