//Auto-generated file. Please do not modify. //#include //#pragma data_seg(".SYMBIAN") //__EMULATOR_IMAGE_HEADER2 (0x1000007a,0x00000000,0x00000000,EPriorityForeground,0x00000000u,0x00000000u,0x00000000,0x00000000,0x00000000,0) //#pragma data_seg() #include "ua.h" #include #include #include #include #include #include #include #include #include #include // Global Variables CConsoleBase* console; static CActiveSchedulerWait *asw; // Local Functions LOCAL_C void MainL() { // // add your program code here, example code below // int rc = ua_main(); asw->AsyncStop(); } class MyScheduler : public CActiveScheduler { public: MyScheduler() {} void Error(TInt aError) const; }; void MyScheduler::Error(TInt aError) const { PJ_UNUSED_ARG(aError); } class MyTask : public CActive { public: static MyTask *NewL(); void Start(); protected: MyTask(); void ConstructL(); virtual void RunL(); virtual void DoCancel(); TInt RunError(TInt aError); private: RTimer timer_; }; MyTask::MyTask() : CActive(EPriorityNormal) { } void MyTask::ConstructL() { timer_.CreateLocal(); CActiveScheduler::Add(this); } MyTask *MyTask::NewL() { MyTask *self = new (ELeave) MyTask; CleanupStack::PushL(self); self->ConstructL(); CleanupStack::Pop(self); return self; } void MyTask::Start() { timer_.After(iStatus, 0); SetActive(); } void MyTask::RunL() { MainL(); } void MyTask::DoCancel() { } TInt MyTask::RunError(TInt aError) { PJ_UNUSED_ARG(aError); return KErrNone; } LOCAL_C void DoStartL() { // Create active scheduler (to run active objects) MyScheduler* scheduler = new (ELeave) MyScheduler; CleanupStack::PushL(scheduler); CActiveScheduler::Install(scheduler); MyTask *task = MyTask::NewL(); task->Start(); asw = new CActiveSchedulerWait; asw->Start(); delete asw; CleanupStack::Pop(scheduler); } // Global Functions GLDEF_C TInt E32Main() { // Create cleanup stack //__UHEAP_MARK; CTrapCleanup* cleanup = CTrapCleanup::New(); // Create output console TRAPD(createError, console = Console::NewL(_L("Console"), TSize(KConsFullScreen,KConsFullScreen))); if (createError) return createError; TRAPD(startError, DoStartL()); console->Printf(_L("[press any key to close]\n")); console->Getch(); delete console; delete cleanup; //__UHEAP_MARKEND; return KErrNone; }