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/* $Id$ */
/*
* Copyright (C) 2003-2006 Benny Prijono <benny@prijono.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <pjmedia/sound.h>
/*
* Null Factory Operations
*/
static pj_status_t null_sound_init(void);
static const char *null_sound_get_name(void);
static pj_status_t null_sound_destroy(void);
static pj_status_t null_sound_enum_devices(int *count, char *dev_names[]);
static pj_status_t null_sound_create_dev(const char *dev_name, pj_snd_dev *dev);
static pj_status_t null_sound_destroy_dev(pj_snd_dev *dev);
/*
* Null Device Operations
*/
static pj_status_t null_sound_dev_open( pj_snd_dev *dev, pj_snd_role_t role );
static pj_status_t null_sound_dev_close( pj_snd_dev *dev );
static pj_status_t null_sound_dev_play( pj_snd_dev *dev );
static pj_status_t null_sound_dev_record( pj_snd_dev *dev );
static pj_snd_dev_factory null_sound_factory =
{
&null_sound_init,
&null_sound_get_name,
&null_sound_destroy,
&null_sound_enum_devices,
&null_sound_create_dev,
&null_sound_destroy_dev
};
static struct pj_snd_dev_op null_sound_dev_op =
{
&null_sound_dev_open,
&null_sound_dev_close,
&null_sound_dev_play,
&null_sound_dev_record
};
PJ_DEF(pj_snd_dev_factory*) pj_nullsound_get_factory()
{
return &null_sound_factory;
}
static pj_status_t null_sound_init(void)
{
return 0;
}
static const char *null_sound_get_name(void)
{
return "nullsound";
}
static pj_status_t null_sound_destroy(void)
{
return 0;
}
static pj_status_t null_sound_enum_devices(int *count, char *dev_names[])
{
*count = 1;
dev_names[0] = "nullsound";
return 0;
}
static pj_status_t null_sound_create_dev(const char *dev_name, pj_snd_dev *dev)
{
PJ_UNUSED_ARG(dev_name);
dev->op = &null_sound_dev_op;
return 0;
}
static pj_status_t null_sound_destroy_dev(pj_snd_dev *dev)
{
PJ_UNUSED_ARG(dev);
return 0;
}
/*
* Null Device Operations
*/
static pj_status_t null_sound_dev_open( pj_snd_dev *dev, pj_snd_role_t role )
{
PJ_UNUSED_ARG(dev);
PJ_UNUSED_ARG(role);
return 0;
}
static pj_status_t null_sound_dev_close( pj_snd_dev *dev )
{
PJ_UNUSED_ARG(dev);
return 0;
}
static pj_status_t null_sound_dev_play( pj_snd_dev *dev )
{
PJ_UNUSED_ARG(dev);
return 0;
}
static pj_status_t null_sound_dev_record( pj_snd_dev *dev )
{
PJ_UNUSED_ARG(dev);
return 0;
}
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