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+/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*\
+
+File: octapi_llman_private.h
+
+Copyright (c) 2001 Octasic Inc. All rights reserved.
+
+Description:
+
+ Library used to manage allocation tables and linked lists. The library is
+ made such that only a block of contiguous memory is needed for the
+ management of the linked list/allocation table.
+
+
+This file is part of the Octasic OCT6100 GPL API . The OCT6100 GPL API is
+free software; you can redistribute it and/or modify it under the terms of
+the GNU General Public License as published by the Free Software Foundation;
+either version 2 of the License, or (at your option) any later version.
+
+The OCT6100 GPL API is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with the OCT6100 GPL API; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+
+$Octasic_Release: OCT612xAPI-01.00-PR38 $
+
+$Octasic_Revision: 13 $
+
+\*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
+#ifndef __OCTAPI_LLMAN_PRIVATE_H__
+#define __OCTAPI_LLMAN_PRIVATE_H__
+
+#include "octdef.h"
+
+
+/**************************************** llm_alloc section **********************************************/
+
+
+/* Most basic linked list model.
+ LLM_STR contains a list of "number_of_items" that
+ are each "unassigned" or "assigned". When requesting
+ a new element, llm_alloc must choose an "unassigned"
+ element. An element that is deallocated will be last
+ to be allocated.
+*/
+
+typedef struct _LLM_ALLOC
+{
+ UINT32 *linked_list; /* Each item is either used (0xFFFFFFFE)*/
+ /* or unused (pointer to next unused item, 0xFFFFFFFF means last item reached).*/
+ UINT32 next_avail_num; /* Points to the next available item in linked list. (0xFFFFFFFF means none available)*/
+ UINT32 number_of_items; /* Total number of items in linked list.*/
+ UINT32 allocated_items; /* Allocated items in linked list.*/
+
+} LLM_ALLOC;
+
+typedef struct _TLLM_ALLOC_NODE_
+{
+ UINT32 value; /* Each item is either used (0xFFFFFFFE)*/
+ /* or unused (pointer to next unused item, 0xFFFFFFFF means last item reached).*/
+ UINT32 timeout[2]; /* Timeout value that must be exceeded for the node to be considered free again.*/
+
+} TLLM_ALLOC_NODE;
+
+
+typedef struct _TLLM_ALLOC_
+{
+ TLLM_ALLOC_NODE *linked_list; /* List of nodes used by the link list.*/
+
+ UINT32 next_avail_num; /* Points to the next available item in linked list. (0xFFFFFFFF means none available)*/
+ UINT32 number_of_items; /* Total number of items in linked list.*/
+ UINT32 allocated_items; /* Allocated items in linked list.*/
+
+ UINT32 number_of_timeout; /* Number of block currently in timeout.*/
+ UINT32 next_timeout_num; /* Points to the next block currently in timeout.*/
+ UINT32 last_timeout_num; /* Last node of the timeout list.*/
+
+ UINT32 last_known_time[2]; /* last known time.*/
+
+} TLLM_ALLOC;
+
+/*
+void octapi_llm_alloc_build_structure(void *l, LLM_ALLOC ** ls);
+*/
+/**************************************** llm_alloc section **********************************************/
+
+
+
+/**************************************** llm_list section **********************************************/
+/* This section contains memory structures and functions used
+ to maintain a variable number of lists (FIFOs) that each
+ have a variable amount of items. A total amount of items
+ can be assigned through-out all the lists. Each item in
+ each list contains a UINT32 specified by the software using
+ the lists. Each used item in the list is accessible through
+ it's position in the list. */
+
+typedef struct _LLM_LIST_HEAD
+{
+ UINT32 list_length; /* Current number of items in the list.*/
+ /* 0xFFFFFFFF means that the list is not used.*/
+ UINT32 head_pointer; /* Number of the item in the item pool that is the first of this list.*/
+ /* 0xFFFFFFFF indicates end-of-list link.*/
+ UINT32 tail_pointer; /* Number of the item in the item pool that is the last of this list.*/
+
+ /* Item cache (pointer within the list of the last accessed item):*/
+ UINT32 cache_item_number; /* Number of the last accessed item in the list. 0xFFFFFFFF indicates invalid cache.*/
+ UINT32 cache_item_pointer; /* Number of the last accessed item in the item pool.*/
+} LLM_LIST_HEAD;
+
+typedef struct _LLM_LIST_ITEM
+{
+ UINT32 forward_link; /* Number of the item in the item pool that is next in this list.*/
+ /* 0xFFFFFFFF indicates end-of-list link.*/
+
+ /* User item info (variable size)*/
+ UINT32 user_info[1];
+} LLM_LIST_ITEM;
+
+typedef struct _LLM_LIST
+{
+ UINT32 user_info_bytes; /* In bytes, size of the user info in a single item.*/
+ UINT32 user_info_size; /* In bytes, size of the user info in a single item.*/
+ UINT32 item_size;
+
+ UINT32 head_alloc_size;
+ UINT32 total_items;
+ UINT32 assigned_items;
+
+ UINT32 total_lists;
+ UINT32 assigned_lists;
+
+ UINT32 next_empty_item; /* Contains a pointer to the next empty item in the*/
+ /* item pool.*/
+
+ /* Table of all the possible list heads:*/
+ LLM_LIST_HEAD * lh;
+ void * list_head_alloc; /* LLM_ALLOC structure used for list head allocation!*/
+
+ /* Table of the list items:*/
+ LLM_LIST_ITEM * li;
+} LLM_LIST;
+
+
+/**********************************************************************************/
+/* These structures are are used by the Llm2 functions to creates lists of ordered
+ items based on a key given by the user when a new node is inserted in a list. */
+typedef struct _LLM2_LIST_HEAD
+{
+ UINT32 list_length; /* Current number of items in the list.*/
+ /* 0xFFFFFFFF means that the list is not used.*/
+ UINT32 head_pointer; /* Number of the item in the item pool that is the first of this list.*/
+ /* 0xFFFFFFFF indicates end-of-list link.*/
+ UINT32 tail_pointer; /* Number of the item in the item pool that is the last of this list.*/
+
+} LLM2_LIST_HEAD;
+
+typedef struct _LLM2_LIST_ITEM
+{
+ UINT32 forward_link; /* Number of the item in the item pool that is next in this list.*/
+ /* 0xFFFFFFFF indicates end-of-list link.*/
+ UINT32 key; /* Key used to order the entries.*/
+
+ /* User item info (variable size)*/
+ UINT32 user_info[1];
+} LLM2_LIST_ITEM;
+
+typedef struct _LLM2_LIST
+{
+ UINT32 user_info_bytes; /* In bytes, size of the user info in a single item.*/
+ UINT32 user_info_size; /* In bytes, size of the user info in a single item.*/
+ UINT32 item_size;
+
+ UINT32 head_alloc_size;
+ UINT32 total_items;
+ UINT32 assigned_items;
+
+ UINT32 total_lists;
+ UINT32 assigned_lists;
+
+ UINT32 next_empty_item; /* Contains a pointer to the next empty item in the*/
+ /* item pool.*/
+
+ /* Table of all the possible list heads:*/
+ LLM2_LIST_HEAD * lh;
+ void * list_head_alloc; /* LLM_ALLOC structure used for list head allocation!*/
+
+ /* Table of the list items:*/
+ LLM2_LIST_ITEM * li;
+} LLM2_LIST;
+
+/*void octapi_llm_list_build_structure(void *l, LLM_LIST ** ls);*/
+LLM_LIST_ITEM * OctApiLlmListGetItemPointer( LLM_LIST * ls, UINT32 item_number );
+LLM2_LIST_ITEM * OctApiLlm2ListGetItemPointer( LLM2_LIST * ls, UINT32 item_number );
+UINT32 OctApiTllmCheckTimeoutList( TLLM_ALLOC *ls, UINT32 current_time[2] );
+VOID * OctApiLlmMemCpy( VOID *f_pvDestination, const VOID * f_pvSource, UINT32 f_ulSize );
+/**************************************** llm_list section **********************************************/
+
+
+
+
+
+#endif /*__OCTAPI_LLMAN_PRIVATE_H__*/