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authorHenri Herscher <henri@oreka.org>2006-01-20 22:38:18 +0000
committerHenri Herscher <henri@oreka.org>2006-01-20 22:38:18 +0000
commite07f34274b8912f773993ed96624242115440a3b (patch)
tree6b2f35398ceb7ff5c6a5afc9991f9a3670cb3a27 /orkaudio/AudioTape.h
parent4ab4f3d3b2f0c3c51922eaeea49df162a9c892cd (diff)
VoIP mixing and decoding does now happen in the batch processing thread instead of immediately. Additionally, the system now supports filter plugins such as codecs.
git-svn-id: https://oreka.svn.sourceforge.net/svnroot/oreka/trunk@120 09dcff7a-b715-0410-9601-b79a96267cd0
Diffstat (limited to 'orkaudio/AudioTape.h')
-rw-r--r--orkaudio/AudioTape.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/orkaudio/AudioTape.h b/orkaudio/AudioTape.h
index 7d40564..9870c46 100644
--- a/orkaudio/AudioTape.h
+++ b/orkaudio/AudioTape.h
@@ -90,6 +90,7 @@ public:
CStdString GetIdentifier();
CStdString GetPath();
AudioFileRef GetAudioFileRef();
+ bool IsReadyForBatchProcessing();
CStdString m_portId;
CStdString m_localParty;
@@ -116,6 +117,7 @@ private:
ACE_Thread_Mutex m_mutex;
StateEnum m_state;
bool m_shouldStop;
+ bool m_readyForBatchProcessing;
};
typedef boost::shared_ptr<AudioTape> AudioTapeRef;