From d496872b9a324e80d20253d1699a544e0e842a08 Mon Sep 17 00:00:00 2001 From: Henri Herscher Date: Thu, 18 May 2006 01:57:20 +0000 Subject: Non WIN32 platform does not try to sleep for a nanosecond between packets anymore in replay mode. git-svn-id: https://oreka.svn.sourceforge.net/svnroot/oreka/trunk@234 09dcff7a-b715-0410-9601-b79a96267cd0 --- orkaudio/audiocaptureplugins/voip/VoIp.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/orkaudio/audiocaptureplugins/voip/VoIp.cpp b/orkaudio/audiocaptureplugins/voip/VoIp.cpp index d7c1445..dd14af8 100644 --- a/orkaudio/audiocaptureplugins/voip/VoIp.cpp +++ b/orkaudio/audiocaptureplugins/voip/VoIp.cpp @@ -439,6 +439,7 @@ void HandlePacket(u_char *param, const struct pcap_pkthdr *header, const u_char int ipHeaderLength = ipHeader->ip_hl*4; u_char* ipPacketEnd = (u_char*)ipHeader + ipHeader->ip_len; +#ifdef WIN32 if(!s_liveCapture) { // This is a pcap file replay, make sure Orkaudio won't be flooded by too many @@ -453,6 +454,7 @@ void HandlePacket(u_char *param, const struct pcap_pkthdr *header, const u_char ts.tv_nsec = 1; ACE_OS::nanosleep (&ts, NULL); } +#endif if(DLLCONFIG.IsPacketWanted(ipHeader) == false) { -- cgit v1.2.3