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<h1>Magic methods</h1>
<p>
    Every PHP class has "magic methods". You may already know these methods
    from writing PHP code: the methods start with two underscores and have
    names like __set(), __isset(), __call(), etcetera.
</p>
<p>
    The PHP-CPP library also has support for these magic methods. The methods
    are already defined in the Php::Base class (which is the base class for
    all classes that are written using the PHP-CPP library), and can be 
    overridden in your derived class.
</p>
<p>
    The nice thing about magic methods implemented with PHP-CPP is that they
    do not become visible from PHP user space. In other words, when you define 
    a function like __set() or __unset() in your C++ class, these functions
    can not be called explicitly from PHP scripts - but they do get called
    when a property is accessed.
</p>
<h2>Pseudo properties</h2>
<p>
    With the methods __get(), __set(), __unset() and __isset() you can define 
    pseudo properties. It allows you to, for example, create read-only properties,
    or properties that are checked for validity when they are set.
<p>
<p>
    The magic methods work exactly the same as their counterparts in PHP scripts 
    do, so you can easily port PHP code that uses these properties to C++.
</p>
<p>
<pre class="language-c++"><code>
#include &lt;phpcpp.h&gt;

/**
 *  A sample class, that has some pseudo properties that map to native types
 */
class User : public Php::Base
{
private:
    /**
     *  Name of the user
     *  @var    std::string
     */
    std::string _name;
    
    /**
     *  Email address of the user
     *  @var    std::string
     */
    std::string _email;

public:
    /**
     *  C++ constructor and C++ destructpr
     */
    User() {}
    virtual ~User() {}

    /**
     *  Get access to a property
     *  @param  name        Name of the property
     *  @return Value       Property value
     */
    virtual Php::Value __get(const Php::Value &amp;name) override
    {
        // check if the property name is supported
        if (name == "name") return _name;
        if (name == "email") return _email;
        
        // property not supported, fall back on default
        return Php::Base::__get(name);
    }
    
    /**
     *  Overwrite a property
     *  @param  name        Name of the property
     *  @param  value       New property value
     */
    virtual void __set(const Php::Value &amp;name, const Php::Value &amp;value) override
    {
        // check the property name
        if (name == "name") 
        {
            // store member
            _name = value.stringValue();
        }
        
        // we check emails for validity
        else if (name == "email")
        {
            // store the email in a string
            std::string email = value;
            
            // must have a '@' character in it
            if (email.find('@') == std::string::npos) 
            {
                // email address is invalid, throw exception
                throw Php::Exception("Invalid email address");
            }
            
            // store the member
            _email = email;
        }
        
        // other properties fall back to default
        else
        {
            // call default
            Php::Base::__set(name, value);
        }
    }
    
    /**
     *  Check if a property is set
     *  @param  name        Name of the property
     *  @return bool
     */
    virtual bool __isset(const Php::Value &amp;name) override
    {
        // true for name and email address
        if (name == "name" || name == "email") return true;
        
        // fallback to default
        return Php::Base::__isset(name);
    }
    
    /**
     *  Remove a property
     *  @param  name        Name of the property to remove
     */
    virtual void __unset(const Php::Value &amp;name) override
    {
        // name and email can not be unset
        if (name == "name" || name == "email") 
        {
            // warn the user with an exception that this is impossible
            throw Php::Exception("Name and email address can not be removed");
        }
        
        // fallback to default
        Php::Base::__unset(name);
    }
};

/**
 *  Switch to C context to ensure that the get_module() function
 *  is callable by C programs (which the Zend engine is)
 */
extern "C" {
    /**
     *  Startup function that is called by the Zend engine 
     *  to retrieve all information about the extension
     *  @return void*
     */
    PHPCPP_EXPORT void *get_module() {
        
        // extension object
        static Php::Extension myExtension("my_extension", "1.0");
        
        // description of the class so that PHP knows 
        // which methods are accessible
        Php::Class&lt;User&gt; user("User");
        
        // add the class to the extension
        myExtension.add(std::move(user));
        
        // return the extension
        return myExtension;
    }
}
</code></pre>
</p>
<p>
    The above example shows how you can create a User class that seems to have a
    name and email property, but that does not allow you to assign an email
    address without a '@' character in it, and that does not allow you to
    remove the properties.
</p>
<p>
<pre code="language-php"><code>
&lt;?php
// initialize user and set its name and email address
$user = new User();
$user->name = "John Doe";
$user->email = "john.doe@example.com";

// show the email address
echo($user->email."\n");

// remove the email address (this will cause an exception)
unset($user->email);
?&gt;
</code></pre>
</p>
<h2>Magic methods __call() and __invoke()</h2>
<p>
    C++ methods need to be registered explicitly in your extension get_module() 
    startup function to be accessible from PHP user space. However, when you override the __call() 
    method, you can accept all calls - even calls to methods that do not exist. 
    When someone makes a call from user space to something that looks like a method, 
    it will be passed to this __call() method. In a script you can thus use
    $object->something(), $object->whatever() or $object->anything() - it does not 
    matter what the name of the method is, all these calls are passed on to the 
    __call() method in the C++ class.
</p>
<p>
    Next to the magic __call() function, the PHP-CPP library also supports the
    __invoke() method. This is a method that gets called when an object instance
    is used <i>as if</i> it was a function. This can be compared with overloading
    the operator () in a C++ class. By implementing the __invoke() method, scripts
    from PHP user space can create an object, and then use it as a function.
</p>
<p>
<pre class="language-c++"><code>
#include &lt;phpcpp.h&gt;

/**
 *  A sample class, that accepts all thinkable method calls
 */
class MyClass : public Php::Base
{
public:
    /**
     *  C++ constructor and C++ destructpr
     */
    MyClass() {}
    virtual ~MyClass() {}

    /**
     *  Regular method
     *  @param  params      Parameters that were passed to the method
     *  @return Value       The return value
     */
    Php::Value regular(Php::Parameters &amp;params)
    {
        return "this is a regular method";
    }

    /**
     *  Overriden __call() method to accept all method calls
     *  @param  name        Name of the method that is called
     *  @param  params      Parameters that were passed to the method
     *  @return Value       The return value
     */
    virtual Php::Value __call(const char *name, Php::Parameters &amp;params) override
    {
        // the return value
        std::string retval = name;
        
        // loop through the parameters
        for (auto &amp;param : params)
        {
            // append parameter string value to return value
            retval += " " + param.stringValue();
        }
        
        // done
        return retval;
    }

    /**
     *  Overridden __invoke() method so that objects can be called directly
     *  @param  params      Parameters that were passed to the method
     *  @return Value       The return value
     */
    virtual Php::Value __invoke(Php::Parameters &amp;params) override
    {
        // the return value
        std::string retval = "invoke";

        // loop through the parameters
        for (auto &amp;param : params)
        {
            // append parameter string value to return value
            retval += " " + param.stringValue();
        }
        
        // done
        return retval;
    }

};

/**
 *  Switch to C context to ensure that the get_module() function
 *  is callable by C programs (which the Zend engine is)
 */
extern "C" {
    /**
     *  Startup function that is called by the Zend engine 
     *  to retrieve all information about the extension
     *  @return void*
     */
    PHPCPP_EXPORT void *get_module() {
        
        // extension object
        static Php::Extension myExtension("my_extension", "1.0");
        
        // description of the class so that PHP knows 
        // which methods are accessible
        Php::Class&lt;MyClass&gt; myClass("MyClass");
        
        // register the regular method
        myClass.method("regular", &amp;MyClass::regular);
        
        // add the class to the extension
        myExtension.add(std::move(myClass));
        
        // return the extension
        return myExtension;
    }
}
</code></pre>
</p>
<p>
<pre code="language-php"><code>
&lt;?php
// initialize an object
$object = new MyClass();

// call a regular method
echo($object->regular()."\n");

// call some pseudo-methods
echo($object->something()."\n");
echo($object->myMethod(1,2,3,4)."\n");
echo($object->whatever("a","b")."\n");

// call the object as if it was a function
echo($object("parameter","passed","to","invoke")."\n");
?&gt;
</code></pre>
</p>
<p>
    The above PHP script calls some method on this class. And will generate
    the following output:
</p>
<p>
<pre>
regular
something
myMethod 1 2 3 4
whatever a b
invoke parameter passed to invoke
</pre>
</p>
<h2>Casting methods (__toString and more)</h2>
<p>
    In PHP you can add a __toString() method to a class. This method is automatically
    called when an object is casted to a string, or when an object is used in a string
    context. PHP-CPP supports this __toString() method too. But there are more casting 
    methods offered by PHP-CPP.
</p>
<p>
    Internally, the Zend engine has special casting routines to cast objects 
    to integers, to booleans and to floating point values. For one reason or another, 
    a PHP script can only implement the __toString() method,
    while all other casting operations are kept away from it. The
    PHP-CPP library solves this limitation, and allows one to implement the
    other casting functions as well.
</p>
<p>
    One of the design goals of the PHP-CPP library is to stay as close to PHP as 
    possible. For that reason the casting functions have been given names that match
    the __toString() method: __toInteger(), __toFloat(), and __toBool().
</p>
<p>
<pre class="language-c++"><code>
#include &lt;phpcpp.h&gt;

/**
 *  A sample class, with methods to cast objects to scalars
 */
class MyClass : public Php::Base
{
public:
    /**
     *  C++ constructor and C++ destructpr
     */
    MyClass() {}
    virtual ~MyClass() {}

    /**
     *  Cast to a string
     *  @return Value
     */
    virtual Php::Value __toString() override
    {
        return "abcd";
    }
    
    /**
     *  Cast to a integer
     *  @return long
     */
    virtual long __toInteger() override
    {
        return 1234;
    }
    
    /**
     *  Cast to a floating point number
     *  @return double
     */
    virtual double __toFloat() override
    {
        return 88.88;
    }
    
    /**
     *  Cast to a boolean
     *  @return bool
     */
    virtual bool __toBool() override
    {
        return true;
    }
};

/**
 *  Switch to C context to ensure that the get_module() function
 *  is callable by C programs (which the Zend engine is)
 */
extern "C" {
    /**
     *  Startup function that is called by the Zend engine 
     *  to retrieve all information about the extension
     *  @return void*
     */
    PHPCPP_EXPORT void *get_module() {
        
        // extension object
        static Php::Extension myExtension("my_extension", "1.0");
        
        // description of the class so that PHP knows 
        // which methods are accessible
        Php::Class&lt;MyClass&gt; myClass("MyClass");
        
        // add the class to the extension
        myExtension.add(std::move(myClass));
        
        // return the extension
        return myExtension;
    }
}
</code></pre>
</p>