# @configure_input@ # Define the desired video device backend # Valid values are: # - mac_os # - iphone_os AC_PJMEDIA_VIDEO = @ac_pjmedia_video@ # SDL flags SDL_CFLAGS = @ac_sdl_cflags@ SDL_LDFLAGS = @ac_sdl_ldflags@ # FFMPEG dlags FFMPEG_CFLAGS = @ac_ffmpeg_cflags@ FFMPEG_LDFLAGS = @ac_ffmpeg_ldflags@ # Video4Linux2 V4L2_CFLAGS = @ac_v4l2_cflags@ V4L2_LDFLAGS = @ac_v4l2_ldflags@ # QT AC_PJMEDIA_VIDEO_HAS_QT = @ac_pjmedia_video_has_qt@ QT_CFLAGS = @ac_qt_cflags@ # iOS IOS_CFLAGS = @ac_ios_cflags@ # PJMEDIA features exclusion export CFLAGS += @ac_no_small_filter@ @ac_no_large_filter@ @ac_no_speex_aec@ \ $(SDL_CFLAGS) $(FFMPEG_CFLAGS) $(V4L2_CFLAGS) $(QT_CFLAGS) \ $(IOS_CFLAGS) export LDFLAGS += $(SDL_LDFLAGS) $(FFMPEG_LDFLAGS) $(V4L2_LDFLAGS) # Define the desired sound device backend # Valid values are: # - pa_unix: PortAudio on Unix (OSS or ALSA) # - pa_darwinos: PortAudio on MacOSX (CoreAudio) # - pa_old_darwinos: PortAudio on MacOSX (old CoreAudio, for OSX 10.2) # - pa_win32: PortAudio on Win32 (WMME) # - ds: Win32 DirectSound (dsound.c) # - null: Null sound device (nullsound.c) # - external: Link with no sounddev (app will provide) AC_PJMEDIA_SND=@ac_pjmedia_snd@ # For Unix, specify if ALSA should be supported AC_PA_USE_ALSA=@ac_pa_use_alsa@ # Additional PortAudio CFLAGS are in @ac_pa_cflags@ # # Codecs # AC_NO_G711_CODEC=@ac_no_g711_codec@ AC_NO_L16_CODEC=@ac_no_l16_codec@ AC_NO_GSM_CODEC=@ac_no_gsm_codec@ AC_NO_SPEEX_CODEC=@ac_no_speex_codec@ AC_NO_ILBC_CODEC=@ac_no_ilbc_codec@ AC_NO_G722_CODEC=@ac_no_g722_codec@ AC_NO_G7221_CODEC=@ac_no_g7221_codec@ AC_NO_OPENCORE_AMRNB=@ac_no_opencore_amrnb@ AC_NO_OPENCORE_AMRWB=@ac_no_opencore_amrwb@ export CODEC_OBJS= ifeq ($(AC_NO_G711_CODEC),1) export CFLAGS += -DPJMEDIA_HAS_G711_CODEC=0 else export CODEC_OBJS += endif ifeq ($(AC_NO_L16_CODEC),1) export CFLAGS += -DPJMEDIA_HAS_L16_CODEC=0 else export CODEC_OBJS += l16.o endif ifeq ($(AC_NO_GSM_CODEC),1) export CFLAGS += -DPJMEDIA_HAS_GSM_CODEC=0 else export CODEC_OBJS += gsm.o endif ifeq ($(AC_NO_SPEEX_CODEC),1) export CFLAGS += -DPJMEDIA_HAS_SPEEX_CODEC=0 else export CFLAGS += -I$(THIRD_PARTY)/build/speex -I$(THIRD_PARTY)/speex/include export CODEC_OBJS += speex_codec.o ifneq (@ac_no_speex_aec@,1) export PJMEDIA_OBJS += echo_speex.o endif endif ifeq ($(AC_NO_ILBC_CODEC),1) export CFLAGS += -DPJMEDIA_HAS_ILBC_CODEC=0 else export CODEC_OBJS += ilbc.o endif ifeq ($(AC_NO_G722_CODEC),1) export CFLAGS += -DPJMEDIA_HAS_G722_CODEC=0 else export CODEC_OBJS += g722.o g722/g722_enc.o g722/g722_dec.o endif ifeq ($(AC_NO_G7221_CODEC),1) export CFLAGS += -DPJMEDIA_HAS_G7221_CODEC=0 else export CODEC_OBJS += g7221.o export G7221_CFLAGS += -I$(THIRD_PARTY) endif ifeq ($(AC_NO_OPENCORE_AMRNB),1) export CFLAGS += -DPJMEDIA_HAS_OPENCORE_AMRNB_CODEC=0 else export CODEC_OBJS += opencore_amr.o endif ifeq ($(AC_NO_OPENCORE_AMRWB),1) export CFLAGS += -DPJMEDIA_HAS_OPENCORE_AMRWB_CODEC=0 else ifeq ($(AC_NO_OPENCORE_AMRNB),1) export CODEC_OBJS += opencore_amr.o endif endif # # PortAudio # ifneq ($(findstring pa,$(AC_PJMEDIA_SND)),) ifeq (@ac_external_pa@,1) # External PA export CFLAGS += -DPJMEDIA_AUDIO_DEV_HAS_PORTAUDIO=1 else # Our PA in third_party export CFLAGS += -I$(THIRD_PARTY)/build/portaudio -I$(THIRD_PARTY)/portaudio/include -DPJMEDIA_AUDIO_DEV_HAS_PORTAUDIO=1 endif endif # # Windows specific # ifneq ($(findstring win32,$(AC_PJMEDIA_SND)),) export CFLAGS += -DPJMEDIA_AUDIO_DEV_HAS_WMME=1 else export CFLAGS += -DPJMEDIA_AUDIO_DEV_HAS_WMME=0 endif # # Null sound device # ifeq ($(AC_PJMEDIA_SND),null) export CFLAGS += -DPJMEDIA_AUDIO_DEV_HAS_PORTAUDIO=0 -DPJMEDIA_AUDIO_DEV_HAS_WMME=0 endif # # External sound device # ifeq ($(AC_PJMEDIA_SND),external) export CFLAGS += -DPJMEDIA_AUDIO_DEV_HAS_PORTAUDIO=0 -DPJMEDIA_AUDIO_DEV_HAS_WMME=0 endif # # QT video device # ifeq ($(AC_PJMEDIA_VIDEO_HAS_QT),yes) export PJMEDIA_VIDEODEV_OBJS += qt_dev.o endif # # iOS video device # ifeq ($(AC_PJMEDIA_VIDEO),iphone_os) export PJMEDIA_VIDEODEV_OBJS += ios_dev.o endif # # Determine whether we should compile the obj-c version of a particular source code # ifneq (,$(filter $(AC_PJMEDIA_VIDEO),mac_os iphone_os)) # Mac and iPhone OS specific, use obj-c export PJMEDIA_VIDEODEV_OBJS += sdl_dev_m.o else # Other platforms, compile .c export PJMEDIA_VIDEODEV_OBJS += sdl_dev.o endif