From 1b80ffa495160c8b4ded31fa0597ec578f908d97 Mon Sep 17 00:00:00 2001 From: Corey Farrell Date: Wed, 20 Dec 2017 12:14:54 -0500 Subject: Fix Common Typo's. Fix instances of: * Retreive * Recieve * other then * different then * Repeated words ("the the", "an an", "and and", etc). * othterwise, teh ASTERISK-24198 #close Change-Id: I3809a9c113b92fd9d0d9f9bac98e9c66dc8b2d31 --- apps/app_skel.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'apps/app_skel.c') diff --git a/apps/app_skel.c b/apps/app_skel.c index 68f313fee..e85598a5f 100644 --- a/apps/app_skel.c +++ b/apps/app_skel.c @@ -171,7 +171,7 @@ struct skel_level_state { }; /*! \brief Object to hold level config information. - * \note This object should hold a reference to an an object that holds state across reloads. + * \note This object should hold a reference to an object that holds state across reloads. * The other fields are just examples of the kind of data that might be stored in an level. */ struct skel_level { @@ -191,7 +191,7 @@ struct skel_level { * the running game. */ struct skel_current_game { - uint32_t total_games; /*! The total number of games for this call to to the app */ + uint32_t total_games; /*! The total number of games for this call to the app */ uint32_t games_left; /*! How many games are left to play in this set */ uint32_t cheat; /*! Whether or not cheating was enabled for the game */ struct skel_level *level_info; /*! The level information for the running game */ -- cgit v1.2.3