From 74e9fd84c72a87cc00e659eddb34b4f8f970a7b8 Mon Sep 17 00:00:00 2001 From: Liong Sauw Ming Date: Mon, 22 Sep 2014 07:03:25 +0000 Subject: Re #1790: Use OpenGL textures instead of platform dependent textures. This revision contains: * remove the generation of iOS texture (instead directly use OpenGL textures) * add iOS and Android window type git-svn-id: http://svn.pjsip.org/repos/pjproject/trunk@4925 74dad513-b988-da41-8d7b-12977e46ad98 --- pjmedia/include/pjmedia-videodev/opengl_dev.h | 7 +++---- pjmedia/include/pjmedia-videodev/videodev.h | 15 ++++++++++++++- 2 files changed, 17 insertions(+), 5 deletions(-) (limited to 'pjmedia/include/pjmedia-videodev') diff --git a/pjmedia/include/pjmedia-videodev/opengl_dev.h b/pjmedia/include/pjmedia-videodev/opengl_dev.h index 750df8e5..3763b2f0 100644 --- a/pjmedia/include/pjmedia-videodev/opengl_dev.h +++ b/pjmedia/include/pjmedia-videodev/opengl_dev.h @@ -40,14 +40,13 @@ pjmedia_vid_dev_opengl_imp_create_stream(pj_pool_t *pool, typedef struct gl_buffers gl_buffers; /* Create OpenGL buffers. */ -void pjmedia_vid_dev_opengl_create_buffers(pj_pool_t *pool, +void pjmedia_vid_dev_opengl_create_buffers(pj_pool_t *pool, pj_bool_t direct, gl_buffers **glb); /* Initialize OpenGL buffers. */ pj_status_t pjmedia_vid_dev_opengl_init_buffers(gl_buffers *glb); /* Render a texture. */ -pj_status_t pjmedia_vid_dev_opengl_draw(gl_buffers *glb, - unsigned int texture, - unsigned int name); +pj_status_t pjmedia_vid_dev_opengl_draw(gl_buffers *glb,unsigned int width, + unsigned int height, void *pixels); /* Destroy OpenGL buffers. */ void pjmedia_vid_dev_opengl_destroy_buffers(gl_buffers *glb); diff --git a/pjmedia/include/pjmedia-videodev/videodev.h b/pjmedia/include/pjmedia-videodev/videodev.h index d7def15b..0bcb1686 100644 --- a/pjmedia/include/pjmedia-videodev/videodev.h +++ b/pjmedia/include/pjmedia-videodev/videodev.h @@ -58,7 +58,17 @@ typedef enum pjmedia_vid_dev_hwnd_type /** * Native window handle on Windows. */ - PJMEDIA_VID_DEV_HWND_TYPE_WINDOWS + PJMEDIA_VID_DEV_HWND_TYPE_WINDOWS, + + /** + * Native view on iOS. + */ + PJMEDIA_VID_DEV_HWND_TYPE_IOS, + + /** + * Native window handle on Android. + */ + PJMEDIA_VID_DEV_HWND_TYPE_ANDROID } pjmedia_vid_dev_hwnd_type; @@ -90,6 +100,9 @@ typedef struct pjmedia_vid_dev_hwnd struct { void *window; /**< Window */ } ios; + struct { + void *window; /**< Native window */ + } android; void *window; } info; -- cgit v1.2.3