From 67d4e56dc8a365871c3dca4f04fcf8b9c9f47ee6 Mon Sep 17 00:00:00 2001 From: Benny Prijono Date: Thu, 23 Nov 2006 10:19:46 +0000 Subject: Updated Speex to their latest SVN (1.2-beta). AEC seems to work much better now and take less CPU, so I increased default tail length in PJSUA to 800ms. git-svn-id: http://svn.pjsip.org/repos/pjproject/trunk@823 74dad513-b988-da41-8d7b-12977e46ad98 --- pjmedia/src/pjmedia-codec/speex/speex.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'pjmedia/src/pjmedia-codec/speex/speex.c') diff --git a/pjmedia/src/pjmedia-codec/speex/speex.c b/pjmedia/src/pjmedia-codec/speex/speex.c index 94829e61..846e0218 100644 --- a/pjmedia/src/pjmedia-codec/speex/speex.c +++ b/pjmedia/src/pjmedia-codec/speex/speex.c @@ -86,7 +86,7 @@ int speex_decode_native(void *state, SpeexBits *bits, spx_word16_t *out) int speex_encode(void *state, float *in, SpeexBits *bits) { int i; - int N; + spx_int32_t N; spx_int16_t short_in[MAX_IN_SAMPLES]; speex_encoder_ctl(state, SPEEX_GET_FRAME_SIZE, &N); for (i=0;idec(state, bits, short_out); @@ -136,7 +136,7 @@ int speex_encode(void *state, float *in, SpeexBits *bits) int speex_encode_int(void *state, spx_int16_t *in, SpeexBits *bits) { int i; - int N; + spx_int32_t N; float float_in[MAX_IN_SAMPLES]; speex_encoder_ctl(state, SPEEX_GET_FRAME_SIZE, &N); for (i=0;i