# Microsoft Developer Studio Project File - Name="activex_pjsua" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=activex_pjsua - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "activex-pjsua.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "activex-pjsua.mak" CFG="activex_pjsua - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "activex_pjsua - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "activex_pjsua - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "activex_pjsua - Win32 Release MinSize" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "activex_pjsua - Win32 Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "activex_pjsua - Win32 Unicode Release MinSize" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "activex_pjsua - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "activex_pjsua - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "./output/activex-pjsua-i386-debug" # PROP BASE Intermediate_Dir "./output/activex-pjsua-i386-debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "./output/activex-pjsua-i386-debug" # PROP Intermediate_Dir "./output/activex-pjsua-i386-debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "_DEBUG" /D "_MBCS" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D PJ_M_I386=1 /D PJ_WIN32=1 /FR /Yu"stdafx.h" /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 dsound.lib dxguid.lib netapi32.lib mswsock.lib ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # Begin Custom Build - Performing registration OutDir=.\./output/activex-pjsua-i386-debug TargetPath=.\output\activex-pjsua-i386-debug\activex-pjsua.dll InputPath=.\output\activex-pjsua-i386-debug\activex-pjsua.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "activex_pjsua - Win32 Unicode Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir ".\output\activex-pjsua-i386-unicode-debug" # PROP BASE Intermediate_Dir ".\output\activex-pjsua-i386-unicode-debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".\output\activex-pjsua-i386-unicode-debug" # PROP Intermediate_Dir ".\output\activex-pjsua-i386-unicode-debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "_DEBUG" /D "_UNICODE" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D PJ_M_I386=1 /D PJ_WIN32=1 /Yu"stdafx.h" /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 dsound.lib dxguid.lib netapi32.lib mswsock.lib ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # Begin Custom Build - Performing registration OutDir=.\output\activex-pjsua-i386-unicode-debug TargetPath=.\output\activex-pjsua-i386-unicode-debug\activex-pjsua.dll InputPath=.\output\activex-pjsua-i386-unicode-debug\activex-pjsua.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" if "%OS%"=="" goto NOTNT if not "%OS%"=="Windows_NT" goto NOTNT regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" goto end :NOTNT echo Warning : Cannot register Unicode DLL on Windows 95 :end # End Custom Build !ELSEIF "$(CFG)" == "activex_pjsua - Win32 Release MinSize" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\output\activex-pjsua-i386-ReleaseMinSize" # PROP BASE Intermediate_Dir ".\output\activex-pjsua-i386-ReleaseMinSize" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\output\activex-pjsua-i386-ReleaseMinSize" # PROP Intermediate_Dir ".\output\activex-pjsua-i386-ReleaseMinSize" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MT /W3 /O1 /D "NDEBUG" /D "_MBCS" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D PJ_M_I386=1 /D PJ_WIN32=1 /Yu"stdafx.h" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 dsound.lib dxguid.lib netapi32.lib mswsock.lib ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # Begin Custom Build - Performing registration OutDir=.\output\activex-pjsua-i386-ReleaseMinSize TargetPath=.\output\activex-pjsua-i386-ReleaseMinSize\activex-pjsua.dll InputPath=.\output\activex-pjsua-i386-ReleaseMinSize\activex-pjsua.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "activex_pjsua - Win32 Release MinDependency" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\output\activex-pjsua-i386-ReleaseMinDependency" # PROP BASE Intermediate_Dir ".\output\activex-pjsua-i386-ReleaseMinDependency" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\output\activex-pjsua-i386-ReleaseMinDependency" # PROP Intermediate_Dir ".\output\activex-pjsua-i386-ReleaseMinDependency" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MT /W3 /O1 /D "NDEBUG" /D "_MBCS" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D PJ_M_I386=1 /D PJ_WIN32=1 /Yu"stdafx.h" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 dsound.lib dxguid.lib netapi32.lib mswsock.lib ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # Begin Custom Build - Performing registration OutDir=.\output\activex-pjsua-i386-ReleaseMinDependency TargetPath=.\output\activex-pjsua-i386-ReleaseMinDependency\activex-pjsua.dll InputPath=.\output\activex-pjsua-i386-ReleaseMinDependency\activex-pjsua.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "activex_pjsua - Win32 Unicode Release MinSize" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\output\activex-pjsua-i386-ReleaseUMinSize" # PROP BASE Intermediate_Dir ".\output\activex-pjsua-i386-ReleaseUMinSize" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\output\activex-pjsua-i386-ReleaseUMinSize" # PROP Intermediate_Dir ".\output\activex-pjsua-i386-ReleaseUMinSize" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MT /W3 /O1 /D "NDEBUG" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D PJ_M_I386=1 /D PJ_WIN32=1 /Yu"stdafx.h" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 dsound.lib dxguid.lib netapi32.lib mswsock.lib ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # Begin Custom Build - Performing registration OutDir=.\output\activex-pjsua-i386-ReleaseUMinSize TargetPath=.\output\activex-pjsua-i386-ReleaseUMinSize\activex-pjsua.dll InputPath=.\output\activex-pjsua-i386-ReleaseUMinSize\activex-pjsua.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" if "%OS%"=="" goto NOTNT if not "%OS%"=="Windows_NT" goto NOTNT regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" goto end :NOTNT echo Warning : Cannot register Unicode DLL on Windows 95 :end # End Custom Build !ELSEIF "$(CFG)" == "activex_pjsua - Win32 Unicode Release MinDependency" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\output\activex-pjsua-i386-ReleaseUMinDependency" # PROP BASE Intermediate_Dir ".\output\activex-pjsua-i386-ReleaseUMinDependency" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\output\activex-pjsua-i386-ReleaseUMinDependency" # PROP Intermediate_Dir ".\output\activex-pjsua-i386-ReleaseUMinDependency" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MT /W3 /O1 /D "NDEBUG" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D PJ_M_I386=1 /D PJ_WIN32=1 /Yu"stdafx.h" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 dsound.lib dxguid.lib netapi32.lib mswsock.lib ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # Begin Custom Build - Performing registration OutDir=.\output\activex-pjsua-i386-ReleaseUMinDependency TargetPath=.\output\activex-pjsua-i386-ReleaseUMinDependency\activex-pjsua.dll InputPath=.\output\activex-pjsua-i386-ReleaseUMinDependency\activex-pjsua.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" if "%OS%"=="" goto NOTNT if not "%OS%"=="Windows_NT" goto NOTNT regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" goto end :NOTNT echo Warning : Cannot register Unicode DLL on Windows 95 :end # End Custom Build !ENDIF # Begin Target # Name "activex_pjsua - Win32 Debug" # Name "activex_pjsua - Win32 Unicode Debug" # Name "activex_pjsua - Win32 Release MinSize" # Name "activex_pjsua - Win32 Release MinDependency" # Name "activex_pjsua - Win32 Unicode Release MinSize" # Name "activex_pjsua - Win32 Unicode Release MinDependency" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE="..\src\activex-pjsua\activex-pjsua.cpp" # End Source File # Begin Source File SOURCE="..\src\activex-pjsua\activex-pjsua.def" # End Source File # Begin Source File SOURCE="..\src\activex-pjsua\activex-pjsua.idl" # ADD MTL /tlb "..\src\activex-pjsua\activex-pjsua.tlb" /h "../src/activex-pjsua/activex-pjsua.h" /iid "../src/activex-pjsua/activex-pjsua_i.c" /Oicf # End Source File # Begin Source File SOURCE="..\src\activex-pjsua\activex-pjsua.rc" # End Source File # Begin Source File SOURCE="..\src\activex-pjsua\app.cpp" # End Source File # Begin Source File SOURCE="..\src\activex-pjsua\pjsua-structs.idl" # ADD MTL /h "../src/activex-pjsua/pjsua-structs.h" # End Source File # Begin Source File SOURCE="..\src\activex-pjsua\stdafx.cpp" # ADD CPP /Yc"stdafx.h" # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE="..\src\activex-pjsua\activex-pjsua.h" # End Source File # Begin Source File SOURCE="..\src\activex-pjsua\activex-pjsuaCP.h" # End Source File # Begin Source File SOURCE="..\src\activex-pjsua\app.h" # End Source File # Begin Source File SOURCE="..\src\activex-pjsua\pjsua.h" # End Source File # Begin Source File SOURCE="..\src\activex-pjsua\resource.h" # End Source File # Begin Source File SOURCE="..\src\activex-pjsua\stdafx.h" # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE="..\src\activex-pjsua\app.rgs" # End Source File # End Group # End Target # End Project