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authorHenri Herscher <henri@oreka.org>2005-10-20 13:40:58 +0000
committerHenri Herscher <henri@oreka.org>2005-10-20 13:40:58 +0000
commit7e1d63dd9fd149e4934bf77095c8610fac786b04 (patch)
tree5fe486a1b0300c3b84fb559107a868e5cc2c95da /orkbasecxx/ObjectFactory.h
parent467768fc956fc3e5a253373f26c71c681b31b6b8 (diff)
First checkin
git-svn-id: https://oreka.svn.sourceforge.net/svnroot/oreka/trunk@2 09dcff7a-b715-0410-9601-b79a96267cd0
Diffstat (limited to 'orkbasecxx/ObjectFactory.h')
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diff --git a/orkbasecxx/ObjectFactory.h b/orkbasecxx/ObjectFactory.h
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+/*
+ * Oreka -- A media capture and retrieval platform
+ *
+ * Copyright (C) 2005, orecx LLC
+ *
+ * http://www.orecx.com
+ *
+ * This program is free software, distributed under the terms of
+ * the GNU General Public License.
+ * Please refer to http://www.gnu.org/copyleft/gpl.html
+ *
+ */
+
+#ifndef __OBJECTFACTORY_H__
+#define __OBJECTFACTORY_H__
+
+#include "ace/Singleton.h"
+#include <map>
+#include "StdString.h"
+#include "Object.h"
+
+/** The ObjectFactory can be used to instanciate Objects based on class name.
+ All existing Objects must be registered to the ObjectFactory at startup.
+*/
+class DLL_IMPORT_EXPORT ObjectFactory
+{
+public:
+ void Initialize();
+ ObjectRef NewInstance(CStdString& className);
+
+ void RegisterObject(ObjectRef&);
+private:
+ std::map<CStdString, ObjectRef> m_classes;
+};
+
+typedef ACE_Singleton<ObjectFactory, ACE_Thread_Mutex> ObjectFactorySingleton;
+
+#endif
+