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author | Emiel Bruijntjes <emiel.bruijntjes@copernica.com> | 2014-03-12 14:08:30 +0100 |
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committer | Emiel Bruijntjes <emiel.bruijntjes@copernica.com> | 2014-03-12 14:08:30 +0100 |
commit | 54f119f263d72f5bbeaa34d8d9b8bb4e21cd8bab (patch) | |
tree | a2c2a7b5f36c410c6e9c1de2284cd4d12ae3b6b9 /documentation/comparing-objects.html | |
parent | 8e792d31f499758d3447da46dc85b68356bdbe9b (diff) |
__toString is now an implicit magic method, so can be removed from the documentation about constructors and destructors
Diffstat (limited to 'documentation/comparing-objects.html')
-rw-r--r-- | documentation/comparing-objects.html | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/documentation/comparing-objects.html b/documentation/comparing-objects.html index f5c57a9..2d2c12a 100644 --- a/documentation/comparing-objects.html +++ b/documentation/comparing-objects.html @@ -159,11 +159,11 @@ else </pre> </p> <p> - Although we have considered to implement this comparison function as a - magic method (for example __compare), or as a magic interface (for example - Php::Comparable) we have decided to go for the operator< approach that - better fits the C++ language. The big advantage of this choice is that your - objects can now also be used in many C++ STL algorithms, because they use - operator< too. + We have thought about implementing the comparison method as a + magic method (for example __compare()), or as a magic interface (for example + Php::Comparable). In the end we have decided to go for the operator< + approach. It better fits the C++ language, and the big advantage is that your + objects can also be used in many C++ STL algorithms, because these algorithms + also rely on operator<. </p> |