/** * Base.cpp * * Implementation file for the base of all classes * * @copyright 2014 Copernica BV */ #include "includes.h" /** * Set up namespace */ namespace Php { /** * Function that is called to clean up space that is occupied by the object * @param object The object to be deallocated */ static void deallocate_object(void *object TSRMLS_DC) { // allocate memory for the object MixedObject *obj = (MixedObject *)object; // deallocate the cpp object if (obj->cpp) delete obj->cpp; // get rid of the object properties // @todo if we enable the following two lines, segmentation // faults and memory corruption occurs. however, the online // documentation does it like this //zend_hash_destroy(obj->php.properties); //FREE_HASHTABLE(obj->php.properties); // deallocate the entire object efree(obj); } /** * Store the object in the PHP object cache * @param entry Class entry * @return MixedObject */ MixedObject *Base::store(zend_class_entry *entry) { // allocate memory for the object MixedObject *result = (MixedObject *)emalloc(sizeof(MixedObject)); // store the new c++ object result->cpp = this; // store the class entry in the newly created object result->php.ce = entry; #if PHP_VERSION_ID < 50399 // the original create_object fills the initial object with the default properties, // we're going to do exactly the same. start with setting up a hashtable for the props ALLOC_HASHTABLE(result->php.properties); // initialize the hash table zend_hash_init(result->php.properties, 0, NULL, ZVAL_PTR_DTOR, 0); // initialize the properties zend_hash_copy(result->php.properties, &entry->default_properties, (copy_ctor_func_t) zval_add_ref, NULL, sizeof(zval*)); #else // version higher than 5.3 have an easier way to initialize object_properties_init(&result->php, entry); #endif // the destructor and clone handlers are set to NULL. I dont know why, but they do not // seem to be necessary... _handle = zend_objects_store_put(result, NULL, deallocate_object, NULL TSRMLS_CC); // done return result; } /** * End namespace */ }