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/**
* Argument.cpp
*
* Implementation for the Argument class
*
* @author Emiel Bruijntjes <emiel.bruijntjes@copernica.com>
* @copyright 2013 Copernica BV
*/
#include "includes.h"
/**
* Set up namespace
*/
namespace Php {
/**
* Constructor
* @param name Name of the argument
* @param type Argument type
* @param required Is this argument required?
* @param byref Is this a reference argument
*/
Argument::Argument(const char *name, Type type, bool required, bool byref)
{
// construct object
_info = new zend_arg_info;
// fill members
_info->name = name;
_info->name_len = strlen(name);
#if PHP_VERSION_ID >= 50400
_info->type_hint = (unsigned char)(type == Type::Array || type == Type::Callable ? type : Type::Null);
#else
_info->array_type_hint = type == Type::Array;
_info->return_reference = false;
_info->required_num_args = 0; // @todo is this correct?
#endif
_info->class_name = NULL;
_info->class_name_len = 0;
_info->allow_null = false;
_info->pass_by_reference = byref;
// store if required
_required = required;
}
/**
* Constructor
* @param name Name of the argument
* @param classname Name of the class
* @param nullable Can it be null?
* @param required Is this argument required?
* @param byref Is this a reference argument?
*/
Argument::Argument(const char *name, const char *classname, bool nullable, bool required, bool byref)
{
// construct object
_info = new zend_arg_info;
// fill members
_info->name = name;
_info->name_len = strlen(name);
#if PHP_VERSION_ID >= 50400
_info->type_hint = (unsigned char)Type::Object;
#endif
_info->class_name = classname;
_info->class_name_len = strlen(classname);
_info->allow_null = nullable;
_info->pass_by_reference = byref;
// store if required
_required = required;
}
/**
* Copy constructor
* @param argument
*/
Argument::Argument(const Argument &argument)
{
// construct object
_info = new zend_arg_info;
// fill members
*_info = *argument._info;
// store if required
_required = argument._required;
}
/**
* Move constructor
* @param argument
*/
Argument::Argument(Argument &&argument)
{
// copy memory pointer
_info = argument._info;
// forget in other object
argument._info = nullptr;
}
/**
* Destructor
*/
Argument::~Argument()
{
if (_info) delete _info;
}
/**
* Fill an arg_info structure with data
* @param info
* @internal
*/
void Argument::fill(struct _zend_arg_info *info) const
{
// copy all data
*info = *_info;
}
/**
* End of namespace
*/
}
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