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/**
* Base.cpp
*
* Implementation file for the base of all classes
*
* @copyright 2014 Copernica BV
*/
#include "includes.h"
/**
* Set up namespace
*/
namespace Php {
/**
* Function that is called to clean up space that is occupied by the object
* @param object The object to be deallocated
*/
static void deallocate_object(void *object TSRMLS_DC)
{
// allocate memory for the object
MixedObject *obj = (MixedObject *)object;
// deallocate the cpp object
if (obj->cpp) delete obj->cpp;
// get rid of the object properties
// @todo if we enable the following two lines, segmentation
// faults and memory corruption occurs. however, the online
// documentation does it like this
//zend_hash_destroy(obj->php.properties);
//FREE_HASHTABLE(obj->php.properties);
// deallocate the entire object
efree(obj);
}
/**
* Store the object in the PHP object cache
* @param entry Class entry
* @return MixedObject
*/
MixedObject *Base::store(zend_class_entry *entry)
{
// allocate memory for the object
MixedObject *result = (MixedObject *)emalloc(sizeof(MixedObject));
// store the new c++ object
result->cpp = this;
// store the class entry in the newly created object
result->php.ce = entry;
#if PHP_VERSION_ID < 50399
// the original create_object fills the initial object with the default properties,
// we're going to do exactly the same. start with setting up a hashtable for the props
ALLOC_HASHTABLE(result->php.properties);
// initialize the hash table
zend_hash_init(result->php.properties, 0, NULL, ZVAL_PTR_DTOR, 0);
// initialize the properties
zend_hash_copy(result->php.properties, &entry->default_properties, (copy_ctor_func_t) zval_add_ref, NULL, sizeof(zval*));
#else
// version higher than 5.3 have an easier way to initialize
object_properties_init(&result->php, entry);
#endif
// the destructor and clone handlers are set to NULL. I dont know why, but they do not
// seem to be necessary...
_handle = zend_objects_store_put(result, NULL, deallocate_object, NULL TSRMLS_CC);
// done
return result;
}
/**
* End namespace
*/
}
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