diff options
author | Joshua Colp <jcolp@digium.com> | 2015-07-22 13:19:02 -0500 |
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committer | Gerrit Code Review <gerrit2@gerrit.digium.api> | 2015-07-22 13:19:02 -0500 |
commit | ff83c115c753adbb3208d739c13a2854ced093ed (patch) | |
tree | 2ce925f4680ea40bf7c2d75e0cb49c138fbb4f82 | |
parent | f1493f900e76304ecf28eed30d37fba8e54d926b (diff) | |
parent | 54b25c80c8387aea9eb20f9f4f077486cbdf3e5d (diff) |
Merge "Local channels: Do not block control -1 payloads." into 13
-rw-r--r-- | main/core_unreal.c | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/main/core_unreal.c b/main/core_unreal.c index 23d80328c..cbeb1d3ed 100644 --- a/main/core_unreal.c +++ b/main/core_unreal.c @@ -409,12 +409,7 @@ static int unreal_queue_indicate(struct ast_unreal_pvt *p, struct ast_channel *a int isoutbound; ao2_lock(p); - /* - * Block -1 stop tones events if we are to be optimized out. We - * don't need a flurry of these events on an unreal channel chain - * when initially connected to slow the optimization process. - */ - if (0 <= condition || ast_test_flag(p, AST_UNREAL_NO_OPTIMIZATION)) { + if (ast_test_flag(p, AST_UNREAL_NO_OPTIMIZATION)) { struct ast_frame f = { .frametype = AST_FRAME_CONTROL, .subclass.integer = condition, |