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authorMark Michelson <mmichelson@digium.com>2016-08-10 15:14:09 -0500
committerMark Michelson <mmichelson@digium.com>2016-09-01 13:38:58 -0500
commit63feffa126628e1a49e930f8fc9e7dfafc51422d (patch)
treed3982dbff8499f118da0039e0821ee2435ee7b14 /CHANGES
parent1bd571ef75900c78f98b047659de9d2d6c0c51b5 (diff)
ConfBridge: Make some announcements asynchronous.
Confbridge announcements tend to block a channel while they are being played. In some circumstances, this is warranted since you want that particular channel not to hear the announcement (Example: "John Doe has entered the conference"). For others it makes less sense. This change first introduces methods for playing sounds asynchronously into the conference. This is very similar to how synchronous sounds are played, except the channel initiating the playback does not wait for the sound to complete before moving on. Asynchronous announcements are used for two circumstances: * Sounds played for a user after they have left the bridge * Sounds that play first to a single user and then the rest of the conference (if the channel and conference use the same language) ASTERISK-26289 #close Reported by Mark Michelson Change-Id: Ie486bb3de1646d50894489030326a423e594ab0a
Diffstat (limited to 'CHANGES')
-rw-r--r--CHANGES6
1 files changed, 6 insertions, 0 deletions
diff --git a/CHANGES b/CHANGES
index 27643f28f..def669302 100644
--- a/CHANGES
+++ b/CHANGES
@@ -49,6 +49,12 @@ res_pjsip
configure these options then you already had to do a reload after making
changes.
+app_confbridge
+------------------
+ * Some sounds played into the bridge are played asynchronously. This, for
+ instance, allows a channel to immediately exit the ConfBridge without having
+ to wait for a leave announcement to play.
+
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--- Functionality changes from Asterisk 13.10.0 to Asterisk 13.11.0 ----------
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