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authorRussell Bryant <russell@russellbryant.com>2009-06-30 16:40:38 +0000
committerRussell Bryant <russell@russellbryant.com>2009-06-30 16:40:38 +0000
commitc511a2674906fd93470f0a9b77340041771466e1 (patch)
treed3d6aa7ea86d11ecaa6e88efbc46a5dde1c63ea5 /addons/ooh323c/src/ooCommon.h
parent62d3f1dfd9632f18c4f7c12e44af30f4cc08c292 (diff)
Move Asterisk-addons modules into the main Asterisk source tree.
Someone asked yesterday, "is there a good reason why we can't just put these modules in Asterisk?". After a brief discussion, as long as the modules are clearly set aside in their own directory and not enabled by default, it is perfectly fine. For more information about why a module goes in addons, see README-addons.txt. chan_ooh323 does not currently compile as it is behind some trunk API updates. However, it will not build by default, so it should be okay for now. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@204413 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Diffstat (limited to 'addons/ooh323c/src/ooCommon.h')
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diff --git a/addons/ooh323c/src/ooCommon.h b/addons/ooh323c/src/ooCommon.h
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+++ b/addons/ooh323c/src/ooCommon.h
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+/*
+ * Copyright (C) 2004-2005 by Objective Systems, Inc.
+ *
+ * This software is furnished under an open source license and may be
+ * used and copied only in accordance with the terms of this license.
+ * The text of the license may generally be found in the root
+ * directory of this installation in the LICENSE.txt file. It
+ * can also be viewed online at the following URL:
+ *
+ * http://www.obj-sys.com/open/license.html
+ *
+ * Any redistributions of this file including modified versions must
+ * maintain this copyright notice.
+ *
+ *****************************************************************************/
+/**
+ * @file ooCommon.h
+ * Common runtime constant and type definitions.
+ */
+#ifndef _OOCOMMON_H_
+#define _OOCOMMON_H_
+
+#include <limits.h>
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+#ifdef _WIN32_WCE
+#include <winsock.h>
+#elif defined(_WIN32) || defined(_WIN64)
+#include <sys/types.h>
+#define INCL_WINSOCK_API_TYPEDEFS 1
+#define INCL_WINSOCK_API_PROTOTYPES 0
+#include <winsock2.h>
+#else
+#include <sys/types.h>
+#include <sys/time.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <netdb.h>
+#include <unistd.h>
+#include <arpa/inet.h>
+#endif
+
+/**
+ * @ingroup cruntime C Runtime Common Constant and Type Definitions.
+ * @{
+ */
+
+/* Basic type definitions */
+
+typedef char OOCHAR;
+typedef unsigned char OOUCHAR;
+typedef signed char OOINT8;
+typedef unsigned char OOUINT8;
+typedef short OOINT16;
+typedef unsigned short OOUINT16;
+typedef int OOINT32;
+typedef unsigned int OOUINT32;
+typedef OOUINT8 OOBOOL;
+
+#define OOUINT32_MAX 4294967295U
+#define OOINT32_MAX ((OOINT32)2147483647L)
+#define OOINT32_MIN ((OOINT32)(-OOINT32_MAX-1))
+
+#ifndef FALSE
+#define FALSE 0
+#define TRUE 1
+#endif
+
+/* Common error codes */
+
+#define OOERRINVPARAM (-50) /* Invalid parameter */
+#define OOERRBUFOVFLW (-51) /* Buffer overflow */
+#define OOERRNOMEM (-52) /* No dynamic memory available */
+
+/* Message buffer: this is used for asynchronous transfers */
+
+typedef struct _OOMsgBuf {
+ OOUINT8* pdata; /* Pointer to binary or text data */
+ OOUINT32 bufsiz; /* Size of the buffer in bytes */
+ OOUINT32 length; /* # bytes to send (write) or # received (read) */
+ OOUINT32 offset; /* Offset into buffer of first byte to send */
+ OOBOOL dynamic; /* pdata is dynamic (allocated with OOMEMALLOC) */
+} OOMsgBuf;
+
+/* Memory allocation and free function definitions. These definitions */
+/* can be changed if a non-standard allocation/free function is to be */
+/* used.. */
+
+#define OOMEMALLOC malloc
+#define OOMEMFREE free
+
+/* Min/max macros */
+
+#ifndef OOMAX
+#define OOMAX(a,b) (((a)>(b))?(a):(b))
+#endif
+
+#ifndef OOMIN
+#define OOMIN(a,b) (((a)<(b))?(a):(b))
+#endif
+
+/* Get count of number of items in an array */
+
+#define OONUMBEROF(items) (sizeof(items)/sizeof(items[0]))
+
+/* This is used for creating a Windows DLL. Specify -DMAKE_DLL to */
+/* compile code for inclusion in a DLL. */
+
+#ifndef EXTERN
+#if defined (MAKE_DLL)
+#define EXTERN __declspec(dllexport)
+#elif defined (USE_DLL)
+#define EXTERN __declspec(dllimport)
+#else
+#define EXTERN
+#endif /* _DLL */
+#endif /* EXTERN */
+
+/**
+ * @}
+ */
+#endif /* _OOCOMMON_H_ */