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authorTerry Wilson <twilson@digium.com>2012-01-09 22:15:50 +0000
committerTerry Wilson <twilson@digium.com>2012-01-09 22:15:50 +0000
commit04da92c3799e546fa4d84bdaeebd499fb64aea7a (patch)
tree9617b8b2d6d06f96ba27c0baefc5b93eb9e3bc5b /apps/app_amd.c
parent64d1b247c407de2af029392a6c32a99bf11c7ded (diff)
Replace direct access to channel name with accessor functions
There are many benefits to making the ast_channel an opaque handle, from increasing maintainability to presenting ways to kill masquerades. This patch kicks things off by taking things a field at a time, renaming the field to '__do_not_use_${fieldname}' and then writing setters/getters and converting the existing code to using them. When all fields are done, we can move ast_channel to a C file from channel.h and lop off the '__do_not_use_'. This patch sets up main/channel_interal_api.c to be the only file that actually accesses the ast_channel's fields directly. The intent would be for any API functions in channel.c to use the accessor functions. No more monkeying around with channel internals. We should use our own APIs. The interesting changes in this patch are the addition of channel_internal_api.c, the moving of the AST_DATA stuff from channel.c to channel_internal_api.c (note: the AST_DATA stuff will have to be reworked to use accessor functions when ast_channel is really opaque), and some re-working of the way channel iterators/callbacks are handled so as to avoid creating fake ast_channels on the stack to pass in matching data by directly accessing fields (since "name" is a stringfield and the fake channel doesn't init the stringfields, you can't use the ast_channel_name_set() function). I went with ast_channel_name(chan) for a getter, and ast_channel_name_set(chan, name) for a setter. The majority of the grunt-work for this change was done by writing a semantic patch using Coccinelle ( http://coccinelle.lip6.fr/ ). Review: https://reviewboard.asterisk.org/r/1655/ git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@350223 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Diffstat (limited to 'apps/app_amd.c')
-rw-r--r--apps/app_amd.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/apps/app_amd.c b/apps/app_amd.c
index 35c5005f7..0e0301007 100644
--- a/apps/app_amd.c
+++ b/apps/app_amd.c
@@ -192,7 +192,7 @@ static void isAnsweringMachine(struct ast_channel *chan, const char *data)
);
ast_format_clear(&readFormat);
- ast_verb(3, "AMD: %s %s %s (Fmt: %s)\n", chan->name,
+ ast_verb(3, "AMD: %s %s %s (Fmt: %s)\n", ast_channel_name(chan),
S_COR(chan->caller.ani.number.valid, chan->caller.ani.number.str, "(N/A)"),
S_COR(chan->redirecting.from.number.valid, chan->redirecting.from.number.str, "(N/A)"),
ast_getformatname(&chan->readformat));
@@ -246,7 +246,7 @@ static void isAnsweringMachine(struct ast_channel *chan, const char *data)
/* Set read format to signed linear so we get signed linear frames in */
ast_format_copy(&readFormat, &chan->readformat);
if (ast_set_read_format_by_id(chan, AST_FORMAT_SLINEAR) < 0 ) {
- ast_log(LOG_WARNING, "AMD: Channel [%s]. Unable to set to linear mode, giving up\n", chan->name );
+ ast_log(LOG_WARNING, "AMD: Channel [%s]. Unable to set to linear mode, giving up\n", ast_channel_name(chan));
pbx_builtin_setvar_helper(chan , "AMDSTATUS", "");
pbx_builtin_setvar_helper(chan , "AMDCAUSE", "");
return;
@@ -254,7 +254,7 @@ static void isAnsweringMachine(struct ast_channel *chan, const char *data)
/* Create a new DSP that will detect the silence */
if (!(silenceDetector = ast_dsp_new())) {
- ast_log(LOG_WARNING, "AMD: Channel [%s]. Unable to create silence detector :(\n", chan->name );
+ ast_log(LOG_WARNING, "AMD: Channel [%s]. Unable to create silence detector :(\n", ast_channel_name(chan));
pbx_builtin_setvar_helper(chan , "AMDSTATUS", "");
pbx_builtin_setvar_helper(chan , "AMDCAUSE", "");
return;
@@ -268,7 +268,7 @@ static void isAnsweringMachine(struct ast_channel *chan, const char *data)
/* If we fail to read in a frame, that means they hung up */
if (!(f = ast_read(chan))) {
- ast_verb(3, "AMD: Channel [%s]. HANGUP\n", chan->name);
+ ast_verb(3, "AMD: Channel [%s]. HANGUP\n", ast_channel_name(chan));
ast_debug(1, "Got hangup\n");
strcpy(amdStatus, "HANGUP");
res = 1;
@@ -285,7 +285,7 @@ static void isAnsweringMachine(struct ast_channel *chan, const char *data)
iTotalTime += framelength;
if (iTotalTime >= totalAnalysisTime) {
- ast_verb(3, "AMD: Channel [%s]. Too long...\n", chan->name );
+ ast_verb(3, "AMD: Channel [%s]. Too long...\n", ast_channel_name(chan));
ast_frfree(f);
strcpy(amdStatus , "NOTSURE");
sprintf(amdCause , "TOOLONG-%d", iTotalTime);
@@ -305,11 +305,11 @@ static void isAnsweringMachine(struct ast_channel *chan, const char *data)
if (silenceDuration >= betweenWordsSilence) {
if (currentState != STATE_IN_SILENCE ) {
- ast_verb(3, "AMD: Channel [%s]. Changed state to STATE_IN_SILENCE\n", chan->name);
+ ast_verb(3, "AMD: Channel [%s]. Changed state to STATE_IN_SILENCE\n", ast_channel_name(chan));
}
/* Find words less than word duration */
if (consecutiveVoiceDuration < minimumWordLength && consecutiveVoiceDuration > 0){
- ast_verb(3, "AMD: Channel [%s]. Short Word Duration: %d\n", chan->name, consecutiveVoiceDuration);
+ ast_verb(3, "AMD: Channel [%s]. Short Word Duration: %d\n", ast_channel_name(chan), consecutiveVoiceDuration);
}
currentState = STATE_IN_SILENCE;
consecutiveVoiceDuration = 0;
@@ -317,7 +317,7 @@ static void isAnsweringMachine(struct ast_channel *chan, const char *data)
if (inInitialSilence == 1 && silenceDuration >= initialSilence) {
ast_verb(3, "AMD: Channel [%s]. ANSWERING MACHINE: silenceDuration:%d initialSilence:%d\n",
- chan->name, silenceDuration, initialSilence);
+ ast_channel_name(chan), silenceDuration, initialSilence);
ast_frfree(f);
strcpy(amdStatus , "MACHINE");
sprintf(amdCause , "INITIALSILENCE-%d-%d", silenceDuration, initialSilence);
@@ -327,7 +327,7 @@ static void isAnsweringMachine(struct ast_channel *chan, const char *data)
if (silenceDuration >= afterGreetingSilence && inGreeting == 1) {
ast_verb(3, "AMD: Channel [%s]. HUMAN: silenceDuration:%d afterGreetingSilence:%d\n",
- chan->name, silenceDuration, afterGreetingSilence);
+ ast_channel_name(chan), silenceDuration, afterGreetingSilence);
ast_frfree(f);
strcpy(amdStatus , "HUMAN");
sprintf(amdCause , "HUMAN-%d-%d", silenceDuration, afterGreetingSilence);
@@ -343,18 +343,18 @@ static void isAnsweringMachine(struct ast_channel *chan, const char *data)
number of words if my previous state was Silence, which means that I moved into a word. */
if (consecutiveVoiceDuration >= minimumWordLength && currentState == STATE_IN_SILENCE) {
iWordsCount++;
- ast_verb(3, "AMD: Channel [%s]. Word detected. iWordsCount:%d\n", chan->name, iWordsCount);
+ ast_verb(3, "AMD: Channel [%s]. Word detected. iWordsCount:%d\n", ast_channel_name(chan), iWordsCount);
currentState = STATE_IN_WORD;
}
if (consecutiveVoiceDuration >= maximumWordLength){
- ast_verb(3, "AMD: Channel [%s]. Maximum Word Length detected. [%d]\n", chan->name, consecutiveVoiceDuration);
+ ast_verb(3, "AMD: Channel [%s]. Maximum Word Length detected. [%d]\n", ast_channel_name(chan), consecutiveVoiceDuration);
ast_frfree(f);
strcpy(amdStatus , "MACHINE");
sprintf(amdCause , "MAXWORDLENGTH-%d", consecutiveVoiceDuration);
break;
}
if (iWordsCount >= maximumNumberOfWords) {
- ast_verb(3, "AMD: Channel [%s]. ANSWERING MACHINE: iWordsCount:%d\n", chan->name, iWordsCount);
+ ast_verb(3, "AMD: Channel [%s]. ANSWERING MACHINE: iWordsCount:%d\n", ast_channel_name(chan), iWordsCount);
ast_frfree(f);
strcpy(amdStatus , "MACHINE");
sprintf(amdCause , "MAXWORDS-%d-%d", iWordsCount, maximumNumberOfWords);
@@ -363,7 +363,7 @@ static void isAnsweringMachine(struct ast_channel *chan, const char *data)
}
if (inGreeting == 1 && voiceDuration >= greeting) {
- ast_verb(3, "AMD: Channel [%s]. ANSWERING MACHINE: voiceDuration:%d greeting:%d\n", chan->name, voiceDuration, greeting);
+ ast_verb(3, "AMD: Channel [%s]. ANSWERING MACHINE: voiceDuration:%d greeting:%d\n", ast_channel_name(chan), voiceDuration, greeting);
ast_frfree(f);
strcpy(amdStatus , "MACHINE");
sprintf(amdCause , "LONGGREETING-%d-%d", voiceDuration, greeting);
@@ -373,13 +373,13 @@ static void isAnsweringMachine(struct ast_channel *chan, const char *data)
if (voiceDuration >= minimumWordLength ) {
if (silenceDuration > 0)
- ast_verb(3, "AMD: Channel [%s]. Detected Talk, previous silence duration: %d\n", chan->name, silenceDuration);
+ ast_verb(3, "AMD: Channel [%s]. Detected Talk, previous silence duration: %d\n", ast_channel_name(chan), silenceDuration);
silenceDuration = 0;
}
if (consecutiveVoiceDuration >= minimumWordLength && inGreeting == 0) {
/* Only go in here once to change the greeting flag when we detect the 1st word */
if (silenceDuration > 0)
- ast_verb(3, "AMD: Channel [%s]. Before Greeting Time: silenceDuration: %d voiceDuration: %d\n", chan->name, silenceDuration, voiceDuration);
+ ast_verb(3, "AMD: Channel [%s]. Before Greeting Time: silenceDuration: %d voiceDuration: %d\n", ast_channel_name(chan), silenceDuration, voiceDuration);
inInitialSilence = 0;
inGreeting = 1;
}
@@ -391,7 +391,7 @@ static void isAnsweringMachine(struct ast_channel *chan, const char *data)
if (!res) {
/* It took too long to get a frame back. Giving up. */
- ast_verb(3, "AMD: Channel [%s]. Too long...\n", chan->name);
+ ast_verb(3, "AMD: Channel [%s]. Too long...\n", ast_channel_name(chan));
strcpy(amdStatus , "NOTSURE");
sprintf(amdCause , "TOOLONG-%d", iTotalTime);
}
@@ -402,7 +402,7 @@ static void isAnsweringMachine(struct ast_channel *chan, const char *data)
/* Restore channel read format */
if (readFormat.id && ast_set_read_format(chan, &readFormat))
- ast_log(LOG_WARNING, "AMD: Unable to restore read format on '%s'\n", chan->name);
+ ast_log(LOG_WARNING, "AMD: Unable to restore read format on '%s'\n", ast_channel_name(chan));
/* Free the DSP used to detect silence */
ast_dsp_free(silenceDetector);