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authorRussell Bryant <russell@russellbryant.com>2007-10-30 21:22:48 +0000
committerRussell Bryant <russell@russellbryant.com>2007-10-30 21:22:48 +0000
commit3978cb6f1c42af28d40fe13137ecbb091cbf4078 (patch)
treec49084c4d7107806e98de1e77c4b184a71a8a1ad /apps/app_exec.c
parent9b207275fabb857a8ccf0337d13cc8e9b42a42a7 (diff)
Merged revisions 87686 via svnmerge from
https://origsvn.digium.com/svn/asterisk/branches/1.4 ........ r87686 | russell | 2007-10-30 16:19:09 -0500 (Tue, 30 Oct 2007) | 11 lines Merge the changes from team/russell/iax2_poke_fix and iax2-poke-fix-trunk There was a race condition related to the handling of POKEing peers. Essentially, a reference to a peer is held by the scheduler when there are pending callbacks, but the reference count didn't reflect it. So, it was possible for a peer to hit a reference count of zero and have its destructor begin to be called at the same time that the scheduler thread ran a POKE related callback. If that happened, a crash would likely occur. (closes issue #11082, closes issue #11094) ........ git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@87687 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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