diff options
author | Jenkins2 <jenkins2@gerrit.asterisk.org> | 2017-12-21 08:34:30 -0600 |
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committer | Gerrit Code Review <gerrit2@gerrit.digium.api> | 2017-12-21 08:34:31 -0600 |
commit | d85290ca48c3d95cbf464967b83f06c118dc0010 (patch) | |
tree | cb87cbc560d5cff37544754a7becc71239ff5223 /apps/app_skel.c | |
parent | e94962ce63c4987f9bf36c6380473d2944b10251 (diff) | |
parent | 82b6ba976fc679d4079abbe6d4e8ecc17cdc5ce6 (diff) |
Merge "Fix Common Typo's." into 13
Diffstat (limited to 'apps/app_skel.c')
-rw-r--r-- | apps/app_skel.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/apps/app_skel.c b/apps/app_skel.c index 20e6abfcc..e21bcc57b 100644 --- a/apps/app_skel.c +++ b/apps/app_skel.c @@ -173,7 +173,7 @@ struct skel_level_state { }; /*! \brief Object to hold level config information. - * \note This object should hold a reference to an an object that holds state across reloads. + * \note This object should hold a reference to an object that holds state across reloads. * The other fields are just examples of the kind of data that might be stored in an level. */ struct skel_level { @@ -193,7 +193,7 @@ struct skel_level { * the running game. */ struct skel_current_game { - uint32_t total_games; /*! The total number of games for this call to to the app */ + uint32_t total_games; /*! The total number of games for this call to the app */ uint32_t games_left; /*! How many games are left to play in this set */ uint32_t cheat; /*! Whether or not cheating was enabled for the game */ struct skel_level *level_info; /*! The level information for the running game */ |