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author | George Joseph <george.joseph@fairview5.com> | 2015-05-05 14:32:08 -0600 |
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committer | George Joseph <george.joseph@fairview5.com> | 2015-05-12 11:03:54 -0500 |
commit | 637c8f065efead83f56455a4ab45785e34ed56fb (patch) | |
tree | d23db259730f3abe1444fe5b2eafe0a00646f3b2 /images | |
parent | 8523a5ed099bc3d2a99dc232e23a877f32fc6453 (diff) |
sorcery: Add API to insert/remove a wizard to/from an object type's list
Currently you can 'apply' a wizard to an object type but the wizard
always goes at the end of the object type's wizard list. This patch
adds a new ast_sorcery_insert_wizard_mapping function that allows
you to insert a wizard anyplace in the list. I.E. You could
add a caching wizard to an object type and place it before all
wizards.
ast_sorcery_get_wizard_mapping_count and
ast_sorcery_get_wizard_mapping were added to allow examination
of the mapping list.
ast_sorcery_remove_mapping was added to remove a mapping by name.
As part of this patch, the object type's wizard list was converted
from an ao2_container to an AST_VECTOR_RW.
A new test was added to test_sorcery for this capability.
ASTERISK-25044 #close
Change-Id: I9d2469a9296b2698082c0989e25e6848dc403b57
Diffstat (limited to 'images')
0 files changed, 0 insertions, 0 deletions