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authorGeorge Joseph <george.joseph@fairview5.com>2014-03-08 16:50:36 +0000
committerGeorge Joseph <george.joseph@fairview5.com>2014-03-08 16:50:36 +0000
commit3ff60b75b144d70034a768fc7d7da4537bf7cd7a (patch)
tree41509c60312f10e14a72c4f3a6bf37bb85c06cb9 /include/asterisk/sorcery.h
parent5ca081e05369e2611048ac942f6c48e4814e4fe2 (diff)
pjsip_cli: Create pjsip show channel and contact, and general cli code cleanup.
Created the 'pjsip show channel' and 'pjsip show contact' commands. Refactored out the hated ast_hashtab. Replaced with ao2_container. Cleaned up function naming. Internal only, no public name changes. Cleaned up whitespace and brace formatting in cli code. Changed some NULL checking from "if"s to ast_asserts. Fixed some register/unregister ordering to reduce deadlock potential. Fixed ast_sip_location_add_contact where the 'name' buffer was too short. Fixed some self-assignment issues in res_pjsip_outbound_registration. (closes issue ASTERISK-23276) Review: http://reviewboard.asterisk.org/r/3283/ ........ Merged revisions 410287 from http://svn.asterisk.org/svn/asterisk/branches/12 git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@410288 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Diffstat (limited to 'include/asterisk/sorcery.h')
-rw-r--r--include/asterisk/sorcery.h14
1 files changed, 12 insertions, 2 deletions
diff --git a/include/asterisk/sorcery.h b/include/asterisk/sorcery.h
index 98e8ee012..026fb4074 100644
--- a/include/asterisk/sorcery.h
+++ b/include/asterisk/sorcery.h
@@ -924,9 +924,19 @@ const char *ast_sorcery_object_get_extended(const void *object, const char *name
int ast_sorcery_object_set_extended(const void *object, const char *name, const char *value);
/*!
- * \brief Sorcery object comparator based on id.
+ * \brief ao2 object comparator based on sorcery id.
*/
-int ast_sorcery_object_id_compare(const void *obj_left, const void *obj_right, int flags);
+int ast_sorcery_object_id_compare(void *obj, void *arg, int flags);
+
+/*!
+ * \brief ao2 object sorter based on sorcery id.
+ */
+int ast_sorcery_object_id_sort(const void *obj, const void *arg, int flags);
+
+/*!
+ * \brief ao2 object hasher based on sorcery id.
+ */
+int ast_sorcery_object_id_hash(const void *obj, int flags);
/*!
* \brief Get the sorcery object type given a type name.