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authorDavid M. Lee <dlee@digium.com>2013-03-21 20:09:11 +0000
committerDavid M. Lee <dlee@digium.com>2013-03-21 20:09:11 +0000
commit05ec2860df560477546564e07058f8f9f1e17cfc (patch)
tree5e9341ca936ba5574178e1f0489f7ea80337c10d /include/asterisk/stasis.h
parent14dd9445e9febb1c8933b245593496b781fa0f63 (diff)
Corrected doc error for Stasis. I guess the mutex isn't necessary.
Thanks, rmudgett! git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@383541 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Diffstat (limited to 'include/asterisk/stasis.h')
-rw-r--r--include/asterisk/stasis.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/include/asterisk/stasis.h b/include/asterisk/stasis.h
index f0d73fd72..c8523dc50 100644
--- a/include/asterisk/stasis.h
+++ b/include/asterisk/stasis.h
@@ -54,9 +54,7 @@
* enforced in code). Messages themselves are reference-counted, AO2 objects,
* along with their values. By being both reference counted and immutable,
* messages can be shared throughout the system without any concerns for
- * threading. (Well, the objects must be allocated with \ref
- * AO2_ALLOC_OPT_LOCK_MUTEX so that the reference counting operations are thread
- * safe. But other than that, no worries).
+ * threading.
*
* The type of a message is defined by an instance of \ref stasis_message_type,
* which can be created by calling stasis_message_type_create(). Message types