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authorDavid Vossel <dvossel@digium.com>2010-01-08 19:39:30 +0000
committerDavid Vossel <dvossel@digium.com>2010-01-08 19:39:30 +0000
commitbf0674777819b26ac152e3d89c199c48aa63bd85 (patch)
tree8ff0106d4ec11872e6f5ff8d7a7036d51013f775 /main/audiohook.c
parent98b69d84e1117fcd5ca8851110c26fa431f57c43 (diff)
fixes AUDIOHOOK_INHERIT regression
During the process of removing an audiohook from one channel and attaching it to another the audiohook's status is updated to DONE and then back to whatever it was previously. Typically updating the status after setting it to DONE is not a good idea because DONE can trigger unrecoverable audiohook destruction events... because of this a conditional check was added to audiohook_update_status to explicitly prevent the audiohook from ever changing after being set to DONE. It was this check that prevented audiohook inherit from work properly though. Now ast_audiohook_move_by_source is treated as a special exception, as the audiohook must be returned to its previous status after attaching it to the new channel. This is only a safe operation because the audiohook's lock is held the entire time, otherwise this could cause trouble. (closes issue #16522) Reported by: corruptor git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@238635 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Diffstat (limited to 'main/audiohook.c')
-rw-r--r--main/audiohook.c11
1 files changed, 10 insertions, 1 deletions
diff --git a/main/audiohook.c b/main/audiohook.c
index 80b9f7f5e..4a24a2fce 100644
--- a/main/audiohook.c
+++ b/main/audiohook.c
@@ -361,7 +361,11 @@ int ast_audiohook_attach(struct ast_channel *chan, struct ast_audiohook *audioho
/*! \brief Update audiohook's status
* \param audiohook status enum
* \param audiohook Audiohook structure
+ *
+ * \note once status is updated to DONE, this function can not be used to set the
+ * status back to any other setting. Setting DONE effectively locks the status as such.
*/
+
void ast_audiohook_update_status(struct ast_audiohook *audiohook, enum ast_audiohook_status status)
{
ast_audiohook_lock(audiohook);
@@ -458,6 +462,7 @@ static struct ast_audiohook *find_audiohook_by_source(struct ast_audiohook_list
void ast_audiohook_move_by_source(struct ast_channel *old_chan, struct ast_channel *new_chan, const char *source)
{
struct ast_audiohook *audiohook;
+ enum ast_audiohook_status oldstatus;
if (!old_chan->audiohooks || !(audiohook = find_audiohook_by_source(old_chan->audiohooks, source))) {
return;
@@ -466,11 +471,15 @@ void ast_audiohook_move_by_source(struct ast_channel *old_chan, struct ast_chann
/* By locking both channels and the audiohook, we can assure that
* another thread will not have a chance to read the audiohook's status
* as done, even though ast_audiohook_remove signals the trigger
- * condition
+ * condition.
*/
ast_audiohook_lock(audiohook);
+ oldstatus = audiohook->status;
+
ast_audiohook_remove(old_chan, audiohook);
ast_audiohook_attach(new_chan, audiohook);
+
+ audiohook->status = oldstatus;
ast_audiohook_unlock(audiohook);
}