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authorJoshua Colp <jcolp@digium.com>2015-06-10 20:28:26 -0300
committerJoshua Colp <jcolp@digium.com>2015-06-11 17:04:04 -0500
commit7230ee2efe33083d036fa8de7bc1c431900f2bd8 (patch)
tree3ef505544a8e7d1842e8ab09348e036d2e22209c /main/bridge_channel.c
parentb23f33e7e5bc1524d3e2b3536174590db575055e (diff)
bridge: When performing a blonde transfer update connected line information.
When performing a blonde transfer the code uses the old masquerade mechanism to move a channel around. As a result of this certain information, such as connected line, is moved between the channels involved. Upon completion of the move a frame is queued which is supposed to update the connected line information on the channel. This does not occur as the code considers it a redundant update since the masquerade operation updated the channel (but did not inform it of the new connected line information). The code also does not queue a connected line update to be handled by the thread handling the channel. Without this any other channel that may be loosely involved does not know it is talking to a different caller. This change does the following to resolve this: 1. The indicated connected line information is cleared upon completion of the masquerade operation when doing a blonde transfer. This prevents the connected line update from being considered redundant. 2. A connected line update frame is now queued upon the completion of the masquerade operation so any other channel loosely involved knows that there is a different caller. ASTERISK-25157 #close Reported by: Joshua Colp Change-Id: Ibb8798184a1dab3ecd35299faecc420034adbf20
Diffstat (limited to 'main/bridge_channel.c')
-rw-r--r--main/bridge_channel.c20
1 files changed, 20 insertions, 0 deletions
diff --git a/main/bridge_channel.c b/main/bridge_channel.c
index 9e300684d..159722697 100644
--- a/main/bridge_channel.c
+++ b/main/bridge_channel.c
@@ -1761,6 +1761,17 @@ static void after_bridge_move_channel(struct ast_channel *chan_bridged, void *da
return;
}
+ /* The ast_channel_move function will end up updating the connected line information
+ * on chan_target to the value we have here, but will not inform it. To ensure that
+ * AST_FRAME_READ_ACTION_CONNECTED_LINE_MACRO is executed we wipe it away here. If
+ * we don't do this then the change will be considered redundant, since the connected
+ * line information is already there (despite the channel not being told).
+ */
+ ast_channel_lock(chan_target);
+ ast_party_connected_line_free(ast_channel_connected_indicated(chan_target));
+ ast_party_connected_line_init(ast_channel_connected_indicated(chan_target));
+ ast_channel_unlock(chan_target);
+
if ((payload_size = ast_connected_line_build_data(connected_line_data,
sizeof(connected_line_data), &connected_target, NULL)) != -1) {
struct ast_control_read_action_payload *frame_payload;
@@ -1774,6 +1785,15 @@ static void after_bridge_move_channel(struct ast_channel *chan_bridged, void *da
ast_queue_control_data(chan_target, AST_CONTROL_READ_ACTION, frame_payload, frame_size);
}
+ /* A connected line update is queued so that if chan_target is remotely involved with
+ * anything (such as dialing a channel) the other channel(s) will be informed of the
+ * new channel they are involved with.
+ */
+ ast_channel_lock(chan_target);
+ ast_connected_line_copy_from_caller(&connected_target, ast_channel_caller(chan_target));
+ ast_channel_queue_connected_line_update(chan_target, &connected_target, NULL);
+ ast_channel_unlock(chan_target);
+
ast_party_connected_line_free(&connected_target);
}