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authorKinsey Moore <kmoore@digium.com>2014-05-09 22:49:26 +0000
committerKinsey Moore <kmoore@digium.com>2014-05-09 22:49:26 +0000
commitabd3e4040bd76058d0148884879858894258fb9f (patch)
treec5695a0880c4928731b1aa864f862c6cffa57428 /main/core_unreal.c
parentf3b55da1b855b12a59f84fd9bf6768eb101cd910 (diff)
Allow Asterisk to compile under GCC 4.10
This resolves a large number of compiler warnings from GCC 4.10 which cause the build to fail under dev mode. The vast majority are signed/unsigned mismatches in printf-style format strings. ........ Merged revisions 413586 from http://svn.asterisk.org/svn/asterisk/branches/1.8 ........ Merged revisions 413587 from http://svn.asterisk.org/svn/asterisk/branches/11 ........ Merged revisions 413588 from http://svn.asterisk.org/svn/asterisk/branches/12 git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@413589 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Diffstat (limited to 'main/core_unreal.c')
-rw-r--r--main/core_unreal.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/main/core_unreal.c b/main/core_unreal.c
index 51f03eab3..bf6b52732 100644
--- a/main/core_unreal.c
+++ b/main/core_unreal.c
@@ -923,7 +923,7 @@ struct ast_channel *ast_unreal_new_channels(struct ast_unreal_pvt *p,
*/
if (!(owner = ast_channel_alloc(1, semi1_state, NULL, NULL, NULL,
exten, context, &id1, requestor, 0,
- "%s/%s-%08x;1", tech->type, p->name, generated_seqno))) {
+ "%s/%s-%08x;1", tech->type, p->name, (unsigned)generated_seqno))) {
ast_log(LOG_WARNING, "Unable to allocate owner channel structure\n");
return NULL;
}
@@ -962,7 +962,7 @@ struct ast_channel *ast_unreal_new_channels(struct ast_unreal_pvt *p,
if (!(chan = ast_channel_alloc(1, semi2_state, NULL, NULL, NULL,
exten, context, &id2, owner, 0,
- "%s/%s-%08x;2", tech->type, p->name, generated_seqno))) {
+ "%s/%s-%08x;2", tech->type, p->name, (unsigned)generated_seqno))) {
ast_log(LOG_WARNING, "Unable to allocate chan channel structure\n");
ao2_ref(p, -1);
ast_channel_release(owner);