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authorRichard Mudgett <rmudgett@digium.com>2016-04-13 13:50:04 -0500
committerRichard Mudgett <rmudgett@digium.com>2016-04-22 15:45:47 -0500
commita63656b41975a4f77c8d953b5dc7f966332892f4 (patch)
tree74d852cbee1a1b01c2205e68f767e8970e6998bf /main/core_unreal.c
parent71dfa355403e41850fd7c4cb4228626e5d9476b9 (diff)
Bridge system: Fix memory leaks and double frees on impart failure.
You cannot reference the passed in features struct after calling ast_bridge_impart(). Even if the call fails. Change-Id: I902b88ba0d5d39520e670fb635078a367268ea21
Diffstat (limited to 'main/core_unreal.c')
-rw-r--r--main/core_unreal.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/main/core_unreal.c b/main/core_unreal.c
index 377abd1ff..28886b635 100644
--- a/main/core_unreal.c
+++ b/main/core_unreal.c
@@ -805,7 +805,6 @@ int ast_unreal_channel_push_to_bridge(struct ast_channel *ast, struct ast_bridge
/* Impart the semi2 channel into the bridge */
if (ast_bridge_impart(bridge, chan, NULL, features,
AST_BRIDGE_IMPART_CHAN_INDEPENDENT)) {
- ast_bridge_features_destroy(features);
ast_channel_unref(chan);
return -1;
}