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authorRussell Bryant <russell@russellbryant.com>2008-07-26 14:46:13 +0000
committerRussell Bryant <russell@russellbryant.com>2008-07-26 14:46:13 +0000
commite292b26a952b05cfe4398e1208cf6cb9581aa201 (patch)
tree7bf9f51c05bb24aadcde4b78c75f1f59aaa85420 /main/devicestate.c
parentc4d4c636d0a249eca13af323d35e4242eb954718 (diff)
Remove the code that decided when device state changes should be cached or not.
It is no longer needed. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@133941 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Diffstat (limited to 'main/devicestate.c')
-rw-r--r--main/devicestate.c42
1 files changed, 16 insertions, 26 deletions
diff --git a/main/devicestate.c b/main/devicestate.c
index 1bf19f6b0..9a2881a3f 100644
--- a/main/devicestate.c
+++ b/main/devicestate.c
@@ -183,17 +183,6 @@ static pthread_t change_thread = AST_PTHREADT_NULL;
/*! \brief Flag for the queue */
static ast_cond_t change_pending;
-/*! \brief Whether or not to cache this device state value */
-enum devstate_cache {
- /*! Cache this value as it is coming from a device state provider which is
- * pushing up state change events to us as they happen */
- CACHE_ON,
- /*! Don't cache this result, since it was pulled from the device state provider.
- * We only want to cache results from device state providers that are being nice
- * and pushing state change events up to us as they happen. */
- CACHE_OFF,
-};
-
struct devstate_change {
AST_LIST_ENTRY(devstate_change) entry;
uint32_t state;
@@ -449,11 +438,11 @@ static int getproviderstate(const char *provider, const char *address)
return res;
}
-static void devstate_event(const char *device, enum ast_device_state state, enum devstate_cache cache)
+static void devstate_event(const char *device, enum ast_device_state state)
{
struct ast_event *event;
- ast_debug(1, "device '%s' state '%d'\n", device, state);
+ ast_debug(3, "device '%s' state '%d'\n", device, state);
if (!(event = ast_event_new(AST_EVENT_DEVICE_STATE_CHANGE,
AST_EVENT_IE_DEVICE, AST_EVENT_IE_PLTYPE_STR, device,
@@ -462,16 +451,12 @@ static void devstate_event(const char *device, enum ast_device_state state, enum
return;
}
- if (cache == CACHE_ON) {
- /* Cache this event, replacing an event in the cache with the same
- * device name if it exists. */
- ast_event_queue_and_cache(event,
- AST_EVENT_IE_DEVICE, AST_EVENT_IE_PLTYPE_STR,
- AST_EVENT_IE_EID, AST_EVENT_IE_PLTYPE_RAW, sizeof(struct ast_eid),
- AST_EVENT_IE_END);
- } else {
- ast_event_queue(event);
- }
+ /* Cache this event, replacing an event in the cache with the same
+ * device name if it exists. */
+ ast_event_queue_and_cache(event,
+ AST_EVENT_IE_DEVICE, AST_EVENT_IE_PLTYPE_STR,
+ AST_EVENT_IE_EID, AST_EVENT_IE_PLTYPE_RAW, sizeof(struct ast_eid),
+ AST_EVENT_IE_END);
}
/*! Called by the state change thread to find out what the state is, and then
@@ -484,17 +469,22 @@ static void do_state_change(const char *device)
ast_debug(3, "Changing state for %s - state %d (%s)\n", device, state, devstate2str(state));
- devstate_event(device, state, CACHE_OFF);
+ devstate_event(device, state);
}
int ast_devstate_changed_literal(enum ast_device_state state, const char *device)
{
struct state_change *change;
- ast_debug(3, "Notification of state change to be queued on device/channel %s\n", device);
+ /* If we know the state change (how nice of the caller of this function!)
+ * then we can just generate the event. Otherwise, we have to go through
+ * a crap ton of extra work to go figure out what the state change is.
+ * We queue the fact that the state has changed up for another thread to
+ * go figure out, which it does by calling into the channel driver if it
+ * can, or by walking through the active channel list. */
if (state != AST_DEVICE_UNKNOWN) {
- devstate_event(device, state, CACHE_ON);
+ devstate_event(device, state);
} else if (change_thread == AST_PTHREADT_NULL || !(change = ast_calloc(1, sizeof(*change) + strlen(device)))) {
/* we could not allocate a change struct, or */
/* there is no background thread, so process the change now */