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authorJoshua Colp <jcolp@digium.com>2016-05-19 05:13:38 -0500
committerGerrit Code Review <gerrit2@gerrit.digium.api>2016-05-19 05:13:38 -0500
commit811a54836dc9019de69e425bef46ffc000894163 (patch)
tree07d045a87ed0d99693907a0b7a24d161181a6702 /res/res_pjsip_outbound_publish.c
parentcceccd68ad4377769b08d278142c80f2afe797b6 (diff)
parent49b25a095656dd6d41a75e4fcbbe9651946b1605 (diff)
Merge "res_pjsip_outbound_publish: state potential dropped on reloads/realtime fetches" into 13
Diffstat (limited to 'res/res_pjsip_outbound_publish.c')
-rw-r--r--res/res_pjsip_outbound_publish.c153
1 files changed, 117 insertions, 36 deletions
diff --git a/res/res_pjsip_outbound_publish.c b/res/res_pjsip_outbound_publish.c
index fa10fb26c..66522d036 100644
--- a/res/res_pjsip_outbound_publish.c
+++ b/res/res_pjsip_outbound_publish.c
@@ -406,22 +406,30 @@ static void sip_outbound_publish_synchronize(struct ast_sip_event_publisher_hand
ao2_ref(states, -1);
}
-struct ast_sip_outbound_publish_client *ast_sip_publish_client_get(const char *name)
+static struct ast_sip_outbound_publish_state *sip_publish_state_get(const char *id)
{
- RAII_VAR(struct ao2_container *, states,
- ao2_global_obj_ref(current_states), ao2_cleanup);
- RAII_VAR(struct ast_sip_outbound_publish_state *, state, NULL, ao2_cleanup);
+ struct ao2_container *states = ao2_global_obj_ref(current_states);
+ struct ast_sip_outbound_publish_state *res;
if (!states) {
return NULL;
}
- state = ao2_find(states, name, OBJ_SEARCH_KEY);
+ res = ao2_find(states, id, OBJ_SEARCH_KEY);
+ ao2_ref(states, -1);
+ return res;
+}
+
+struct ast_sip_outbound_publish_client *ast_sip_publish_client_get(const char *name)
+{
+ struct ast_sip_outbound_publish_state *state = sip_publish_state_get(name);
+
if (!state) {
return NULL;
}
ao2_ref(state->client, +1);
+ ao2_ref(state, -1);
return state->client;
}
@@ -1072,25 +1080,89 @@ static struct ast_sip_outbound_publish_state *sip_outbound_publish_state_alloc(
return state;
}
-/*! \brief Apply function which finds or allocates a state structure */
-static int sip_outbound_publish_apply(const struct ast_sorcery *sorcery, void *obj)
+static int initialize_publish_client(struct ast_sip_outbound_publish *publish,
+ struct ast_sip_outbound_publish_state *state)
{
- RAII_VAR(struct ao2_container *, states, ao2_global_obj_ref(current_states), ao2_cleanup);
- RAII_VAR(struct ast_sip_outbound_publish_state *, state, NULL, ao2_cleanup);
- struct ast_sip_outbound_publish *applied = obj;
+ if (ast_sip_push_task_synchronous(NULL, sip_outbound_publish_client_alloc, state->client)) {
+ ast_log(LOG_ERROR, "Unable to create client for outbound publish '%s'\n",
+ ast_sorcery_object_get_id(publish));
+ return -1;
+ }
- if (ast_strlen_zero(applied->server_uri)) {
+ return 0;
+}
+
+static int validate_publish_config(struct ast_sip_outbound_publish *publish)
+{
+ if (ast_strlen_zero(publish->server_uri)) {
ast_log(LOG_ERROR, "No server URI specified on outbound publish '%s'\n",
- ast_sorcery_object_get_id(applied));
+ ast_sorcery_object_get_id(publish));
return -1;
- } else if (ast_strlen_zero(applied->event)) {
+ } else if (ast_strlen_zero(publish->event)) {
ast_log(LOG_ERROR, "No event type specified for outbound publish '%s'\n",
- ast_sorcery_object_get_id(applied));
+ ast_sorcery_object_get_id(publish));
+ return -1;
+ }
+ return 0;
+}
+
+static int current_state_reusable(struct ast_sip_outbound_publish *publish,
+ struct ast_sip_outbound_publish_state *current_state)
+{
+ struct ast_sip_outbound_publish *old_publish;
+
+ if (!can_reuse_publish(current_state->client->publish, publish)) {
+ /*
+ * Something significant has changed in the configuration, so we are
+ * unable to use the old state object. The current state needs to go
+ * away and a new one needs to be created.
+ */
+ return 0;
+ }
+
+ /*
+ * We can reuse the current state object so keep it, but swap out the
+ * underlying publish object with the new one.
+ */
+ old_publish = current_state->client->publish;
+ current_state->client->publish = publish;
+ if (initialize_publish_client(publish, current_state)) {
+ /*
+ * If the state object fails to re-initialize then swap
+ * the old publish info back in.
+ */
+ current_state->client->publish = publish;
return -1;
}
+ /*
+ * Since we swapped out the publish object the new one needs a ref
+ * while the old one needs to go away.
+ */
+ ao2_ref(current_state->client->publish, +1);
+ ao2_cleanup(old_publish);
+
+ /* Tell the caller that the current state object should be used */
+ return 1;
+}
+
+/*! \brief Apply function which finds or allocates a state structure */
+static int sip_outbound_publish_apply(const struct ast_sorcery *sorcery, void *obj)
+{
+#define ADD_TO_NEW_STATES(__obj) \
+ do { if (__obj) { \
+ ao2_link(new_states, __obj); \
+ ao2_ref(__obj, -1); } } while (0)
+
+ struct ast_sip_outbound_publish *applied = obj;
+ struct ast_sip_outbound_publish_state *current_state, *new_state;
+ int res;
+
+ /*
+ * New states are being loaded or reloaded. We'll need to add the new
+ * object if created/updated, or keep the old object if an error occurs.
+ */
if (!new_states) {
- /* make sure new_states has been allocated as we will be adding to it */
new_states = ao2_container_alloc_options(
AO2_ALLOC_OPT_LOCK_NOLOCK, DEFAULT_STATE_BUCKETS,
outbound_publish_state_hash, outbound_publish_state_cmp);
@@ -1101,35 +1173,44 @@ static int sip_outbound_publish_apply(const struct ast_sorcery *sorcery, void *o
}
}
- if (states) {
- state = ao2_find(states, ast_sorcery_object_get_id(obj), OBJ_SEARCH_KEY);
- if (state) {
- if (can_reuse_publish(state->client->publish, applied)) {
- ao2_replace(state->client->publish, applied);
- } else {
- ao2_ref(state, -1);
- state = NULL;
- }
- }
+ /* If there is current state we'll want to maintain it if any errors occur */
+ current_state = sip_publish_state_get(ast_sorcery_object_get_id(applied));
+
+ if ((res = validate_publish_config(applied))) {
+ ADD_TO_NEW_STATES(current_state);
+ return res;
}
- if (!state) {
- state = sip_outbound_publish_state_alloc(applied);
- if (!state) {
- ast_log(LOG_ERROR, "Unable to create state for outbound publish '%s'\n",
- ast_sorcery_object_get_id(applied));
- return -1;
- };
+ if (current_state && (res = current_state_reusable(applied, current_state))) {
+ /*
+ * The current state object was able to be reused, or an error
+ * occurred. Either way we keep the current state and be done.
+ */
+ ADD_TO_NEW_STATES(current_state);
+ return res == 1 ? 0 : -1;
}
- if (ast_sip_push_task_synchronous(NULL, sip_outbound_publish_client_alloc, state->client)) {
- ast_log(LOG_ERROR, "Unable to create client for outbound publish '%s'\n",
+ /*
+ * No current state was found or it was unable to be reused. Either way
+ * we'll need to create a new state object.
+ */
+ new_state = sip_outbound_publish_state_alloc(applied);
+ if (!new_state) {
+ ast_log(LOG_ERROR, "Unable to create state for outbound publish '%s'\n",
ast_sorcery_object_get_id(applied));
+ ADD_TO_NEW_STATES(current_state);
+ return -1;
+ };
+
+ if (initialize_publish_client(applied, new_state)) {
+ ADD_TO_NEW_STATES(current_state);
+ ao2_ref(new_state, -1);
return -1;
}
- ao2_link(new_states, state);
- return 0;
+ ADD_TO_NEW_STATES(new_state);
+ ao2_cleanup(current_state);
+ return res;
}
static int outbound_auth_handler(const struct aco_option *opt, struct ast_variable *var, void *obj)