summaryrefslogtreecommitdiff
path: root/res/res_sorcery_memory_cache.c
diff options
context:
space:
mode:
authorJoshua Colp <jcolp@digium.com>2015-12-05 12:01:55 -0400
committerJoshua Colp <jcolp@digium.com>2015-12-17 14:59:12 -0400
commit59d5bb0613810418f2a618b9a6dee5bcfd45767e (patch)
treeb82020dd2aef7bed6fb44ad4626eb7f2002870c5 /res/res_sorcery_memory_cache.c
parent14b41115e363766633aec67f67e9764521b74f5c (diff)
res_sorcery_memory_cache: Add support for a full backend cache.
This change introduces the configuration option 'full_backend_cache' which changes the cache to be a full mirror of the backend instead of a per-object cache. This allows all sorcery retrieval operations to be carried out against it and is useful for object types which are used in a "retrieve all" or "retrieve some" pattern. ASTERISK-25625 #close Change-Id: Ie2993487e9c19de563413ad5561c7403b48caab5
Diffstat (limited to 'res/res_sorcery_memory_cache.c')
-rw-r--r--res/res_sorcery_memory_cache.c1040
1 files changed, 981 insertions, 59 deletions
diff --git a/res/res_sorcery_memory_cache.c b/res/res_sorcery_memory_cache.c
index 58aaada41..99db0ce9c 100644
--- a/res/res_sorcery_memory_cache.c
+++ b/res/res_sorcery_memory_cache.c
@@ -102,6 +102,20 @@
<para>Marks ALL objects in a sorcery memory cache as stale.</para>
</description>
</manager>
+ <manager name="SorceryMemoryCachePopulate" language="en_US">
+ <synopsis>
+ Expire all objects from a memory cache and populate it with all objects from the backend.
+ </synopsis>
+ <syntax>
+ <xi:include xpointer="xpointer(/docs/manager[@name='Login']/syntax/parameter[@name='ActionID'])" />
+ <parameter name="Cache" required="true">
+ <para>The name of the cache to populate.</para>
+ </parameter>
+ </syntax>
+ <description>
+ <para>Expires all objects from a memory cache and populate it with all objects from the backend.</para>
+ </description>
+ </manager>
***/
/*! \brief Structure for storing a memory cache */
@@ -116,12 +130,20 @@ struct sorcery_memory_cache {
unsigned int object_lifetime_maximum;
/*! \brief The amount of time (in seconds) before an object is marked as stale, 0 if disabled */
unsigned int object_lifetime_stale;
- /** \brief Whether all objects are expired when the object type is reloaded, 0 if disabled */
+ /*! \brief Whether all objects are expired when the object type is reloaded, 0 if disabled */
unsigned int expire_on_reload;
+ /*! \brief Whether this is a cache of the entire backend, 0 if disabled */
+ unsigned int full_backend_cache;
/*! \brief Heap of cached objects. Oldest object is at the top. */
struct ast_heap *object_heap;
/*! \brief Scheduler item for expiring oldest object. */
int expire_id;
+ /*! \brief scheduler id of stale update task */
+ int stale_update_sched_id;
+ /*! \brief An unreffed pointer to the sorcery instance, accessible only with lock held */
+ const struct ast_sorcery *sorcery;
+ /*! \brief The type of object we are caching */
+ char *object_type;
/*! TRUE if trying to stop the oldest object expiration scheduler item. */
unsigned int del_expire:1;
#ifdef TEST_FRAMEWORK
@@ -146,6 +168,22 @@ struct sorcery_memory_cached_object {
ssize_t __heap_index;
/*! \brief scheduler id of stale update task */
int stale_update_sched_id;
+ /*! \brief Cached objectset for field and regex retrieval */
+ struct ast_variable *objectset;
+};
+
+/*! \brief Structure used for fields comparison */
+struct sorcery_memory_cache_fields_cmp_params {
+ /*! \brief Pointer to the sorcery structure */
+ const struct ast_sorcery *sorcery;
+ /*! \brief The sorcery memory cache */
+ struct sorcery_memory_cache *cache;
+ /*! \brief Pointer to the fields to check */
+ const struct ast_variable *fields;
+ /*! \brief Regular expression for checking object id */
+ regex_t *regex;
+ /*! \brief Optional container to put object into */
+ struct ao2_container *container;
};
static void *sorcery_memory_cache_open(const char *data);
@@ -154,6 +192,12 @@ static void sorcery_memory_cache_load(void *data, const struct ast_sorcery *sorc
static void sorcery_memory_cache_reload(void *data, const struct ast_sorcery *sorcery, const char *type);
static void *sorcery_memory_cache_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type,
const char *id);
+static void *sorcery_memory_cache_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type,
+ const struct ast_variable *fields);
+static void sorcery_memory_cache_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type,
+ struct ao2_container *objects, const struct ast_variable *fields);
+static void sorcery_memory_cache_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type,
+ struct ao2_container *objects, const char *regex);
static int sorcery_memory_cache_delete(const struct ast_sorcery *sorcery, void *data, void *object);
static void sorcery_memory_cache_close(void *data);
@@ -166,6 +210,9 @@ static struct ast_sorcery_wizard memory_cache_object_wizard = {
.load = sorcery_memory_cache_load,
.reload = sorcery_memory_cache_reload,
.retrieve_id = sorcery_memory_cache_retrieve_id,
+ .retrieve_fields = sorcery_memory_cache_retrieve_fields,
+ .retrieve_multiple = sorcery_memory_cache_retrieve_multiple,
+ .retrieve_regex = sorcery_memory_cache_retrieve_regex,
.close = sorcery_memory_cache_close,
};
@@ -184,48 +231,44 @@ static struct ao2_container *caches;
/*! \brief Scheduler for cache management */
static struct ast_sched_context *sched;
-#define STALE_UPDATE_THREAD_ID 0x5EED1E55
-AST_THREADSTORAGE(stale_update_id_storage);
+#define PASSTHRU_UPDATE_THREAD_ID 0x5EED1E55
+AST_THREADSTORAGE(passthru_update_id_storage);
-static int is_stale_update(void)
+static int is_passthru_update(void)
{
- uint32_t *stale_update_thread_id;
+ uint32_t *passthru_update_thread_id;
- stale_update_thread_id = ast_threadstorage_get(&stale_update_id_storage,
- sizeof(*stale_update_thread_id));
- if (!stale_update_thread_id) {
+ passthru_update_thread_id = ast_threadstorage_get(&passthru_update_id_storage,
+ sizeof(*passthru_update_thread_id));
+ if (!passthru_update_thread_id) {
return 0;
}
- return *stale_update_thread_id == STALE_UPDATE_THREAD_ID;
+ return *passthru_update_thread_id == PASSTHRU_UPDATE_THREAD_ID;
}
-static void start_stale_update(void)
+static void set_passthru_update(uint32_t value)
{
- uint32_t *stale_update_thread_id;
+ uint32_t *passthru_update_thread_id;
- stale_update_thread_id = ast_threadstorage_get(&stale_update_id_storage,
- sizeof(*stale_update_thread_id));
- if (!stale_update_thread_id) {
- ast_log(LOG_ERROR, "Could not set stale update ID for sorcery memory cache thread\n");
+ passthru_update_thread_id = ast_threadstorage_get(&passthru_update_id_storage,
+ sizeof(*passthru_update_thread_id));
+ if (!passthru_update_thread_id) {
+ ast_log(LOG_ERROR, "Could not set passthru update ID for sorcery memory cache thread\n");
return;
}
- *stale_update_thread_id = STALE_UPDATE_THREAD_ID;
+ *passthru_update_thread_id = value;
}
-static void end_stale_update(void)
+static void start_passthru_update(void)
{
- uint32_t *stale_update_thread_id;
-
- stale_update_thread_id = ast_threadstorage_get(&stale_update_id_storage,
- sizeof(*stale_update_thread_id));
- if (!stale_update_thread_id) {
- ast_log(LOG_ERROR, "Could not set stale update ID for sorcery memory cache thread\n");
- return;
- }
+ set_passthru_update(PASSTHRU_UPDATE_THREAD_ID);
+}
- *stale_update_thread_id = 0;
+static void end_passthru_update(void)
+{
+ set_passthru_update(0);
}
/*!
@@ -373,6 +416,7 @@ static void sorcery_memory_cache_destructor(void *obj)
ast_heap_destroy(cache->object_heap);
}
ao2_cleanup(cache->objects);
+ ast_free(cache->object_type);
}
/*!
@@ -386,6 +430,7 @@ static void sorcery_memory_cached_object_destructor(void *obj)
struct sorcery_memory_cached_object *cached = obj;
ao2_cleanup(cached->object);
+ ast_variables_destroy(cached->objectset);
}
static int schedule_cache_expiration(struct sorcery_memory_cache *cache);
@@ -671,10 +716,17 @@ static int remove_oldest_from_cache(struct sorcery_memory_cache *cache)
static int add_to_cache(struct sorcery_memory_cache *cache,
struct sorcery_memory_cached_object *cached_object)
{
+ struct sorcery_memory_cached_object *front;
+
if (!ao2_link_flags(cache->objects, cached_object, OBJ_NOLOCK)) {
return -1;
}
+ if (cache->full_backend_cache && (front = ast_heap_peek(cache->object_heap, 1))) {
+ /* For a full backend cache all objects share the same lifetime */
+ cached_object->created = front->created;
+ }
+
if (ast_heap_push(cache->object_heap, cached_object)) {
ao2_find(cache->objects, cached_object,
OBJ_SEARCH_OBJECT | OBJ_UNLINK | OBJ_NODATA | OBJ_NOLOCK);
@@ -690,6 +742,45 @@ static int add_to_cache(struct sorcery_memory_cache *cache,
/*!
* \internal
+ * \brief Allocate a cached object for caching an object
+ *
+ * \param sorcery The sorcery instance
+ * \param cache The sorcery memory cache
+ * \param object The object to cache
+ *
+ * \retval non-NULL success
+ * \retval NULL failure
+ */
+static struct sorcery_memory_cached_object *sorcery_memory_cached_object_alloc(const struct ast_sorcery *sorcery,
+ const struct sorcery_memory_cache *cache, void *object)
+{
+ struct sorcery_memory_cached_object *cached;
+
+ cached = ao2_alloc(sizeof(*cached), sorcery_memory_cached_object_destructor);
+ if (!cached) {
+ return NULL;
+ }
+
+ cached->object = ao2_bump(object);
+ cached->created = ast_tvnow();
+ cached->stale_update_sched_id = -1;
+
+ if (cache->full_backend_cache) {
+ /* A cached objectset allows us to easily perform all retrieval operations in a
+ * minimal of time.
+ */
+ cached->objectset = ast_sorcery_objectset_create(sorcery, object);
+ if (!cached->objectset) {
+ ao2_ref(cached, -1);
+ return NULL;
+ }
+ }
+
+ return cached;
+}
+
+/*!
+ * \internal
* \brief Callback function to cache an object in a memory cache
*
* \param sorcery The sorcery instance
@@ -704,13 +795,10 @@ static int sorcery_memory_cache_create(const struct ast_sorcery *sorcery, void *
struct sorcery_memory_cache *cache = data;
struct sorcery_memory_cached_object *cached;
- cached = ao2_alloc(sizeof(*cached), sorcery_memory_cached_object_destructor);
+ cached = sorcery_memory_cached_object_alloc(sorcery, cache, object);
if (!cached) {
return -1;
}
- cached->object = ao2_bump(object);
- cached->created = ast_tvnow();
- cached->stale_update_sched_id = -1;
/* As there is no guarantee that this won't be called by multiple threads wanting to cache
* the same object we remove any old ones, which turns this into a create/update function
@@ -743,6 +831,116 @@ static int sorcery_memory_cache_create(const struct ast_sorcery *sorcery, void *
return 0;
}
+/*!
+ * \internal
+ * \brief AO2 callback function for adding an object to a memory cache
+ *
+ * \param obj The cached object
+ * \param arg The sorcery instance
+ * \param data The cache itself
+ * \param flags Unused flags
+ */
+static int object_add_to_cache_callback(void *obj, void *arg, void *data, int flags)
+{
+ struct sorcery_memory_cache *cache = data;
+ struct sorcery_memory_cached_object *cached;
+
+ cached = sorcery_memory_cached_object_alloc(arg, cache, obj);
+ if (!cached) {
+ return CMP_STOP;
+ }
+
+ add_to_cache(cache, cached);
+ ao2_ref(cached, -1);
+
+ return 0;
+}
+
+struct stale_cache_update_task_data {
+ struct ast_sorcery *sorcery;
+ struct sorcery_memory_cache *cache;
+ char *type;
+};
+
+static void stale_cache_update_task_data_destructor(void *obj)
+{
+ struct stale_cache_update_task_data *task_data = obj;
+
+ ao2_cleanup(task_data->cache);
+ ast_sorcery_unref(task_data->sorcery);
+ ast_free(task_data->type);
+}
+
+static struct stale_cache_update_task_data *stale_cache_update_task_data_alloc(struct ast_sorcery *sorcery,
+ struct sorcery_memory_cache *cache, const char *type)
+{
+ struct stale_cache_update_task_data *task_data;
+
+ task_data = ao2_alloc_options(sizeof(*task_data), stale_cache_update_task_data_destructor,
+ AO2_ALLOC_OPT_LOCK_NOLOCK);
+ if (!task_data) {
+ return NULL;
+ }
+
+ task_data->sorcery = ao2_bump(sorcery);
+ task_data->cache = ao2_bump(cache);
+ task_data->type = ast_strdup(type);
+ if (!task_data->type) {
+ ao2_ref(task_data, -1);
+ return NULL;
+ }
+
+ return task_data;
+}
+
+static int stale_cache_update(const void *data)
+{
+ struct stale_cache_update_task_data *task_data = (struct stale_cache_update_task_data *) data;
+ struct ao2_container *backend_objects;
+
+ start_passthru_update();
+ backend_objects = ast_sorcery_retrieve_by_fields(task_data->sorcery, task_data->type,
+ AST_RETRIEVE_FLAG_MULTIPLE | AST_RETRIEVE_FLAG_ALL, NULL);
+ end_passthru_update();
+
+ if (!backend_objects) {
+ task_data->cache->stale_update_sched_id = -1;
+ ao2_ref(task_data, -1);
+ return 0;
+ }
+
+ if (task_data->cache->maximum_objects && ao2_container_count(backend_objects) >= task_data->cache->maximum_objects) {
+ ast_log(LOG_ERROR, "The backend contains %d objects while the sorcery memory cache '%s' is explicitly configured to only allow %d\n",
+ ao2_container_count(backend_objects), task_data->cache->name, task_data->cache->maximum_objects);
+ task_data->cache->stale_update_sched_id = -1;
+ ao2_ref(task_data, -1);
+ return 0;
+ }
+
+ ao2_wrlock(task_data->cache->objects);
+ remove_all_from_cache(task_data->cache);
+ ao2_callback_data(backend_objects, OBJ_NOLOCK | OBJ_NODATA | OBJ_MULTIPLE, object_add_to_cache_callback,
+ task_data->sorcery, task_data->cache);
+
+ /* If the number of cached objects does not match the number of backend objects we encountered a memory allocation
+ * failure and the cache is incomplete, so drop everything and fall back to querying the backend directly
+ * as it may be able to provide what is wanted.
+ */
+ if (ao2_container_count(task_data->cache->objects) != ao2_container_count(backend_objects)) {
+ ast_log(LOG_WARNING, "The backend contains %d objects while only %d could be added to sorcery memory cache '%s'\n",
+ ao2_container_count(backend_objects), ao2_container_count(task_data->cache->objects), task_data->cache->name);
+ remove_all_from_cache(task_data->cache);
+ }
+
+ ao2_unlock(task_data->cache->objects);
+ ao2_ref(backend_objects, -1);
+
+ task_data->cache->stale_update_sched_id = -1;
+ ao2_ref(task_data, -1);
+
+ return 0;
+}
+
struct stale_update_task_data {
struct ast_sorcery *sorcery;
struct sorcery_memory_cache *cache;
@@ -781,7 +979,7 @@ static int stale_item_update(const void *data)
struct stale_update_task_data *task_data = (struct stale_update_task_data *) data;
void *object;
- start_stale_update();
+ start_passthru_update();
object = ast_sorcery_retrieve_by_id(task_data->sorcery,
ast_sorcery_object_get_type(task_data->object),
@@ -805,13 +1003,196 @@ static int stale_item_update(const void *data)
ast_sorcery_object_get_id(task_data->object));
ao2_ref(task_data, -1);
- end_stale_update();
+ end_passthru_update();
return 0;
}
/*!
* \internal
+ * \brief Populate the cache with all objects from the backend
+ *
+ * \pre cache->objects is write-locked
+ *
+ * \param sorcery The sorcery instance
+ * \param type The type of object
+ * \param cache The sorcery memory cache
+ */
+static void memory_cache_populate(const struct ast_sorcery *sorcery, const char *type, struct sorcery_memory_cache *cache)
+{
+ struct ao2_container *backend_objects;
+
+ start_passthru_update();
+ backend_objects = ast_sorcery_retrieve_by_fields(sorcery, type, AST_RETRIEVE_FLAG_MULTIPLE | AST_RETRIEVE_FLAG_ALL, NULL);
+ end_passthru_update();
+
+ if (!backend_objects) {
+ /* This will occur in off-nominal memory allocation failure scenarios */
+ return;
+ }
+
+ if (cache->maximum_objects && ao2_container_count(backend_objects) >= cache->maximum_objects) {
+ ast_log(LOG_ERROR, "The backend contains %d objects while the sorcery memory cache '%s' is explicitly configured to only allow %d\n",
+ ao2_container_count(backend_objects), cache->name, cache->maximum_objects);
+ return;
+ }
+
+ ao2_callback_data(backend_objects, OBJ_NOLOCK | OBJ_NODATA | OBJ_MULTIPLE, object_add_to_cache_callback,
+ (struct ast_sorcery*)sorcery, cache);
+
+ /* If the number of cached objects does not match the number of backend objects we encountered a memory allocation
+ * failure and the cache is incomplete, so drop everything and fall back to querying the backend directly
+ * as it may be able to provide what is wanted.
+ */
+ if (ao2_container_count(cache->objects) != ao2_container_count(backend_objects)) {
+ ast_log(LOG_WARNING, "The backend contains %d objects while only %d could be added to sorcery memory cache '%s'\n",
+ ao2_container_count(backend_objects), ao2_container_count(cache->objects), cache->name);
+ remove_all_from_cache(cache);
+ }
+
+ ao2_ref(backend_objects, -1);
+}
+
+/*!
+ * \internal
+ * \brief Determine if a full backend cache update is needed and do it
+ *
+ * \param sorcery The sorcery instance
+ * \param type The type of object
+ * \param cache The sorcery memory cache
+ */
+static void memory_cache_full_update(const struct ast_sorcery *sorcery, const char *type, struct sorcery_memory_cache *cache)
+{
+ if (!cache->full_backend_cache) {
+ return;
+ }
+
+ ao2_wrlock(cache->objects);
+ if (!ao2_container_count(cache->objects)) {
+ memory_cache_populate(sorcery, type, cache);
+ }
+ ao2_unlock(cache->objects);
+}
+
+/*!
+ * \internal
+ * \brief Queue a full cache update
+ *
+ * \param sorcery The sorcery instance
+ * \param cache The sorcery memory cache
+ * \param type The type of object
+ */
+static void memory_cache_stale_update_full(const struct ast_sorcery *sorcery, struct sorcery_memory_cache *cache,
+ const char *type)
+{
+ ao2_wrlock(cache->objects);
+ if (cache->stale_update_sched_id == -1) {
+ struct stale_cache_update_task_data *task_data;
+
+ task_data = stale_cache_update_task_data_alloc((struct ast_sorcery *) sorcery,
+ cache, type);
+ if (task_data) {
+ cache->stale_update_sched_id = ast_sched_add(sched, 1,
+ stale_cache_update, task_data);
+ }
+ if (cache->stale_update_sched_id < 0) {
+ ao2_cleanup(task_data);
+ }
+ }
+ ao2_unlock(cache->objects);
+}
+
+/*!
+ * \internal
+ * \brief Queue a stale object update
+ *
+ * \param sorcery The sorcery instance
+ * \param cache The sorcery memory cache
+ * \param cached The cached object
+ */
+static void memory_cache_stale_update_object(const struct ast_sorcery *sorcery, struct sorcery_memory_cache *cache,
+ struct sorcery_memory_cached_object *cached)
+{
+ ao2_lock(cached);
+ if (cached->stale_update_sched_id == -1) {
+ struct stale_update_task_data *task_data;
+
+ task_data = stale_update_task_data_alloc((struct ast_sorcery *) sorcery,
+ cache, ast_sorcery_object_get_type(cached->object), cached->object);
+ if (task_data) {
+ ast_debug(1, "Cached sorcery object type '%s' ID '%s' is stale. Refreshing\n",
+ ast_sorcery_object_get_type(cached->object), ast_sorcery_object_get_id(cached->object));
+ cached->stale_update_sched_id = ast_sched_add(sched, 1,
+ stale_item_update, task_data);
+ }
+ if (cached->stale_update_sched_id < 0) {
+ ao2_cleanup(task_data);
+ ast_log(LOG_ERROR, "Unable to update stale cached object type '%s', ID '%s'.\n",
+ ast_sorcery_object_get_type(cached->object), ast_sorcery_object_get_id(cached->object));
+ }
+ }
+ ao2_unlock(cached);
+}
+
+/*!
+ * \internal
+ * \brief Check whether an object (or cache) is stale and queue an update
+ *
+ * \param sorcery The sorcery instance
+ * \param cache The sorcery memory cache
+ * \param cached The cached object
+ */
+static void memory_cache_stale_check_object(const struct ast_sorcery *sorcery, struct sorcery_memory_cache *cache,
+ struct sorcery_memory_cached_object *cached)
+{
+ struct timeval elapsed;
+
+ if (!cache->object_lifetime_stale) {
+ return;
+ }
+
+ /* For a full cache as every object has the same expiration/staleness we can do the same check */
+ elapsed = ast_tvsub(ast_tvnow(), cached->created);
+
+ if (elapsed.tv_sec < cache->object_lifetime_stale) {
+ return;
+ }
+
+ if (cache->full_backend_cache) {
+ memory_cache_stale_update_full(sorcery, cache, ast_sorcery_object_get_type(cached->object));
+ } else {
+ memory_cache_stale_update_object(sorcery, cache, cached);
+ }
+
+}
+
+/*!
+ * \internal
+ * \brief Check whether the entire cache is stale or not and queue an update
+ *
+ * \param sorcery The sorcery instance
+ * \param cache The sorcery memory cache
+ *
+ * \note Unlike \ref memory_cache_stale_check this does not require an explicit object
+ */
+static void memory_cache_stale_check(const struct ast_sorcery *sorcery, struct sorcery_memory_cache *cache)
+{
+ struct sorcery_memory_cached_object *cached;
+
+ ao2_rdlock(cache->objects);
+ cached = ao2_bump(ast_heap_peek(cache->object_heap, 1));
+ ao2_unlock(cache->objects);
+
+ if (!cached) {
+ return;
+ }
+
+ memory_cache_stale_check_object(sorcery, cache, cached);
+ ao2_ref(cached, -1);
+}
+
+/*!
+ * \internal
* \brief Callback function to retrieve an object from a memory cache
*
* \param sorcery The sorcery instance
@@ -828,10 +1209,12 @@ static void *sorcery_memory_cache_retrieve_id(const struct ast_sorcery *sorcery,
struct sorcery_memory_cached_object *cached;
void *object;
- if (is_stale_update()) {
+ if (is_passthru_update()) {
return NULL;
}
+ memory_cache_full_update(sorcery, type, cache);
+
cached = ao2_find(cache->objects, id, OBJ_SEARCH_KEY);
if (!cached) {
return NULL;
@@ -839,32 +1222,7 @@ static void *sorcery_memory_cache_retrieve_id(const struct ast_sorcery *sorcery,
ast_assert(!strcmp(ast_sorcery_object_get_id(cached->object), id));
- if (cache->object_lifetime_stale) {
- struct timeval elapsed;
-
- elapsed = ast_tvsub(ast_tvnow(), cached->created);
- if (elapsed.tv_sec > cache->object_lifetime_stale) {
- ao2_lock(cached);
- if (cached->stale_update_sched_id == -1) {
- struct stale_update_task_data *task_data;
-
- task_data = stale_update_task_data_alloc((struct ast_sorcery *) sorcery,
- cache, type, cached->object);
- if (task_data) {
- ast_debug(1, "Cached sorcery object type '%s' ID '%s' is stale. Refreshing\n",
- type, id);
- cached->stale_update_sched_id = ast_sched_add(sched, 1,
- stale_item_update, task_data);
- }
- if (cached->stale_update_sched_id < 0) {
- ao2_cleanup(task_data);
- ast_log(LOG_ERROR, "Unable to update stale cached object type '%s', ID '%s'.\n",
- type, id);
- }
- }
- ao2_unlock(cached);
- }
- }
+ memory_cache_stale_check_object(sorcery, cache, cached);
object = ao2_bump(cached->object);
ao2_ref(cached, -1);
@@ -874,6 +1232,150 @@ static void *sorcery_memory_cache_retrieve_id(const struct ast_sorcery *sorcery,
/*!
* \internal
+ * \brief AO2 callback function for comparing a retrieval request and finding applicable objects
+ *
+ * \param obj The cached object
+ * \param arg The comparison parameters
+ * \param flags Unused flags
+ */
+static int sorcery_memory_cache_fields_cmp(void *obj, void *arg, int flags)
+{
+ struct sorcery_memory_cached_object *cached = obj;
+ const struct sorcery_memory_cache_fields_cmp_params *params = arg;
+ RAII_VAR(struct ast_variable *, diff, NULL, ast_variables_destroy);
+
+ if (params->regex) {
+ /* If a regular expression has been provided see if it matches, otherwise move on */
+ if (!regexec(params->regex, ast_sorcery_object_get_id(cached->object), 0, NULL, 0)) {
+ ao2_link(params->container, cached->object);
+ }
+ return 0;
+ } else if (params->fields &&
+ (ast_sorcery_changeset_create(cached->objectset, params->fields, &diff) ||
+ diff)) {
+ /* If we can't turn the object into an object set OR if differences exist between the fields
+ * passed in and what are present on the object they are not a match.
+ */
+ return 0;
+ }
+
+ if (params->container) {
+ ao2_link(params->container, cached->object);
+
+ /* As multiple objects are being returned keep going */
+ return 0;
+ } else {
+ /* Immediately stop and return, we only want a single object */
+ return CMP_MATCH | CMP_STOP;
+ }
+}
+
+/*!
+ * \internal
+ * \brief Callback function to retrieve a single object based on fields
+ *
+ * \param sorcery The sorcery instance
+ * \param data The sorcery memory cache
+ * \param type The type of the object to retrieve
+ * \param fields Any explicit fields to search for
+ */
+static void *sorcery_memory_cache_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type,
+ const struct ast_variable *fields)
+{
+ struct sorcery_memory_cache *cache = data;
+ struct sorcery_memory_cache_fields_cmp_params params = {
+ .sorcery = sorcery,
+ .cache = cache,
+ .fields = fields,
+ };
+ struct sorcery_memory_cached_object *cached;
+ void *object = NULL;
+
+ if (is_passthru_update() || !cache->full_backend_cache || !fields) {
+ return NULL;
+ }
+
+ cached = ao2_callback(cache->objects, 0, sorcery_memory_cache_fields_cmp, &params);
+
+ if (cached) {
+ memory_cache_stale_check_object(sorcery, cache, cached);
+ object = ao2_bump(cached->object);
+ ao2_ref(cached, -1);
+ }
+
+ return object;
+}
+
+/*!
+ * \internal
+ * \brief Callback function to retrieve multiple objects from a memory cache
+ *
+ * \param sorcery The sorcery instance
+ * \param data The sorcery memory cache
+ * \param type The type of the object to retrieve
+ * \param objects Container to place the objects into
+ * \param fields Any explicit fields to search for
+ */
+static void sorcery_memory_cache_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type,
+ struct ao2_container *objects, const struct ast_variable *fields)
+{
+ struct sorcery_memory_cache *cache = data;
+ struct sorcery_memory_cache_fields_cmp_params params = {
+ .sorcery = sorcery,
+ .cache = cache,
+ .fields = fields,
+ .container = objects,
+ };
+
+ if (is_passthru_update() || !cache->full_backend_cache) {
+ return;
+ }
+
+ memory_cache_full_update(sorcery, type, cache);
+ ao2_callback(cache->objects, 0, sorcery_memory_cache_fields_cmp, &params);
+
+ if (ao2_container_count(objects)) {
+ memory_cache_stale_check(sorcery, cache);
+ }
+}
+
+/*!
+ * \internal
+ * \brief Callback function to retrieve multiple objects using a regex on the object id
+ *
+ * \param sorcery The sorcery instance
+ * \param data The sorcery memory cache
+ * \param type The type of the object to retrieve
+ * \param objects Container to place the objects into
+ * \param regex Regular expression to apply to the object id
+ */
+static void sorcery_memory_cache_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type,
+ struct ao2_container *objects, const char *regex)
+{
+ struct sorcery_memory_cache *cache = data;
+ regex_t expression;
+ struct sorcery_memory_cache_fields_cmp_params params = {
+ .sorcery = sorcery,
+ .cache = cache,
+ .container = objects,
+ .regex = &expression,
+ };
+
+ if (is_passthru_update() || !cache->full_backend_cache || regcomp(&expression, regex, REG_EXTENDED | REG_NOSUB)) {
+ return;
+ }
+
+ memory_cache_full_update(sorcery, type, cache);
+ ao2_callback(cache->objects, 0, sorcery_memory_cache_fields_cmp, &params);
+ regfree(&expression);
+
+ if (ao2_container_count(objects)) {
+ memory_cache_stale_check(sorcery, cache);
+ }
+}
+
+/*!
+ * \internal
* \brief Callback function to finish configuring the memory cache
*
* \param data The sorcery memory cache
@@ -892,6 +1394,11 @@ static void sorcery_memory_cache_load(void *data, const struct ast_sorcery *sorc
ao2_link(caches, cache);
ast_debug(1, "Memory cache '%s' associated with sorcery instance '%p' of module '%s' with object type '%s'\n",
cache->name, sorcery, ast_sorcery_get_module(sorcery), type);
+
+ if (cache->full_backend_cache) {
+ cache->sorcery = sorcery;
+ cache->object_type = ast_strdup(type);
+ }
}
/*!
@@ -960,6 +1467,7 @@ static void *sorcery_memory_cache_open(const char *data)
}
cache->expire_id = -1;
+ cache->stale_update_sched_id = -1;
/* If no configuration options have been provided this memory cache will operate in a default
* configuration.
@@ -994,6 +1502,8 @@ static void *sorcery_memory_cache_open(const char *data)
}
} else if (!strcasecmp(name, "expire_on_reload")) {
cache->expire_on_reload = ast_true(value);
+ } else if (!strcasecmp(name, "full_backend_cache")) {
+ cache->full_backend_cache = ast_true(value);
} else {
ast_log(LOG_ERROR, "Unsupported option '%s' used for memory cache\n", name);
return NULL;
@@ -1077,6 +1587,12 @@ static void sorcery_memory_cache_close(void *data)
ao2_unlock(cache->objects);
}
+ if (cache->full_backend_cache) {
+ ao2_wrlock(cache->objects);
+ cache->sorcery = NULL;
+ ao2_unlock(cache->objects);
+ }
+
ao2_ref(cache, -1);
}
@@ -1404,11 +1920,72 @@ static char *sorcery_memory_cache_stale(struct ast_cli_entry *e, int cmd, struct
return CLI_SUCCESS;
}
+/*!
+ * \internal
+ * \brief CLI command implementation for 'sorcery memory cache populate'
+ */
+static char *sorcery_memory_cache_populate(struct ast_cli_entry *e, int cmd, struct ast_cli_args *a)
+{
+ struct sorcery_memory_cache *cache;
+
+ switch (cmd) {
+ case CLI_INIT:
+ e->command = "sorcery memory cache populate";
+ e->usage =
+ "Usage: sorcery memory cache populate <cache name>\n"
+ " Expire all objects in the cache and populate it with ALL objects from backend.\n";
+ return NULL;
+ case CLI_GENERATE:
+ if (a->pos == 4) {
+ return sorcery_memory_cache_complete_name(a->word, a->n);
+ } else {
+ return NULL;
+ }
+ }
+
+ if (a->argc > 5) {
+ return CLI_SHOWUSAGE;
+ }
+
+ cache = ao2_find(caches, a->argv[4], OBJ_SEARCH_KEY);
+ if (!cache) {
+ ast_cli(a->fd, "Specified sorcery memory cache '%s' does not exist\n", a->argv[4]);
+ return CLI_FAILURE;
+ }
+
+ if (!cache->full_backend_cache) {
+ ast_cli(a->fd, "Specified sorcery memory cache '%s' does not have full backend caching enabled\n", a->argv[4]);
+ ao2_ref(cache, -1);
+ return CLI_FAILURE;
+ }
+
+ ao2_wrlock(cache->objects);
+ if (!cache->sorcery) {
+ ast_cli(a->fd, "Specified sorcery memory cache '%s' is no longer active\n", a->argv[4]);
+ ao2_unlock(cache->objects);
+ ao2_ref(cache, -1);
+ return CLI_FAILURE;
+ }
+
+ remove_all_from_cache(cache);
+ memory_cache_populate(cache->sorcery, cache->object_type, cache);
+
+ ast_cli(a->fd, "Specified sorcery memory cache '%s' has been populated with '%d' objects from the backend\n",
+ a->argv[4], ao2_container_count(cache->objects));
+
+ ao2_unlock(cache->objects);
+
+ ao2_ref(cache, -1);
+
+ return CLI_SUCCESS;
+}
+
static struct ast_cli_entry cli_memory_cache[] = {
AST_CLI_DEFINE(sorcery_memory_cache_show, "Show sorcery memory cache information"),
AST_CLI_DEFINE(sorcery_memory_cache_dump, "Dump all objects within a sorcery memory cache"),
AST_CLI_DEFINE(sorcery_memory_cache_expire, "Expire a specific object or ALL objects within a sorcery memory cache"),
AST_CLI_DEFINE(sorcery_memory_cache_stale, "Mark a specific object or ALL objects as stale within a sorcery memory cache"),
+ AST_CLI_DEFINE(sorcery_memory_cache_populate, "Clear and populate the sorcery memory cache with objects from the backend"),
};
/*!
@@ -1553,6 +2130,52 @@ static int sorcery_memory_cache_ami_stale(struct mansession *s, const struct mes
return 0;
}
+/*!
+ * \internal
+ * \brief AMI command implementation for 'SorceryMemoryCachePopulate'
+ */
+static int sorcery_memory_cache_ami_populate(struct mansession *s, const struct message *m)
+{
+ const char *cache_name = astman_get_header(m, "Cache");
+ struct sorcery_memory_cache *cache;
+
+ if (ast_strlen_zero(cache_name)) {
+ astman_send_error(s, m, "SorceryMemoryCachePopulate requires that a cache name be provided.\n");
+ return 0;
+ }
+
+ cache = ao2_find(caches, cache_name, OBJ_SEARCH_KEY);
+ if (!cache) {
+ astman_send_error(s, m, "The provided cache does not exist\n");
+ return 0;
+ }
+
+ if (!cache->full_backend_cache) {
+ astman_send_error(s, m, "The provided cache does not have full backend caching enabled\n");
+ ao2_ref(cache, -1);
+ return 0;
+ }
+
+ ao2_wrlock(cache->objects);
+ if (!cache->sorcery) {
+ astman_send_error(s, m, "The provided cache is no longer active\n");
+ ao2_unlock(cache->objects);
+ ao2_ref(cache, -1);
+ return 0;
+ }
+
+ remove_all_from_cache(cache);
+ memory_cache_populate(cache->sorcery, cache->object_type, cache);
+
+ ao2_unlock(cache->objects);
+
+ ao2_ref(cache, -1);
+
+ astman_send_ack(s, m, "Cache has been expired and populated\n");
+
+ return 0;
+}
+
#ifdef TEST_FRAMEWORK
/*! \brief Dummy sorcery object */
@@ -2318,11 +2941,51 @@ static void *mock_retrieve_id(const struct ast_sorcery *sorcery, void *data,
}
/*!
+ * \brief Callback for retrieving multiple sorcery objects
+ *
+ * The mock wizard uses the \ref real_backend_data in order to construct
+ * objects. If the backend data is "nonexisent" then no object is returned.
+ * Otherwise, the number of objects matching the exists value will be returned.
+ *
+ * \param sorcery The sorcery instance
+ * \param data Unused
+ * \param type The object type. Will always be "test".
+ * \param objects Container to place objects into.
+ * \param fields Fields to search for.
+ */
+static void mock_retrieve_multiple(const struct ast_sorcery *sorcery, void *data,
+ const char *type, struct ao2_container *objects, const struct ast_variable *fields)
+{
+ int i;
+
+ if (fields) {
+ return;
+ }
+
+ for (i = 0; i < real_backend_data->exists; ++i) {
+ char uuid[AST_UUID_STR_LEN];
+ struct test_data *b_data;
+
+ b_data = ast_sorcery_alloc(sorcery, type, ast_uuid_generate_str(uuid, sizeof(uuid)));
+ if (!b_data) {
+ continue;
+ }
+
+ b_data->salt = real_backend_data->salt;
+ b_data->pepper = real_backend_data->pepper;
+
+ ao2_link(objects, b_data);
+ ao2_ref(b_data, -1);
+ }
+}
+
+/*!
* \brief A mock sorcery wizard used for the stale test
*/
static struct ast_sorcery_wizard mock_wizard = {
.name = "mock",
.retrieve_id = mock_retrieve_id,
+ .retrieve_multiple = mock_retrieve_multiple,
};
/*!
@@ -2486,6 +3149,259 @@ cleanup:
return res;
}
+AST_TEST_DEFINE(full_backend_cache_expiration)
+{
+ int res = AST_TEST_FAIL;
+ struct ast_sorcery *sorcery = NULL;
+ struct backend_data initial = {
+ .salt = 0,
+ .pepper = 0,
+ .exists = 4,
+ };
+ struct ao2_container *objects;
+ ast_mutex_t lock;
+ ast_cond_t cond;
+ struct timeval start;
+ struct timespec end;
+
+ switch (cmd) {
+ case TEST_INIT:
+ info->name = "full_backend_cache_expiration";
+ info->category = "/res/res_sorcery_memory_cache/";
+ info->summary = "Ensure that the full backend cache actually caches the backend";
+ info->description = "This test performs the following:\n"
+ "\t* Create a sorcery instance with two wizards"
+ "\t\t* The first is a memory cache that expires objects after 3 seconds and does full backend caching\n"
+ "\t\t* The second is a mock of a back-end\n"
+ "\t* Populates the cache by requesting all objects which returns 4.\n"
+ "\t* Updates the backend to contain a different number of objects, 8.\n"
+ "\t* Requests all objects and confirms the number returned is only 4.\n"
+ "\t* Wait for cached objects to expire.\n"
+ "\t* Requests all objects and confirms the number returned is 8.";
+ return AST_TEST_NOT_RUN;
+ case TEST_EXECUTE:
+ break;
+ }
+
+ ast_sorcery_wizard_register(&mock_wizard);
+
+ sorcery = ast_sorcery_open();
+ if (!sorcery) {
+ ast_test_status_update(test, "Failed to create sorcery instance\n");
+ goto cleanup;
+ }
+
+ ast_sorcery_apply_wizard_mapping(sorcery, "test", "memory_cache",
+ "object_lifetime_maximum=3,full_backend_cache=yes", 1);
+ ast_sorcery_apply_wizard_mapping(sorcery, "test", "mock", NULL, 0);
+ ast_sorcery_internal_object_register(sorcery, "test", test_data_alloc, NULL, NULL);
+ ast_sorcery_object_field_register_nodoc(sorcery, "test", "salt", "0", OPT_UINT_T, 0, FLDSET(struct test_data, salt));
+ ast_sorcery_object_field_register_nodoc(sorcery, "test", "pepper", "0", OPT_UINT_T, 0, FLDSET(struct test_data, pepper));
+
+ /* Prepopulate the cache */
+ real_backend_data = &initial;
+
+ /* Get all current objects in the backend */
+ objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE | AST_RETRIEVE_FLAG_ALL, NULL);
+ if (!objects) {
+ ast_test_status_update(test, "Unable to retrieve all objects in backend and populate cache\n");
+ goto cleanup;
+ }
+ ao2_ref(objects, -1);
+
+ /* Update the backend to have a different number of objects */
+ initial.exists = 8;
+
+ /* Get all current objects in the backend */
+ objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE | AST_RETRIEVE_FLAG_ALL, NULL);
+ if (!objects) {
+ ast_test_status_update(test, "Unable to retrieve all objects in backend and populate cache\n");
+ goto cleanup;
+ }
+
+ if (ao2_container_count(objects) == initial.exists) {
+ ast_test_status_update(test, "Number of objects returned is of the current backend and not the cache\n");
+ ao2_ref(objects, -1);
+ goto cleanup;
+ }
+
+ ao2_ref(objects, -1);
+
+ ast_mutex_init(&lock);
+ ast_cond_init(&cond, NULL);
+
+ start = ast_tvnow();
+ end.tv_sec = start.tv_sec + 5;
+ end.tv_nsec = start.tv_usec * 1000;
+
+ ast_mutex_lock(&lock);
+ while (ast_cond_timedwait(&cond, &lock, &end) != ETIMEDOUT) {
+ }
+ ast_mutex_unlock(&lock);
+
+ ast_mutex_destroy(&lock);
+ ast_cond_destroy(&cond);
+
+ /* Get all current objects in the backend */
+ objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE | AST_RETRIEVE_FLAG_ALL, NULL);
+ if (!objects) {
+ ast_test_status_update(test, "Unable to retrieve all objects in backend and populate cache\n");
+ goto cleanup;
+ }
+
+ if (ao2_container_count(objects) != initial.exists) {
+ ast_test_status_update(test, "Number of objects returned is NOT of the current backend when it should be\n");
+ ao2_ref(objects, -1);
+ goto cleanup;
+ }
+
+ ao2_ref(objects, -1);
+
+ res = AST_TEST_PASS;
+
+cleanup:
+ if (sorcery) {
+ ast_sorcery_unref(sorcery);
+ }
+ ast_sorcery_wizard_unregister(&mock_wizard);
+ return res;
+}
+
+AST_TEST_DEFINE(full_backend_cache_stale)
+{
+ int res = AST_TEST_FAIL;
+ struct ast_sorcery *sorcery = NULL;
+ struct backend_data initial = {
+ .salt = 0,
+ .pepper = 0,
+ .exists = 4,
+ };
+ struct ao2_container *objects;
+ ast_mutex_t lock;
+ ast_cond_t cond;
+ struct timeval start;
+ struct timespec end;
+
+ switch (cmd) {
+ case TEST_INIT:
+ info->name = "full_backend_cache_stale";
+ info->category = "/res/res_sorcery_memory_cache/";
+ info->summary = "Ensure that the full backend cache works with staleness";
+ info->description = "This test performs the following:\n"
+ "\t* Create a sorcery instance with two wizards"
+ "\t\t* The first is a memory cache that stales objects after 1 second and does full backend caching\n"
+ "\t\t* The second is a mock of a back-end\n"
+ "\t* Populates the cache by requesting all objects which returns 4.\n"
+ "\t* Wait for objects to go stale.\n"
+ "\t* Updates the backend to contain a different number of objects, 8.\""
+ "\t* Requests all objects and confirms the number returned is only 4.\n"
+ "\t* Wait for objects to be refreshed from backend.\n"
+ "\t* Requests all objects and confirms the number returned is 8.";
+ return AST_TEST_NOT_RUN;
+ case TEST_EXECUTE:
+ break;
+ }
+
+ ast_sorcery_wizard_register(&mock_wizard);
+
+ ast_mutex_init(&lock);
+ ast_cond_init(&cond, NULL);
+
+ sorcery = ast_sorcery_open();
+ if (!sorcery) {
+ ast_test_status_update(test, "Failed to create sorcery instance\n");
+ goto cleanup;
+ }
+
+ ast_sorcery_apply_wizard_mapping(sorcery, "test", "memory_cache",
+ "object_lifetime_stale=1,full_backend_cache=yes", 1);
+ ast_sorcery_apply_wizard_mapping(sorcery, "test", "mock", NULL, 0);
+ ast_sorcery_internal_object_register(sorcery, "test", test_data_alloc, NULL, NULL);
+ ast_sorcery_object_field_register_nodoc(sorcery, "test", "salt", "0", OPT_UINT_T, 0, FLDSET(struct test_data, salt));
+ ast_sorcery_object_field_register_nodoc(sorcery, "test", "pepper", "0", OPT_UINT_T, 0, FLDSET(struct test_data, pepper));
+
+ /* Prepopulate the cache */
+ real_backend_data = &initial;
+
+ /* Get all current objects in the backend */
+ objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE | AST_RETRIEVE_FLAG_ALL, NULL);
+ if (!objects) {
+ ast_test_status_update(test, "Unable to retrieve all objects in backend and populate cache\n");
+ goto cleanup;
+ }
+ ao2_ref(objects, -1);
+
+ start = ast_tvnow();
+ end.tv_sec = start.tv_sec + 5;
+ end.tv_nsec = start.tv_usec * 1000;
+
+ ast_mutex_lock(&lock);
+ while (ast_cond_timedwait(&cond, &lock, &end) != ETIMEDOUT) {
+ }
+ ast_mutex_unlock(&lock);
+
+ initial.exists = 8;
+
+ /* Get all current objects in the backend */
+ objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE | AST_RETRIEVE_FLAG_ALL, NULL);
+ if (!objects) {
+ ast_test_status_update(test, "Unable to retrieve all objects in backend and populate cache\n");
+ goto cleanup;
+ }
+
+ if (ao2_container_count(objects) == initial.exists) {
+ ast_test_status_update(test, "Number of objects returned is of the backend and not the cache\n");
+ ao2_ref(objects, -1);
+ goto cleanup;
+ }
+
+ ao2_ref(objects, -1);
+
+ start = ast_tvnow();
+ end.tv_sec = start.tv_sec + 5;
+ end.tv_nsec = start.tv_usec * 1000;
+
+ ast_mutex_lock(&lock);
+ while (ast_cond_timedwait(&cond, &lock, &end) != ETIMEDOUT) {
+ }
+ ast_mutex_unlock(&lock);
+
+ /* Get all current objects in the backend */
+ objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE | AST_RETRIEVE_FLAG_ALL, NULL);
+ if (!objects) {
+ ast_test_status_update(test, "Unable to retrieve all objects in backend and populate cache\n");
+ goto cleanup;
+ }
+
+ if (ao2_container_count(objects) != initial.exists) {
+ ast_test_status_update(test, "Number of objects returned is not of backend\n");
+ ao2_ref(objects, -1);
+ goto cleanup;
+ }
+
+ ao2_ref(objects, -1);
+
+ start = ast_tvnow();
+ end.tv_sec = start.tv_sec + 5;
+ end.tv_nsec = start.tv_usec * 1000;
+
+ ast_mutex_lock(&lock);
+ while (ast_cond_timedwait(&cond, &lock, &end) != ETIMEDOUT) {
+ }
+ ast_mutex_unlock(&lock);
+
+ res = AST_TEST_PASS;
+
+cleanup:
+ if (sorcery) {
+ ast_sorcery_unref(sorcery);
+ }
+ ast_sorcery_wizard_unregister(&mock_wizard);
+ ast_mutex_destroy(&lock);
+ ast_cond_destroy(&cond);
+ return res;
+}
+
#endif
static int unload_module(void)
@@ -2498,11 +3414,14 @@ static int unload_module(void)
AST_TEST_UNREGISTER(maximum_objects);
AST_TEST_UNREGISTER(expiration);
AST_TEST_UNREGISTER(stale);
+ AST_TEST_UNREGISTER(full_backend_cache_expiration);
+ AST_TEST_UNREGISTER(full_backend_cache_stale);
ast_manager_unregister("SorceryMemoryCacheExpireObject");
ast_manager_unregister("SorceryMemoryCacheExpire");
ast_manager_unregister("SorceryMemoryCacheStaleObject");
ast_manager_unregister("SorceryMemoryCacheStale");
+ ast_manager_unregister("SorceryMemoryCachePopulate");
ast_cli_unregister_multiple(cli_memory_cache, ARRAY_LEN(cli_memory_cache));
@@ -2558,6 +3477,7 @@ static int load_module(void)
res |= ast_manager_register_xml("SorceryMemoryCacheExpire", EVENT_FLAG_SYSTEM, sorcery_memory_cache_ami_expire);
res |= ast_manager_register_xml("SorceryMemoryCacheStaleObject", EVENT_FLAG_SYSTEM, sorcery_memory_cache_ami_stale_object);
res |= ast_manager_register_xml("SorceryMemoryCacheStale", EVENT_FLAG_SYSTEM, sorcery_memory_cache_ami_stale);
+ res |= ast_manager_register_xml("SorceryMemoryCachePopulate", EVENT_FLAG_SYSTEM, sorcery_memory_cache_ami_populate);
if (res) {
unload_module();
@@ -2575,6 +3495,8 @@ static int load_module(void)
AST_TEST_REGISTER(delete);
AST_TEST_REGISTER(maximum_objects);
AST_TEST_REGISTER(expiration);
+ AST_TEST_REGISTER(full_backend_cache_expiration);
+ AST_TEST_REGISTER(full_backend_cache_stale);
return AST_MODULE_LOAD_SUCCESS;
}