summaryrefslogtreecommitdiff
path: root/res
diff options
context:
space:
mode:
authorMatt Jordan <mjordan@digium.com>2015-05-22 10:57:03 -0500
committerGerrit Code Review <gerrit2@gerrit.digium.api>2015-05-22 10:57:03 -0500
commitd7086a27b46a6e7965656138194af0a27e9e25d8 (patch)
tree1540dd40bbd7f92e01a2616af306282ea7c992ed /res
parent5aa1c30b3139bf146c06397b0e74b9a450d1e313 (diff)
parent071b3d43cbc2fbcf06491a5c03cfd1f983871bce (diff)
Merge "res_sorcery_memory_cache: Add support for maximum_objects."
Diffstat (limited to 'res')
-rw-r--r--res/res_sorcery_memory_cache.c306
1 files changed, 297 insertions, 9 deletions
diff --git a/res/res_sorcery_memory_cache.c b/res/res_sorcery_memory_cache.c
index 1290bd95b..c825d2c87 100644
--- a/res/res_sorcery_memory_cache.c
+++ b/res/res_sorcery_memory_cache.c
@@ -37,6 +37,7 @@ ASTERISK_REGISTER_FILE()
#include "asterisk/astobj2.h"
#include "asterisk/sched.h"
#include "asterisk/test.h"
+#include "asterisk/heap.h"
/*! \brief Structure for storing a memory cache */
struct sorcery_memory_cache {
@@ -54,6 +55,8 @@ struct sorcery_memory_cache {
unsigned int prefetch;
/** \brief Whether all objects are expired when the object type is reloaded, 0 if disabled */
unsigned int expire_on_reload;
+ /*! \brief Heap of cached objects. Oldest object is at the top. */
+ struct ast_heap *object_heap;
};
/*! \brief Structure for stored a cached object */
@@ -62,6 +65,8 @@ struct sorcery_memory_cached_object {
void *object;
/*! \brief The time at which the object was created */
struct timeval created;
+ /*! \brief index required by heap */
+ ssize_t __heap_index;
};
static void *sorcery_memory_cache_open(const char *data);
@@ -91,6 +96,9 @@ static struct ast_sorcery_wizard memory_cache_object_wizard = {
/*! \brief The default bucket size for the container of objects in the cache */
#define CACHE_CONTAINER_BUCKET_SIZE 53
+/*! \brief Height of heap for cache object heap. Allows 31 initial objects */
+#define CACHE_HEAP_INIT_HEIGHT 5
+
/*! \brief Container of created caches */
static struct ao2_container *caches;
@@ -239,6 +247,9 @@ static void sorcery_memory_cache_destructor(void *obj)
ast_free(cache->name);
ao2_cleanup(cache->objects);
+ if (cache->object_heap) {
+ ast_heap_destroy(cache->object_heap);
+ }
}
/*!
@@ -256,6 +267,94 @@ static void sorcery_memory_cached_object_destructor(void *obj)
/*!
* \internal
+ * \brief Remove an object from the cache.
+ *
+ * This removes the item from both the hashtable and the heap.
+ *
+ * \pre cache->objects is write-locked
+ *
+ * \param cache The cache from which the object is being removed.
+ * \param id The sorcery object id of the object to remove.
+ *
+ * \retval 0 Success
+ * \retval non-zero Failure
+ */
+static int remove_from_cache(struct sorcery_memory_cache *cache, const char *id)
+{
+ struct sorcery_memory_cached_object *hash_object;
+ struct sorcery_memory_cached_object *heap_object;
+
+ hash_object = ao2_find(cache->objects, id,
+ OBJ_SEARCH_KEY | OBJ_UNLINK | OBJ_NOLOCK);
+ if (!hash_object) {
+ return -1;
+ }
+ heap_object = ast_heap_remove(cache->object_heap, hash_object);
+
+ ast_assert(heap_object == hash_object);
+
+ ao2_ref(hash_object, -1);
+ return 0;
+}
+
+/*!
+ * \internal
+ * \brief Remove the oldest item from the cache.
+ *
+ * \pre cache->objects is write-locked
+ *
+ * \param cache The cache from which to remove the oldest object
+ *
+ * \retval 0 Success
+ * \retval non-zero Failure
+ */
+static int remove_oldest_from_cache(struct sorcery_memory_cache *cache)
+{
+ struct sorcery_memory_cached_object *heap_old_object;
+ struct sorcery_memory_cached_object *hash_old_object;
+
+ heap_old_object = ast_heap_pop(cache->object_heap);
+ if (!heap_old_object) {
+ return -1;
+ }
+ hash_old_object = ao2_find(cache->objects, heap_old_object,
+ OBJ_SEARCH_OBJECT | OBJ_UNLINK | OBJ_NOLOCK);
+
+ ast_assert(heap_old_object == hash_old_object);
+
+ ao2_ref(hash_old_object, -1);
+ return 0;
+}
+
+/*!
+ * \internal
+ * \brief Add a new object to the cache.
+ *
+ * \pre cache->objects is write-locked
+ *
+ * \param cache The cache in which to add the new object
+ * \param cached_object The object to add to the cache
+ *
+ * \retval 0 Success
+ * \retval non-zero Failure
+ */
+static int add_to_cache(struct sorcery_memory_cache *cache,
+ struct sorcery_memory_cached_object *cached_object)
+{
+ if (!ao2_link_flags(cache->objects, cached_object, OBJ_NOLOCK)) {
+ return -1;
+ }
+ if (ast_heap_push(cache->object_heap, cached_object)) {
+ ao2_find(cache->objects, cached_object,
+ OBJ_SEARCH_OBJECT | OBJ_UNLINK | OBJ_NODATA | OBJ_NOLOCK);
+ return -1;
+ }
+
+ return 0;
+}
+
+/*!
+ * \internal
* \brief Callback function to cache an object in a memory cache
*
* \param sorcery The sorcery instance
@@ -285,12 +384,26 @@ static int sorcery_memory_cache_create(const struct ast_sorcery *sorcery, void *
*/
ao2_wrlock(cache->objects);
- ao2_find(cache->objects, ast_sorcery_object_get_id(object), OBJ_SEARCH_KEY | OBJ_NODATA | OBJ_UNLINK | OBJ_NOLOCK);
- ao2_link_flags(cache->objects, cached, OBJ_NOLOCK);
+ remove_from_cache(cache, ast_sorcery_object_get_id(object));
+ if (cache->maximum_objects && ao2_container_count(cache->objects) >= cache->maximum_objects) {
+ if (remove_oldest_from_cache(cache)) {
+ ast_log(LOG_ERROR, "Unable to make room in cache for sorcery object '%s'.\n",
+ ast_sorcery_object_get_id(object));
+ ao2_ref(cached, -1);
+ ao2_unlock(cache->objects);
+ return -1;
+ }
+ }
+ if (add_to_cache(cache, cached)) {
+ ast_log(LOG_ERROR, "Unable to add object '%s' to the cache\n",
+ ast_sorcery_object_get_id(object));
+ ao2_ref(cached, -1);
+ ao2_unlock(cache->objects);
+ return -1;
+ }
ao2_unlock(cache->objects);
ao2_ref(cached, -1);
-
return 0;
}
@@ -376,6 +489,12 @@ static int configuration_parse_unsigned_integer(const char *value, unsigned int
return sscanf(value, "%30u", result);
}
+static int age_cmp(void *a, void *b)
+{
+ return ast_tvcmp(((struct sorcery_memory_cached_object *) b)->created,
+ ((struct sorcery_memory_cached_object *) a)->created);
+}
+
/*!
* \internal
* \brief Callback function to create a new sorcery memory cache using provided configuration
@@ -444,6 +563,13 @@ static void *sorcery_memory_cache_open(const char *data)
return NULL;
}
+ cache->object_heap = ast_heap_create(CACHE_HEAP_INIT_HEIGHT, age_cmp,
+ offsetof(struct sorcery_memory_cached_object, __heap_index));
+ if (!cache->object_heap) {
+ ast_log(LOG_ERROR, "Could not create heap to hold cached objects\n");
+ return NULL;
+ }
+
/* The memory cache is not linked to the caches container until the load callback is invoked.
* Linking occurs there so an intelligent cache name can be constructed using the module of
* the sorcery instance and the specific object type if no cache name was specified as part
@@ -468,14 +594,17 @@ static void *sorcery_memory_cache_open(const char *data)
static int sorcery_memory_cache_delete(const struct ast_sorcery *sorcery, void *data, void *object)
{
struct sorcery_memory_cache *cache = data;
+ int res;
- /* There is no guarantee that the object we have cached is the one we will be provided
- * with in this callback function. As a result of this we remove the cached object based on
- * the identifier and not the object itself.
- */
- ao2_find(cache->objects, ast_sorcery_object_get_id(object), OBJ_SEARCH_KEY | OBJ_NODATA | OBJ_UNLINK);
+ ao2_wrlock(cache->objects);
+ res = remove_from_cache(cache, ast_sorcery_object_get_id(object));
+ ao2_unlock(cache->objects);
- return 0;
+ if (res) {
+ ast_log(LOG_ERROR, "Unable to delete object '%s' from sorcery cache\n", ast_sorcery_object_get_id(object));
+ }
+
+ return res;
}
/*!
@@ -949,6 +1078,163 @@ cleanup:
return res;
}
+static int check_cache_content(struct ast_test *test, struct ast_sorcery *sorcery, struct sorcery_memory_cache *cache,
+ const char **in_cache, size_t num_in_cache, const char **not_in_cache, size_t num_not_in_cache)
+{
+ int i;
+ int res = 0;
+ RAII_VAR(void *, cached_object, NULL, ao2_cleanup);
+
+ for (i = 0; i < num_in_cache; ++i) {
+ cached_object = sorcery_memory_cache_retrieve_id(sorcery, cache, "test", in_cache[i]);
+ if (!cached_object) {
+ ast_test_status_update(test, "Failed to retrieve '%s' object from the cache\n",
+ in_cache[i]);
+ res = -1;
+ }
+ ao2_ref(cached_object, -1);
+ }
+
+ for (i = 0; i < num_not_in_cache; ++i) {
+ cached_object = sorcery_memory_cache_retrieve_id(sorcery, cache, "test", not_in_cache[i]);
+ if (cached_object) {
+ ast_test_status_update(test, "Retrieved '%s' object from the cache unexpectedly\n",
+ not_in_cache[i]);
+ ao2_ref(cached_object, -1);
+ res = -1;
+ }
+ }
+
+ return res;
+}
+
+AST_TEST_DEFINE(maximum_objects)
+{
+ int res = AST_TEST_FAIL;
+ struct ast_sorcery *sorcery = NULL;
+ struct sorcery_memory_cache *cache = NULL;
+ RAII_VAR(void *, alice, NULL, ao2_cleanup);
+ RAII_VAR(void *, bob, NULL, ao2_cleanup);
+ RAII_VAR(void *, charlie, NULL, ao2_cleanup);
+ RAII_VAR(void *, cached_object, NULL, ao2_cleanup);
+ const char *in_cache[2];
+ const char *not_in_cache[2];
+
+ switch (cmd) {
+ case TEST_INIT:
+ info->name = "maximum_objects";
+ info->category = "/res/res_sorcery_memory_cache/";
+ info->summary = "Ensure that the 'maximum_objects' option works as expected";
+ info->description = "This test performs the following:\n"
+ "\t* Creates a memory cache with maximum_objects=2\n"
+ "\t* Creates a sorcery instance\n"
+ "\t* Creates a three test objects: alice, bob, charlie, and david\n"
+ "\t* Pushes alice and bob into the memory cache\n"
+ "\t* Confirms that alice and bob are in the memory cache\n"
+ "\t* Pushes charlie into the memory cache\n"
+ "\t* Confirms that bob and charlie are in the memory cache\n"
+ "\t* Deletes charlie from the memory cache\n"
+ "\t* Confirms that only bob is in the memory cache\n"
+ "\t* Pushes alice into the memory cache\n"
+ "\t* Confirms that bob and alice are in the memory cache\n";
+ return AST_TEST_NOT_RUN;
+ case TEST_EXECUTE:
+ break;
+ }
+
+ cache = sorcery_memory_cache_open("maximum_objects=2");
+ if (!cache) {
+ ast_test_status_update(test, "Failed to create a sorcery memory cache with maximum_objects=2\n");
+ goto cleanup;
+ }
+
+ if (ao2_container_count(cache->objects)) {
+ ast_test_status_update(test, "Memory cache contains cached objects before we added one\n");
+ goto cleanup;
+ }
+
+ sorcery = alloc_and_initialize_sorcery();
+ if (!sorcery) {
+ ast_test_status_update(test, "Failed to create a test sorcery instance\n");
+ goto cleanup;
+ }
+
+ alice = ast_sorcery_alloc(sorcery, "test", "alice");
+ bob = ast_sorcery_alloc(sorcery, "test", "bob");
+ charlie = ast_sorcery_alloc(sorcery, "test", "charlie");
+
+ if (!alice || !bob || !charlie) {
+ ast_test_status_update(test, "Failed to allocate sorcery object(s)\n");
+ goto cleanup;
+ }
+
+ sorcery_memory_cache_create(sorcery, cache, alice);
+ in_cache[0] = "alice";
+ in_cache[1] = NULL;
+ not_in_cache[0] = "bob";
+ not_in_cache[1] = "charlie";
+ if (check_cache_content(test, sorcery, cache, in_cache, 1, not_in_cache, 2)) {
+ goto cleanup;
+ }
+
+ /* Delays are added to ensure that we are not adding cache entries within the
+ * same microsecond
+ */
+ usleep(1000);
+
+ sorcery_memory_cache_create(sorcery, cache, bob);
+ in_cache[0] = "alice";
+ in_cache[1] = "bob";
+ not_in_cache[0] = "charlie";
+ not_in_cache[1] = NULL;
+ if (check_cache_content(test, sorcery, cache, in_cache, 2, not_in_cache, 1)) {
+ goto cleanup;
+ }
+
+ usleep(1000);
+
+ sorcery_memory_cache_create(sorcery, cache, charlie);
+ in_cache[0] = "bob";
+ in_cache[1] = "charlie";
+ not_in_cache[0] = "alice";
+ not_in_cache[1] = NULL;
+ if (check_cache_content(test, sorcery, cache, in_cache, 2, not_in_cache, 1)) {
+ goto cleanup;
+ }
+ usleep(1000);
+
+ sorcery_memory_cache_delete(sorcery, cache, charlie);
+ in_cache[0] = "bob";
+ in_cache[1] = NULL;
+ not_in_cache[0] = "alice";
+ not_in_cache[1] = "charlie";
+ if (check_cache_content(test, sorcery, cache, in_cache, 1, not_in_cache, 2)) {
+ goto cleanup;
+ }
+ usleep(1000);
+
+ sorcery_memory_cache_create(sorcery, cache, alice);
+ in_cache[0] = "bob";
+ in_cache[1] = "alice";
+ not_in_cache[0] = "charlie";
+ not_in_cache[1] = NULL;
+ if (check_cache_content(test, sorcery, cache, in_cache, 2, not_in_cache, 1)) {
+ goto cleanup;
+ }
+
+ res = AST_TEST_PASS;
+
+cleanup:
+ if (cache) {
+ sorcery_memory_cache_close(cache);
+ }
+ if (sorcery) {
+ ast_sorcery_unref(sorcery);
+ }
+
+ return res;
+}
+
#endif
static int unload_module(void)
@@ -967,6 +1253,7 @@ static int unload_module(void)
AST_TEST_UNREGISTER(create_and_retrieve);
AST_TEST_UNREGISTER(update);
AST_TEST_UNREGISTER(delete);
+ AST_TEST_UNREGISTER(maximum_objects);
return 0;
}
@@ -1004,6 +1291,7 @@ static int load_module(void)
AST_TEST_REGISTER(create_and_retrieve);
AST_TEST_REGISTER(update);
AST_TEST_REGISTER(delete);
+ AST_TEST_REGISTER(maximum_objects);
return AST_MODULE_LOAD_SUCCESS;
}