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authorGeorge Joseph <george.joseph@fairview5.com>2015-05-05 14:32:08 -0600
committerGeorge Joseph <george.joseph@fairview5.com>2015-05-12 11:03:54 -0500
commit637c8f065efead83f56455a4ab45785e34ed56fb (patch)
treed23db259730f3abe1444fe5b2eafe0a00646f3b2 /tests/test_event.c
parent8523a5ed099bc3d2a99dc232e23a877f32fc6453 (diff)
sorcery: Add API to insert/remove a wizard to/from an object type's list
Currently you can 'apply' a wizard to an object type but the wizard always goes at the end of the object type's wizard list. This patch adds a new ast_sorcery_insert_wizard_mapping function that allows you to insert a wizard anyplace in the list. I.E. You could add a caching wizard to an object type and place it before all wizards. ast_sorcery_get_wizard_mapping_count and ast_sorcery_get_wizard_mapping were added to allow examination of the mapping list. ast_sorcery_remove_mapping was added to remove a mapping by name. As part of this patch, the object type's wizard list was converted from an ao2_container to an AST_VECTOR_RW. A new test was added to test_sorcery for this capability. ASTERISK-25044 #close Change-Id: I9d2469a9296b2698082c0989e25e6848dc403b57
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