diff options
author | Joshua Colp <jcolp@digium.com> | 2013-04-27 12:01:29 +0000 |
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committer | Joshua Colp <jcolp@digium.com> | 2013-04-27 12:01:29 +0000 |
commit | 02be50b1ac46febdc65f680dd97448381ec00ef4 (patch) | |
tree | 3b18060c3c3c73be045e0d2e69e603622f98e3cf /tests/test_sorcery_realtime.c | |
parent | c5f1eecb15d312d4286c00d22c00416824e0289a (diff) |
Add support for a realtime sorcery module.
This change does the following:
1. Adds the sorcery realtime module
2. Adds unit tests for the sorcery realtime module
3. Changes the realtime core to use an ast_variable list instead of variadic arguments
4. Changes all realtime drivers to accept an ast_variable list
Review: https://reviewboard.asterisk.org/r/2424/
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@386731 65c4cc65-6c06-0410-ace0-fbb531ad65f3
Diffstat (limited to 'tests/test_sorcery_realtime.c')
-rw-r--r-- | tests/test_sorcery_realtime.c | 791 |
1 files changed, 791 insertions, 0 deletions
diff --git a/tests/test_sorcery_realtime.c b/tests/test_sorcery_realtime.c new file mode 100644 index 000000000..6f4196841 --- /dev/null +++ b/tests/test_sorcery_realtime.c @@ -0,0 +1,791 @@ +/* + * Asterisk -- An open source telephony toolkit. + * + * Copyright (C) 2013, Digium, Inc. + * + * Joshua Colp <jcolp@digium.com> + * + * See http://www.asterisk.org for more information about + * the Asterisk project. Please do not directly contact + * any of the maintainers of this project for assistance; + * the project provides a web site, mailing lists and IRC + * channels for your use. + * + * This program is free software, distributed under the terms of + * the GNU General Public License Version 2. See the LICENSE file + * at the top of the source tree. + */ + +/*! + * \file + * \brief Sorcery Unit Tests + * + * \author Joshua Colp <jcolp@digium.com> + * + */ + +/*** MODULEINFO + <depend>TEST_FRAMEWORK</depend> + <support_level>core</support_level> + ***/ + +#include "asterisk.h" + +ASTERISK_FILE_VERSION(__FILE__, "") + +#include "asterisk/test.h" +#include "asterisk/module.h" +#include "asterisk/sorcery.h" +#include "asterisk/astdb.h" +#include "asterisk/logger.h" + +/*! \brief Configuration structure which contains all stored objects */ +static struct ast_config *realtime_objects; + +/*! \brief Helper function which finds a given variable */ +static const struct ast_variable *realtime_find_variable(const struct ast_variable *fields, const char *name) +{ + const struct ast_variable *variable; + + for (variable = fields; variable; variable = variable->next) { + if (!strcmp(variable->name, name)) { + return variable; + } + } + + return NULL; +} + +/*! \brief Helper function which returns if an object is matching or not */ +static int realtime_is_object_matching(const char *object_id, const struct ast_variable *fields) +{ + const struct ast_variable *field; + + for (field = fields; field; field = field->next) { + char *name = ast_strdupa(field->name), *like; + const char *value; + + /* If we are doing a pattern matching we need to remove the LIKE from the name */ + if ((like = strstr(name, " LIKE"))) { + char *pattern, *field_value = ast_strdupa(field->value); + + *like = '\0'; + + value = ast_strdupa(ast_variable_retrieve(realtime_objects, object_id, name)); + + if (!(pattern = strchr(field_value, '%'))) { + return 0; + } + + *pattern = '\0'; + + if (strncmp(value, field_value, strlen(field_value))) { + return 0; + } + } else { + value = ast_variable_retrieve(realtime_objects, object_id, name); + + if (ast_strlen_zero(value) || strcmp(value, field->value)) { + return 0; + } + } + } + + return 1; +} + +static struct ast_variable *realtime_sorcery(const char *database, const char *table, const struct ast_variable *fields) +{ + char *object_id = NULL; + + while ((object_id = ast_category_browse(realtime_objects, object_id))) { + if (!realtime_is_object_matching(object_id, fields)) { + continue; + } + + return ast_variables_dup(ast_category_root(realtime_objects, object_id)); + } + + return NULL; +} + +static struct ast_config *realtime_sorcery_multi(const char *database, const char *table, const struct ast_variable *fields) +{ + struct ast_config *objects; + char *object_id = NULL; + + if (!(objects = ast_config_new())) { + return NULL; + } + + while ((object_id = ast_category_browse(realtime_objects, object_id))) { + struct ast_category *object; + + if (!realtime_is_object_matching(object_id, fields)) { + continue; + } + + if (!(object = ast_category_new("", "", 0))) { + ast_config_destroy(objects); + return NULL; + } + + ast_variable_append(object, ast_variables_dup(ast_category_root(realtime_objects, object_id))); + ast_category_append(objects, object); + } + + return objects; +} + +static int realtime_sorcery_update(const char *database, const char *table, const char *keyfield, const char *entity, const struct ast_variable *fields) +{ + struct ast_category *object; + + if (!ast_category_exist(realtime_objects, entity)) { + return 0; + } else if (!(object = ast_category_new(entity, "", 0))) { + return -1; + } + + ast_category_delete(realtime_objects, entity); + ast_variable_append(object, ast_variables_dup((struct ast_variable*)fields)); + ast_variable_append(object, ast_variable_new(keyfield, entity, "")); + ast_category_append(realtime_objects, object); + + return 1; +} + +static int realtime_sorcery_store(const char *database, const char *table, const struct ast_variable *fields) +{ + /* The key field is explicit within res_sorcery_realtime */ + const struct ast_variable *keyfield = realtime_find_variable(fields, "id"); + struct ast_category *object; + + if (!keyfield || ast_category_exist(realtime_objects, keyfield->value) || !(object = ast_category_new(keyfield->value, "", 0))) { + return -1; + } + + ast_variable_append(object, ast_variables_dup((struct ast_variable*)fields)); + ast_category_append(realtime_objects, object); + + return 0; +} + +static int realtime_sorcery_destroy(const char *database, const char *table, const char *keyfield, const char *entity, const struct ast_variable *fields) +{ + if (!ast_category_exist(realtime_objects, entity)) { + return 0; + } + + ast_category_delete(realtime_objects, entity); + + return 1; +} + +struct ast_config_engine sorcery_config_engine = { + .name = "sorcery_realtime_test", + .realtime_func = realtime_sorcery, + .realtime_multi_func = realtime_sorcery_multi, + .update_func = realtime_sorcery_update, + .store_func = realtime_sorcery_store, + .destroy_func = realtime_sorcery_destroy, +}; + +/*! \brief Dummy sorcery object */ +struct test_sorcery_object { + SORCERY_OBJECT(details); + unsigned int bob; + unsigned int joe; +}; + +/*! \brief Internal function to allocate a test object */ +static void *test_sorcery_object_alloc(const char *id) +{ + return ao2_alloc(sizeof(struct test_sorcery_object), NULL); +} + +static struct ast_sorcery *alloc_and_initialize_sorcery(void) +{ + struct ast_sorcery *sorcery; + + if (!(sorcery = ast_sorcery_open())) { + return NULL; + } + + if (ast_sorcery_apply_default(sorcery, "test", "realtime", "sorcery_realtime_test") || + ast_sorcery_object_register(sorcery, "test", test_sorcery_object_alloc, NULL, NULL) || + !(realtime_objects = ast_config_new())) { + ast_sorcery_unref(sorcery); + return NULL; + } + + ast_sorcery_object_field_register(sorcery, "test", "bob", "5", OPT_UINT_T, 0, FLDSET(struct test_sorcery_object, bob)); + ast_sorcery_object_field_register(sorcery, "test", "joe", "10", OPT_UINT_T, 0, FLDSET(struct test_sorcery_object, joe)); + + return sorcery; +} + +static void deinitialize_sorcery(struct ast_sorcery *sorcery) +{ + ast_config_destroy(realtime_objects); + realtime_objects = NULL; + ast_sorcery_unref(sorcery); +} + +AST_TEST_DEFINE(object_create) +{ + RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); + RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); + + switch (cmd) { + case TEST_INIT: + info->name = "object_create"; + info->category = "/res/sorcery_realtime/"; + info->summary = "sorcery realtime object creation unit test"; + info->description = + "Test object creation in sorcery using realtime wizard"; + return AST_TEST_NOT_RUN; + case TEST_EXECUTE: + break; + } + + if (!(sorcery = alloc_and_initialize_sorcery())) { + ast_test_status_update(test, "Failed to open sorcery structure\n"); + return AST_TEST_FAIL; + } + + if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { + ast_test_status_update(test, "Failed to allocate a known object type\n"); + return AST_TEST_FAIL; + } + + if (ast_sorcery_create(sorcery, obj)) { + ast_test_status_update(test, "Failed to create object using realtime wizard\n"); + return AST_TEST_FAIL; + } + + return AST_TEST_PASS; +} + +AST_TEST_DEFINE(object_retrieve_id) +{ + RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); + RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); + + switch (cmd) { + case TEST_INIT: + info->name = "object_retrieve_id"; + info->category = "/res/sorcery_realtime/"; + info->summary = "sorcery object retrieval using id unit test"; + info->description = + "Test object retrieval using id in sorcery with realtime wizard"; + return AST_TEST_NOT_RUN; + case TEST_EXECUTE: + break; + } + + if (!(sorcery = alloc_and_initialize_sorcery())) { + ast_test_status_update(test, "Failed to open sorcery structure\n"); + return AST_TEST_FAIL; + } + + if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { + ast_test_status_update(test, "Failed to allocate a known object type\n"); + return AST_TEST_FAIL; + } + + if (ast_sorcery_create(sorcery, obj)) { + ast_test_status_update(test, "Failed to create object using astdb wizard\n"); + return AST_TEST_FAIL; + } + + ao2_cleanup(obj); + + if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah2"))) { + ast_test_status_update(test, "Failed to allocate second instance of a known object type\n"); + return AST_TEST_FAIL; + } + + if (ast_sorcery_create(sorcery, obj)) { + ast_test_status_update(test, "Failed to create second object using astdb wizard\n"); + return AST_TEST_FAIL; + } + + ao2_cleanup(obj); + + if (!(obj = ast_sorcery_retrieve_by_id(sorcery, "test", "blah"))) { + ast_test_status_update(test, "Failed to retrieve properly created object using id of 'blah'\n"); + return AST_TEST_FAIL; + } else if (strcmp(ast_sorcery_object_get_id(obj), "blah")) { + ast_test_status_update(test, "Retrieved object does not have correct id\n"); + return AST_TEST_FAIL; + } + + return AST_TEST_PASS; +} + +AST_TEST_DEFINE(object_retrieve_field) +{ + RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); + RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); + RAII_VAR(struct ast_variable *, fields, ast_variable_new("joe", "42", ""), ast_variables_destroy); + + switch (cmd) { + case TEST_INIT: + info->name = "object_retrieve_field"; + info->category = "/res/sorcery_realtime/"; + info->summary = "sorcery object retrieval using a specific field unit test"; + info->description = + "Test object retrieval using a specific field in sorcery with realtime wizard"; + return AST_TEST_NOT_RUN; + case TEST_EXECUTE: + break; + } + + if (!fields) { + ast_test_status_update(test, "Failed to create fields for object retrieval attempt\n"); + return AST_TEST_FAIL; + } + + if (!(sorcery = alloc_and_initialize_sorcery())) { + ast_test_status_update(test, "Failed to open sorcery structure\n"); + return AST_TEST_FAIL; + } + + if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { + ast_test_status_update(test, "Failed to allocate a known object type\n"); + return AST_TEST_FAIL; + } + + obj->joe = 42; + + if (ast_sorcery_create(sorcery, obj)) { + ast_test_status_update(test, "Failed to create object using realtime wizard\n"); + return AST_TEST_FAIL; + } + + ao2_cleanup(obj); + + if (!(obj = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_DEFAULT, fields))) { + ast_test_status_update(test, "Failed to retrieve properly created object using 'joe' field\n"); + return AST_TEST_FAIL; + } + + ao2_cleanup(obj); + ast_variables_destroy(fields); + + if (!(fields = ast_variable_new("joe", "49", ""))) { + ast_test_status_update(test, "Failed to create fields for object retrieval attempt\n"); + return AST_TEST_FAIL; + } + + if ((obj = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_DEFAULT, fields))) { + ast_test_status_update(test, "Retrieved an object using a field with an in-correct value... that should not happen\n"); + return AST_TEST_FAIL; + } + + return AST_TEST_PASS; +} + +AST_TEST_DEFINE(object_retrieve_multiple_all) +{ + RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); + RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); + RAII_VAR(struct ao2_container *, objects, NULL, ao2_cleanup); + + switch (cmd) { + case TEST_INIT: + info->name = "object_retrieve_multiple_all"; + info->category = "/res/sorcery_realtime/"; + info->summary = "sorcery multiple object retrieval unit test"; + info->description = + "Test multiple object retrieval in sorcery using realtime wizard"; + return AST_TEST_NOT_RUN; + case TEST_EXECUTE: + break; + } + + if (!(sorcery = alloc_and_initialize_sorcery())) { + ast_test_status_update(test, "Failed to open sorcery structure\n"); + return AST_TEST_FAIL; + } + + if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { + ast_test_status_update(test, "Failed to allocate a known object type\n"); + return AST_TEST_FAIL; + } + + if (ast_sorcery_create(sorcery, obj)) { + ast_test_status_update(test, "Failed to create object using realtime wizard\n"); + return AST_TEST_FAIL; + } + + ao2_cleanup(obj); + + if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah2"))) { + ast_test_status_update(test, "Failed to allocate second instance of a known object type\n"); + return AST_TEST_FAIL; + } + + if (ast_sorcery_create(sorcery, obj)) { + ast_test_status_update(test, "Failed to create second object using realtime wizard\n"); + return AST_TEST_FAIL; + } + + if (!(objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE | AST_RETRIEVE_FLAG_ALL, NULL))) { + ast_test_status_update(test, "Failed to retrieve a container of all objects\n"); + return AST_TEST_FAIL; + } else if (ao2_container_count(objects) != 2) { + ast_test_status_update(test, "Received a container with no objects in it when there should be some\n"); + return AST_TEST_FAIL; + } + + return AST_TEST_PASS; +} + +AST_TEST_DEFINE(object_retrieve_multiple_field) +{ + RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); + RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); + RAII_VAR(struct ao2_container *, objects, NULL, ao2_cleanup); + RAII_VAR(struct ast_variable *, fields, ast_variable_new("joe", "6", ""), ast_variables_destroy); + + switch (cmd) { + case TEST_INIT: + info->name = "object_retrieve_multiple_field"; + info->category = "/res/sorcery_realtime/"; + info->summary = "sorcery multiple object retrieval unit test"; + info->description = + "Test multiple object retrieval in sorcery using fields using realtime wizard"; + return AST_TEST_NOT_RUN; + case TEST_EXECUTE: + break; + } + + if (!fields) { + ast_test_status_update(test, "Failed to create fields for multiple retrieve\n"); + return AST_TEST_FAIL; + } + + if (!(sorcery = alloc_and_initialize_sorcery())) { + ast_test_status_update(test, "Failed to open sorcery structure\n"); + return AST_TEST_FAIL; + } + + if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { + ast_test_status_update(test, "Failed to allocate a known object type\n"); + return AST_TEST_FAIL; + } + + obj->joe = 6; + + if (ast_sorcery_create(sorcery, obj)) { + ast_test_status_update(test, "Failed to create object using realtime wizard\n"); + return AST_TEST_FAIL; + } + + if (!(objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE, fields))) { + ast_test_status_update(test, "Failed to retrieve a container of all objects\n"); + return AST_TEST_FAIL; + } else if (ao2_container_count(objects) != 1) { + ast_test_status_update(test, "Received a container with no objects in it when there should be some\n"); + return AST_TEST_FAIL; + } + + ao2_cleanup(objects); + ast_variables_destroy(fields); + + if (!(fields = ast_variable_new("joe", "7", ""))) { + ast_test_status_update(test, "Failed to create fields for multiple retrieval\n"); + return AST_TEST_FAIL; + } else if (!(objects = ast_sorcery_retrieve_by_fields(sorcery, "test", AST_RETRIEVE_FLAG_MULTIPLE, fields))) { + ast_test_status_update(test, "Failed to retrieve an empty container when retrieving multiple\n"); + return AST_TEST_FAIL; + } else if (ao2_container_count(objects)) { + ast_test_status_update(test, "Received a container with objects when there should be none in it\n"); + return AST_TEST_FAIL; + } + + return AST_TEST_PASS; +} + +AST_TEST_DEFINE(object_retrieve_regex) +{ + RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); + RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); + RAII_VAR(struct ao2_container *, objects, NULL, ao2_cleanup); + + switch (cmd) { + case TEST_INIT: + info->name = "object_retrieve_regex"; + info->category = "/res/sorcery_realtime/"; + info->summary = "sorcery multiple object retrieval using regex unit test"; + info->description = + "Test multiple object retrieval in sorcery using regular expression for matching using realtime wizard"; + return AST_TEST_NOT_RUN; + case TEST_EXECUTE: + break; + } + + if (!(sorcery = alloc_and_initialize_sorcery())) { + ast_test_status_update(test, "Failed to open sorcery structure\n"); + return AST_TEST_FAIL; + } + + if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah-98joe"))) { + ast_test_status_update(test, "Failed to allocate a known object type\n"); + return AST_TEST_FAIL; + } + + if (ast_sorcery_create(sorcery, obj)) { + ast_test_status_update(test, "Failed to create object using realtime wizard\n"); + return AST_TEST_FAIL; + } + + ao2_cleanup(obj); + + if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah-93joe"))) { + ast_test_status_update(test, "Failed to allocate second instance of a known object type\n"); + return AST_TEST_FAIL; + } + + if (ast_sorcery_create(sorcery, obj)) { + ast_test_status_update(test, "Failed to create second object using astdb wizard\n"); + return AST_TEST_FAIL; + } + + ao2_cleanup(obj); + + if (!(obj = ast_sorcery_alloc(sorcery, "test", "neener-93joe"))) { + ast_test_status_update(test, "Failed to allocate third instance of a known object type\n"); + return AST_TEST_FAIL; + } + + if (ast_sorcery_create(sorcery, obj)) { + ast_test_status_update(test, "Failed to create third object using astdb wizard\n"); + return AST_TEST_FAIL; + } + + if (!(objects = ast_sorcery_retrieve_by_regex(sorcery, "test", "^blah-"))) { + ast_test_status_update(test, "Failed to retrieve a container of objects\n"); + return AST_TEST_FAIL; + } else if (ao2_container_count(objects) != 2) { + ast_test_status_update(test, "Received a container with incorrect number of objects in it\n"); + return AST_TEST_FAIL; + } + + return AST_TEST_PASS; +} + +AST_TEST_DEFINE(object_update) +{ + RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); + RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); + RAII_VAR(struct test_sorcery_object *, obj2, NULL, ao2_cleanup); + + switch (cmd) { + case TEST_INIT: + info->name = "object_update"; + info->category = "/res/sorcery_realtime/"; + info->summary = "sorcery object update unit test"; + info->description = + "Test object updating in sorcery using realtime wizard"; + return AST_TEST_NOT_RUN; + case TEST_EXECUTE: + break; + } + + if (!(sorcery = alloc_and_initialize_sorcery())) { + ast_test_status_update(test, "Failed to open sorcery structure\n"); + return AST_TEST_FAIL; + } + + if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { + ast_test_status_update(test, "Failed to allocate a known object type\n"); + return AST_TEST_FAIL; + } + + if (ast_sorcery_create(sorcery, obj)) { + ast_test_status_update(test, "Failed to create object using realtime wizard\n"); + return AST_TEST_FAIL; + } + + if (!(obj2 = ast_sorcery_copy(sorcery, obj))) { + ast_test_status_update(test, "Failed to allocate a known object type for updating\n"); + return AST_TEST_FAIL; + } + + ao2_cleanup(obj); + + obj2->bob = 1000; + obj2->joe = 2000; + + if (ast_sorcery_update(sorcery, obj2)) { + ast_test_status_update(test, "Failed to update sorcery with new object\n"); + return AST_TEST_FAIL; + } + + if (!(obj = ast_sorcery_retrieve_by_id(sorcery, "test", "blah"))) { + ast_test_status_update(test, "Failed to retrieve properly updated object\n"); + return AST_TEST_FAIL; + } else if ((obj->bob != obj2->bob) || (obj->joe != obj2->joe)) { + ast_test_status_update(test, "Object retrieved is not the updated object\n"); + return AST_TEST_FAIL; + } + + return AST_TEST_PASS; +} + +AST_TEST_DEFINE(object_update_uncreated) +{ + RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); + RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); + + switch (cmd) { + case TEST_INIT: + info->name = "object_update_uncreated"; + info->category = "/res/sorcery_realtime/"; + info->summary = "sorcery object update unit test"; + info->description = + "Test updating of an uncreated object in sorcery using realtime wizard"; + return AST_TEST_NOT_RUN; + case TEST_EXECUTE: + break; + } + + if (!(sorcery = alloc_and_initialize_sorcery())) { + ast_test_status_update(test, "Failed to open sorcery structure\n"); + return AST_TEST_FAIL; + } + + if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { + ast_test_status_update(test, "Failed to allocate a known object type\n"); + return AST_TEST_FAIL; + } + + if (!ast_sorcery_update(sorcery, obj)) { + ast_test_status_update(test, "Successfully updated an object which has not been created yet\n"); + return AST_TEST_FAIL; + } + + return AST_TEST_PASS; +} + +AST_TEST_DEFINE(object_delete) +{ + RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); + RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); + + switch (cmd) { + case TEST_INIT: + info->name = "object_delete"; + info->category = "/res/sorcery_realtime/"; + info->summary = "sorcery object deletion unit test"; + info->description = + "Test object deletion in sorcery using realtime wizard"; + return AST_TEST_NOT_RUN; + case TEST_EXECUTE: + break; + } + + if (!(sorcery = alloc_and_initialize_sorcery())) { + ast_test_status_update(test, "Failed to open sorcery structure\n"); + return AST_TEST_FAIL; + } + + if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { + ast_test_status_update(test, "Failed to allocate a known object type\n"); + return AST_TEST_FAIL; + } + + if (ast_sorcery_create(sorcery, obj)) { + ast_test_status_update(test, "Failed to create object using realtime wizard\n"); + return AST_TEST_FAIL; + } + + if (ast_sorcery_delete(sorcery, obj)) { + ast_test_status_update(test, "Failed to delete object using realtime wizard\n"); + return AST_TEST_FAIL; + } + + ao2_cleanup(obj); + + if ((obj = ast_sorcery_retrieve_by_id(sorcery, "test", "blah"))) { + ast_test_status_update(test, "Retrieved deleted object that should not be there\n"); + return AST_TEST_FAIL; + } + + return AST_TEST_PASS; +} + +AST_TEST_DEFINE(object_delete_uncreated) +{ + RAII_VAR(struct ast_sorcery *, sorcery, NULL, deinitialize_sorcery); + RAII_VAR(struct test_sorcery_object *, obj, NULL, ao2_cleanup); + + switch (cmd) { + case TEST_INIT: + info->name = "object_delete_uncreated"; + info->category = "/res/sorcery_realtime/"; + info->summary = "sorcery object deletion unit test"; + info->description = + "Test object deletion of an uncreated object in sorcery using realtime wizard"; + return AST_TEST_NOT_RUN; + case TEST_EXECUTE: + break; + } + + if (!(sorcery = alloc_and_initialize_sorcery())) { + ast_test_status_update(test, "Failed to open sorcery structure\n"); + return AST_TEST_FAIL; + } + + if (!(obj = ast_sorcery_alloc(sorcery, "test", "blah"))) { + ast_test_status_update(test, "Failed to allocate a known object type\n"); + return AST_TEST_FAIL; + } + + if (!ast_sorcery_delete(sorcery, obj)) { + ast_test_status_update(test, "Successfully deleted an object which was never created\n"); + return AST_TEST_FAIL; + } + + return AST_TEST_PASS; +} + +static int unload_module(void) +{ + ast_config_engine_deregister(&sorcery_config_engine); + AST_TEST_UNREGISTER(object_create); + AST_TEST_UNREGISTER(object_retrieve_id); + AST_TEST_UNREGISTER(object_retrieve_field); + AST_TEST_UNREGISTER(object_retrieve_multiple_all); + AST_TEST_UNREGISTER(object_retrieve_multiple_field); + AST_TEST_UNREGISTER(object_retrieve_regex); + AST_TEST_UNREGISTER(object_update); + AST_TEST_UNREGISTER(object_update_uncreated); + AST_TEST_UNREGISTER(object_delete); + AST_TEST_UNREGISTER(object_delete_uncreated); + + return 0; +} + +static int load_module(void) +{ + ast_config_engine_register(&sorcery_config_engine); + ast_realtime_append_mapping("sorcery_realtime_test", "sorcery_realtime_test", "test", "test", 1); + AST_TEST_REGISTER(object_create); + AST_TEST_REGISTER(object_retrieve_id); + AST_TEST_REGISTER(object_retrieve_field); + AST_TEST_REGISTER(object_retrieve_multiple_all); + AST_TEST_REGISTER(object_retrieve_multiple_field); + AST_TEST_REGISTER(object_retrieve_regex); + AST_TEST_REGISTER(object_update); + AST_TEST_REGISTER(object_update_uncreated); + AST_TEST_REGISTER(object_delete); + AST_TEST_REGISTER(object_delete_uncreated); + + return AST_MODULE_LOAD_SUCCESS; +} + +AST_MODULE_INFO_STANDARD(ASTERISK_GPL_KEY, "Sorcery Realtime Wizard test module"); |