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-rw-r--r--channels/console_gui.c32
-rw-r--r--channels/console_video.c17
-rw-r--r--channels/console_video.h12
3 files changed, 34 insertions, 27 deletions
diff --git a/channels/console_gui.c b/channels/console_gui.c
index 903e4c4a3..b8ae5998d 100644
--- a/channels/console_gui.c
+++ b/channels/console_gui.c
@@ -4,6 +4,7 @@
* $Revision$
*/
+
#include "asterisk.h"
#include "console_video.h"
#include "asterisk/lock.h"
@@ -11,6 +12,27 @@
#include "asterisk/utils.h" /* ast_calloc and ast_realloc */
#include <math.h> /* sqrt */
+/* we support 3 regions in the GUI */
+enum { WIN_LOCAL, WIN_REMOTE, WIN_KEYPAD, WIN_MAX };
+
+#ifndef HAVE_SDL
+/* stubs if we don't have any sdl */
+static void show_frame(struct video_desc *env, int out) {}
+static void sdl_setup(struct video_desc *env) {}
+static struct gui_info *cleanup_sdl(struct gui_info *gui) { return NULL; }
+static void eventhandler(struct video_desc *env, const char *caption) {}
+static int keypad_cfg_read(struct gui_info *gui, const char *val) { return 0; }
+
+#else /* HAVE_SDL, the real rendering code */
+
+#include <SDL/SDL.h>
+#ifdef HAVE_SDL_IMAGE
+#include <SDL/SDL_image.h> /* for loading images */
+#endif
+#ifdef HAVE_SDL_TTF
+#include <SDL/SDL_ttf.h> /* render text on sdl surfaces */
+#endif
+
enum kp_type { KP_NONE, KP_RECT, KP_CIRCLE };
struct keypad_entry {
int c; /* corresponding character */
@@ -21,10 +43,6 @@ struct keypad_entry {
/* our representation of a displayed window. SDL can only do one main
* window so we map everything within that one
*/
-enum { WIN_LOCAL, WIN_REMOTE, WIN_KEYPAD, WIN_MAX };
-/* our representation of a displayed window. SDL can only do one main
- * window so we map everything within that one
- */
struct display_window {
SDL_Overlay *bmp;
SDL_Rect rect; /* location of the window */
@@ -531,7 +549,7 @@ static void move_capture_source(struct video_desc *env, int x_final_drag, int y_
/*! \brief refresh the screen, and also grab a bunch of events.
*/
-static void eventhandler(struct video_desc *env)
+static void eventhandler(struct video_desc *env, const char *caption)
{
struct gui_info *gui = env->gui;
#define N_EVENTS 32
@@ -540,7 +558,8 @@ static void eventhandler(struct video_desc *env)
if (!gui)
return;
- // SDL_UpdateRects(gui->screen, 1, &gui->win[WIN_KEYPAD].rect);// XXX inefficient
+ if (caption)
+ SDL_WM_SetCaption(caption, NULL);
#define MY_EV (SDL_MOUSEBUTTONDOWN|SDL_KEYDOWN)
while ( (n = SDL_PeepEvents(ev, N_EVENTS, SDL_GETEVENT, SDL_ALLEVENTS)) > 0) {
@@ -959,3 +978,4 @@ static int keypad_cfg_read(struct gui_info *gui, const char *val)
// ast_log(LOG_WARNING, "now %d regions\n", gui->kp_used);
return 1;
}
+#endif /* HAVE_SDL */
diff --git a/channels/console_video.c b/channels/console_video.c
index f73fcf3c4..a1af9a454 100644
--- a/channels/console_video.c
+++ b/channels/console_video.c
@@ -88,10 +88,10 @@ iax.conf too) the following:
/*
* Codecs are absolutely necessary or we cannot do anything.
- * In principle SDL is optional too (used for rendering only, but we
- * could still source data withouth it), however at the moment it is required.
+ * SDL is optional (used for rendering only), so that we can still
+ * stream video withouth displaying it.
*/
-#if !defined(HAVE_VIDEO_CONSOLE) || !defined(HAVE_FFMPEG) || !defined(HAVE_SDL)
+#if !defined(HAVE_VIDEO_CONSOLE) || !defined(HAVE_FFMPEG)
/* stubs if required pieces are missing */
int console_write_video(struct ast_channel *chan, struct ast_frame *f)
{
@@ -1079,8 +1079,6 @@ static void *video_thread(void *arg)
}
}
sdl_setup(env);
- if (env->gui)
- SDL_UpdateRects(env->gui->screen, 1, &env->gui->win[WIN_KEYPAD].rect);// XXX inefficient
ast_mutex_init(&env->in.dec_in_lock);
if (!ast_strlen_zero(save_display))
setenv("DISPLAY", save_display, 1);
@@ -1097,16 +1095,15 @@ static void *video_thread(void *arg)
}
for (;;) {
- /* XXX 20 times/sec */
- struct timeval t = { 0, 50000 };
+ struct timeval t = { 0, 50000 }; /* XXX 20 times/sec */
struct ast_frame *p, *f;
struct video_in_desc *v = &env->in;
struct ast_channel *chan = env->owner;
int fd = chan->alertpipe[1];
+ char *caption = NULL, buf[160];
/* determine if video format changed */
if (count++ % 10 == 0) {
- char buf[160];
if (env->out.sendvideo)
sprintf(buf, "%s %s %dx%d @@ %dfps %dkbps",
env->out.videodevice, env->codec_name,
@@ -1114,14 +1111,14 @@ static void *video_thread(void *arg)
env->out.fps, env->out.bitrate/1000);
else
sprintf(buf, "hold");
- SDL_WM_SetCaption(buf, NULL);
+ caption = buf;
}
/* manage keypad events */
/* XXX here we should always check for events,
* otherwise the drag will not work */
if (env->gui)
- eventhandler(env);
+ eventhandler(env, caption);
/* sleep for a while */
ast_select(0, NULL, NULL, NULL, &t);
diff --git a/channels/console_video.h b/channels/console_video.h
index 330e179ba..d370679a8 100644
--- a/channels/console_video.h
+++ b/channels/console_video.h
@@ -23,7 +23,7 @@
#ifndef CONSOLE_VIDEO_H
#define CONSOLE_VIDEO_H
-#if !defined(HAVE_VIDEO_CONSOLE) || !defined(HAVE_FFMPEG) || !defined(HAVE_SDL)
+#if !defined(HAVE_VIDEO_CONSOLE) || !defined(HAVE_FFMPEG)
#define CONSOLE_VIDEO_CMDS \
"console {device}"
#else
@@ -37,16 +37,6 @@
#include <ffmpeg/swscale.h> /* requires a recent ffmpeg */
#endif
-#include <SDL/SDL.h>
-#ifdef HAVE_SDL_IMAGE
-#include <SDL/SDL_image.h> /* for loading images */
-#endif
-#ifdef HAVE_SDL_TTF
-#include <SDL/SDL_ttf.h> /* render text on sdl surfaces */
-#endif
-
-
-
#define CONSOLE_VIDEO_CMDS \
"console {videodevice|videocodec|sendvideo" \
"|video_size|bitrate|fps|qmin" \