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-rw-r--r--include/asterisk/sorcery.h9
-rw-r--r--main/sorcery.c5
-rw-r--r--res/res_sorcery_memory_cache.c1016
3 files changed, 1030 insertions, 0 deletions
diff --git a/include/asterisk/sorcery.h b/include/asterisk/sorcery.h
index 9d39ce492..d2dc701d8 100644
--- a/include/asterisk/sorcery.h
+++ b/include/asterisk/sorcery.h
@@ -1279,6 +1279,15 @@ struct ast_sorcery_object_type *ast_sorcery_get_object_type(const struct ast_sor
int ast_sorcery_is_object_field_registered(const struct ast_sorcery_object_type *object_type,
const char *field_name);
+/*!
+ * \brief Get the module that has opened the provided sorcery instance.
+ *
+ * \param sorcery The sorcery instance
+ *
+ * \return The module
+ */
+const char *ast_sorcery_get_module(const struct ast_sorcery *sorcery);
+
#if defined(__cplusplus) || defined(c_plusplus)
}
#endif
diff --git a/main/sorcery.c b/main/sorcery.c
index c77954897..732fb62ae 100644
--- a/main/sorcery.c
+++ b/main/sorcery.c
@@ -2328,3 +2328,8 @@ int ast_sorcery_is_object_field_registered(const struct ast_sorcery_object_type
ao2_cleanup(object_field);
return res;
}
+
+const char *ast_sorcery_get_module(const struct ast_sorcery *sorcery)
+{
+ return sorcery->module_name;
+} \ No newline at end of file
diff --git a/res/res_sorcery_memory_cache.c b/res/res_sorcery_memory_cache.c
new file mode 100644
index 000000000..1290bd95b
--- /dev/null
+++ b/res/res_sorcery_memory_cache.c
@@ -0,0 +1,1016 @@
+/*
+ * Asterisk -- An open source telephony toolkit.
+ *
+ * Copyright (C) 2015, Digium, Inc.
+ *
+ * Joshua Colp <jcolp@digium.com>
+ *
+ * See http://www.asterisk.org for more information about
+ * the Asterisk project. Please do not directly contact
+ * any of the maintainers of this project for assistance;
+ * the project provides a web site, mailing lists and IRC
+ * channels for your use.
+ *
+ * This program is free software, distributed under the terms of
+ * the GNU General Public License Version 2. See the LICENSE file
+ * at the top of the source tree.
+ */
+
+/*!
+ * \file
+ *
+ * \brief Sorcery Memory Cache Object Wizard
+ *
+ * \author Joshua Colp <jcolp@digium.com>
+ */
+
+/*** MODULEINFO
+ <support_level>core</support_level>
+ ***/
+
+#include "asterisk.h"
+
+ASTERISK_REGISTER_FILE()
+
+#include "asterisk/module.h"
+#include "asterisk/sorcery.h"
+#include "asterisk/astobj2.h"
+#include "asterisk/sched.h"
+#include "asterisk/test.h"
+
+/*! \brief Structure for storing a memory cache */
+struct sorcery_memory_cache {
+ /*! \brief The name of the memory cache */
+ char *name;
+ /*! \brief Objects in the cache */
+ struct ao2_container *objects;
+ /*! \brief The maximum number of objects permitted in the cache, 0 if no limit */
+ unsigned int maximum_objects;
+ /*! \brief The maximum time (in seconds) an object will stay in the cache, 0 if no limit */
+ unsigned int object_lifetime_maximum;
+ /*! \brief The amount of time (in seconds) before an object is marked as stale, 0 if disabled */
+ unsigned int object_lifetime_stale;
+ /*! \brief Whether objects are prefetched from normal storage at load time, 0 if disabled */
+ unsigned int prefetch;
+ /** \brief Whether all objects are expired when the object type is reloaded, 0 if disabled */
+ unsigned int expire_on_reload;
+};
+
+/*! \brief Structure for stored a cached object */
+struct sorcery_memory_cached_object {
+ /*! \brief The cached object */
+ void *object;
+ /*! \brief The time at which the object was created */
+ struct timeval created;
+};
+
+static void *sorcery_memory_cache_open(const char *data);
+static int sorcery_memory_cache_create(const struct ast_sorcery *sorcery, void *data, void *object);
+static void sorcery_memory_cache_load(void *data, const struct ast_sorcery *sorcery, const char *type);
+static void sorcery_memory_cache_reload(void *data, const struct ast_sorcery *sorcery, const char *type);
+static void *sorcery_memory_cache_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type,
+ const char *id);
+static int sorcery_memory_cache_delete(const struct ast_sorcery *sorcery, void *data, void *object);
+static void sorcery_memory_cache_close(void *data);
+
+static struct ast_sorcery_wizard memory_cache_object_wizard = {
+ .name = "memory_cache",
+ .open = sorcery_memory_cache_open,
+ .create = sorcery_memory_cache_create,
+ .update = sorcery_memory_cache_create,
+ .delete = sorcery_memory_cache_delete,
+ .load = sorcery_memory_cache_load,
+ .reload = sorcery_memory_cache_reload,
+ .retrieve_id = sorcery_memory_cache_retrieve_id,
+ .close = sorcery_memory_cache_close,
+};
+
+/*! \brief The bucket size for the container of caches */
+#define CACHES_CONTAINER_BUCKET_SIZE 53
+
+/*! \brief The default bucket size for the container of objects in the cache */
+#define CACHE_CONTAINER_BUCKET_SIZE 53
+
+/*! \brief Container of created caches */
+static struct ao2_container *caches;
+
+/*! \brief Scheduler for cache management */
+static struct ast_sched_context *sched;
+
+/*!
+ * \internal
+ * \brief Hashing function for the container holding caches
+ *
+ * \param obj A sorcery memory cache or name of one
+ * \param flags Hashing flags
+ *
+ * \return The hash of the memory cache name
+ */
+static int sorcery_memory_cache_hash(const void *obj, int flags)
+{
+ const struct sorcery_memory_cache *cache = obj;
+ const char *name = obj;
+ int hash;
+
+ switch (flags & (OBJ_SEARCH_OBJECT | OBJ_SEARCH_KEY | OBJ_SEARCH_PARTIAL_KEY)) {
+ default:
+ case OBJ_SEARCH_OBJECT:
+ name = cache->name;
+ /* Fall through */
+ case OBJ_SEARCH_KEY:
+ hash = ast_str_hash(name);
+ break;
+ case OBJ_SEARCH_PARTIAL_KEY:
+ /* Should never happen in hash callback. */
+ ast_assert(0);
+ hash = 0;
+ break;
+ }
+ return hash;
+}
+
+/*!
+ * \internal
+ * \brief Comparison function for the container holding caches
+ *
+ * \param obj A sorcery memory cache
+ * \param arg A sorcery memory cache, or name of one
+ * \param flags Comparison flags
+ *
+ * \retval CMP_MATCH if the name is the same
+ * \retval 0 if the name does not match
+ */
+static int sorcery_memory_cache_cmp(void *obj, void *arg, int flags)
+{
+ const struct sorcery_memory_cache *left = obj;
+ const struct sorcery_memory_cache *right = arg;
+ const char *right_name = arg;
+ int cmp;
+
+ switch (flags & (OBJ_SEARCH_OBJECT | OBJ_SEARCH_KEY | OBJ_SEARCH_PARTIAL_KEY)) {
+ default:
+ case OBJ_SEARCH_OBJECT:
+ right_name = right->name;
+ /* Fall through */
+ case OBJ_SEARCH_KEY:
+ cmp = strcmp(left->name, right_name);
+ break;
+ case OBJ_SEARCH_PARTIAL_KEY:
+ cmp = strncmp(left->name, right_name, strlen(right_name));
+ break;
+ }
+ return cmp ? 0 : CMP_MATCH;
+}
+
+/*!
+ * \internal
+ * \brief Hashing function for the container holding cached objects
+ *
+ * \param obj A cached object or id of one
+ * \param flags Hashing flags
+ *
+ * \return The hash of the cached object id
+ */
+static int sorcery_memory_cached_object_hash(const void *obj, int flags)
+{
+ const struct sorcery_memory_cached_object *cached = obj;
+ const char *name = obj;
+ int hash;
+
+ switch (flags & (OBJ_SEARCH_OBJECT | OBJ_SEARCH_KEY | OBJ_SEARCH_PARTIAL_KEY)) {
+ default:
+ case OBJ_SEARCH_OBJECT:
+ name = ast_sorcery_object_get_id(cached->object);
+ /* Fall through */
+ case OBJ_SEARCH_KEY:
+ hash = ast_str_hash(name);
+ break;
+ case OBJ_SEARCH_PARTIAL_KEY:
+ /* Should never happen in hash callback. */
+ ast_assert(0);
+ hash = 0;
+ break;
+ }
+ return hash;
+}
+
+/*!
+ * \internal
+ * \brief Comparison function for the container holding cached objects
+ *
+ * \param obj A cached object
+ * \param arg A cached object, or id of one
+ * \param flags Comparison flags
+ *
+ * \retval CMP_MATCH if the id is the same
+ * \retval 0 if the id does not match
+ */
+static int sorcery_memory_cached_object_cmp(void *obj, void *arg, int flags)
+{
+ struct sorcery_memory_cached_object *left = obj;
+ struct sorcery_memory_cached_object *right = arg;
+ const char *right_name = arg;
+ int cmp;
+
+ switch (flags & (OBJ_SEARCH_OBJECT | OBJ_SEARCH_KEY | OBJ_SEARCH_PARTIAL_KEY)) {
+ default:
+ case OBJ_SEARCH_OBJECT:
+ right_name = ast_sorcery_object_get_id(right->object);
+ /* Fall through */
+ case OBJ_SEARCH_KEY:
+ cmp = strcmp(ast_sorcery_object_get_id(left->object), right_name);
+ break;
+ case OBJ_SEARCH_PARTIAL_KEY:
+ cmp = strncmp(ast_sorcery_object_get_id(left->object), right_name, strlen(right_name));
+ break;
+ }
+ return cmp ? 0 : CMP_MATCH;
+}
+
+/*!
+ * \internal
+ * \brief Destructor function for a sorcery memory cache
+ *
+ * \param obj A sorcery memory cache
+ */
+static void sorcery_memory_cache_destructor(void *obj)
+{
+ struct sorcery_memory_cache *cache = obj;
+
+ ast_free(cache->name);
+ ao2_cleanup(cache->objects);
+}
+
+/*!
+ * \internal
+ * \brief Destructor function for sorcery memory cached objects
+ *
+ * \param obj A sorcery memory cached object
+ */
+static void sorcery_memory_cached_object_destructor(void *obj)
+{
+ struct sorcery_memory_cached_object *cached = obj;
+
+ ao2_cleanup(cached->object);
+}
+
+/*!
+ * \internal
+ * \brief Callback function to cache an object in a memory cache
+ *
+ * \param sorcery The sorcery instance
+ * \param data The sorcery memory cache
+ * \param object The object to cache
+ *
+ * \retval 0 success
+ * \retval -1 failure
+ */
+static int sorcery_memory_cache_create(const struct ast_sorcery *sorcery, void *data, void *object)
+{
+ struct sorcery_memory_cache *cache = data;
+ struct sorcery_memory_cached_object *cached;
+
+ cached = ao2_alloc_options(sizeof(*cached), sorcery_memory_cached_object_destructor,
+ AO2_ALLOC_OPT_LOCK_NOLOCK);
+ if (!cached) {
+ return -1;
+ }
+ cached->object = ao2_bump(object);
+ cached->created = ast_tvnow();
+
+ /* As there is no guarantee that this won't be called by multiple threads wanting to cache
+ * the same object we remove any old ones, which turns this into a create/update function
+ * in reality. As well since there's no guarantee that the object in the cache is the same
+ * one here we remove any old objects using the object identifier.
+ */
+
+ ao2_wrlock(cache->objects);
+ ao2_find(cache->objects, ast_sorcery_object_get_id(object), OBJ_SEARCH_KEY | OBJ_NODATA | OBJ_UNLINK | OBJ_NOLOCK);
+ ao2_link_flags(cache->objects, cached, OBJ_NOLOCK);
+ ao2_unlock(cache->objects);
+
+ ao2_ref(cached, -1);
+
+ return 0;
+}
+
+/*!
+ * \internal
+ * \brief Callback function to retrieve an object from a memory cache
+ *
+ * \param sorcery The sorcery instance
+ * \param data The sorcery memory cache
+ * \param type The type of the object to retrieve
+ * \param id The id of the object to retrieve
+ *
+ * \retval non-NULL success
+ * \retval NULL failure
+ */
+static void *sorcery_memory_cache_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id)
+{
+ struct sorcery_memory_cache *cache = data;
+ struct sorcery_memory_cached_object *cached;
+ void *object;
+
+ cached = ao2_find(cache->objects, id, OBJ_SEARCH_KEY);
+ if (!cached) {
+ return NULL;
+ }
+
+ object = ao2_bump(cached->object);
+ ao2_ref(cached, -1);
+
+ return object;
+}
+
+/*!
+ * \internal
+ * \brief Callback function to finish configuring the memory cache and to prefetch objects
+ *
+ * \param data The sorcery memory cache
+ * \param sorcery The sorcery instance
+ * \param type The type of object being loaded
+ */
+static void sorcery_memory_cache_load(void *data, const struct ast_sorcery *sorcery, const char *type)
+{
+ struct sorcery_memory_cache *cache = data;
+
+ /* If no name was explicitly specified generate one given the sorcery instance and object type */
+ if (ast_strlen_zero(cache->name)) {
+ ast_asprintf(&cache->name, "%s/%s", ast_sorcery_get_module(sorcery), type);
+ }
+
+ ao2_link(caches, cache);
+ ast_debug(1, "Memory cache '%s' associated with sorcery instance '%p' of module '%s' with object type '%s'\n",
+ cache->name, sorcery, ast_sorcery_get_module(sorcery), type);
+}
+
+/*!
+ * \internal
+ * \brief Callback function to expire objects from the memory cache on reload (if configured)
+ *
+ * \param data The sorcery memory cache
+ * \param sorcery The sorcery instance
+ * \param type The type of object being reloaded
+ */
+static void sorcery_memory_cache_reload(void *data, const struct ast_sorcery *sorcery, const char *type)
+{
+}
+
+/*!
+ * \internal
+ * \brief Function used to take an unsigned integer based configuration option and parse it
+ *
+ * \param value The string value of the configuration option
+ * \param result The unsigned integer to place the result in
+ *
+ * \retval 0 failure
+ * \retval 1 success
+ */
+static int configuration_parse_unsigned_integer(const char *value, unsigned int *result)
+{
+ if (ast_strlen_zero(value) || !strncmp(value, "-", 1)) {
+ return 0;
+ }
+
+ return sscanf(value, "%30u", result);
+}
+
+/*!
+ * \internal
+ * \brief Callback function to create a new sorcery memory cache using provided configuration
+ *
+ * \param data A stringified configuration for the memory cache
+ *
+ * \retval non-NULL success
+ * \retval NULL failure
+ */
+static void *sorcery_memory_cache_open(const char *data)
+{
+ char *options = ast_strdup(data), *option;
+ RAII_VAR(struct sorcery_memory_cache *, cache, NULL, ao2_cleanup);
+
+ cache = ao2_alloc_options(sizeof(*cache), sorcery_memory_cache_destructor, AO2_ALLOC_OPT_LOCK_NOLOCK);
+ if (!cache) {
+ return NULL;
+ }
+
+ /* If no configuration options have been provided this memory cache will operate in a default
+ * configuration.
+ */
+ while (!ast_strlen_zero(options) && (option = strsep(&options, ","))) {
+ char *name = strsep(&option, "="), *value = option;
+
+ if (!strcasecmp(name, "name")) {
+ if (ast_strlen_zero(value)) {
+ ast_log(LOG_ERROR, "A name must be specified for the memory cache\n");
+ return NULL;
+ }
+ ast_free(cache->name);
+ cache->name = ast_strdup(value);
+ } else if (!strcasecmp(name, "maximum_objects")) {
+ if (configuration_parse_unsigned_integer(value, &cache->maximum_objects) != 1) {
+ ast_log(LOG_ERROR, "Unsupported maximum objects value of '%s' used for memory cache\n",
+ value);
+ return NULL;
+ }
+ } else if (!strcasecmp(name, "object_lifetime_maximum")) {
+ if (configuration_parse_unsigned_integer(value, &cache->object_lifetime_maximum) != 1) {
+ ast_log(LOG_ERROR, "Unsupported object maximum lifetime value of '%s' used for memory cache\n",
+ value);
+ return NULL;
+ }
+ } else if (!strcasecmp(name, "object_lifetime_stale")) {
+ if (configuration_parse_unsigned_integer(value, &cache->object_lifetime_stale) != 1) {
+ ast_log(LOG_ERROR, "Unsupported object stale lifetime value of '%s' used for memory cache\n",
+ value);
+ return NULL;
+ }
+ } else if (!strcasecmp(name, "prefetch")) {
+ cache->prefetch = ast_true(value);
+ } else if (!strcasecmp(name, "expire_on_reload")) {
+ cache->expire_on_reload = ast_true(value);
+ } else {
+ ast_log(LOG_ERROR, "Unsupported option '%s' used for memory cache\n", name);
+ return NULL;
+ }
+ }
+
+ cache->objects = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_RWLOCK,
+ cache->maximum_objects ? cache->maximum_objects : CACHE_CONTAINER_BUCKET_SIZE,
+ sorcery_memory_cached_object_hash, sorcery_memory_cached_object_cmp);
+ if (!cache->objects) {
+ ast_log(LOG_ERROR, "Could not create a container to hold cached objects for memory cache\n");
+ return NULL;
+ }
+
+ /* The memory cache is not linked to the caches container until the load callback is invoked.
+ * Linking occurs there so an intelligent cache name can be constructed using the module of
+ * the sorcery instance and the specific object type if no cache name was specified as part
+ * of the configuration.
+ */
+
+ /* This is done as RAII_VAR will drop the reference */
+ return ao2_bump(cache);
+}
+
+/*!
+ * \internal
+ * \brief Callback function to delete an object from a memory cache
+ *
+ * \param sorcery The sorcery instance
+ * \param data The sorcery memory cache
+ * \param object The object to cache
+ *
+ * \retval 0 success
+ * \retval -1 failure
+ */
+static int sorcery_memory_cache_delete(const struct ast_sorcery *sorcery, void *data, void *object)
+{
+ struct sorcery_memory_cache *cache = data;
+
+ /* There is no guarantee that the object we have cached is the one we will be provided
+ * with in this callback function. As a result of this we remove the cached object based on
+ * the identifier and not the object itself.
+ */
+ ao2_find(cache->objects, ast_sorcery_object_get_id(object), OBJ_SEARCH_KEY | OBJ_NODATA | OBJ_UNLINK);
+
+ return 0;
+}
+
+/*!
+ * \internal
+ * \brief Callback function to terminate a memory cache
+ *
+ * \param data The sorcery memory cache
+ */
+static void sorcery_memory_cache_close(void *data)
+{
+ struct sorcery_memory_cache *cache = data;
+
+ /* This can occur if a cache is created but never loaded */
+ if (!ast_strlen_zero(cache->name)) {
+ ao2_unlink(caches, cache);
+ }
+
+ ao2_ref(cache, -1);
+}
+
+#ifdef TEST_FRAMEWORK
+
+/*! \brief Dummy sorcery object */
+struct test_sorcery_object {
+ SORCERY_OBJECT(details);
+};
+
+/*!
+ * \internal
+ * \brief Allocator for test object
+ *
+ * \param id The identifier for the object
+ *
+ * \retval non-NULL success
+ * \retval NULL failure
+ */
+static void *test_sorcery_object_alloc(const char *id)
+{
+ return ast_sorcery_generic_alloc(sizeof(struct test_sorcery_object), NULL);
+}
+
+/*!
+ * \internal
+ * \brief Allocator for test sorcery instance
+ *
+ * \retval non-NULL success
+ * \retval NULL failure
+ */
+static struct ast_sorcery *alloc_and_initialize_sorcery(void)
+{
+ struct ast_sorcery *sorcery;
+
+ if (!(sorcery = ast_sorcery_open())) {
+ return NULL;
+ }
+
+ if ((ast_sorcery_apply_default(sorcery, "test", "memory", NULL) != AST_SORCERY_APPLY_SUCCESS) ||
+ ast_sorcery_internal_object_register(sorcery, "test", test_sorcery_object_alloc, NULL, NULL)) {
+ ast_sorcery_unref(sorcery);
+ return NULL;
+ }
+
+ return sorcery;
+}
+
+AST_TEST_DEFINE(open_with_valid_options)
+{
+ int res = AST_TEST_PASS;
+ struct sorcery_memory_cache *cache;
+
+ switch (cmd) {
+ case TEST_INIT:
+ info->name = "open_with_valid_options";
+ info->category = "/res/res_sorcery_memory_cache/";
+ info->summary = "Attempt to create sorcery memory caches using valid options";
+ info->description = "This test performs the following:\n"
+ "\t* Creates a memory cache with default configuration\n"
+ "\t* Creates a memory cache with a maximum object count of 10 and verifies it\n"
+ "\t* Creates a memory cache with a maximum object lifetime of 60 and verifies it\n"
+ "\t* Creates a memory cache with a stale object lifetime of 90 and verifies it\n";
+ return AST_TEST_NOT_RUN;
+ case TEST_EXECUTE:
+ break;
+ }
+
+ cache = sorcery_memory_cache_open("");
+ if (!cache) {
+ ast_test_status_update(test, "Failed to create a sorcery memory cache using default configuration\n");
+ res = AST_TEST_FAIL;
+ } else {
+ sorcery_memory_cache_close(cache);
+ }
+
+ cache = sorcery_memory_cache_open("maximum_objects=10");
+ if (!cache) {
+ ast_test_status_update(test, "Failed to create a sorcery memory cache with a maximum object count of 10\n");
+ res = AST_TEST_FAIL;
+ } else {
+ if (cache->maximum_objects != 10) {
+ ast_test_status_update(test, "Created a sorcery memory cache with a maximum object count of 10 but it has '%u'\n",
+ cache->maximum_objects);
+ }
+ sorcery_memory_cache_close(cache);
+ }
+
+ cache = sorcery_memory_cache_open("object_lifetime_maximum=60");
+ if (!cache) {
+ ast_test_status_update(test, "Failed to create a sorcery memory cache with a maximum object lifetime of 60\n");
+ res = AST_TEST_FAIL;
+ } else {
+ if (cache->object_lifetime_maximum != 60) {
+ ast_test_status_update(test, "Created a sorcery memory cache with a maximum object lifetime of 60 but it has '%u'\n",
+ cache->object_lifetime_maximum);
+ }
+ sorcery_memory_cache_close(cache);
+ }
+
+ cache = sorcery_memory_cache_open("object_lifetime_stale=90");
+ if (!cache) {
+ ast_test_status_update(test, "Failed to create a sorcery memory cache with a stale object lifetime of 90\n");
+ res = AST_TEST_FAIL;
+ } else {
+ if (cache->object_lifetime_stale != 90) {
+ ast_test_status_update(test, "Created a sorcery memory cache with a stale object lifetime of 90 but it has '%u'\n",
+ cache->object_lifetime_stale);
+ }
+ sorcery_memory_cache_close(cache);
+ }
+
+
+ return res;
+}
+
+AST_TEST_DEFINE(open_with_invalid_options)
+{
+ int res = AST_TEST_PASS;
+ struct sorcery_memory_cache *cache;
+
+ switch (cmd) {
+ case TEST_INIT:
+ info->name = "open_with_invalid_options";
+ info->category = "/res/res_sorcery_memory_cache/";
+ info->summary = "Attempt to create sorcery memory caches using invalid options";
+ info->description = "This test attempts to perform the following:\n"
+ "\t* Create a memory cache with an empty name\n"
+ "\t* Create a memory cache with a maximum object count of -1\n"
+ "\t* Create a memory cache with a maximum object count of toast\n"
+ "\t* Create a memory cache with a maximum object lifetime of -1\n"
+ "\t* Create a memory cache with a maximum object lifetime of toast\n"
+ "\t* Create a memory cache with a stale object lifetime of -1\n"
+ "\t* Create a memory cache with a stale object lifetime of toast\n";
+ return AST_TEST_NOT_RUN;
+ case TEST_EXECUTE:
+ break;
+ }
+
+ cache = sorcery_memory_cache_open("name=");
+ if (cache) {
+ ast_test_status_update(test, "Created a sorcery memory cache with an empty name\n");
+ sorcery_memory_cache_close(cache);
+ res = AST_TEST_FAIL;
+ }
+
+ cache = sorcery_memory_cache_open("maximum_objects=-1");
+ if (cache) {
+ ast_test_status_update(test, "Created a sorcery memory cache with a maximum object count of -1\n");
+ sorcery_memory_cache_close(cache);
+ res = AST_TEST_FAIL;
+ }
+
+ cache = sorcery_memory_cache_open("maximum_objects=toast");
+ if (cache) {
+ ast_test_status_update(test, "Created a sorcery memory cache with a maximum object count of toast\n");
+ sorcery_memory_cache_close(cache);
+ res = AST_TEST_FAIL;
+ }
+
+ cache = sorcery_memory_cache_open("object_lifetime_maximum=-1");
+ if (cache) {
+ ast_test_status_update(test, "Created a sorcery memory cache with an object lifetime maximum of -1\n");
+ sorcery_memory_cache_close(cache);
+ res = AST_TEST_FAIL;
+ }
+
+ cache = sorcery_memory_cache_open("object_lifetime_maximum=toast");
+ if (cache) {
+ ast_test_status_update(test, "Created a sorcery memory cache with an object lifetime maximum of toast\n");
+ sorcery_memory_cache_close(cache);
+ res = AST_TEST_FAIL;
+ }
+
+ cache = sorcery_memory_cache_open("object_lifetime_stale=-1");
+ if (cache) {
+ ast_test_status_update(test, "Created a sorcery memory cache with a stale object lifetime of -1\n");
+ sorcery_memory_cache_close(cache);
+ res = AST_TEST_FAIL;
+ }
+
+ cache = sorcery_memory_cache_open("object_lifetime_stale=toast");
+ if (cache) {
+ ast_test_status_update(test, "Created a sorcery memory cache with a stale object lifetime of toast\n");
+ sorcery_memory_cache_close(cache);
+ res = AST_TEST_FAIL;
+ }
+
+ cache = sorcery_memory_cache_open("tacos");
+ if (cache) {
+ ast_test_status_update(test, "Created a sorcery memory cache with an invalid configuration option 'tacos'\n");
+ sorcery_memory_cache_close(cache);
+ res = AST_TEST_FAIL;
+ }
+
+ return res;
+}
+
+AST_TEST_DEFINE(create_and_retrieve)
+{
+ int res = AST_TEST_FAIL;
+ struct ast_sorcery *sorcery = NULL;
+ struct sorcery_memory_cache *cache = NULL;
+ RAII_VAR(void *, object, NULL, ao2_cleanup);
+ RAII_VAR(void *, cached_object, NULL, ao2_cleanup);
+
+ switch (cmd) {
+ case TEST_INIT:
+ info->name = "create";
+ info->category = "/res/res_sorcery_memory_cache/";
+ info->summary = "Attempt to create an object in the cache";
+ info->description = "This test performs the following:\n"
+ "\t* Creates a memory cache with default options\n"
+ "\t* Creates a sorcery instance with a test object\n"
+ "\t* Creates a test object with an id of test\n"
+ "\t* Pushes the test object into the memory cache\n"
+ "\t* Confirms that the test object is in the cache\n";
+ return AST_TEST_NOT_RUN;
+ case TEST_EXECUTE:
+ break;
+ }
+
+ cache = sorcery_memory_cache_open("");
+ if (!cache) {
+ ast_test_status_update(test, "Failed to create a sorcery memory cache using default options\n");
+ goto cleanup;
+ }
+
+ if (ao2_container_count(cache->objects)) {
+ ast_test_status_update(test, "Memory cache contains cached objects before we added one\n");
+ goto cleanup;
+ }
+
+ sorcery = alloc_and_initialize_sorcery();
+ if (!sorcery) {
+ ast_test_status_update(test, "Failed to create a test sorcery instance\n");
+ goto cleanup;
+ }
+
+ object = ast_sorcery_alloc(sorcery, "test", "test");
+ if (!object) {
+ ast_test_status_update(test, "Failed to allocate a test object\n");
+ goto cleanup;
+ }
+
+ sorcery_memory_cache_create(sorcery, cache, object);
+
+ if (!ao2_container_count(cache->objects)) {
+ ast_test_status_update(test, "Added test object to memory cache but cache remains empty\n");
+ goto cleanup;
+ }
+
+ cached_object = sorcery_memory_cache_retrieve_id(sorcery, cache, "test", "test");
+ if (!cached_object) {
+ ast_test_status_update(test, "Object placed into memory cache could not be retrieved\n");
+ goto cleanup;
+ }
+
+ if (cached_object != object) {
+ ast_test_status_update(test, "Object retrieved from memory cached is not the one we cached\n");
+ goto cleanup;
+ }
+
+ res = AST_TEST_PASS;
+
+cleanup:
+ if (cache) {
+ sorcery_memory_cache_close(cache);
+ }
+ if (sorcery) {
+ ast_sorcery_unref(sorcery);
+ }
+
+ return res;
+}
+
+AST_TEST_DEFINE(update)
+{
+ int res = AST_TEST_FAIL;
+ struct ast_sorcery *sorcery = NULL;
+ struct sorcery_memory_cache *cache = NULL;
+ RAII_VAR(void *, original_object, NULL, ao2_cleanup);
+ RAII_VAR(void *, updated_object, NULL, ao2_cleanup);
+ RAII_VAR(void *, cached_object, NULL, ao2_cleanup);
+
+ switch (cmd) {
+ case TEST_INIT:
+ info->name = "create";
+ info->category = "/res/res_sorcery_memory_cache/";
+ info->summary = "Attempt to create and then update an object in the cache";
+ info->description = "This test performs the following:\n"
+ "\t* Creates a memory cache with default options\n"
+ "\t* Creates a sorcery instance with a test object\n"
+ "\t* Creates a test object with an id of test\n"
+ "\t* Pushes the test object into the memory cache\n"
+ "\t* Confirms that the test object is in the cache\n"
+ "\t* Creates a new test object with the same id of test\n"
+ "\t* Pushes the new test object into the memory cache\n"
+ "\t* Confirms that the new test object has replaced the old one\n";
+ return AST_TEST_NOT_RUN;
+ case TEST_EXECUTE:
+ break;
+ }
+
+ cache = sorcery_memory_cache_open("");
+ if (!cache) {
+ ast_test_status_update(test, "Failed to create a sorcery memory cache using default options\n");
+ goto cleanup;
+ }
+
+ if (ao2_container_count(cache->objects)) {
+ ast_test_status_update(test, "Memory cache contains cached objects before we added one\n");
+ goto cleanup;
+ }
+
+ sorcery = alloc_and_initialize_sorcery();
+ if (!sorcery) {
+ ast_test_status_update(test, "Failed to create a test sorcery instance\n");
+ goto cleanup;
+ }
+
+ original_object = ast_sorcery_alloc(sorcery, "test", "test");
+ if (!original_object) {
+ ast_test_status_update(test, "Failed to allocate a test object\n");
+ goto cleanup;
+ }
+
+ sorcery_memory_cache_create(sorcery, cache, original_object);
+
+ updated_object = ast_sorcery_alloc(sorcery, "test", "test");
+ if (!updated_object) {
+ ast_test_status_update(test, "Failed to allocate an updated test object\n");
+ goto cleanup;
+ }
+
+ sorcery_memory_cache_create(sorcery, cache, updated_object);
+
+ if (ao2_container_count(cache->objects) != 1) {
+ ast_test_status_update(test, "Added updated test object to memory cache but cache now contains %d objects instead of 1\n",
+ ao2_container_count(cache->objects));
+ goto cleanup;
+ }
+
+ cached_object = sorcery_memory_cache_retrieve_id(sorcery, cache, "test", "test");
+ if (!cached_object) {
+ ast_test_status_update(test, "Updated object placed into memory cache could not be retrieved\n");
+ goto cleanup;
+ }
+
+ if (cached_object == original_object) {
+ ast_test_status_update(test, "Updated object placed into memory cache but old one is being retrieved\n");
+ goto cleanup;
+ } else if (cached_object != updated_object) {
+ ast_test_status_update(test, "Updated object placed into memory cache but different one is being retrieved\n");
+ goto cleanup;
+ }
+
+ res = AST_TEST_PASS;
+
+cleanup:
+ if (cache) {
+ sorcery_memory_cache_close(cache);
+ }
+ if (sorcery) {
+ ast_sorcery_unref(sorcery);
+ }
+
+ return res;
+}
+
+AST_TEST_DEFINE(delete)
+{
+ int res = AST_TEST_FAIL;
+ struct ast_sorcery *sorcery = NULL;
+ struct sorcery_memory_cache *cache = NULL;
+ RAII_VAR(void *, object, NULL, ao2_cleanup);
+ RAII_VAR(void *, cached_object, NULL, ao2_cleanup);
+
+ switch (cmd) {
+ case TEST_INIT:
+ info->name = "delete";
+ info->category = "/res/res_sorcery_memory_cache/";
+ info->summary = "Attempt to create and then delete an object in the cache";
+ info->description = "This test performs the following:\n"
+ "\t* Creates a memory cache with default options\n"
+ "\t* Creates a sorcery instance with a test object\n"
+ "\t* Creates a test object with an id of test\n"
+ "\t* Pushes the test object into the memory cache\n"
+ "\t* Confirms that the test object is in the cache\n"
+ "\t* Deletes the test object from the cache\n"
+ "\t* Confirms that the test object is no longer in the cache\n";
+ return AST_TEST_NOT_RUN;
+ case TEST_EXECUTE:
+ break;
+ }
+
+ cache = sorcery_memory_cache_open("");
+ if (!cache) {
+ ast_test_status_update(test, "Failed to create a sorcery memory cache using default options\n");
+ goto cleanup;
+ }
+
+ if (ao2_container_count(cache->objects)) {
+ ast_test_status_update(test, "Memory cache contains cached objects before we added one\n");
+ goto cleanup;
+ }
+
+ sorcery = alloc_and_initialize_sorcery();
+ if (!sorcery) {
+ ast_test_status_update(test, "Failed to create a test sorcery instance\n");
+ goto cleanup;
+ }
+
+ object = ast_sorcery_alloc(sorcery, "test", "test");
+ if (!object) {
+ ast_test_status_update(test, "Failed to allocate a test object\n");
+ goto cleanup;
+ }
+
+ sorcery_memory_cache_create(sorcery, cache, object);
+
+ if (!ao2_container_count(cache->objects)) {
+ ast_test_status_update(test, "Added test object to memory cache but cache contains no objects\n");
+ goto cleanup;
+ }
+
+ cached_object = sorcery_memory_cache_retrieve_id(sorcery, cache, "test", "test");
+ if (!cached_object) {
+ ast_test_status_update(test, "Test object placed into memory cache could not be retrieved\n");
+ goto cleanup;
+ }
+
+ ao2_ref(cached_object, -1);
+ cached_object = NULL;
+
+ sorcery_memory_cache_delete(sorcery, cache, object);
+
+ cached_object = sorcery_memory_cache_retrieve_id(sorcery, cache, "test", "test");
+ if (cached_object) {
+ ast_test_status_update(test, "Test object deleted from memory cache can still be retrieved\n");
+ goto cleanup;
+ }
+
+ res = AST_TEST_PASS;
+
+cleanup:
+ if (cache) {
+ sorcery_memory_cache_close(cache);
+ }
+ if (sorcery) {
+ ast_sorcery_unref(sorcery);
+ }
+
+ return res;
+}
+
+#endif
+
+static int unload_module(void)
+{
+ if (sched) {
+ ast_sched_context_destroy(sched);
+ sched = NULL;
+ }
+
+ ao2_cleanup(caches);
+
+ ast_sorcery_wizard_unregister(&memory_cache_object_wizard);
+
+ AST_TEST_UNREGISTER(open_with_valid_options);
+ AST_TEST_UNREGISTER(open_with_invalid_options);
+ AST_TEST_UNREGISTER(create_and_retrieve);
+ AST_TEST_UNREGISTER(update);
+ AST_TEST_UNREGISTER(delete);
+
+ return 0;
+}
+
+static int load_module(void)
+{
+ sched = ast_sched_context_create();
+ if (!sched) {
+ ast_log(LOG_ERROR, "Failed to create scheduler for cache management\n");
+ unload_module();
+ return AST_MODULE_LOAD_DECLINE;
+ }
+
+ if (ast_sched_start_thread(sched)) {
+ ast_log(LOG_ERROR, "Failed to create scheduler thread for cache management\n");
+ unload_module();
+ return AST_MODULE_LOAD_DECLINE;
+ }
+
+ caches = ao2_container_alloc(CACHES_CONTAINER_BUCKET_SIZE, sorcery_memory_cache_hash,
+ sorcery_memory_cache_cmp);
+ if (!caches) {
+ ast_log(LOG_ERROR, "Failed to create container for configured caches\n");
+ unload_module();
+ return AST_MODULE_LOAD_DECLINE;
+ }
+
+ if (ast_sorcery_wizard_register(&memory_cache_object_wizard)) {
+ unload_module();
+ return AST_MODULE_LOAD_DECLINE;
+ }
+
+ AST_TEST_REGISTER(open_with_valid_options);
+ AST_TEST_REGISTER(open_with_invalid_options);
+ AST_TEST_REGISTER(create_and_retrieve);
+ AST_TEST_REGISTER(update);
+ AST_TEST_REGISTER(delete);
+
+ return AST_MODULE_LOAD_SUCCESS;
+}
+
+AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS | AST_MODFLAG_LOAD_ORDER, "Sorcery Memory Cache Object Wizard",
+ .support_level = AST_MODULE_SUPPORT_CORE,
+ .load = load_module,
+ .unload = unload_module,
+ .load_pri = AST_MODPRI_REALTIME_DRIVER,
+);