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-rw-r--r--apps/app_confbridge.c370
1 files changed, 335 insertions, 35 deletions
diff --git a/apps/app_confbridge.c b/apps/app_confbridge.c
index d5cbc4159..a7fd92a37 100644
--- a/apps/app_confbridge.c
+++ b/apps/app_confbridge.c
@@ -1630,6 +1630,26 @@ static void leave_conference(struct confbridge_user *user)
user->conference = NULL;
}
+static void playback_common(struct confbridge_conference *conference, const char *filename, int say_number)
+{
+ /* Don't try to play if the playback channel has been hung up */
+ if (!conference->playback_chan) {
+ return;
+ }
+
+ ast_autoservice_stop(conference->playback_chan);
+
+ /* The channel is all under our control, in goes the prompt */
+ if (!ast_strlen_zero(filename)) {
+ ast_stream_and_wait(conference->playback_chan, filename, "");
+ } else if (say_number >= 0) {
+ ast_say_number(conference->playback_chan, say_number, "",
+ ast_channel_language(conference->playback_chan), NULL);
+ }
+
+ ast_autoservice_start(conference->playback_chan);
+}
+
struct playback_task_data {
struct confbridge_conference *conference;
const char *filename;
@@ -1656,23 +1676,8 @@ static int playback_task(void *data)
{
struct playback_task_data *ptd = data;
- /* Don't try to play if the playback channel has been hung up */
- if (!ptd->conference->playback_chan) {
- goto end;
- }
-
- ast_autoservice_stop(ptd->conference->playback_chan);
+ playback_common(ptd->conference, ptd->filename, ptd->say_number);
- /* The channel is all under our control, in goes the prompt */
- if (!ast_strlen_zero(ptd->filename)) {
- ast_stream_and_wait(ptd->conference->playback_chan, ptd->filename, "");
- } else if (ptd->say_number >= 0) {
- ast_say_number(ptd->conference->playback_chan, ptd->say_number, "",
- ast_channel_language(ptd->conference->playback_chan), NULL);
- }
- ast_autoservice_start(ptd->conference->playback_chan);
-
-end:
ast_mutex_lock(&ptd->lock);
ptd->playback_finished = 1;
ast_cond_signal(&ptd->cond);
@@ -1704,7 +1709,11 @@ static int play_sound_helper(struct confbridge_conference *conference, const cha
struct playback_task_data ptd;
/* Do not waste resources trying to play files that do not exist */
- if (!ast_strlen_zero(filename) && !sound_file_exists(filename)) {
+ if (ast_strlen_zero(filename)) {
+ if (say_number < 0) {
+ return 0;
+ }
+ } else if (!sound_file_exists(filename)) {
return 0;
}
@@ -1738,6 +1747,274 @@ int play_sound_file(struct confbridge_conference *conference, const char *filena
return play_sound_helper(conference, filename, -1);
}
+struct async_playback_task_data {
+ struct confbridge_conference *conference;
+ int say_number;
+ struct ast_channel *initiator;
+ char filename[0];
+};
+
+struct async_datastore_data {
+ ast_mutex_t lock;
+ ast_cond_t cond;
+ int wait;
+};
+
+static void async_datastore_data_destroy(void *data)
+{
+ struct async_datastore_data *add = data;
+
+ ast_mutex_destroy(&add->lock);
+ ast_cond_destroy(&add->cond);
+
+ ast_free(add);
+}
+
+/*!
+ * \brief Datastore used for timing of async announcement playback
+ *
+ * Announcements that are played to the entire conference can be played
+ * asynchronously (i.e. The channel that queues the playback does not wait
+ * for the playback to complete before continuing)
+ *
+ * The thing about async announcements is that the channel that queues the
+ * announcement is either not in the bridge or is in some other way "occupied"
+ * at the time the announcement is queued. Because of that, the initiator of
+ * the announcement may enter after the announcement has already started,
+ * resulting in the sound being "clipped".
+ *
+ * This datastore makes it so that the channel that queues the async announcement
+ * can say "I'm ready now". This way the announcement does not start until the
+ * initiator of the announcement is ready to hear the sound.
+ */
+static struct ast_datastore_info async_datastore_info = {
+ .type = "Confbridge async playback",
+ .destroy = async_datastore_data_destroy,
+};
+
+static struct async_datastore_data *async_datastore_data_alloc(void)
+{
+ struct async_datastore_data *add;
+
+ add = ast_malloc(sizeof(*add));
+ if (!add) {
+ return NULL;
+ }
+
+ ast_mutex_init(&add->lock);
+ ast_cond_init(&add->cond, NULL);
+ add->wait = 1;
+
+ return add;
+}
+
+/*!
+ * \brief Prepare the async playback datastore
+ *
+ * This is done prior to queuing an async announcement. If the
+ * datastore has not yet been created, it is allocated and initialized.
+ * If it already exists, we set it to be in "waiting" mode.
+ *
+ * \param initiator The channel that is queuing the async playback
+ * \retval 0 Success
+ * \retval -1 Failure :(
+ */
+static int setup_async_playback_datastore(struct ast_channel *initiator)
+{
+ struct ast_datastore *async_datastore;
+
+ async_datastore = ast_channel_datastore_find(initiator, &async_datastore_info, NULL);
+ if (async_datastore) {
+ struct async_datastore_data *add;
+
+ add = async_datastore->data;
+ add->wait = 1;
+
+ return 0;
+ }
+
+ async_datastore = ast_datastore_alloc(&async_datastore_info, NULL);
+ if (!async_datastore) {
+ return -1;
+ }
+
+ async_datastore->data = async_datastore_data_alloc();
+ if (!async_datastore->data) {
+ ast_datastore_free(async_datastore);
+ return -1;
+ }
+
+ ast_channel_datastore_add(initiator, async_datastore);
+ return 0;
+}
+
+static struct async_playback_task_data *async_playback_task_data_alloc(
+ struct confbridge_conference *conference, const char *filename, int say_number,
+ struct ast_channel *initiator)
+{
+ struct async_playback_task_data *aptd;
+
+ aptd = ast_malloc(sizeof(*aptd) + strlen(filename) + 1);
+ if (!aptd) {
+ return NULL;
+ }
+
+ /* Safe */
+ strcpy(aptd->filename, filename);
+ aptd->say_number = say_number;
+
+ /* You may think that we need to bump the conference refcount since we are pushing
+ * this task to the taskprocessor.
+ *
+ * In this case, that actually causes a problem. The destructor for the conference
+ * pushes a hangup task into the taskprocessor and waits for it to complete before
+ * continuing. If the destructor gets called from a taskprocessor task, we're
+ * deadlocked.
+ *
+ * So is there a risk of the conference being freed out from under us? No. Since
+ * the destructor pushes a task into the taskprocessor and waits for it to complete,
+ * the destructor cannot free the conference out from under us. No further tasks
+ * can be queued onto the taskprocessor after the hangup since no channels are referencing
+ * the conference at that point any more.
+ */
+ aptd->conference = conference;
+
+ aptd->initiator = initiator;
+ if (initiator) {
+ ast_channel_ref(initiator);
+ ast_channel_lock(aptd->initiator);
+ /* We don't really care if this fails. If the datastore fails to get set up
+ * we'll still play the announcement. It's possible that the sound will be
+ * clipped for the initiator, but that's not the end of the world.
+ */
+ setup_async_playback_datastore(aptd->initiator);
+ ast_channel_unlock(aptd->initiator);
+ }
+
+ return aptd;
+}
+
+static void async_playback_task_data_destroy(struct async_playback_task_data *aptd)
+{
+ ast_channel_cleanup(aptd->initiator);
+ ast_free(aptd);
+}
+
+/*!
+ * \brief Wait for the initiator of an async playback to be ready
+ *
+ * See the description on the async_datastore_info structure for more
+ * information about what this is about.
+ *
+ * \param initiator The channel that queued the async announcement
+ */
+static void wait_for_initiator(struct ast_channel *initiator)
+{
+ struct ast_datastore *async_datastore;
+ struct async_datastore_data *add;
+
+ ast_channel_lock(initiator);
+ async_datastore = ast_channel_datastore_find(initiator, &async_datastore_info, NULL);
+ ast_channel_unlock(initiator);
+
+ if (!async_datastore) {
+ return;
+ }
+
+ add = async_datastore->data;
+
+ ast_mutex_lock(&add->lock);
+ while (add->wait) {
+ ast_cond_wait(&add->cond, &add->lock);
+ }
+ ast_mutex_unlock(&add->lock);
+}
+
+/*!
+ * \brief Play an announcement into a confbridge asynchronously
+ *
+ * This runs in the playback queue taskprocessor. This ensures that
+ * all playbacks are handled in sequence and do not play over top one
+ * another.
+ *
+ * \param data An async_playback_task_data
+ * \return 0
+ */
+static int async_playback_task(void *data)
+{
+ struct async_playback_task_data *aptd = data;
+
+ /* Wait for the initiator to get back in the bridge or be hung up */
+ if (aptd->initiator) {
+ wait_for_initiator(aptd->initiator);
+ }
+
+ playback_common(aptd->conference, aptd->filename, aptd->say_number);
+
+ async_playback_task_data_destroy(aptd);
+ return 0;
+}
+
+static int async_play_sound_helper(struct confbridge_conference *conference,
+ const char *filename, int say_number, struct ast_channel *initiator)
+{
+ struct async_playback_task_data *aptd;
+
+ /* Do not waste resources trying to play files that do not exist */
+ if (ast_strlen_zero(filename)) {
+ if (say_number < 0) {
+ return 0;
+ }
+ } else if (!sound_file_exists(filename)) {
+ return 0;
+ }
+
+ aptd = async_playback_task_data_alloc(conference, filename, say_number, initiator);
+ if (!aptd) {
+ return -1;
+ }
+
+ if (ast_taskprocessor_push(conference->playback_queue, async_playback_task, aptd)) {
+ if (!ast_strlen_zero(filename)) {
+ ast_log(LOG_WARNING, "Unable to play file '%s' to conference '%s'\n",
+ filename, conference->name);
+ } else {
+ ast_log(LOG_WARNING, "Unable to say number '%d' to conference '%s'\n",
+ say_number, conference->name);
+ }
+ async_playback_task_data_destroy(aptd);
+ return -1;
+ }
+
+ return 0;
+}
+
+int async_play_sound_file(struct confbridge_conference *conference,
+ const char *filename, struct ast_channel *initiator)
+{
+ return async_play_sound_helper(conference, filename, -1, initiator);
+}
+
+void async_play_sound_ready(struct ast_channel *chan)
+{
+ struct ast_datastore *async_datastore;
+ struct async_datastore_data *add;
+
+ ast_channel_lock(chan);
+ async_datastore = ast_channel_datastore_find(chan, &async_datastore_info, NULL);
+ ast_channel_unlock(chan);
+ if (!async_datastore) {
+ return;
+ }
+
+ add = async_datastore->data;
+
+ ast_mutex_lock(&add->lock);
+ add->wait = 0;
+ ast_cond_signal(&add->cond);
+ ast_mutex_unlock(&add->lock);
+}
+
/*!
* \brief Play number into the conference bridge
*
@@ -1869,6 +2146,12 @@ static int conf_rec_name(struct confbridge_user *user, const char *conf_name)
return 0;
}
+static int join_callback(struct ast_bridge_channel *bridge_channel, void *ignore)
+{
+ async_play_sound_ready(bridge_channel->chan);
+ return 0;
+}
+
/*! \brief The ConfBridge application */
static int confbridge_exec(struct ast_channel *chan, const char *data)
{
@@ -2047,10 +2330,14 @@ static int confbridge_exec(struct ast_channel *chan, const char *data)
if (!quiet) {
const char *join_sound = conf_get_sound(CONF_SOUND_JOIN, conference->b_profile.sounds);
- ast_stream_and_wait(chan, join_sound, "");
- ast_autoservice_start(chan);
- play_sound_file(conference, join_sound);
- ast_autoservice_stop(chan);
+ if (strcmp(conference->b_profile.language, ast_channel_language(chan))) {
+ ast_stream_and_wait(chan, join_sound, "");
+ ast_autoservice_start(chan);
+ play_sound_file(conference, join_sound);
+ ast_autoservice_stop(chan);
+ } else {
+ async_play_sound_file(conference, join_sound, chan);
+ }
}
if (user.u_profile.timeout) {
@@ -2070,6 +2357,11 @@ static int confbridge_exec(struct ast_channel *chan, const char *data)
/* Join our conference bridge for real */
send_join_event(&user, conference);
+
+ if (ast_bridge_join_hook(&user.features, join_callback, NULL, NULL, 0)) {
+ async_play_sound_ready(user.chan);
+ }
+
ast_bridge_join(conference->bridge,
chan,
NULL,
@@ -2077,6 +2369,11 @@ static int confbridge_exec(struct ast_channel *chan, const char *data)
&user.tech_args,
0);
+ /* This is a catch-all in case joining the bridge failed or for some reason
+ * an async announcement got queued up and hasn't been told to play yet
+ */
+ async_play_sound_ready(chan);
+
if (!user.kicked && ast_check_hangup(chan)) {
pbx_builtin_setvar_helper(chan, "CONFBRIDGE_RESULT", "HANGUP");
}
@@ -2101,19 +2398,15 @@ static int confbridge_exec(struct ast_channel *chan, const char *data)
/* if this user has a intro, play it when leaving */
if (!quiet && !ast_strlen_zero(user.name_rec_location)) {
- ast_autoservice_start(chan);
- play_sound_file(conference, user.name_rec_location);
- play_sound_file(conference,
- conf_get_sound(CONF_SOUND_HAS_LEFT, conference->b_profile.sounds));
- ast_autoservice_stop(chan);
+ async_play_sound_file(conference, user.name_rec_location, NULL);
+ async_play_sound_file(conference,
+ conf_get_sound(CONF_SOUND_HAS_LEFT, conference->b_profile.sounds), NULL);
}
/* play the leave sound */
if (!quiet) {
const char *leave_sound = conf_get_sound(CONF_SOUND_LEAVE, conference->b_profile.sounds);
- ast_autoservice_start(chan);
- play_sound_file(conference, leave_sound);
- ast_autoservice_stop(chan);
+ async_play_sound_file(conference, leave_sound, NULL);
}
/* If the user was kicked from the conference play back the audio prompt for it */
@@ -2186,13 +2479,18 @@ static int action_toggle_mute_participants(struct confbridge_conference *confere
mute ? CONF_SOUND_PARTICIPANTS_MUTED : CONF_SOUND_PARTICIPANTS_UNMUTED,
conference->b_profile.sounds);
- /* The host needs to hear it seperately, as they don't get the audio from play_sound_helper */
- ast_stream_and_wait(user->chan, sound_to_play, "");
+ if (strcmp(conference->b_profile.language, ast_channel_language(user->chan))) {
+ /* The host needs to hear it seperately, as they don't get the audio from play_sound_helper */
+ ast_stream_and_wait(user->chan, sound_to_play, "");
- /* Announce to the group that all participants are muted */
- ast_autoservice_start(user->chan);
- play_sound_helper(conference, sound_to_play, 0);
- ast_autoservice_stop(user->chan);
+ /* Announce to the group that all participants are muted */
+ ast_autoservice_start(user->chan);
+ play_sound_file(conference, sound_to_play);
+ ast_autoservice_stop(user->chan);
+ } else {
+ /* Playing the sound asynchronously lets the sound be heard by everyone at once */
+ async_play_sound_file(conference, sound_to_play, user->chan);
+ }
return 0;
}
@@ -2477,6 +2775,8 @@ int conf_handle_dtmf(struct ast_bridge_channel *bridge_channel,
/* See if music on hold needs to be started back up again */
conf_moh_unsuspend(user);
+ async_play_sound_ready(bridge_channel->chan);
+
return 0;
}