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-rw-r--r--apps/confbridge/conf_chan_announce.c207
1 files changed, 207 insertions, 0 deletions
diff --git a/apps/confbridge/conf_chan_announce.c b/apps/confbridge/conf_chan_announce.c
new file mode 100644
index 000000000..46e074b20
--- /dev/null
+++ b/apps/confbridge/conf_chan_announce.c
@@ -0,0 +1,207 @@
+/*
+ * Asterisk -- An open source telephony toolkit.
+ *
+ * Copyright (C) 2013 Digium, Inc.
+ *
+ * Richard Mudgett <rmudgett@digium.com>
+ *
+ * See http://www.asterisk.org for more information about
+ * the Asterisk project. Please do not directly contact
+ * any of the maintainers of this project for assistance;
+ * the project provides a web site, mailing lists and IRC
+ * channels for your use.
+ *
+ * This program is free software, distributed under the terms of
+ * the GNU General Public License Version 2. See the LICENSE file
+ * at the top of the source tree.
+ */
+
+/*!
+ * \file
+ * \brief ConfBridge announcer channel driver
+ *
+ * \author Richard Mudgett <rmudgett@digium.com>
+ *
+ * See Also:
+ * \arg \ref AstCREDITS
+ */
+
+
+#include "asterisk.h"
+
+ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
+
+#include "asterisk/channel.h"
+#include "asterisk/bridging.h"
+#include "asterisk/core_unreal.h"
+#include "include/confbridge.h"
+
+/* ------------------------------------------------------------------- */
+
+/*! ConfBridge announcer channel private. */
+struct announce_pvt {
+ /*! Unreal channel driver base class values. */
+ struct ast_unreal_pvt base;
+ /*! Conference bridge associated with this announcer. */
+ struct ast_bridge *bridge;
+};
+
+static int announce_call(struct ast_channel *chan, const char *addr, int timeout)
+{
+ /* Make sure anyone calling ast_call() for this channel driver is going to fail. */
+ return -1;
+}
+
+static int announce_hangup(struct ast_channel *ast)
+{
+ struct announce_pvt *p = ast_channel_tech_pvt(ast);
+ int res;
+
+ if (!p) {
+ return -1;
+ }
+
+ /* give the pvt a ref to fulfill calling requirements. */
+ ao2_ref(p, +1);
+ res = ast_unreal_hangup(&p->base, ast);
+ ao2_ref(p, -1);
+
+ return res;
+}
+
+static void announce_pvt_destructor(void *vdoomed)
+{
+ struct announce_pvt *doomed = vdoomed;
+
+ ao2_cleanup(doomed->bridge);
+ doomed->bridge = NULL;
+}
+
+static struct ast_channel *announce_request(const char *type, struct ast_format_cap *cap, const struct ast_channel *requestor, const char *data, int *cause)
+{
+ struct ast_channel *chan;
+ const char *conf_name = data;
+ RAII_VAR(struct confbridge_conference *, conference, NULL, ao2_cleanup);
+ RAII_VAR(struct announce_pvt *, pvt, NULL, ao2_cleanup);
+
+ conference = ao2_find(conference_bridges, conf_name, OBJ_KEY);
+ if (!conference) {
+ return NULL;
+ }
+ ast_assert(conference->bridge != NULL);
+
+ /* Allocate a new private structure and then Asterisk channels */
+ pvt = (struct announce_pvt *) ast_unreal_alloc(sizeof(*pvt), announce_pvt_destructor,
+ cap);
+ if (!pvt) {
+ return NULL;
+ }
+ ast_set_flag(&pvt->base, AST_UNREAL_NO_OPTIMIZATION);
+ ast_copy_string(pvt->base.name, conf_name, sizeof(pvt->base.name));
+ pvt->bridge = conference->bridge;
+ ao2_ref(pvt->bridge, +1);
+
+ chan = ast_unreal_new_channels(&pvt->base, conf_announce_get_tech(),
+ AST_STATE_UP, AST_STATE_UP, NULL, NULL, requestor, NULL);
+ if (chan) {
+ ast_answer(pvt->base.owner);
+ ast_answer(pvt->base.chan);
+ if (ast_channel_add_bridge_role(pvt->base.chan, "announcer")) {
+ ast_hangup(chan);
+ chan = NULL;
+ }
+ }
+
+ return chan;
+}
+
+static struct ast_channel_tech announce_tech = {
+ .type = "CBAnn",
+ .description = "Conference Bridge Announcing Channel",
+ .requester = announce_request,
+ .call = announce_call,
+ .hangup = announce_hangup,
+
+ .send_digit_begin = ast_unreal_digit_begin,
+ .send_digit_end = ast_unreal_digit_end,
+ .read = ast_unreal_read,
+ .write = ast_unreal_write,
+ .write_video = ast_unreal_write,
+ .exception = ast_unreal_read,
+ .indicate = ast_unreal_indicate,
+ .fixup = ast_unreal_fixup,
+ .send_html = ast_unreal_sendhtml,
+ .send_text = ast_unreal_sendtext,
+ .queryoption = ast_unreal_queryoption,
+ .setoption = ast_unreal_setoption,
+};
+
+struct ast_channel_tech *conf_announce_get_tech(void)
+{
+ return &announce_tech;
+}
+
+void conf_announce_channel_depart(struct ast_channel *chan)
+{
+ struct announce_pvt *p = ast_channel_tech_pvt(chan);
+
+ if (!p) {
+ return;
+ }
+
+ ao2_ref(p, +1);
+ ao2_lock(p);
+ if (!ast_test_flag(&p->base, AST_UNREAL_CARETAKER_THREAD)) {
+ ao2_unlock(p);
+ ao2_ref(p, -1);
+ return;
+ }
+ ast_clear_flag(&p->base, AST_UNREAL_CARETAKER_THREAD);
+ chan = p->base.chan;
+ if (chan) {
+ ast_channel_ref(chan);
+ }
+ ao2_unlock(p);
+ ao2_ref(p, -1);
+ if (chan) {
+ ast_bridge_depart(chan);
+ ast_channel_unref(chan);
+ }
+}
+
+int conf_announce_channel_push(struct ast_channel *ast)
+{
+ struct ast_bridge_features *features;
+ RAII_VAR(struct announce_pvt *, p, NULL, ao2_cleanup);
+ RAII_VAR(struct ast_channel *, chan, NULL, ast_channel_unref);
+
+ {
+ SCOPED_CHANNELLOCK(lock, ast);
+
+ p = ast_channel_tech_pvt(ast);
+ if (!p) {
+ return -1;
+ }
+ ao2_ref(p, +1);
+ chan = p->base.chan;
+ if (!chan) {
+ return -1;
+ }
+ ast_channel_ref(chan);
+ }
+
+ features = ast_bridge_features_new();
+ if (!features) {
+ return -1;
+ }
+ ast_set_flag(&features->feature_flags, AST_BRIDGE_CHANNEL_FLAG_IMMOVABLE);
+
+ /* Impart the output channel into the bridge */
+ if (ast_bridge_impart(p->bridge, chan, NULL, features, 0)) {
+ return -1;
+ }
+ ao2_lock(p);
+ ast_set_flag(&p->base, AST_UNREAL_CARETAKER_THREAD);
+ ao2_unlock(p);
+ return 0;
+}