diff options
Diffstat (limited to 'include/asterisk/sorcery.h')
-rw-r--r-- | include/asterisk/sorcery.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/include/asterisk/sorcery.h b/include/asterisk/sorcery.h index 23219ec41..896633816 100644 --- a/include/asterisk/sorcery.h +++ b/include/asterisk/sorcery.h @@ -988,10 +988,30 @@ int ast_sorcery_changeset_create(const struct ast_variable *original, const stru * * \retval non-NULL success * \retval NULL failure + * + * \note The returned object does not support AO2 locking. */ void *ast_sorcery_generic_alloc(size_t size, ao2_destructor_fn destructor); /*! + * \since 14.1.0 + * \brief Allocate a generic sorcery capable object with locking. + * + * \details Sorcery objects may be replaced with new allocations during reloads. + * If locking is required on sorcery objects it must be shared between the old + * object and the new one. lockobj can be any AO2 object with locking enabled, + * but in most cases named locks should be used to provide stable locking. + * + * \param size Size of the object + * \param destructor Optional destructor function + * \param lockobj An AO2 object that will provide locking. + * + * \retval non-NULL success + * \retval NULL failure + */ +void *ast_sorcery_lockable_alloc(size_t size, ao2_destructor_fn destructor, void *lockobj); + +/*! * \brief Allocate an object * * \param sorcery Pointer to a sorcery structure |